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Side by Side Diff: cc/trees/layer_tree_host_impl.h

Issue 26880010: gfx: Add FrameTime and DisplayTime classes (Closed) Base URL: http://git.chromium.org/chromium/src.git@checkHighResNow4
Patch Set: WIP Created 7 years, 1 month ago
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1 // Copyright 2011 The Chromium Authors. All rights reserved. 1 // Copyright 2011 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_ 5 #ifndef CC_TREES_LAYER_TREE_HOST_IMPL_H_
6 #define CC_TREES_LAYER_TREE_HOST_IMPL_H_ 6 #define CC_TREES_LAYER_TREE_HOST_IMPL_H_
7 7
8 #include <list> 8 #include <list>
9 #include <set> 9 #include <set>
10 #include <string> 10 #include <string>
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151 LayerImplList will_draw_layers; 151 LayerImplList will_draw_layers;
152 bool contains_incomplete_tile; 152 bool contains_incomplete_tile;
153 bool has_no_damage; 153 bool has_no_damage;
154 154
155 // RenderPassSink implementation. 155 // RenderPassSink implementation.
156 virtual void AppendRenderPass(scoped_ptr<RenderPass> render_pass) OVERRIDE; 156 virtual void AppendRenderPass(scoped_ptr<RenderPass> render_pass) OVERRIDE;
157 }; 157 };
158 158
159 virtual void BeginCommit(); 159 virtual void BeginCommit();
160 virtual void CommitComplete(); 160 virtual void CommitComplete();
161 virtual void Animate(base::TimeTicks monotonic_time, 161 virtual void Animate(gfx::FrameTime monotonic_time,
162 base::Time wall_clock_time); 162 base::Time wall_clock_time);
163 virtual void UpdateAnimationState(bool start_ready_animations); 163 virtual void UpdateAnimationState(bool start_ready_animations);
164 void MainThreadHasStoppedFlinging(); 164 void MainThreadHasStoppedFlinging();
165 void UpdateBackgroundAnimateTicking(bool should_background_tick); 165 void UpdateBackgroundAnimateTicking(bool should_background_tick);
166 void SetViewportDamage(gfx::Rect damage_rect); 166 void SetViewportDamage(gfx::Rect damage_rect);
167 167
168 virtual void ManageTiles(); 168 virtual void ManageTiles();
169 169
170 // Returns false if problems occured preparing the frame, and we should try 170 // Returns false if problems occured preparing the frame, and we should try
171 // to avoid displaying the frame. If PrepareToDraw is called, DidDrawAllLayers 171 // to avoid displaying the frame. If PrepareToDraw is called, DidDrawAllLayers
172 // must also be called, regardless of whether DrawLayers is called between the 172 // must also be called, regardless of whether DrawLayers is called between the
173 // two. 173 // two.
174 virtual bool PrepareToDraw(FrameData* frame, 174 virtual bool PrepareToDraw(FrameData* frame,
175 gfx::Rect device_viewport_damage_rect); 175 gfx::Rect device_viewport_damage_rect);
176 virtual void DrawLayers(FrameData* frame, base::TimeTicks frame_begin_time); 176 virtual void DrawLayers(FrameData* frame, gfx::FrameTime frame_begin_time);
177 // Must be called if and only if PrepareToDraw was called. 177 // Must be called if and only if PrepareToDraw was called.
178 void DidDrawAllLayers(const FrameData& frame); 178 void DidDrawAllLayers(const FrameData& frame);
179 179
180 const LayerTreeSettings& settings() const { return settings_; } 180 const LayerTreeSettings& settings() const { return settings_; }
181 181
182 // Evict all textures by enforcing a memory policy with an allocation of 0. 182 // Evict all textures by enforcing a memory policy with an allocation of 0.
