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| 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef UI_GFX_ANIMATION_ANIMATION_CONTAINER_H_ | 5 #ifndef UI_GFX_ANIMATION_ANIMATION_CONTAINER_H_ |
| 6 #define UI_GFX_ANIMATION_ANIMATION_CONTAINER_H_ | 6 #define UI_GFX_ANIMATION_ANIMATION_CONTAINER_H_ |
| 7 | 7 |
| 8 #include <set> | 8 #include <set> |
| 9 | 9 |
| 10 #include "base/memory/ref_counted.h" | 10 #include "base/memory/ref_counted.h" |
| 11 #include "base/time/time.h" | 11 #include "base/time/time.h" |
| 12 #include "base/timer/timer.h" | 12 #include "base/timer/timer.h" |
| 13 #include "ui/gfx/gfx_export.h" | 13 #include "ui/gfx/gfx_export.h" |
| 14 #include "ui/gfx/frame_time.h" |
| 14 | 15 |
| 15 namespace gfx { | 16 namespace gfx { |
| 16 | 17 |
| 17 class AnimationContainerElement; | 18 class AnimationContainerElement; |
| 18 class AnimationContainerObserver; | 19 class AnimationContainerObserver; |
| 19 | 20 |
| 20 // AnimationContainer is used by Animation to manage the underlying timer. | 21 // AnimationContainer is used by Animation to manage the underlying timer. |
| 21 // Internally each Animation creates a single AnimationContainer. You can | 22 // Internally each Animation creates a single AnimationContainer. You can |
| 22 // group a set of Animations into the same AnimationContainer by way of | 23 // group a set of Animations into the same AnimationContainer by way of |
| 23 // Animation::SetContainer. Grouping a set of Animations into the same | 24 // Animation::SetContainer. Grouping a set of Animations into the same |
| (...skipping 15 matching lines...) Expand all Loading... |
| 39 // running the timer stops. | 40 // running the timer stops. |
| 40 // NOTE: This is invoked by Animation for you, you shouldn't invoke this | 41 // NOTE: This is invoked by Animation for you, you shouldn't invoke this |
| 41 // directly. | 42 // directly. |
| 42 void Stop(AnimationContainerElement* animation); | 43 void Stop(AnimationContainerElement* animation); |
| 43 | 44 |
| 44 void set_observer(AnimationContainerObserver* observer) { | 45 void set_observer(AnimationContainerObserver* observer) { |
| 45 observer_ = observer; | 46 observer_ = observer; |
| 46 } | 47 } |
| 47 | 48 |
| 48 // The time the last animation ran at. | 49 // The time the last animation ran at. |
| 49 base::TimeTicks last_tick_time() const { return last_tick_time_; } | 50 gfx::FrameTime last_tick_time() const { return last_tick_time_; } |
| 50 | 51 |
| 51 // Are there any timers running? | 52 // Are there any timers running? |
| 52 bool is_running() const { return !elements_.empty(); } | 53 bool is_running() const { return !elements_.empty(); } |
| 53 | 54 |
| 54 private: | 55 private: |
| 55 friend class base::RefCounted<AnimationContainer>; | 56 friend class base::RefCounted<AnimationContainer>; |
| 56 | 57 |
| 57 typedef std::set<AnimationContainerElement*> Elements; | 58 typedef std::set<AnimationContainerElement*> Elements; |
| 58 | 59 |
| 59 ~AnimationContainer(); | 60 ~AnimationContainer(); |
| 60 | 61 |
| 61 // Timer callback method. | 62 // Timer callback method. |
| 62 void Run(); | 63 void Run(); |
| 63 | 64 |
| 64 // Sets min_timer_interval_ and restarts the timer. | 65 // Sets min_timer_interval_ and restarts the timer. |
| 65 void SetMinTimerInterval(base::TimeDelta delta); | 66 void SetMinTimerInterval(base::TimeDelta delta); |
| 66 | 67 |
| 67 // Returns the min timer interval of all the timers. | 68 // Returns the min timer interval of all the timers. |
| 68 base::TimeDelta GetMinInterval(); | 69 base::TimeDelta GetMinInterval(); |
| 69 | 70 |
| 70 // Represents one of two possible values: | 71 // Represents one of two possible values: |
| 71 // . If only a single animation has been started and the timer hasn't yet | 72 // . If only a single animation has been started and the timer hasn't yet |
| 72 // fired this is the time the animation was added. | 73 // fired this is the time the animation was added. |
| 73 // . The time the last animation ran at (::Run was invoked). | 74 // . The time the last animation ran at (::Run was invoked). |
| 74 base::TimeTicks last_tick_time_; | 75 gfx::FrameTime last_tick_time_; |
| 75 | 76 |
| 76 // Set of elements (animations) being managed. | 77 // Set of elements (animations) being managed. |
| 77 Elements elements_; | 78 Elements elements_; |
| 78 | 79 |
| 79 // Minimum interval the timers run at. | 80 // Minimum interval the timers run at. |
| 80 base::TimeDelta min_timer_interval_; | 81 base::TimeDelta min_timer_interval_; |
| 81 | 82 |
| 82 base::RepeatingTimer<AnimationContainer> timer_; | 83 base::RepeatingTimer<AnimationContainer> timer_; |
| 83 | 84 |
| 84 AnimationContainerObserver* observer_; | 85 AnimationContainerObserver* observer_; |
| 85 | 86 |
| 86 DISALLOW_COPY_AND_ASSIGN(AnimationContainer); | 87 DISALLOW_COPY_AND_ASSIGN(AnimationContainer); |
| 87 }; | 88 }; |
| 88 | 89 |
| 89 } // namespace gfx | 90 } // namespace gfx |
| 90 | 91 |
| 91 #endif // UI_GFX_ANIMATION_ANIMATION_CONTAINER_H_ | 92 #endif // UI_GFX_ANIMATION_ANIMATION_CONTAINER_H_ |
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