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| 1 /* | |
| 2 * Copyright (C) 2011, Google Inc. All rights reserved. | |
| 3 * | |
| 4 * Redistribution and use in source and binary forms, with or without | |
| 5 * modification, are permitted provided that the following conditions | |
| 6 * are met: | |
| 7 * 1. Redistributions of source code must retain the above copyright | |
| 8 * notice, this list of conditions and the following disclaimer. | |
| 9 * 2. Redistributions in binary form must reproduce the above copyright | |
| 10 * notice, this list of conditions and the following disclaimer in the | |
| 11 * documentation and/or other materials provided with the distribution. | |
| 12 * | |
| 13 * THIS SOFTWARE IS PROVIDED BY APPLE INC. AND ITS CONTRIBUTORS ``AS IS'' AND AN
Y | |
| 14 * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | |
| 15 * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | |
| 16 * DISCLAIMED. IN NO EVENT SHALL APPLE INC. OR ITS CONTRIBUTORS BE LIABLE FOR AN
Y | |
| 17 * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | |
| 18 * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | |
| 19 * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND O
N | |
| 20 * ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | |
| 21 * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | |
| 22 * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | |
| 23 */ | |
| 24 | |
| 25 #include "config.h" | |
| 26 #if ENABLE(WEB_AUDIO) | |
| 27 #include "V8AudioBufferSourceNode.h" | |
| 28 | |
| 29 #include "V8AudioBuffer.h" | |
| 30 #include "bindings/v8/V8Binding.h" | |
| 31 #include "modules/webaudio/AudioBuffer.h" | |
| 32 #include "modules/webaudio/AudioBufferSourceNode.h" | |
| 33 | |
| 34 namespace WebCore { | |
| 35 | |
| 36 void V8AudioBufferSourceNode::bufferAttributeSetterCustom(v8::Local<v8::String>
name, v8::Local<v8::Value> value, const v8::PropertyCallbackInfo<void>& info) | |
| 37 { | |
| 38 v8::Handle<v8::Object> holder = info.Holder(); | |
| 39 AudioBufferSourceNode* imp = V8AudioBufferSourceNode::toNative(holder); | |
| 40 | |
| 41 AudioBuffer* buffer = 0; | |
| 42 if (V8AudioBuffer::HasInstance(value, info.GetIsolate(), worldType(info.GetI
solate()))) { | |
| 43 buffer = V8AudioBuffer::toNative(value->ToObject()); | |
| 44 if (buffer && !imp->setBuffer(buffer)) { | |
| 45 throwTypeError("AudioBuffer unsupported number of channels", info.Ge
tIsolate()); | |
| 46 return; | |
| 47 } | |
| 48 } | |
| 49 | |
| 50 if (!buffer) { | |
| 51 throwTypeError("Value is not of type AudioBuffer", info.GetIsolate()); | |
| 52 return; | |
| 53 } | |
| 54 } | |
| 55 | |
| 56 } // namespace WebCore | |
| 57 | |
| 58 #endif // ENABLE(WEB_AUDIO) | |
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