Index: gpu/command_buffer/service/gles2_cmd_decoder_unittest_textures.cc |
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_textures.cc b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_textures.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..8a35ba49dca667e780b95dbc809428ed932a19b6 |
--- /dev/null |
+++ b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_textures.cc |
@@ -0,0 +1,2740 @@ |
+// Copyright (c) 2014 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "gpu/command_buffer/service/gles2_cmd_decoder.h" |
+ |
+#include "base/command_line.h" |
+#include "base/strings/string_number_conversions.h" |
+#include "gpu/command_buffer/common/gles2_cmd_format.h" |
+#include "gpu/command_buffer/common/gles2_cmd_utils.h" |
+#include "gpu/command_buffer/common/id_allocator.h" |
+#include "gpu/command_buffer/service/async_pixel_transfer_delegate_mock.h" |
+#include "gpu/command_buffer/service/async_pixel_transfer_manager.h" |
+#include "gpu/command_buffer/service/async_pixel_transfer_manager_mock.h" |
+#include "gpu/command_buffer/service/cmd_buffer_engine.h" |
+#include "gpu/command_buffer/service/context_group.h" |
+#include "gpu/command_buffer/service/context_state.h" |
+#include "gpu/command_buffer/service/gl_surface_mock.h" |
+#include "gpu/command_buffer/service/gles2_cmd_decoder_unittest.h" |
+ |
+#include "gpu/command_buffer/service/gpu_switches.h" |
+#include "gpu/command_buffer/service/image_manager.h" |
+#include "gpu/command_buffer/service/mailbox_manager.h" |
+#include "gpu/command_buffer/service/mocks.h" |
+#include "gpu/command_buffer/service/program_manager.h" |
+#include "gpu/command_buffer/service/test_helper.h" |
+#include "testing/gtest/include/gtest/gtest.h" |
+#include "ui/gl/gl_implementation.h" |
+#include "ui/gl/gl_mock.h" |
+#include "ui/gl/gl_surface_stub.h" |
+ |
+#if !defined(GL_DEPTH24_STENCIL8) |
+#define GL_DEPTH24_STENCIL8 0x88F0 |
+#endif |
+ |
+using ::gfx::MockGLInterface; |
+using ::testing::_; |
+using ::testing::DoAll; |
+using ::testing::InSequence; |
+using ::testing::Invoke; |
+using ::testing::MatcherCast; |
+using ::testing::Mock; |
+using ::testing::Pointee; |
+using ::testing::Return; |
+using ::testing::SaveArg; |
+using ::testing::SetArrayArgument; |
+using ::testing::SetArgumentPointee; |
+using ::testing::SetArgPointee; |
+using ::testing::StrEq; |
+using ::testing::StrictMock; |
+ |
+namespace gpu { |
+namespace gles2 { |
+ |
+using namespace cmds; |
+ |
+TEST_F(GLES2DecoderTest, GenerateMipmapWrongFormatsFails) { |
+ EXPECT_CALL(*gl_, GenerateMipmapEXT(_)).Times(0); |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ DoTexImage2D( |
+ GL_TEXTURE_2D, 0, GL_RGBA, 16, 17, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0, 0); |
+ GenerateMipmap cmd; |
+ cmd.Init(GL_TEXTURE_2D); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_OPERATION, GetGLError()); |
+} |
+ |
+TEST_F(GLES2DecoderTest, GenerateMipmapHandlesOutOfMemory) { |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ TextureManager* manager = group().texture_manager(); |
+ TextureRef* texture_ref = manager->GetTexture(client_texture_id_); |
+ ASSERT_TRUE(texture_ref != NULL); |
+ Texture* texture = texture_ref->texture(); |
+ GLint width = 0; |
+ GLint height = 0; |
+ EXPECT_FALSE(texture->GetLevelSize(GL_TEXTURE_2D, 2, &width, &height)); |
+ DoTexImage2D(GL_TEXTURE_2D, |
+ 0, |
+ GL_RGBA, |
+ 16, |
+ 16, |
+ 0, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset); |
+ EXPECT_CALL(*gl_, GenerateMipmapEXT(GL_TEXTURE_2D)).Times(1); |
+ EXPECT_CALL(*gl_, GetError()) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .WillOnce(Return(GL_OUT_OF_MEMORY)) |
+ .RetiresOnSaturation(); |
+ GenerateMipmap cmd; |
+ cmd.Init(GL_TEXTURE_2D); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_OUT_OF_MEMORY, GetGLError()); |
+ EXPECT_FALSE(texture->GetLevelSize(GL_TEXTURE_2D, 2, &width, &height)); |
+} |
+ |
+TEST_F(GLES2DecoderTest, GenerateMipmapClearsUnclearedTexture) { |
+ EXPECT_CALL(*gl_, GenerateMipmapEXT(_)).Times(0); |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ DoTexImage2D( |
+ GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0, 0); |
+ SetupClearTextureExpectations(kServiceTextureId, |
+ kServiceTextureId, |
+ GL_TEXTURE_2D, |
+ GL_TEXTURE_2D, |
+ 0, |
+ GL_RGBA, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ 2, |
+ 2); |
+ EXPECT_CALL(*gl_, GenerateMipmapEXT(GL_TEXTURE_2D)); |
+ EXPECT_CALL(*gl_, GetError()) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .RetiresOnSaturation(); |
+ GenerateMipmap cmd; |
+ cmd.Init(GL_TEXTURE_2D); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+} |
+ |
+// Same as GenerateMipmapClearsUnclearedTexture, but with workaround |
+// |set_texture_filters_before_generating_mipmap|. |
+TEST_F(GLES2DecoderManualInitTest, SetTextureFiltersBeforeGenerateMipmap) { |
+ CommandLine command_line(0, NULL); |
+ command_line.AppendSwitchASCII( |
+ switches::kGpuDriverBugWorkarounds, |
+ base::IntToString(gpu::SET_TEXTURE_FILTER_BEFORE_GENERATING_MIPMAP)); |
+ InitState init; |
+ init.gl_version = "3.0"; |
+ init.bind_generates_resource = true; |
+ InitDecoderWithCommandLine(init, &command_line); |
+ |
+ EXPECT_CALL(*gl_, GenerateMipmapEXT(_)).Times(0); |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ DoTexImage2D( |
+ GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0, 0); |
+ SetupClearTextureExpectations(kServiceTextureId, |
+ kServiceTextureId, |
+ GL_TEXTURE_2D, |
+ GL_TEXTURE_2D, |
+ 0, |
+ GL_RGBA, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ 2, |
+ 2); |
+ EXPECT_CALL( |
+ *gl_, |
+ TexParameteri( |
+ GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_NEAREST)) |
+ .Times(1) |
+ .RetiresOnSaturation(); |
+ EXPECT_CALL(*gl_, GenerateMipmapEXT(GL_TEXTURE_2D)); |
+ EXPECT_CALL( |
+ *gl_, |
+ TexParameteri( |
+ GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST_MIPMAP_LINEAR)) |
+ .Times(1) |
+ .RetiresOnSaturation(); |
+ EXPECT_CALL(*gl_, GetError()) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .RetiresOnSaturation(); |
+ GenerateMipmap cmd; |
+ cmd.Init(GL_TEXTURE_2D); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+} |
+ |
+TEST_F(GLES2DecoderTest, ActiveTextureValidArgs) { |
+ EXPECT_CALL(*gl_, ActiveTexture(GL_TEXTURE1)); |
+ SpecializedSetup<ActiveTexture, 0>(true); |
+ ActiveTexture cmd; |
+ cmd.Init(GL_TEXTURE1); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+} |
+ |
+TEST_F(GLES2DecoderTest, ActiveTextureInvalidArgs) { |
+ EXPECT_CALL(*gl_, ActiveTexture(_)).Times(0); |
+ SpecializedSetup<ActiveTexture, 0>(false); |
+ ActiveTexture cmd; |
+ cmd.Init(GL_TEXTURE0 - 1); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_ENUM, GetGLError()); |
