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Side by Side Diff: ui/gfx/animation/animation_container.h

Issue 26880010: gfx: Add FrameTime and DisplayTime classes (Closed) Base URL: http://git.chromium.org/chromium/src.git@checkHighResNow4
Patch Set: WIP Created 7 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_GFX_ANIMATION_ANIMATION_CONTAINER_H_ 5 #ifndef UI_GFX_ANIMATION_ANIMATION_CONTAINER_H_
6 #define UI_GFX_ANIMATION_ANIMATION_CONTAINER_H_ 6 #define UI_GFX_ANIMATION_ANIMATION_CONTAINER_H_
7 7
8 #include <set> 8 #include <set>
9 9
10 #include "base/memory/ref_counted.h" 10 #include "base/memory/ref_counted.h"
11 #include "base/time/time.h" 11 #include "base/time/time.h"
12 #include "base/timer/timer.h" 12 #include "base/timer/timer.h"
13 #include "ui/gfx/gfx_export.h" 13 #include "ui/gfx/gfx_export.h"
14 #include "ui/gfx/frame_time.h"
14 15
15 namespace gfx { 16 namespace gfx {
16 17
17 class AnimationContainerElement; 18 class AnimationContainerElement;
18 class AnimationContainerObserver; 19 class AnimationContainerObserver;
19 20
20 // AnimationContainer is used by Animation to manage the underlying timer. 21 // AnimationContainer is used by Animation to manage the underlying timer.
21 // Internally each Animation creates a single AnimationContainer. You can 22 // Internally each Animation creates a single AnimationContainer. You can
22 // group a set of Animations into the same AnimationContainer by way of 23 // group a set of Animations into the same AnimationContainer by way of
23 // Animation::SetContainer. Grouping a set of Animations into the same 24 // Animation::SetContainer. Grouping a set of Animations into the same
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39 // running the timer stops. 40 // running the timer stops.
40 // NOTE: This is invoked by Animation for you, you shouldn't invoke this 41 // NOTE: This is invoked by Animation for you, you shouldn't invoke this
41 // directly. 42 // directly.
42 void Stop(AnimationContainerElement* animation); 43 void Stop(AnimationContainerElement* animation);
43 44
44 void set_observer(AnimationContainerObserver* observer) { 45 void set_observer(AnimationContainerObserver* observer) {
45 observer_ = observer; 46 observer_ = observer;
46 } 47 }
47 48
48 // The time the last animation ran at. 49 // The time the last animation ran at.
49 base::TimeTicks last_tick_time() const { return last_tick_time_; } 50 gfx::FrameTime last_tick_time() const { return last_tick_time_; }
50 51
51 // Are there any timers running? 52 // Are there any timers running?
52 bool is_running() const { return !elements_.empty(); } 53 bool is_running() const { return !elements_.empty(); }
53 54
54 private: 55 private:
55 friend class base::RefCounted<AnimationContainer>; 56 friend class base::RefCounted<AnimationContainer>;
56 57
57 typedef std::set<AnimationContainerElement*> Elements; 58 typedef std::set<AnimationContainerElement*> Elements;
58 59
59 ~AnimationContainer(); 60 ~AnimationContainer();
60 61
61 // Timer callback method. 62 // Timer callback method.
62 void Run(); 63 void Run();
63 64
64 // Sets min_timer_interval_ and restarts the timer. 65 // Sets min_timer_interval_ and restarts the timer.
65 void SetMinTimerInterval(base::TimeDelta delta); 66 void SetMinTimerInterval(base::TimeDelta delta);
66 67
67 // Returns the min timer interval of all the timers. 68 // Returns the min timer interval of all the timers.
68 base::TimeDelta GetMinInterval(); 69 base::TimeDelta GetMinInterval();
69 70
70 // Represents one of two possible values: 71 // Represents one of two possible values:
71 // . If only a single animation has been started and the timer hasn't yet 72 // . If only a single animation has been started and the timer hasn't yet
72 // fired this is the time the animation was added. 73 // fired this is the time the animation was added.
73 // . The time the last animation ran at (::Run was invoked). 74 // . The time the last animation ran at (::Run was invoked).
74 base::TimeTicks last_tick_time_; 75 gfx::FrameTime last_tick_time_;
75 76
76 // Set of elements (animations) being managed. 77 // Set of elements (animations) being managed.
77 Elements elements_; 78 Elements elements_;
78 79
79 // Minimum interval the timers run at. 80 // Minimum interval the timers run at.
80 base::TimeDelta min_timer_interval_; 81 base::TimeDelta min_timer_interval_;
81 82
82 base::RepeatingTimer<AnimationContainer> timer_; 83 base::RepeatingTimer<AnimationContainer> timer_;
83 84
84 AnimationContainerObserver* observer_; 85 AnimationContainerObserver* observer_;
85 86
86 DISALLOW_COPY_AND_ASSIGN(AnimationContainer); 87 DISALLOW_COPY_AND_ASSIGN(AnimationContainer);
87 }; 88 };
88 89
89 } // namespace gfx 90 } // namespace gfx
90 91
91 #endif // UI_GFX_ANIMATION_ANIMATION_CONTAINER_H_ 92 #endif // UI_GFX_ANIMATION_ANIMATION_CONTAINER_H_
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