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Issue 26880010: gfx: Add FrameTime and DisplayTime classes (Closed) Base URL: http://git.chromium.org/chromium/src.git@checkHighResNow4
Patch Set: WIP Created 7 years, 1 month ago
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1 // Copyright (c) 2011 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/gfx/animation/animation_container.h" 5 #include "ui/gfx/animation/animation_container.h"
6 6
7 #include "ui/gfx/animation/animation_container_element.h" 7 #include "ui/gfx/animation/animation_container_element.h"
8 #include "ui/gfx/animation/animation_container_observer.h" 8 #include "ui/gfx/animation/animation_container_observer.h"
9 #include "ui/gfx/frame_time.h" 9 #include "ui/gfx/frame_time.h"
10 10
11 using base::TimeDelta; 11 using base::TimeDelta;
12 using base::TimeTicks;
13 12
14 namespace gfx { 13 namespace gfx {
15 14
16 AnimationContainer::AnimationContainer() 15 AnimationContainer::AnimationContainer()
17 : last_tick_time_(gfx::FrameTime::Now()), 16 : last_tick_time_(gfx::FrameTime::Now()),
18 observer_(NULL) { 17 observer_(NULL) {
19 } 18 }
20 19
21 AnimationContainer::~AnimationContainer() { 20 AnimationContainer::~AnimationContainer() {
22 // The animations own us and stop themselves before being deleted. If 21 // The animations own us and stop themselves before being deleted. If
(...skipping 32 matching lines...) Expand 10 before | Expand all | Expand 10 after
55 } 54 }
56 } 55 }
57 56
58 void AnimationContainer::Run() { 57 void AnimationContainer::Run() {
59 // We notify the observer after updating all the elements. If all the elements 58 // We notify the observer after updating all the elements. If all the elements
60 // are deleted as a result of updating then our ref count would go to zero and 59 // are deleted as a result of updating then our ref count would go to zero and
61 // we would be deleted before we notify our observer. We add a reference to 60 // we would be deleted before we notify our observer. We add a reference to
62 // ourself here to make sure we're still valid after running all the elements. 61 // ourself here to make sure we're still valid after running all the elements.
63 scoped_refptr<AnimationContainer> this_ref(this); 62 scoped_refptr<AnimationContainer> this_ref(this);
64 63
65 TimeTicks current_time = gfx::FrameTime::Now(); 64 gfx::FrameTime current_time = gfx::FrameTime::Now();
66 65
67 last_tick_time_ = current_time; 66 last_tick_time_ = current_time;
68 67
69 // Make a copy of the elements to iterate over so that if any elements are 68 // Make a copy of the elements to iterate over so that if any elements are
70 // removed as part of invoking Step there aren't any problems. 69 // removed as part of invoking Step there aren't any problems.
71 Elements elements = elements_; 70 Elements elements = elements_;
72 71
73 for (Elements::const_iterator i = elements.begin(); 72 for (Elements::const_iterator i = elements.begin();
74 i != elements.end(); ++i) { 73 i != elements.end(); ++i) {
75 // Make sure the element is still valid. 74 // Make sure the element is still valid.
(...skipping 20 matching lines...) Expand all
96 Elements::const_iterator i = elements_.begin(); 95 Elements::const_iterator i = elements_.begin();
97 min = (*i)->GetTimerInterval(); 96 min = (*i)->GetTimerInterval();
98 for (++i; i != elements_.end(); ++i) { 97 for (++i; i != elements_.end(); ++i) {
99 if ((*i)->GetTimerInterval() < min) 98 if ((*i)->GetTimerInterval() < min)
100 min = (*i)->GetTimerInterval(); 99 min = (*i)->GetTimerInterval();
101 } 100 }
102 return min; 101 return min;
103 } 102 }
104 103
105 } // namespace gfx 104 } // namespace gfx
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