+ cmd.Init(kNumTextureUnits); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_ENUM, GetGLError()); |
+} |
+ |
+TEST_F(GLES2DecoderTest, TexSubImage2DValidArgs) { |
+ const int kWidth = 16; |
+ const int kHeight = 8; |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ DoTexImage2D(GL_TEXTURE_2D, |
+ 1, |
+ GL_RGBA, |
+ kWidth, |
+ kHeight, |
+ 0, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset); |
+ EXPECT_CALL(*gl_, |
+ TexSubImage2D(GL_TEXTURE_2D, |
+ 1, |
+ 1, |
+ 0, |
+ kWidth - 1, |
+ kHeight, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ shared_memory_address_)) |
+ .Times(1) |
+ .RetiresOnSaturation(); |
+ TexSubImage2D cmd; |
+ cmd.Init(GL_TEXTURE_2D, |
+ 1, |
+ 1, |
+ 0, |
+ kWidth - 1, |
+ kHeight, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset, |
+ GL_FALSE); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+} |
+ |
+TEST_F(GLES2DecoderTest, TexSubImage2DBadArgs) { |
+ const int kWidth = 16; |
+ const int kHeight = 8; |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ DoTexImage2D(GL_TEXTURE_2D, |
+ 1, |
+ GL_RGBA, |
+ kWidth, |
+ kHeight, |
+ 0, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ 0, |
+ 0); |
+ TexSubImage2D cmd; |
+ cmd.Init(GL_TEXTURE0, |
+ 1, |
+ 0, |
+ 0, |
+ kWidth, |
+ kHeight, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset, |
+ GL_FALSE); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_ENUM, GetGLError()); |
+ cmd.Init(GL_TEXTURE_2D, |
+ 1, |
+ 0, |
+ 0, |
+ kWidth, |
+ kHeight, |
+ GL_TRUE, |
+ GL_UNSIGNED_BYTE, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset, |
+ GL_FALSE); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_ENUM, GetGLError()); |
+ cmd.Init(GL_TEXTURE_2D, |
+ 1, |
+ 0, |
+ 0, |
+ kWidth, |
+ kHeight, |
+ GL_RGBA, |
+ GL_UNSIGNED_INT, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset, |
+ GL_FALSE); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_ENUM, GetGLError()); |
+ cmd.Init(GL_TEXTURE_2D, |
+ 1, |
+ -1, |
+ 0, |
+ kWidth, |
+ kHeight, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset, |
+ GL_FALSE); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_VALUE, GetGLError()); |
+ cmd.Init(GL_TEXTURE_2D, |
+ 1, |
+ 1, |
+ 0, |
+ kWidth, |
+ kHeight, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset, |
+ GL_FALSE); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_VALUE, GetGLError()); |
+ cmd.Init(GL_TEXTURE_2D, |
+ 1, |
+ 0, |
+ -1, |
+ kWidth, |
+ kHeight, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset, |
+ GL_FALSE); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_VALUE, GetGLError()); |
+ cmd.Init(GL_TEXTURE_2D, |
+ 1, |
+ 0, |
+ 1, |
+ kWidth, |
+ kHeight, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset, |
+ GL_FALSE); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_VALUE, GetGLError()); |
+ cmd.Init(GL_TEXTURE_2D, |
+ 1, |
+ 0, |
+ 0, |
+ kWidth + 1, |
+ kHeight, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset, |
+ GL_FALSE); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_VALUE, GetGLError()); |
+ cmd.Init(GL_TEXTURE_2D, |
+ 1, |
+ 0, |
+ 0, |
+ kWidth, |
+ kHeight + 1, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset, |
+ GL_FALSE); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_VALUE, GetGLError()); |
+ cmd.Init(GL_TEXTURE_2D, |
+ 1, |
+ 0, |
+ 0, |
+ kWidth, |
+ kHeight, |
+ GL_RGB, |
+ GL_UNSIGNED_BYTE, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset, |
+ GL_FALSE); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_OPERATION, GetGLError()); |
+ cmd.Init(GL_TEXTURE_2D, |
+ 1, |
+ 0, |
+ 0, |
+ kWidth, |
+ kHeight, |
+ GL_RGBA, |
+ GL_UNSIGNED_SHORT_4_4_4_4, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset, |
+ GL_FALSE); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_OPERATION, GetGLError()); |
+ cmd.Init(GL_TEXTURE_2D, |
+ 1, |
+ 0, |
+ 0, |
+ kWidth, |
+ kHeight, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ kInvalidSharedMemoryId, |
+ kSharedMemoryOffset, |
+ GL_FALSE); |
+ EXPECT_NE(error::kNoError, ExecuteCmd(cmd)); |
+ cmd.Init(GL_TEXTURE_2D, |
+ 1, |
+ 0, |
+ 0, |
+ kWidth, |
+ kHeight, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ kSharedMemoryId, |
+ kInvalidSharedMemoryOffset, |
+ GL_FALSE); |
+ EXPECT_NE(error::kNoError, ExecuteCmd(cmd)); |
+} |
+ |
+TEST_F(GLES2DecoderTest, CopyTexSubImage2DValidArgs) { |
+ const int kWidth = 16; |
+ const int kHeight = 8; |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ DoTexImage2D(GL_TEXTURE_2D, |
+ 1, |
+ GL_RGBA, |
+ kWidth, |
+ kHeight, |
+ 0, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset); |
+ EXPECT_CALL(*gl_, |
+ CopyTexSubImage2D(GL_TEXTURE_2D, 1, 0, 0, 0, 0, kWidth, kHeight)) |
+ .Times(1) |
+ .RetiresOnSaturation(); |
+ CopyTexSubImage2D cmd; |
+ cmd.Init(GL_TEXTURE_2D, 1, 0, 0, 0, 0, kWidth, kHeight); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+} |
+ |
+TEST_F(GLES2DecoderTest, CopyTexSubImage2DBadArgs) { |
+ const int kWidth = 16; |
+ const int kHeight = 8; |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ DoTexImage2D(GL_TEXTURE_2D, |
+ 1, |
+ GL_RGBA, |
+ kWidth, |
+ kHeight, |
+ 0, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ 0, |
+ 0); |
+ CopyTexSubImage2D cmd; |
+ cmd.Init(GL_TEXTURE0, 1, 0, 0, 0, 0, kWidth, kHeight); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_ENUM, GetGLError()); |
+ cmd.Init(GL_TEXTURE_2D, 1, -1, 0, 0, 0, kWidth, kHeight); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_VALUE, GetGLError()); |
+ cmd.Init(GL_TEXTURE_2D, 1, 1, 0, 0, 0, kWidth, kHeight); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_VALUE, GetGLError()); |
+ cmd.Init(GL_TEXTURE_2D, 1, 0, -1, 0, 0, kWidth, kHeight); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_VALUE, GetGLError()); |
+ cmd.Init(GL_TEXTURE_2D, 1, 0, 1, 0, 0, kWidth, kHeight); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_VALUE, GetGLError()); |
+ cmd.Init(GL_TEXTURE_2D, 1, 0, 0, 0, 0, kWidth + 1, kHeight); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_VALUE, GetGLError()); |
+ cmd.Init(GL_TEXTURE_2D, 1, 0, 0, 0, 0, kWidth, kHeight + 1); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_VALUE, GetGLError()); |
+} |
+ |
+TEST_F(GLES2DecoderTest, TexImage2DRedefinitionSucceeds) { |
+ const int kWidth = 16; |
+ const int kHeight = 8; |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ EXPECT_CALL(*gl_, GetError()).WillRepeatedly(Return(GL_NO_ERROR)); |
+ for (int ii = 0; ii < 2; ++ii) { |
+ TexImage2D cmd; |
+ if (ii == 0) { |
+ EXPECT_CALL(*gl_, |
+ TexImage2D(GL_TEXTURE_2D, |
+ 0, |
+ GL_RGBA, |
+ kWidth, |
+ kHeight, |
+ 0, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ _)) |
