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| 1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "services/ui/demo/mus_demo.h" | 5 #include "services/ui/demo/mus_demo.h" |
| 6 | 6 |
| 7 #include "base/memory/ptr_util.h" | 7 #include "base/memory/ptr_util.h" |
| 8 #include "base/time/time.h" | 8 #include "base/time/time.h" |
| 9 #include "services/service_manager/public/cpp/connector.h" | 9 #include "services/service_manager/public/cpp/connector.h" |
| 10 #include "services/service_manager/public/cpp/service_context.h" | 10 #include "services/service_manager/public/cpp/service_context.h" |
| (...skipping 55 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 66 } | 66 } |
| 67 | 67 |
| 68 } // namespace | 68 } // namespace |
| 69 | 69 |
| 70 class MusDemo::WindowTreeData { | 70 class MusDemo::WindowTreeData { |
| 71 public: | 71 public: |
| 72 explicit WindowTreeData( | 72 explicit WindowTreeData( |
| 73 std::unique_ptr<aura::WindowTreeHostMus> window_tree_host) { | 73 std::unique_ptr<aura::WindowTreeHostMus> window_tree_host) { |
| 74 Init(std::move(window_tree_host)); | 74 Init(std::move(window_tree_host)); |
| 75 } | 75 } |
| 76 ~WindowTreeData(); | |
| 77 | 76 |
| 78 private: | 77 private: |
| 79 // Initializes the window tree host and start drawing frames. | 78 // Initializes the window tree host and start drawing frames. |
| 80 void Init(std::unique_ptr<aura::WindowTreeHostMus> window_tree_host); | 79 void Init(std::unique_ptr<aura::WindowTreeHostMus> window_tree_host); |
| 81 | 80 |
| 82 // Draws one frame, incrementing the rotation angle. | 81 // Draws one frame, incrementing the rotation angle. |
| 83 void DrawFrame(); | 82 void DrawFrame(); |
| 84 | 83 |
| 84 // Helper function to retrieve the window to which we draw the bitmap. |
| 85 aura::Window* bitmap_window() { |
| 86 DCHECK(!window_tree_host_->window()->children().empty()); |
| 87 return window_tree_host_->window()->children()[0]; |
| 88 } |
| 89 |
| 85 // The Window tree host corresponding to this data. | 90 // The Window tree host corresponding to this data. |
| 86 std::unique_ptr<aura::WindowTreeHostMus> window_tree_host_; | 91 std::unique_ptr<aura::WindowTreeHostMus> window_tree_host_; |
| 87 | 92 |
| 88 // Root window of the window tree host. | |
| 89 aura::Window* root_window_ = nullptr; | |
| 90 | |
| 91 // Window to which we draw the bitmap. | |
| 92 std::unique_ptr<aura::Window> bitmap_window_; | |
| 93 | |
| 94 // Destroys itself when the window gets destroyed. | 93 // Destroys itself when the window gets destroyed. |
| 95 aura_extra::ImageWindowDelegate* window_delegate_ = nullptr; | 94 aura_extra::ImageWindowDelegate* window_delegate_ = nullptr; |
| 96 | 95 |
| 97 // Timer for calling DrawFrame(). | 96 // Timer for calling DrawFrame(). |
| 98 base::RepeatingTimer timer_; | 97 base::RepeatingTimer timer_; |
| 99 | 98 |
| 100 // Current rotation angle for drawing. | 99 // Current rotation angle for drawing. |
| 101 double angle_ = 0.0; | 100 double angle_ = 0.0; |
| 102 | 101 |
| 103 // Last time a frame was drawn. | 102 DISALLOW_COPY_AND_ASSIGN(WindowTreeData); |
| 104 base::TimeTicks last_draw_frame_time_; | |
| 105 }; | 103 }; |
| 106 | 104 |
| 107 MusDemo::WindowTreeData::~WindowTreeData() { | |
| 108 timer_.Stop(); | |
| 109 root_window_->RemoveChild(bitmap_window_.get()); | |
| 110 bitmap_window_.reset(); | |
| 111 } | |
| 112 | |
| 113 void MusDemo::WindowTreeData::Init( | 105 void MusDemo::WindowTreeData::Init( |
| 114 std::unique_ptr<aura::WindowTreeHostMus> window_tree_host) { | 106 std::unique_ptr<aura::WindowTreeHostMus> window_tree_host) { |
| 115 window_tree_host->InitHost(); | 107 window_tree_host->InitHost(); |
| 116 window_tree_host->Show(); | 108 window_tree_host->Show(); |
| 117 root_window_ = window_tree_host->window(); | |
| 118 // Take ownership of the WTH. | 109 // Take ownership of the WTH. |
| 119 window_tree_host_ = std::move(window_tree_host); | 110 window_tree_host_ = std::move(window_tree_host); |
| 120 | 111 |
| 121 // Initialize the window for the bitmap. | 112 // Initialize the window for the bitmap. |
| 122 window_delegate_ = new aura_extra::ImageWindowDelegate(); | 113 window_delegate_ = new aura_extra::ImageWindowDelegate(); |
| 123 bitmap_window_ = base::MakeUnique<aura::Window>(window_delegate_); | 114 aura::Window* root_window = window_tree_host_->window(); |
