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Side by Side Diff: src/debug/debug-interface.h

Issue 2688243004: [inspector] migrated Debugger.setBreakpointsActive to native (Closed)
Patch Set: revert bigger part :) Created 3 years, 10 months ago
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1 // Copyright 2016 the V8 project authors. All rights reserved. 1 // Copyright 2016 the V8 project authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef V8_DEBUG_DEBUG_INTERFACE_H_ 5 #ifndef V8_DEBUG_DEBUG_INTERFACE_H_
6 #define V8_DEBUG_DEBUG_INTERFACE_H_ 6 #define V8_DEBUG_DEBUG_INTERFACE_H_
7 7
8 #include <functional> 8 #include <functional>
9 9
10 #include "include/v8-debug.h" 10 #include "include/v8-debug.h"
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76 }; 76 };
77 77
78 /** 78 /**
79 * Defines if VM will pause on exceptions or not. 79 * Defines if VM will pause on exceptions or not.
80 * If BreakOnAnyExceptions is set then VM will pause on caught and uncaught 80 * If BreakOnAnyExceptions is set then VM will pause on caught and uncaught
81 * exception, if BreakOnUncaughtException is set then VM will pause only on 81 * exception, if BreakOnUncaughtException is set then VM will pause only on
82 * uncaught exception, otherwise VM won't stop on any exception. 82 * uncaught exception, otherwise VM won't stop on any exception.
83 */ 83 */
84 void ChangeBreakOnException(Isolate* isolate, ExceptionBreakState state); 84 void ChangeBreakOnException(Isolate* isolate, ExceptionBreakState state);
85 85
86 void SetBreakPointsActive(Isolate* isolate, bool is_active);
87
86 enum StepAction { 88 enum StepAction {
87 StepOut = 0, // Step out of the current function. 89 StepOut = 0, // Step out of the current function.
88 StepNext = 1, // Step to the next statement in the current function. 90 StepNext = 1, // Step to the next statement in the current function.
89 StepIn = 2 // Step into new functions invoked or the next statement 91 StepIn = 2 // Step into new functions invoked or the next statement
90 // in the current function. 92 // in the current function.
91 }; 93 };
92 94
93 void PrepareStep(Isolate* isolate, StepAction action); 95 void PrepareStep(Isolate* isolate, StepAction action);
94 96
95 bool HasNonBlackboxedFrameOnStack(Isolate* isolate); 97 bool HasNonBlackboxedFrameOnStack(Isolate* isolate);
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193 debug::Location SuspendedLocation(); 195 debug::Location SuspendedLocation();
194 bool IsSuspended(); 196 bool IsSuspended();
195 197
196 static v8::Local<debug::GeneratorObject> Cast(v8::Local<v8::Value> value); 198 static v8::Local<debug::GeneratorObject> Cast(v8::Local<v8::Value> value);
197 }; 199 };
198 200
199 } // namespace debug 201 } // namespace debug
200 } // namespace v8 202 } // namespace v8
201 203
202 #endif // V8_DEBUG_DEBUG_INTERFACE_H_ 204 #endif // V8_DEBUG_DEBUG_INTERFACE_H_
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