+ .Times(1) |
+ .RetiresOnSaturation(); |
+ cmd.Init(GL_TEXTURE_2D, |
+ 0, |
+ GL_RGBA, |
+ kWidth, |
+ kHeight, |
+ 0, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset); |
+ } else { |
+ SetupClearTextureExpectations(kServiceTextureId, |
+ kServiceTextureId, |
+ GL_TEXTURE_2D, |
+ GL_TEXTURE_2D, |
+ 0, |
+ GL_RGBA, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ kWidth, |
+ kHeight); |
+ cmd.Init(GL_TEXTURE_2D, |
+ 0, |
+ GL_RGBA, |
+ kWidth, |
+ kHeight, |
+ 0, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ 0, |
+ 0); |
+ } |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_CALL(*gl_, |
+ TexSubImage2D(GL_TEXTURE_2D, |
+ 0, |
+ 0, |
+ 0, |
+ kWidth, |
+ kHeight - 1, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ shared_memory_address_)) |
+ .Times(1) |
+ .RetiresOnSaturation(); |
+ // Consider this TexSubImage2D command part of the previous TexImage2D |
+ // (last GL_TRUE argument). It will be skipped if there are bugs in the |
+ // redefinition case. |
+ TexSubImage2D cmd2; |
+ cmd2.Init(GL_TEXTURE_2D, |
+ 0, |
+ 0, |
+ 0, |
+ kWidth, |
+ kHeight - 1, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset, |
+ GL_TRUE); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd2)); |
+ } |
+} |
+ |
+TEST_F(GLES2DecoderTest, TexImage2DGLError) { |
+ GLenum target = GL_TEXTURE_2D; |
+ GLint level = 0; |
+ GLenum internal_format = GL_RGBA; |
+ GLsizei width = 2; |
+ GLsizei height = 4; |
+ GLint border = 0; |
+ GLenum format = GL_RGBA; |
+ GLenum type = GL_UNSIGNED_BYTE; |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ TextureManager* manager = group().texture_manager(); |
+ TextureRef* texture_ref = manager->GetTexture(client_texture_id_); |
+ ASSERT_TRUE(texture_ref != NULL); |
+ Texture* texture = texture_ref->texture(); |
+ EXPECT_FALSE(texture->GetLevelSize(GL_TEXTURE_2D, level, &width, &height)); |
+ EXPECT_CALL(*gl_, GetError()) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .WillOnce(Return(GL_OUT_OF_MEMORY)) |
+ .RetiresOnSaturation(); |
+ EXPECT_CALL(*gl_, |
+ TexImage2D(target, |
+ level, |
+ internal_format, |
+ width, |
+ height, |
+ border, |
+ format, |
+ type, |
+ _)) |
+ .Times(1) |
+ .RetiresOnSaturation(); |
+ TexImage2D cmd; |
+ cmd.Init(target, |
+ level, |
+ internal_format, |
+ width, |
+ height, |
+ border, |
+ format, |
+ type, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_OUT_OF_MEMORY, GetGLError()); |
+ EXPECT_FALSE(texture->GetLevelSize(GL_TEXTURE_2D, level, &width, &height)); |
+} |
+ |
+TEST_F(GLES2DecoderTest, CopyTexImage2DGLError) { |
+ GLenum target = GL_TEXTURE_2D; |
+ GLint level = 0; |
+ GLenum internal_format = GL_RGBA; |
+ GLsizei width = 2; |
+ GLsizei height = 4; |
+ GLint border = 0; |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ TextureManager* manager = group().texture_manager(); |
+ TextureRef* texture_ref = manager->GetTexture(client_texture_id_); |
+ ASSERT_TRUE(texture_ref != NULL); |
+ Texture* texture = texture_ref->texture(); |
+ EXPECT_FALSE(texture->GetLevelSize(GL_TEXTURE_2D, level, &width, &height)); |
+ EXPECT_CALL(*gl_, GetError()) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .WillOnce(Return(GL_OUT_OF_MEMORY)) |
+ .RetiresOnSaturation(); |
+ EXPECT_CALL(*gl_, |
+ CopyTexImage2D( |
+ target, level, internal_format, 0, 0, width, height, border)) |
+ .Times(1) |
+ .RetiresOnSaturation(); |
+ CopyTexImage2D cmd; |
+ cmd.Init(target, level, internal_format, 0, 0, width, height, border); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_OUT_OF_MEMORY, GetGLError()); |
+ EXPECT_FALSE(texture->GetLevelSize(GL_TEXTURE_2D, level, &width, &height)); |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, CompressedTexImage2DBucketBadBucket) { |
+ InitState init; |
+ init.extensions = "GL_EXT_texture_compression_s3tc"; |
+ init.gl_version = "3.0"; |
+ init.bind_generates_resource = true; |
+ InitDecoder(init); |
+ |
+ const uint32 kBadBucketId = 123; |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ CompressedTexImage2DBucket cmd; |
+ cmd.Init(GL_TEXTURE_2D, |
+ 0, |
+ GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, |
+ 4, |
+ 4, |
+ 0, |
+ kBadBucketId); |
+ EXPECT_NE(error::kNoError, ExecuteCmd(cmd)); |
+ CompressedTexSubImage2DBucket cmd2; |
+ cmd2.Init(GL_TEXTURE_2D, |
+ 0, |
+ 0, |
+ 0, |
+ 4, |
+ 4, |
+ GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, |
+ kBadBucketId); |
+ EXPECT_NE(error::kNoError, ExecuteCmd(cmd)); |
+} |
+ |
+namespace { |
+ |
+struct S3TCTestData { |
+ GLenum format; |
+ size_t block_size; |
+}; |
+ |
+} // anonymous namespace. |
+ |
+TEST_F(GLES2DecoderManualInitTest, CompressedTexImage2DS3TC) { |
+ InitState init; |
+ init.extensions = "GL_EXT_texture_compression_s3tc"; |
+ init.gl_version = "3.0"; |
+ init.bind_generates_resource = true; |
+ InitDecoder(init); |
+ const uint32 kBucketId = 123; |
+ CommonDecoder::Bucket* bucket = decoder_->CreateBucket(kBucketId); |
+ ASSERT_TRUE(bucket != NULL); |
+ |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ |
+ static const S3TCTestData test_data[] = { |
+ { |
+ GL_COMPRESSED_RGB_S3TC_DXT1_EXT, 8, |
+ }, |
+ { |
+ GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, 8, |
+ }, |
+ { |
+ GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, 16, |
+ }, |
+ { |
+ GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, 16, |
+ }, |
+ }; |
+ |
+ for (size_t ii = 0; ii < arraysize(test_data); ++ii) { |
+ const S3TCTestData& test = test_data[ii]; |
+ CompressedTexImage2DBucket cmd; |
+ // test small width. |
+ DoCompressedTexImage2D( |
+ GL_TEXTURE_2D, 0, test.format, 2, 4, 0, test.block_size, kBucketId); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ // test bad width. |
+ cmd.Init(GL_TEXTURE_2D, 0, test.format, 5, 4, 0, kBucketId); |
+ bucket->SetSize(test.block_size * 2); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_OPERATION, GetGLError()); |
+ |
+ // test small height. |
+ DoCompressedTexImage2D( |
+ GL_TEXTURE_2D, 0, test.format, 4, 2, 0, test.block_size, kBucketId); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ // test too bad height. |
+ cmd.Init(GL_TEXTURE_2D, 0, test.format, 4, 5, 0, kBucketId); |
+ bucket->SetSize(test.block_size * 2); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_OPERATION, GetGLError()); |
+ |
+ // test small for level 0. |
+ DoCompressedTexImage2D( |
+ GL_TEXTURE_2D, 0, test.format, 1, 1, 0, test.block_size, kBucketId); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ // test small for level 0. |
+ DoCompressedTexImage2D( |
+ GL_TEXTURE_2D, 0, test.format, 2, 2, 0, test.block_size, kBucketId); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ // test size too large. |