| 124 bitmap_window_->Init(LAYER_TEXTURED); | 115 aura::Window* bitmap_window = new aura::Window(window_delegate_); |
| 125 bitmap_window_->SetBounds(root_window_->bounds()); | 116 bitmap_window->Init(LAYER_TEXTURED); |
| 126 bitmap_window_->Show(); | 117 bitmap_window->SetBounds(gfx::Rect(root_window->bounds().size())); |
| 127 bitmap_window_->SetName("Bitmap"); | 118 bitmap_window->Show(); |
| 128 | 119 bitmap_window->SetName("Bitmap"); |
| 129 root_window_->AddChild(bitmap_window_.get()); | 120 root_window->AddChild(bitmap_window); |
| 130 | 121 |
| 131 // Draw initial frame and start the timer to regularly draw frames. | 122 // Draw initial frame and start the timer to regularly draw frames. |
| 132 DrawFrame(); | 123 DrawFrame(); |
| 133 timer_.Start(FROM_HERE, base::TimeDelta::FromMilliseconds(kFrameDelay), | 124 timer_.Start(FROM_HERE, base::TimeDelta::FromMilliseconds(kFrameDelay), |
| 134 base::Bind(&WindowTreeData::DrawFrame, base::Unretained(this))); | 125 base::Bind(&WindowTreeData::DrawFrame, base::Unretained(this))); |
| 135 } | 126 } |
| 136 | 127 |
| 137 MusDemo::MusDemo() {} | 128 MusDemo::MusDemo() {} |
| 138 | 129 |
| 139 MusDemo::~MusDemo() { | 130 MusDemo::~MusDemo() { |
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| 250 void MusDemo::OnWmSetClientArea( | 241 void MusDemo::OnWmSetClientArea( |
| 251 aura::Window* window, | 242 aura::Window* window, |
| 252 const gfx::Insets& insets, | 243 const gfx::Insets& insets, |
| 253 const std::vector<gfx::Rect>& additional_client_areas) {} | 244 const std::vector<gfx::Rect>& additional_client_areas) {} |
| 254 | 245 |
| 255 bool MusDemo::IsWindowActive(aura::Window* window) { return false; } | 246 bool MusDemo::IsWindowActive(aura::Window* window) { return false; } |
| 256 | 247 |
| 257 void MusDemo::OnWmDeactivateWindow(aura::Window* window) {} | 248 void MusDemo::OnWmDeactivateWindow(aura::Window* window) {} |
| 258 | 249 |
| 259 void MusDemo::WindowTreeData::DrawFrame() { | 250 void MusDemo::WindowTreeData::DrawFrame() { |
| 260 base::TimeTicks now = base::TimeTicks::Now(); | |
| 261 | |
| 262 VLOG(1) << (now - last_draw_frame_time_).InMilliseconds() | |
| 263 << "ms since the last frame was drawn."; | |
| 264 last_draw_frame_time_ = now; | |
| 265 | |
| 266 angle_ += 2.0; | 251 angle_ += 2.0; |
| 267 if (angle_ >= 360.0) | 252 if (angle_ >= 360.0) |
| 268 angle_ = 0.0; | 253 angle_ = 0.0; |
| 269 | 254 |
| 270 const gfx::Rect& bounds = bitmap_window_->bounds(); | 255 const gfx::Rect& bounds = bitmap_window()->bounds(); |
| 271 | 256 |
| 272 // Allocate a bitmap of correct size. | 257 // Allocate a bitmap of correct size. |
| 273 SkBitmap bitmap; | 258 SkBitmap bitmap; |
| 274 SkImageInfo image_info = SkImageInfo::MakeN32(bounds.width(), bounds.height(), | 259 SkImageInfo image_info = SkImageInfo::MakeN32(bounds.width(), bounds.height(), |
| 275 kPremul_SkAlphaType); | 260 kPremul_SkAlphaType); |
| 276 bitmap.allocPixels(image_info); | 261 bitmap.allocPixels(image_info); |
| 277 | 262 |
| 278 // Draw the rotated square on background in bitmap. | 263 // Draw the rotated square on background in bitmap. |
| 279 SkCanvas canvas(bitmap); | 264 SkCanvas canvas(bitmap); |
| 280 canvas.clear(kBgColor); | 265 canvas.clear(kBgColor); |
| 281 // TODO(kylechar): Add GL drawing instead of software rasterization in future. | 266 // TODO(kylechar): Add GL drawing instead of software rasterization in future. |
| 282 DrawSquare(bounds, angle_, &canvas); | 267 DrawSquare(bounds, angle_, &canvas); |
| 283 canvas.flush(); | 268 canvas.flush(); |
| 284 | 269 |
| 285 gfx::ImageSkiaRep image_skia_rep(bitmap, 1); | 270 gfx::ImageSkiaRep image_skia_rep(bitmap, 1); |
| 286 gfx::ImageSkia image_skia(image_skia_rep); | 271 gfx::ImageSkia image_skia(image_skia_rep); |
| 287 gfx::Image image(image_skia); | 272 gfx::Image image(image_skia); |
| 288 | 273 |
| 289 window_delegate_->SetImage(image); | 274 window_delegate_->SetImage(image); |
| 290 bitmap_window_->SchedulePaintInRect(bitmap_window_->bounds()); | 275 bitmap_window()->SchedulePaintInRect(gfx::Rect(bounds.size())); |
| 291 } | 276 } |
| 292 | 277 |
| 293 } // namespace demo | 278 } // namespace demo |
| 294 } // namespace aura | 279 } // namespace aura |
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