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1 /* | |
2 * Copyright (C) 2011, Google Inc. All rights reserved. | |
3 * | |
4 * Redistribution and use in source and binary forms, with or without | |
5 * modification, are permitted provided that the following conditions | |
6 * are met: | |
7 * 1. Redistributions of source code must retain the above copyright | |
8 * notice, this list of conditions and the following disclaimer. | |
9 * 2. Redistributions in binary form must reproduce the above copyright | |
10 * notice, this list of conditions and the following disclaimer in the | |
11 * documentation and/or other materials provided with the distribution. | |
12 * | |
13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN
Y | |
14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN
Y | |
17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | |
18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | |
19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O
N | |
20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | |
22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
23 */ | |
24 | |
25 #include "config.h" | |
26 #if ENABLE(WEB_AUDIO) | |
27 #include "V8AudioBufferSourceNode.h" | |
28 | |
29 #include "V8AudioBuffer.h" | |
30 #include "bindings/v8/V8Binding.h" | |
31 #include "modules/webaudio/AudioBuffer.h" | |
32 #include "modules/webaudio/AudioBufferSourceNode.h" | |
33 | |
34 namespace WebCore { | |
35 | |
36 void V8AudioBufferSourceNode::bufferAttributeSetterCustom(v8::Local<v8::String>
name, v8::Local<v8::Value> value, const v8::PropertyCallbackInfo<void>& info) | |
37 { | |
38 v8::Handle<v8::Object> holder = info.Holder(); | |
39 AudioBufferSourceNode* imp = V8AudioBufferSourceNode::toNative(holder); | |
40 | |
41 AudioBuffer* buffer = 0; | |
42 if (V8AudioBuffer::HasInstance(value, info.GetIsolate(), worldType(info.GetI
solate()))) { | |
43 buffer = V8AudioBuffer::toNative(value->ToObject()); | |
44 if (buffer && !imp->setBuffer(buffer)) { | |
45 throwTypeError("AudioBuffer unsupported number of channels", info.Ge
tIsolate()); | |
46 return; | |
47 } | |
48 } | |
49 | |
50 if (!buffer) { | |
51 throwTypeError("Value is not of type AudioBuffer", info.GetIsolate()); | |
52 return; | |
53 } | |
54 } | |
55 | |
56 } // namespace WebCore | |
57 | |
58 #endif // ENABLE(WEB_AUDIO) | |
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