+ cmd.Init(GL_TEXTURE_2D, 0, test.format, 4, 4, 0, kBucketId); |
+ bucket->SetSize(test.block_size * 2); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_VALUE, GetGLError()); |
+ |
+ // test size too small. |
+ cmd.Init(GL_TEXTURE_2D, 0, test.format, 4, 4, 0, kBucketId); |
+ bucket->SetSize(test.block_size / 2); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_VALUE, GetGLError()); |
+ |
+ // test with 3 mips. |
+ DoCompressedTexImage2D( |
+ GL_TEXTURE_2D, 0, test.format, 4, 4, 0, test.block_size, kBucketId); |
+ DoCompressedTexImage2D( |
+ GL_TEXTURE_2D, 1, test.format, 2, 2, 0, test.block_size, kBucketId); |
+ DoCompressedTexImage2D( |
+ GL_TEXTURE_2D, 2, test.format, 1, 1, 0, test.block_size, kBucketId); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ // Test a 16x16 |
+ DoCompressedTexImage2D(GL_TEXTURE_2D, |
+ 0, |
+ test.format, |
+ 16, |
+ 16, |
+ 0, |
+ test.block_size * 4 * 4, |
+ kBucketId); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ CompressedTexSubImage2DBucket sub_cmd; |
+ bucket->SetSize(test.block_size); |
+ // Test sub image bad xoffset |
+ sub_cmd.Init(GL_TEXTURE_2D, 0, 1, 0, 4, 4, test.format, kBucketId); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(sub_cmd)); |
+ EXPECT_EQ(GL_INVALID_OPERATION, GetGLError()); |
+ |
+ // Test sub image bad yoffset |
+ sub_cmd.Init(GL_TEXTURE_2D, 0, 0, 2, 4, 4, test.format, kBucketId); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(sub_cmd)); |
+ EXPECT_EQ(GL_INVALID_OPERATION, GetGLError()); |
+ |
+ // Test sub image bad width |
+ bucket->SetSize(test.block_size * 2); |
+ sub_cmd.Init(GL_TEXTURE_2D, 0, 0, 0, 5, 4, test.format, kBucketId); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(sub_cmd)); |
+ EXPECT_EQ(GL_INVALID_OPERATION, GetGLError()); |
+ |
+ // Test sub image bad height |
+ sub_cmd.Init(GL_TEXTURE_2D, 0, 0, 0, 4, 5, test.format, kBucketId); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(sub_cmd)); |
+ EXPECT_EQ(GL_INVALID_OPERATION, GetGLError()); |
+ |
+ // Test sub image bad size |
+ bucket->SetSize(test.block_size + 1); |
+ sub_cmd.Init(GL_TEXTURE_2D, 0, 0, 0, 4, 4, test.format, kBucketId); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(sub_cmd)); |
+ EXPECT_EQ(GL_INVALID_VALUE, GetGLError()); |
+ |
+ for (GLint yoffset = 0; yoffset <= 8; yoffset += 4) { |
+ for (GLint xoffset = 0; xoffset <= 8; xoffset += 4) { |
+ for (GLsizei height = 4; height <= 8; height += 4) { |
+ for (GLsizei width = 4; width <= 8; width += 4) { |
+ GLsizei size = test.block_size * (width / 4) * (height / 4); |
+ bucket->SetSize(size); |
+ EXPECT_CALL(*gl_, |
+ CompressedTexSubImage2D(GL_TEXTURE_2D, |
+ 0, |
+ xoffset, |
+ yoffset, |
+ width, |
+ height, |
+ test.format, |
+ size, |
+ _)) |
+ .Times(1) |
+ .RetiresOnSaturation(); |
+ sub_cmd.Init(GL_TEXTURE_2D, |
+ 0, |
+ xoffset, |
+ yoffset, |
+ width, |
+ height, |
+ test.format, |
+ kBucketId); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(sub_cmd)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ } |
+ } |
+ } |
+ } |
+ } |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, CompressedTexImage2DETC1) { |
+ InitState init; |
+ init.extensions = "GL_OES_compressed_ETC1_RGB8_texture"; |
+ init.gl_version = "opengl es 2.0"; |
+ init.bind_generates_resource = true; |
+ InitDecoder(init); |
+ const uint32 kBucketId = 123; |
+ CommonDecoder::Bucket* bucket = decoder_->CreateBucket(kBucketId); |
+ ASSERT_TRUE(bucket != NULL); |
+ |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ |
+ const GLenum kFormat = GL_ETC1_RGB8_OES; |
+ const size_t kBlockSize = 8; |
+ |
+ CompressedTexImage2DBucket cmd; |
+ // test small width. |
+ DoCompressedTexImage2D(GL_TEXTURE_2D, 0, kFormat, 4, 8, 0, 16, kBucketId); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ // test small height. |
+ DoCompressedTexImage2D(GL_TEXTURE_2D, 0, kFormat, 8, 4, 0, 16, kBucketId); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ // test size too large. |
+ cmd.Init(GL_TEXTURE_2D, 0, kFormat, 4, 4, 0, kBucketId); |
+ bucket->SetSize(kBlockSize * 2); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_VALUE, GetGLError()); |
+ |
+ // test size too small. |
+ cmd.Init(GL_TEXTURE_2D, 0, kFormat, 4, 4, 0, kBucketId); |
+ bucket->SetSize(kBlockSize / 2); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_VALUE, GetGLError()); |
+ |
+ // Test a 16x16 |
+ DoCompressedTexImage2D( |
+ GL_TEXTURE_2D, 0, kFormat, 16, 16, 0, kBlockSize * 16, kBucketId); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ // Test CompressedTexSubImage not allowed |
+ CompressedTexSubImage2DBucket sub_cmd; |
+ bucket->SetSize(kBlockSize); |
+ sub_cmd.Init(GL_TEXTURE_2D, 0, 0, 0, 4, 4, kFormat, kBucketId); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(sub_cmd)); |
+ EXPECT_EQ(GL_INVALID_OPERATION, GetGLError()); |
+ |
+ // Test TexSubImage not allowed for ETC1 compressed texture |
+ TextureRef* texture_ref = GetTexture(client_texture_id_); |
+ ASSERT_TRUE(texture_ref != NULL); |
+ Texture* texture = texture_ref->texture(); |
+ GLenum type, internal_format; |
+ EXPECT_TRUE(texture->GetLevelType(GL_TEXTURE_2D, 0, &type, &internal_format)); |
+ EXPECT_EQ(kFormat, internal_format); |
+ TexSubImage2D texsub_cmd; |
+ texsub_cmd.Init(GL_TEXTURE_2D, |
+ 0, |
+ 0, |
+ 0, |
+ 4, |
+ 4, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset, |
+ GL_FALSE); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(texsub_cmd)); |
+ EXPECT_EQ(GL_INVALID_OPERATION, GetGLError()); |
+ |
+ // Test CopyTexSubImage not allowed for ETC1 compressed texture |
+ CopyTexSubImage2D copy_cmd; |
+ copy_cmd.Init(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 4, 4); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(copy_cmd)); |
+ EXPECT_EQ(GL_INVALID_OPERATION, GetGLError()); |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, EGLImageExternalBindTexture) { |
+ InitState init; |
+ init.extensions = "GL_OES_EGL_image_external"; |
+ init.gl_version = "opengl es 2.0"; |
+ init.bind_generates_resource = true; |
+ InitDecoder(init); |
+ EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_EXTERNAL_OES, kNewServiceId)); |
+ EXPECT_CALL(*gl_, GenTextures(1, _)) |
+ .WillOnce(SetArgumentPointee<1>(kNewServiceId)); |
+ BindTexture cmd; |
+ cmd.Init(GL_TEXTURE_EXTERNAL_OES, kNewClientId); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ TextureRef* texture_ref = GetTexture(kNewClientId); |
+ EXPECT_TRUE(texture_ref != NULL); |
+ EXPECT_TRUE(texture_ref->texture()->target() == GL_TEXTURE_EXTERNAL_OES); |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, EGLImageExternalGetBinding) { |
+ InitState init; |
+ init.extensions = "GL_OES_EGL_image_external"; |