183 void EvictTexturesForTesting(); 183 void EvictTexturesForTesting();
184 184
185 // When blocking, this prevents client_->NotifyReadyToActivate() from being 185 // When blocking, this prevents client_->NotifyReadyToActivate() from being
186 // called. When disabled, it calls client_->NotifyReadyToActivate() 186 // called. When disabled, it calls client_->NotifyReadyToActivate()
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374 } 374 }
375 gfx::Vector2dF current_fling_velocity() const { 375 gfx::Vector2dF current_fling_velocity() const {
376 return current_fling_velocity_; 376 return current_fling_velocity_;
377 } 377 }
378 378
379 bool pinch_gesture_active() const { return pinch_gesture_active_; } 379 bool pinch_gesture_active() const { return pinch_gesture_active_; }
380 380
381 void SetTreePriority(TreePriority priority); 381 void SetTreePriority(TreePriority priority);
382 382
383 void ResetCurrentFrameTimeForNextFrame(); 383 void ResetCurrentFrameTimeForNextFrame();
384 virtual base::TimeTicks CurrentFrameTimeTicks(); 384 virtual gfx::FrameTime CurrentFrameTimeTicks();
385 base::Time CurrentFrameTime(); 385 base::Time CurrentFrameTime();
386 386
387 virtual base::TimeTicks CurrentPhysicalTimeTicks() const; 387 virtual gfx::FrameTime CurrentPhysicalFrameTime() const;
388 388
389 scoped_ptr<base::Value> AsValue() const { return AsValueWithFrame(NULL); } 389 scoped_ptr<base::Value> AsValue() const { return AsValueWithFrame(NULL); }
390 scoped_ptr<base::Value> AsValueWithFrame(FrameData* frame) const; 390 scoped_ptr<base::Value> AsValueWithFrame(FrameData* frame) const;
391 scoped_ptr<base::Value> ActivationStateAsValue() const; 391 scoped_ptr<base::Value> ActivationStateAsValue() const;
392 392
393 bool page_scale_animation_active() const { return !!page_scale_animation_; } 393 bool page_scale_animation_active() const { return !!page_scale_animation_; }
394 394
395 virtual void CreateUIResource(UIResourceId uid, 395 virtual void CreateUIResource(UIResourceId uid,
396 const UIResourceBitmap& bitmap); 396 const UIResourceBitmap& bitmap);
397 // Deletes a UI resource. May safely be called more than once. 397 // Deletes a UI resource. May safely be called more than once.
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409 409
410 protected: 410 protected:
411 LayerTreeHostImpl( 411 LayerTreeHostImpl(
412 const LayerTreeSettings& settings, 412 const LayerTreeSettings& settings,
413 LayerTreeHostImplClient* client, 413 LayerTreeHostImplClient* client,
414 Proxy* proxy, 414 Proxy* proxy,
415 RenderingStatsInstrumentation* rendering_stats_instrumentation, 415 RenderingStatsInstrumentation* rendering_stats_instrumentation,
416 SharedBitmapManager* manager); 416 SharedBitmapManager* manager);
417 417
418 // Virtual for testing. 418 // Virtual for testing.
419 virtual void AnimateLayers(base::TimeTicks monotonic_time, 419 virtual void AnimateLayers(gfx::FrameTime monotonic_time,
420 base::Time wall_clock_time); 420 base::Time wall_clock_time);
421 421
422 // Virtual for testing. 422 // Virtual for testing.
