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Side by Side Diff: ui/compositor/compositor_observer.h

Issue 26880010: gfx: Add FrameTime and DisplayTime classes (Closed) Base URL: http://git.chromium.org/chromium/src.git@checkHighResNow4
Patch Set: WIP Created 7 years, 1 month ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_ 5 #ifndef UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_
6 #define UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_ 6 #define UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_
7 7
8 #include "base/time/time.h" 8 #include "base/time/time.h"
9 #include "ui/compositor/compositor_export.h" 9 #include "ui/compositor/compositor_export.h"
10 10
11 namespace ui { 11 namespace ui {
12 12
13 class Compositor; 13 class Compositor;
14 14
15 // A compositor observer is notified when compositing completes. 15 // A compositor observer is notified when compositing completes.
16 class COMPOSITOR_EXPORT CompositorObserver { 16 class COMPOSITOR_EXPORT CompositorObserver {
17 public: 17 public:
18 // A commit proxies information from the main thread to the compositor 18 // A commit proxies information from the main thread to the compositor
19 // thread. It typically happens when some state changes that will require a 19 // thread. It typically happens when some state changes that will require a
20 // composite. In the multi-threaded case, many commits may happen between 20 // composite. In the multi-threaded case, many commits may happen between
21 // two successive composites. In the single-threaded, a single commit 21 // two successive composites. In the single-threaded, a single commit
22 // between two composites (just before the composite as part of the 22 // between two composites (just before the composite as part of the
23 // composite cycle). If the compositor is locked, it will not send this 23 // composite cycle). If the compositor is locked, it will not send this
24 // this signal. 24 // this signal.
25 virtual void OnCompositingDidCommit(Compositor* compositor) = 0; 25 virtual void OnCompositingDidCommit(Compositor* compositor) = 0;
26 26
27 // Called when compositing started: it has taken all the layer changes into 27 // Called when compositing started: it has taken all the layer changes into
28 // account and has issued the graphics commands. 28 // account and has issued the graphics commands.
29 virtual void OnCompositingStarted(Compositor* compositor, 29 virtual void OnCompositingStarted(Compositor* compositor,
30 base::TimeTicks start_time) = 0; 30 gfx::FrameTime start_time) = 0;
31 31
32 // Called when compositing completes: the present to screen has completed. 32 // Called when compositing completes: the present to screen has completed.
33 virtual void OnCompositingEnded(Compositor* compositor) = 0; 33 virtual void OnCompositingEnded(Compositor* compositor) = 0;
34 34
35 // Called when compositing is aborted (e.g. lost graphics context). 35 // Called when compositing is aborted (e.g. lost graphics context).
36 virtual void OnCompositingAborted(Compositor* compositor) = 0; 36 virtual void OnCompositingAborted(Compositor* compositor) = 0;
37 37
38 // Called when the compositor lock state changes. 38 // Called when the compositor lock state changes.
39 virtual void OnCompositingLockStateChanged(Compositor* compositor) = 0; 39 virtual void OnCompositingLockStateChanged(Compositor* compositor) = 0;
40 40
41 // Called when the compositor has received updated VSync parameters. 41 // Called when the compositor has received updated VSync parameters.
42 virtual void OnUpdateVSyncParameters(Compositor* compositor, 42 virtual void OnUpdateVSyncParameters(Compositor* compositor,
43 base::TimeTicks timebase, 43 base::TimeTicks timebase,
44 base::TimeDelta interval) = 0; 44 base::TimeDelta interval) = 0;
45 45
46 protected: 46 protected:
47 virtual ~CompositorObserver() {} 47 virtual ~CompositorObserver() {}
48 }; 48 };
49 49
50 } // namespace ui 50 } // namespace ui
51 51
52 #endif // UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_ 52 #endif // UI_COMPOSITOR_COMPOSITOR_OBSERVER_H_
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