+ init.gl_version = "opengl es 2.0"; |
+ init.bind_generates_resource = true; |
+ InitDecoder(init); |
+ DoBindTexture(GL_TEXTURE_EXTERNAL_OES, client_texture_id_, kServiceTextureId); |
+ |
+ EXPECT_CALL(*gl_, GetError()) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .RetiresOnSaturation(); |
+ typedef GetIntegerv::Result Result; |
+ Result* result = static_cast<Result*>(shared_memory_address_); |
+ EXPECT_CALL(*gl_, |
+ GetIntegerv(GL_TEXTURE_BINDING_EXTERNAL_OES, result->GetData())) |
+ .Times(0); |
+ result->size = 0; |
+ GetIntegerv cmd; |
+ cmd.Init(GL_TEXTURE_BINDING_EXTERNAL_OES, |
+ shared_memory_id_, |
+ shared_memory_offset_); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned( |
+ GL_TEXTURE_BINDING_EXTERNAL_OES), |
+ result->GetNumResults()); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ EXPECT_EQ(client_texture_id_, (uint32)result->GetData()[0]); |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, EGLImageExternalTextureDefaults) { |
+ InitState init; |
+ init.extensions = "GL_OES_EGL_image_external"; |
+ init.gl_version = "opengl es 2.0"; |
+ init.bind_generates_resource = true; |
+ InitDecoder(init); |
+ DoBindTexture(GL_TEXTURE_EXTERNAL_OES, client_texture_id_, kServiceTextureId); |
+ |
+ TextureRef* texture_ref = GetTexture(client_texture_id_); |
+ EXPECT_TRUE(texture_ref != NULL); |
+ Texture* texture = texture_ref->texture(); |
+ EXPECT_TRUE(texture->target() == GL_TEXTURE_EXTERNAL_OES); |
+ EXPECT_TRUE(texture->min_filter() == GL_LINEAR); |
+ EXPECT_TRUE(texture->wrap_s() == GL_CLAMP_TO_EDGE); |
+ EXPECT_TRUE(texture->wrap_t() == GL_CLAMP_TO_EDGE); |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, EGLImageExternalTextureParam) { |
+ InitState init; |
+ init.extensions = "GL_OES_EGL_image_external"; |
+ init.gl_version = "opengl es 2.0"; |
+ init.bind_generates_resource = true; |
+ InitDecoder(init); |
+ DoBindTexture(GL_TEXTURE_EXTERNAL_OES, client_texture_id_, kServiceTextureId); |
+ |
+ EXPECT_CALL(*gl_, |
+ TexParameteri( |
+ GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_NEAREST)); |
+ EXPECT_CALL( |
+ *gl_, |
+ TexParameteri(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_LINEAR)); |
+ EXPECT_CALL( |
+ *gl_, |
+ TexParameteri( |
+ GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)); |
+ EXPECT_CALL( |
+ *gl_, |
+ TexParameteri( |
+ GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)); |
+ TexParameteri cmd; |
+ cmd.Init(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ cmd.Init(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ cmd.Init(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ cmd.Init(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ TextureRef* texture_ref = GetTexture(client_texture_id_); |
+ EXPECT_TRUE(texture_ref != NULL); |
+ Texture* texture = texture_ref->texture(); |
+ EXPECT_TRUE(texture->target() == GL_TEXTURE_EXTERNAL_OES); |
+ EXPECT_TRUE(texture->min_filter() == GL_LINEAR); |
+ EXPECT_TRUE(texture->wrap_s() == GL_CLAMP_TO_EDGE); |
+ EXPECT_TRUE(texture->wrap_t() == GL_CLAMP_TO_EDGE); |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, EGLImageExternalTextureParamInvalid) { |
+ InitState init; |
+ init.extensions = "GL_OES_EGL_image_external"; |
+ init.gl_version = "opengl es 2.0"; |
+ init.bind_generates_resource = true; |
+ InitDecoder(init); |
+ DoBindTexture(GL_TEXTURE_EXTERNAL_OES, client_texture_id_, kServiceTextureId); |
+ |
+ TexParameteri cmd; |
+ cmd.Init(GL_TEXTURE_EXTERNAL_OES, |
+ GL_TEXTURE_MIN_FILTER, |
+ GL_NEAREST_MIPMAP_NEAREST); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_ENUM, GetGLError()); |
+ |
+ cmd.Init(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_S, GL_REPEAT); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_ENUM, GetGLError()); |
+ |
+ cmd.Init(GL_TEXTURE_EXTERNAL_OES, GL_TEXTURE_WRAP_T, GL_REPEAT); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_ENUM, GetGLError()); |
+ |
+ TextureRef* texture_ref = GetTexture(client_texture_id_); |
+ EXPECT_TRUE(texture_ref != NULL); |
+ Texture* texture = texture_ref->texture(); |
+ EXPECT_TRUE(texture->target() == GL_TEXTURE_EXTERNAL_OES); |
+ EXPECT_TRUE(texture->min_filter() == GL_LINEAR); |
+ EXPECT_TRUE(texture->wrap_s() == GL_CLAMP_TO_EDGE); |
+ EXPECT_TRUE(texture->wrap_t() == GL_CLAMP_TO_EDGE); |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, EGLImageExternalTexImage2DError) { |
+ InitState init; |
+ init.extensions = "GL_OES_EGL_image_external"; |
+ init.gl_version = "opengl es 2.0"; |
+ init.bind_generates_resource = true; |
+ InitDecoder(init); |
+ |
+ GLenum target = GL_TEXTURE_EXTERNAL_OES; |
+ GLint level = 0; |
+ GLenum internal_format = GL_RGBA; |
+ GLsizei width = 2; |
+ GLsizei height = 4; |
+ GLint border = 0; |
+ GLenum format = GL_RGBA; |
+ GLenum type = GL_UNSIGNED_BYTE; |
+ DoBindTexture(GL_TEXTURE_EXTERNAL_OES, client_texture_id_, kServiceTextureId); |
+ ASSERT_TRUE(GetTexture(client_texture_id_) != NULL); |
+ TexImage2D cmd; |
+ cmd.Init(target, |
+ level, |
+ internal_format, |
+ width, |
+ height, |
+ border, |
+ format, |
+ type, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ |
+ // TexImage2D is not allowed with GL_TEXTURE_EXTERNAL_OES targets. |
+ EXPECT_EQ(GL_INVALID_ENUM, GetGLError()); |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, DefaultTextureZero) { |
+ InitState init; |
+ init.gl_version = "3.0"; |
+ InitDecoder(init); |
+ |
+ BindTexture cmd1; |
+ cmd1.Init(GL_TEXTURE_2D, 0); |
+ EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_2D, 0)); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd1)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ BindTexture cmd2; |
+ cmd2.Init(GL_TEXTURE_CUBE_MAP, 0); |
+ EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_CUBE_MAP, 0)); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd2)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, DefaultTextureBGR) { |
+ InitState init; |
+ init.gl_version = "3.0"; |
+ init.bind_generates_resource = true; |
+ InitDecoder(init); |
+ |
+ BindTexture cmd1; |
+ cmd1.Init(GL_TEXTURE_2D, 0); |
+ EXPECT_CALL( |
+ *gl_, BindTexture(GL_TEXTURE_2D, TestHelper::kServiceDefaultTexture2dId)); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd1)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ BindTexture cmd2; |
+ cmd2.Init(GL_TEXTURE_CUBE_MAP, 0); |
+ EXPECT_CALL(*gl_, |
+ BindTexture(GL_TEXTURE_CUBE_MAP, |
+ TestHelper::kServiceDefaultTextureCubemapId)); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd2)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+} |
+ |
+// Test that default texture 0 is immutable. |
+TEST_F(GLES2DecoderManualInitTest, NoDefaultTexParameterf) { |
+ InitState init; |