423 virtual base::TimeDelta LowFrequencyAnimationInterval() const; 423 virtual base::TimeDelta LowFrequencyAnimationInterval() const;
424 424
425 const AnimationRegistrar::AnimationControllerMap& 425 const AnimationRegistrar::AnimationControllerMap&
426 active_animation_controllers() const { 426 active_animation_controllers() const {
427 return animation_registrar_->active_animation_controllers(); 427 return animation_registrar_->active_animation_controllers();
428 } 428 }
429 429
430 bool manage_tiles_needed() const { return tile_priorities_dirty_; } 430 bool manage_tiles_needed() const { return tile_priorities_dirty_; }
431 431
432 LayerTreeHostImplClient* client_; 432 LayerTreeHostImplClient* client_;
433 Proxy* proxy_; 433 Proxy* proxy_;
434 434
435 private: 435 private:
436 void CreateAndSetRenderer( 436 void CreateAndSetRenderer(
437 OutputSurface* output_surface, 437 OutputSurface* output_surface,
438 ResourceProvider* resource_provider, 438 ResourceProvider* resource_provider,
439 bool skip_gl_renderer); 439 bool skip_gl_renderer);
440 void CreateAndSetTileManager(ResourceProvider* resource_provider, 440 void CreateAndSetTileManager(ResourceProvider* resource_provider,
441 ContextProvider* context_provider, 441 ContextProvider* context_provider,
442 bool using_map_image); 442 bool using_map_image);
443 void ReleaseTreeResources(); 443 void ReleaseTreeResources();
444 void EnforceZeroBudget(bool zero_budget); 444 void EnforceZeroBudget(bool zero_budget);
445 445
446 void AnimatePageScale(base::TimeTicks monotonic_time); 446 void AnimatePageScale(gfx::FrameTime monotonic_time);
447 void AnimateScrollbars(base::TimeTicks monotonic_time); 447 void AnimateScrollbars(gfx::FrameTime monotonic_time);
448 void AnimateTopControls(base::TimeTicks monotonic_time); 448 void AnimateTopControls(gfx::FrameTime monotonic_time);
449 449
450 gfx::Vector2dF ScrollLayerWithViewportSpaceDelta( 450 gfx::Vector2dF ScrollLayerWithViewportSpaceDelta(
451 LayerImpl* layer_impl, 451 LayerImpl* layer_impl,
452 float scale_from_viewport_to_screen_space, 452 float scale_from_viewport_to_screen_space,
453 gfx::PointF viewport_point, 453 gfx::PointF viewport_point,
454 gfx::Vector2dF viewport_delta); 454 gfx::Vector2dF viewport_delta);
455 455
456 void UpdateMaxScrollOffset(); 456 void UpdateMaxScrollOffset();
457 void TrackDamageForAllSurfaces( 457 void TrackDamageForAllSurfaces(
458 LayerImpl* root_draw_layer, 458 LayerImpl* root_draw_layer,
459 const LayerImplList& render_surface_layer_list); 459 const LayerImplList& render_surface_layer_list);
460 460
461 void UpdateTileManagerMemoryPolicy(const ManagedMemoryPolicy& policy); 461 void UpdateTileManagerMemoryPolicy(const ManagedMemoryPolicy& policy);
462 462
463 // Returns false if the frame should not be displayed. This function should 463 // Returns false if the frame should not be displayed. This function should
464 // only be called from PrepareToDraw, as DidDrawAllLayers must be called 464 // only be called from PrepareToDraw, as DidDrawAllLayers must be called
465 // if this helper function is called. 465 // if this helper function is called.
