Index: cc/animation/scrollbar_animation_controller_thinning.h |
diff --git a/cc/animation/scrollbar_animation_controller_thinning.h b/cc/animation/scrollbar_animation_controller_thinning.h |
index 80387453697412f45d587d2b721fa8828bc0480e..0dd74c71d43d029950d47734258fef09ea1c33f7 100644 |
--- a/cc/animation/scrollbar_animation_controller_thinning.h |
+++ b/cc/animation/scrollbar_animation_controller_thinning.h |
@@ -32,14 +32,16 @@ class CC_EXPORT ScrollbarAnimationControllerThinning |
// ScrollbarAnimationController overrides. |
virtual bool IsAnimating() const OVERRIDE; |
- virtual base::TimeDelta DelayBeforeStart(base::TimeTicks now) const OVERRIDE; |
+ virtual base::TimeDelta DelayBeforeStart(gfx::FrameTime now) const |
+ OVERRIDE; |
- virtual bool Animate(base::TimeTicks now) OVERRIDE; |
+ virtual bool Animate(gfx::FrameTime now) OVERRIDE; |
virtual void DidScrollGestureBegin() OVERRIDE; |
- virtual void DidScrollGestureEnd(base::TimeTicks now) OVERRIDE; |
- virtual void DidMouseMoveOffScrollbar(base::TimeTicks now) OVERRIDE; |
- virtual bool DidScrollUpdate(base::TimeTicks now) OVERRIDE; |
- virtual bool DidMouseMoveNear(base::TimeTicks now, float distance) OVERRIDE; |
+ virtual void DidScrollGestureEnd(gfx::FrameTime now) OVERRIDE; |
+ virtual void DidMouseMoveOffScrollbar(gfx::FrameTime now) OVERRIDE; |
+ virtual bool DidScrollUpdate(gfx::FrameTime now) OVERRIDE; |
+ virtual bool DidMouseMoveNear(gfx::FrameTime now, float distance) |
+ OVERRIDE; |
protected: |
ScrollbarAnimationControllerThinning(LayerImpl* scroll_layer, |
@@ -49,7 +51,7 @@ class CC_EXPORT ScrollbarAnimationControllerThinning |
private: |
// Returns how far through the animation we are as a progress value from |
// 0 to 1. |
- float AnimationProgressAtTime(base::TimeTicks now); |
+ float AnimationProgressAtTime(gfx::FrameTime now); |
float OpacityAtAnimationProgress(float progress); |
float ThumbThicknessScaleAtAnimationProgress(float progress); |
void ApplyOpacityAndThumbThicknessScale(float opacity, |
@@ -57,7 +59,7 @@ class CC_EXPORT ScrollbarAnimationControllerThinning |
LayerImpl* scroll_layer_; |
- base::TimeTicks last_awaken_time_; |
+ gfx::FrameTime last_awaken_time_; |
bool scroll_gesture_in_progress_; |
bool mouse_is_over_scrollbar_; |