+ init.gl_version = "3.0"; |
+ InitDecoder(init); |
+ |
+ { |
+ BindTexture cmd1; |
+ cmd1.Init(GL_TEXTURE_2D, 0); |
+ EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_2D, 0)); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd1)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ TexParameterf cmd2; |
+ cmd2.Init(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd2)); |
+ EXPECT_EQ(GL_INVALID_VALUE, GetGLError()); |
+ } |
+ |
+ { |
+ BindTexture cmd1; |
+ cmd1.Init(GL_TEXTURE_CUBE_MAP, 0); |
+ EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_CUBE_MAP, 0)); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd1)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ TexParameterf cmd2; |
+ cmd2.Init(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd2)); |
+ EXPECT_EQ(GL_INVALID_VALUE, GetGLError()); |
+ } |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, NoDefaultTexParameteri) { |
+ InitState init; |
+ init.gl_version = "3.0"; |
+ InitDecoder(init); |
+ |
+ { |
+ BindTexture cmd1; |
+ cmd1.Init(GL_TEXTURE_2D, 0); |
+ EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_2D, 0)); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd1)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ TexParameteri cmd2; |
+ cmd2.Init(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd2)); |
+ EXPECT_EQ(GL_INVALID_VALUE, GetGLError()); |
+ } |
+ |
+ { |
+ BindTexture cmd1; |
+ cmd1.Init(GL_TEXTURE_CUBE_MAP, 0); |
+ EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_CUBE_MAP, 0)); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd1)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ TexParameteri cmd2; |
+ cmd2.Init(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_NEAREST); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd2)); |
+ EXPECT_EQ(GL_INVALID_VALUE, GetGLError()); |
+ } |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, NoDefaultTexParameterfv) { |
+ InitState init; |
+ init.gl_version = "3.0"; |
+ InitDecoder(init); |
+ |
+ { |
+ BindTexture cmd1; |
+ cmd1.Init(GL_TEXTURE_2D, 0); |
+ EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_2D, 0)); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd1)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ TexParameterfv cmd2; |
+ cmd2.Init(GL_TEXTURE_2D, |
+ GL_TEXTURE_MAG_FILTER, |
+ shared_memory_id_, |
+ shared_memory_offset_); |
+ GetSharedMemoryAs<GLfloat*>()[0] = GL_NEAREST; |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd2)); |
+ EXPECT_EQ(GL_INVALID_VALUE, GetGLError()); |
+ } |
+ |
+ { |
+ BindTexture cmd1; |
+ cmd1.Init(GL_TEXTURE_CUBE_MAP, 0); |
+ EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_CUBE_MAP, 0)); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd1)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ TexParameterfv cmd2; |
+ cmd2.Init(GL_TEXTURE_CUBE_MAP, |
+ GL_TEXTURE_MAG_FILTER, |
+ shared_memory_id_, |
+ shared_memory_offset_); |
+ GetSharedMemoryAs<GLfloat*>()[0] = GL_NEAREST; |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd2)); |
+ EXPECT_EQ(GL_INVALID_VALUE, GetGLError()); |
+ } |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, NoDefaultTexParameteriv) { |
+ InitState init; |
+ init.gl_version = "3.0"; |
+ InitDecoder(init); |
+ |
+ { |
+ BindTexture cmd1; |
+ cmd1.Init(GL_TEXTURE_2D, 0); |
+ EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_2D, 0)); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd1)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ TexParameteriv cmd2; |
+ cmd2.Init(GL_TEXTURE_2D, |
+ GL_TEXTURE_MAG_FILTER, |
+ shared_memory_id_, |
+ shared_memory_offset_); |
+ GetSharedMemoryAs<GLint*>()[0] = GL_NEAREST; |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd2)); |
+ EXPECT_EQ(GL_INVALID_VALUE, GetGLError()); |
+ } |
+ |
+ { |
+ BindTexture cmd1; |
+ cmd1.Init(GL_TEXTURE_CUBE_MAP, 0); |
+ EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_CUBE_MAP, 0)); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd1)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ TexParameteriv cmd2; |
+ cmd2.Init(GL_TEXTURE_CUBE_MAP, |
+ GL_TEXTURE_MAG_FILTER, |
+ shared_memory_id_, |
+ shared_memory_offset_); |
+ GetSharedMemoryAs<GLint*>()[0] = GL_NEAREST; |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd2)); |
+ EXPECT_EQ(GL_INVALID_VALUE, GetGLError()); |
+ } |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, NoDefaultTexImage2D) { |
+ InitState init; |
+ init.gl_version = "3.0"; |
+ InitDecoder(init); |
+ |
+ BindTexture cmd1; |
+ cmd1.Init(GL_TEXTURE_2D, 0); |
+ EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_2D, 0)); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd1)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ TexImage2D cmd2; |
+ cmd2.Init(GL_TEXTURE_2D, |
+ 0, |
+ GL_RGBA, |
+ 2, |
+ 2, |
+ 0, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd2)); |
+ EXPECT_EQ(GL_INVALID_OPERATION, GetGLError()); |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, NoDefaultTexSubImage2D) { |
+ InitState init; |
+ init.gl_version = "3.0"; |
+ InitDecoder(init); |
+ |
+ BindTexture cmd1; |
+ cmd1.Init(GL_TEXTURE_2D, 0); |
+ EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_2D, 0)); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd1)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ TexSubImage2D cmd2; |
+ cmd2.Init(GL_TEXTURE_2D, |
+ 0, |
+ 1, |
+ 1, |
+ 1, |
+ 1, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset, |
+ GL_FALSE); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd2)); |
+ EXPECT_EQ(GL_INVALID_OPERATION, GetGLError()); |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, ARBTextureRectangleBindTexture) { |
+ InitState init; |
+ init.extensions = "GL_ARB_texture_rectangle"; |
+ init.gl_version = "3.0"; |
+ init.bind_generates_resource = true; |
+ InitDecoder(init); |
+ EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_RECTANGLE_ARB, kNewServiceId)); |
+ EXPECT_CALL(*gl_, GenTextures(1, _)) |
+ .WillOnce(SetArgumentPointee<1>(kNewServiceId)); |
+ BindTexture cmd; |
+ cmd.Init(GL_TEXTURE_RECTANGLE_ARB, kNewClientId); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ Texture* texture = GetTexture(kNewClientId)->texture(); |
+ EXPECT_TRUE(texture != NULL); |
+ EXPECT_TRUE(texture->target() == GL_TEXTURE_RECTANGLE_ARB); |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, ARBTextureRectangleGetBinding) { |
+ InitState init; |
+ init.extensions = "GL_ARB_texture_rectangle"; |
+ init.gl_version = "3.0"; |
+ init.bind_generates_resource = true; |
+ InitDecoder(init); |
+ DoBindTexture( |
+ GL_TEXTURE_RECTANGLE_ARB, client_texture_id_, kServiceTextureId); |
+ |