466 bool CalculateRenderPasses(FrameData* frame); 466 bool CalculateRenderPasses(FrameData* frame);
467 467
468 void SendReleaseResourcesRecursive(LayerImpl* current); 468 void SendReleaseResourcesRecursive(LayerImpl* current);
469 bool EnsureRenderSurfaceLayerList(); 469 bool EnsureRenderSurfaceLayerList();
470 void ClearCurrentlyScrollingLayer(); 470 void ClearCurrentlyScrollingLayer();
471 471
472 bool HandleMouseOverScrollbar(LayerImpl* layer_impl, 472 bool HandleMouseOverScrollbar(LayerImpl* layer_impl,
473 gfx::PointF device_viewport_point); 473 gfx::PointF device_viewport_point);
474 474
475 void AnimateScrollbarsRecursive(LayerImpl* layer, 475 void AnimateScrollbarsRecursive(LayerImpl* layer,
476 base::TimeTicks time); 476 gfx::FrameTime time);
477 477
478 void UpdateCurrentFrameTime(base::TimeTicks* ticks, base::Time* now) const; 478 void UpdateCurrentFrameTime(gfx::FrameTime *ticks, base::Time* now) const;
479 479
480 LayerImpl* FindScrollLayerForDeviceViewportPoint( 480 LayerImpl* FindScrollLayerForDeviceViewportPoint(
481 gfx::PointF device_viewport_point, 481 gfx::PointF device_viewport_point,
482 InputHandler::ScrollInputType type, 482 InputHandler::ScrollInputType type,
483 LayerImpl* layer_hit_by_point, 483 LayerImpl* layer_hit_by_point,
484 bool* scroll_on_main_thread) const; 484 bool* scroll_on_main_thread) const;
485 float DeviceSpaceDistanceToLayer(gfx::PointF device_viewport_point, 485 float DeviceSpaceDistanceToLayer(gfx::PointF device_viewport_point,
486 LayerImpl* layer_impl); 486 LayerImpl* layer_impl);
487 void StartScrollbarAnimationRecursive(LayerImpl* layer, base::TimeTicks time); 487 void StartScrollbarAnimationRecursive(LayerImpl* layer,
488 gfx::FrameTime time);
488 void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy, 489 void SetManagedMemoryPolicy(const ManagedMemoryPolicy& policy,
489 bool zero_budget); 490 bool zero_budget);
490 void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy); 491 void EnforceManagedMemoryPolicy(const ManagedMemoryPolicy& policy);
491 492
492 void DidInitializeVisibleTile(); 493 void DidInitializeVisibleTile();
493 494
494 void MarkUIResourceNotEvicted(UIResourceId uid); 495 void MarkUIResourceNotEvicted(UIResourceId uid);
495 496
496 typedef base::hash_map<UIResourceId, UIResourceData> 497 typedef base::hash_map<UIResourceId, UIResourceData>
497 UIResourceMap; 498 UIResourceMap;
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603 // (When these are specified, device_viewport_size_ remains used only for 604 // (When these are specified, device_viewport_size_ remains used only for
604 // scrollable size.) 605 // scrollable size.)
605 gfx::Transform external_transform_; 606 gfx::Transform external_transform_;
606 gfx::Rect external_viewport_; 607 gfx::Rect external_viewport_;
607 gfx::Rect external_clip_; 608 gfx::Rect external_clip_;
608 bool device_viewport_valid_for_tile_management_; 609 bool device_viewport_valid_for_tile_management_;
609 bool external_stencil_test_enabled_; 610 bool external_stencil_test_enabled_;
610 611
611 gfx::Rect viewport_damage_rect_; 612 gfx::Rect viewport_damage_rect_;
612 613
613 base::TimeTicks current_frame_timeticks_; 614 gfx::FrameTime current_frame_timeticks_;
614 base::Time current_frame_time_; 615 base::Time current_frame_time_;
615 616
616 scoped_ptr<AnimationRegistrar> animation_registrar_; 617 scoped_ptr<AnimationRegistrar> animation_registrar_;
617 618
618 RenderingStatsInstrumentation* rendering_stats_instrumentation_; 619 RenderingStatsInstrumentation* rendering_stats_instrumentation_;
619 620
620 bool need_to_update_visible_tiles_before_draw_; 621 bool need_to_update_visible_tiles_before_draw_;
621 622
622 // Optional callback to notify of new tree activations. 623 // Optional callback to notify of new tree activations.
623 base::Closure tree_activation_callback_; 624 base::Closure tree_activation_callback_;
624 625
625 SharedBitmapManager* shared_bitmap_manager_; 626 SharedBitmapManager* shared_bitmap_manager_;
626 627
627 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl); 628 DISALLOW_COPY_AND_ASSIGN(LayerTreeHostImpl);
628 }; 629 };
629 630
630 } // namespace cc 631 } // namespace cc
631 632
632 #endif // CC_TREES_LAYER_TREE_HOST_IMPL_H_ 633 #endif // CC_TREES_LAYER_TREE_HOST_IMPL_H_
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