+ EXPECT_CALL(*gl_, GetError()) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .RetiresOnSaturation(); |
+ typedef GetIntegerv::Result Result; |
+ Result* result = static_cast<Result*>(shared_memory_address_); |
+ EXPECT_CALL(*gl_, |
+ GetIntegerv(GL_TEXTURE_BINDING_RECTANGLE_ARB, result->GetData())) |
+ .Times(0); |
+ result->size = 0; |
+ GetIntegerv cmd; |
+ cmd.Init(GL_TEXTURE_BINDING_RECTANGLE_ARB, |
+ shared_memory_id_, |
+ shared_memory_offset_); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(decoder_->GetGLES2Util()->GLGetNumValuesReturned( |
+ GL_TEXTURE_BINDING_RECTANGLE_ARB), |
+ result->GetNumResults()); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ EXPECT_EQ(client_texture_id_, (uint32)result->GetData()[0]); |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, ARBTextureRectangleTextureDefaults) { |
+ InitState init; |
+ init.extensions = "GL_ARB_texture_rectangle"; |
+ init.gl_version = "3.0"; |
+ init.bind_generates_resource = true; |
+ InitDecoder(init); |
+ DoBindTexture( |
+ GL_TEXTURE_RECTANGLE_ARB, client_texture_id_, kServiceTextureId); |
+ |
+ Texture* texture = GetTexture(client_texture_id_)->texture(); |
+ EXPECT_TRUE(texture != NULL); |
+ EXPECT_TRUE(texture->target() == GL_TEXTURE_RECTANGLE_ARB); |
+ EXPECT_TRUE(texture->min_filter() == GL_LINEAR); |
+ EXPECT_TRUE(texture->wrap_s() == GL_CLAMP_TO_EDGE); |
+ EXPECT_TRUE(texture->wrap_t() == GL_CLAMP_TO_EDGE); |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, ARBTextureRectangleTextureParam) { |
+ InitState init; |
+ init.extensions = "GL_ARB_texture_rectangle"; |
+ init.gl_version = "3.0"; |
+ init.bind_generates_resource = true; |
+ InitDecoder(init); |
+ |
+ DoBindTexture( |
+ GL_TEXTURE_RECTANGLE_ARB, client_texture_id_, kServiceTextureId); |
+ |
+ EXPECT_CALL(*gl_, |
+ TexParameteri( |
+ GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_NEAREST)); |
+ EXPECT_CALL(*gl_, |
+ TexParameteri( |
+ GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR)); |
+ EXPECT_CALL( |
+ *gl_, |
+ TexParameteri( |
+ GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE)); |
+ EXPECT_CALL( |
+ *gl_, |
+ TexParameteri( |
+ GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE)); |
+ TexParameteri cmd; |
+ cmd.Init(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_NEAREST); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ cmd.Init(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_MIN_FILTER, GL_LINEAR); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ cmd.Init(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ cmd.Init(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ Texture* texture = GetTexture(client_texture_id_)->texture(); |
+ EXPECT_TRUE(texture != NULL); |
+ EXPECT_TRUE(texture->target() == GL_TEXTURE_RECTANGLE_ARB); |
+ EXPECT_TRUE(texture->min_filter() == GL_LINEAR); |
+ EXPECT_TRUE(texture->wrap_s() == GL_CLAMP_TO_EDGE); |
+ EXPECT_TRUE(texture->wrap_t() == GL_CLAMP_TO_EDGE); |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, ARBTextureRectangleTextureParamInvalid) { |
+ InitState init; |
+ init.extensions = "GL_ARB_texture_rectangle"; |
+ init.gl_version = "3.0"; |
+ init.bind_generates_resource = true; |
+ InitDecoder(init); |
+ |
+ DoBindTexture( |
+ GL_TEXTURE_RECTANGLE_ARB, client_texture_id_, kServiceTextureId); |
+ |
+ TexParameteri cmd; |
+ cmd.Init(GL_TEXTURE_RECTANGLE_ARB, |
+ GL_TEXTURE_MIN_FILTER, |
+ GL_NEAREST_MIPMAP_NEAREST); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_ENUM, GetGLError()); |
+ |
+ cmd.Init(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_S, GL_REPEAT); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_ENUM, GetGLError()); |
+ |
+ cmd.Init(GL_TEXTURE_RECTANGLE_ARB, GL_TEXTURE_WRAP_T, GL_REPEAT); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_ENUM, GetGLError()); |
+ |
+ Texture* texture = GetTexture(client_texture_id_)->texture(); |
+ EXPECT_TRUE(texture != NULL); |
+ EXPECT_TRUE(texture->target() == GL_TEXTURE_RECTANGLE_ARB); |
+ EXPECT_TRUE(texture->min_filter() == GL_LINEAR); |
+ EXPECT_TRUE(texture->wrap_s() == GL_CLAMP_TO_EDGE); |
+ EXPECT_TRUE(texture->wrap_t() == GL_CLAMP_TO_EDGE); |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, ARBTextureRectangleTexImage2DError) { |
+ InitState init; |
+ init.extensions = "GL_ARB_texture_rectangle"; |
+ init.gl_version = "3.0"; |
+ init.bind_generates_resource = true; |
+ InitDecoder(init); |
+ |
+ GLenum target = GL_TEXTURE_RECTANGLE_ARB; |
+ GLint level = 0; |
+ GLenum internal_format = GL_RGBA; |
+ GLsizei width = 2; |
+ GLsizei height = 4; |
+ GLint border = 0; |
+ GLenum format = GL_RGBA; |
+ GLenum type = GL_UNSIGNED_BYTE; |
+ DoBindTexture( |
+ GL_TEXTURE_RECTANGLE_ARB, client_texture_id_, kServiceTextureId); |
+ ASSERT_TRUE(GetTexture(client_texture_id_) != NULL); |
+ TexImage2D cmd; |
+ cmd.Init(target, |
+ level, |
+ internal_format, |
+ width, |
+ height, |
+ border, |
+ format, |
+ type, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ |
+ // TexImage2D is not allowed with GL_TEXTURE_RECTANGLE_ARB targets. |
+ EXPECT_EQ(GL_INVALID_ENUM, GetGLError()); |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, TexSubImage2DClearsAfterTexImage2DNULL) { |
+ InitState init; |
+ init.gl_version = "opengl es 2.0"; |
+ init.has_alpha = true; |
+ init.has_depth = true; |
+ init.request_alpha = true; |
+ init.request_depth = true; |
+ InitDecoder(init); |
+ |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ DoTexImage2D( |
+ GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0, 0); |
+ SetupClearTextureExpectations(kServiceTextureId, |
+ kServiceTextureId, |
+ GL_TEXTURE_2D, |
+ GL_TEXTURE_2D, |
+ 0, |
+ GL_RGBA, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ 2, |
+ 2); |
+ EXPECT_CALL(*gl_, |
+ TexSubImage2D(GL_TEXTURE_2D, |
+ 0, |
+ 1, |
+ 1, |
+ 1, |
+ 1, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ shared_memory_address_)) |
+ .Times(1) |
+ .RetiresOnSaturation(); |
+ TexSubImage2D cmd; |
+ cmd.Init(GL_TEXTURE_2D, |
+ 0, |
+ 1, |
+ 1, |
+ 1, |
+ 1, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset, |
+ GL_FALSE); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ // Test if we call it again it does not clear. |
+ EXPECT_CALL(*gl_, |
+ TexSubImage2D(GL_TEXTURE_2D, |
+ 0, |
+ 1, |
+ 1, |
+ 1, |
+ 1, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ shared_memory_address_)) |
+ .Times(1) |
+ .RetiresOnSaturation(); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+} |
+ |
+TEST_F(GLES2DecoderTest, TexSubImage2DDoesNotClearAfterTexImage2DNULLThenData) { |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ DoTexImage2D( |
+ GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0, 0); |
+ DoTexImage2D(GL_TEXTURE_2D, |
+ 0, |
+ GL_RGBA, |
+ 2, |
+ 2, |
+ 0, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset); |
+ EXPECT_CALL(*gl_, |
+ TexSubImage2D(GL_TEXTURE_2D, |
+ 0, |
+ 1, |
+ 1, |
+ 1, |
+ 1, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ shared_memory_address_)) |
+ .Times(1) |
+ .RetiresOnSaturation(); |
+ TexSubImage2D cmd; |
+ cmd.Init(GL_TEXTURE_2D, |
+ 0, |
+ 1, |
+ 1, |
+ 1, |
+ 1, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset, |
+ GL_FALSE); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ // Test if we call it again it does not clear. |
+ EXPECT_CALL(*gl_, |
+ TexSubImage2D(GL_TEXTURE_2D, |
+ 0, |
+ 1, |
+ 1, |
+ 1, |
+ 1, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ shared_memory_address_)) |
+ .Times(1) |
+ .RetiresOnSaturation(); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+} |
+ |
+TEST_F( |
+ GLES2DecoderManualInitTest, |
+ TexSubImage2DDoesNotClearAfterTexImage2DNULLThenDataWithTexImage2DIsFaster) { |
+ CommandLine command_line(0, NULL); |
+ command_line.AppendSwitchASCII( |
+ switches::kGpuDriverBugWorkarounds, |
+ base::IntToString(gpu::TEXSUBIMAGE2D_FASTER_THAN_TEXIMAGE2D)); |
+ InitState init; |
+ init.gl_version = "3.0"; |
+ init.bind_generates_resource = true; |
+ InitDecoderWithCommandLine(init, &command_line); |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ DoTexImage2D( |
+ GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0, 0); |
+ |
+ { |
+ // Uses texSubimage internally because the above workaround is active and |
+ // the update is for the full size of the texture. |
+ EXPECT_CALL(*gl_, |
+ TexSubImage2D( |
+ GL_TEXTURE_2D, 0, 0, 0, 2, 2, GL_RGBA, GL_UNSIGNED_BYTE, _)) |
+ .Times(1) |
+ .RetiresOnSaturation(); |
+ cmds::TexImage2D cmd; |
+ cmd.Init(GL_TEXTURE_2D, |
+ 0, |
+ GL_RGBA, |
+ 2, |
+ 2, |
+ 0, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ } |
+ |
+ EXPECT_CALL(*gl_, |
+ TexSubImage2D(GL_TEXTURE_2D, |
+ 0, |
+ 1, |
+ 1, |
+ 1, |
+ 1, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ shared_memory_address_)) |
+ .Times(1) |
+ .RetiresOnSaturation(); |
+ TexSubImage2D cmd; |
+ cmd.Init(GL_TEXTURE_2D, |
+ 0, |
+ 1, |
+ 1, |
+ 1, |
+ 1, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset, |
+ GL_FALSE); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ // Test if we call it again it does not clear. |
+ EXPECT_CALL(*gl_, |
+ TexSubImage2D(GL_TEXTURE_2D, |
+ 0, |
+ 1, |
+ 1, |
+ 1, |
+ 1, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ shared_memory_address_)) |
+ .Times(1) |
+ .RetiresOnSaturation(); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+} |
+ |
+TEST_F(GLES2DecoderTest, TexSubImage2DClearsAfterTexImage2DWithDataThenNULL) { |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ // Put in data (so it should be marked as cleared) |
+ DoTexImage2D(GL_TEXTURE_2D, |
+ 0, |
+ GL_RGBA, |
+ 2, |
+ 2, |
+ 0, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset); |
+ // Put in no data. |
+ TexImage2D tex_cmd; |
+ tex_cmd.Init( |
+ GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0, 0); |
+ // It won't actually call TexImage2D, just mark it as uncleared. |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(tex_cmd)); |
+ // Next call to TexSubImage2d should clear. |
+ SetupClearTextureExpectations(kServiceTextureId, |
+ kServiceTextureId, |
+ GL_TEXTURE_2D, |
+ GL_TEXTURE_2D, |
+ 0, |
+ GL_RGBA, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ 2, |
+ 2); |
+ EXPECT_CALL(*gl_, |
+ TexSubImage2D(GL_TEXTURE_2D, |
+ 0, |
+ 1, |
+ 1, |
+ 1, |
+ 1, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ shared_memory_address_)) |
+ .Times(1) |
+ .RetiresOnSaturation(); |
+ TexSubImage2D cmd; |
+ cmd.Init(GL_TEXTURE_2D, |
+ 0, |
+ 1, |
+ 1, |
+ 1, |
+ 1, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset, |
+ GL_FALSE); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+} |
+ |
+TEST_F(GLES2DecoderTest, CopyTexImage2DMarksTextureAsCleared) { |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ |
+ TextureManager* manager = group().texture_manager(); |
+ TextureRef* texture_ref = manager->GetTexture(client_texture_id_); |
+ ASSERT_TRUE(texture_ref != NULL); |
+ Texture* texture = texture_ref->texture(); |
+ |
+ EXPECT_CALL(*gl_, GetError()) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .RetiresOnSaturation(); |
+ EXPECT_CALL(*gl_, CopyTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 1, 1, 0)) |
+ .Times(1) |
+ .RetiresOnSaturation(); |
+ EXPECT_CALL(*gl_, GetError()) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .RetiresOnSaturation(); |
+ CopyTexImage2D cmd; |
+ cmd.Init(GL_TEXTURE_2D, 0, GL_RGBA, 0, 0, 1, 1, 0); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ |
+ EXPECT_TRUE(texture->SafeToRenderFrom()); |
+} |
+ |
+TEST_F(GLES2DecoderTest, CopyTexSubImage2DClearsUnclearedTexture) { |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ DoTexImage2D( |
+ GL_TEXTURE_2D, 0, GL_RGBA, 2, 2, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0, 0); |
+ |
+ SetupClearTextureExpectations(kServiceTextureId, |
+ kServiceTextureId, |
+ GL_TEXTURE_2D, |
+ GL_TEXTURE_2D, |
+ 0, |
+ GL_RGBA, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ 2, |
+ 2); |
+ EXPECT_CALL(*gl_, CopyTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 1, 1)) |
+ .Times(1) |
+ .RetiresOnSaturation(); |
+ CopyTexSubImage2D cmd; |
+ cmd.Init(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 1, 1); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, CompressedImage2DMarksTextureAsCleared) { |
+ InitState init; |
+ init.extensions = "GL_EXT_texture_compression_s3tc"; |
+ init.gl_version = "3.0"; |
+ init.bind_generates_resource = true; |
+ InitDecoder(init); |
+ |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ EXPECT_CALL(*gl_, GetError()) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .RetiresOnSaturation(); |
+ EXPECT_CALL( |
+ *gl_, |
+ CompressedTexImage2D( |
+ GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB_S3TC_DXT1_EXT, 4, 4, 0, 8, _)) |
+ .Times(1) |
+ .RetiresOnSaturation(); |
+ EXPECT_CALL(*gl_, GetError()) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .RetiresOnSaturation(); |
+ CompressedTexImage2D cmd; |
+ cmd.Init(GL_TEXTURE_2D, |
+ 0, |
+ GL_COMPRESSED_RGB_S3TC_DXT1_EXT, |
+ 4, |
+ 4, |
+ 0, |
+ 8, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ TextureManager* manager = group().texture_manager(); |
+ TextureRef* texture_ref = manager->GetTexture(client_texture_id_); |
+ EXPECT_TRUE(texture_ref->texture()->SafeToRenderFrom()); |
+} |
+ |
+TEST_F(GLES2DecoderTest, TextureUsageAngleExtNotEnabledByDefault) { |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ |
+ TexParameteri cmd; |
+ cmd.Init( |
+ GL_TEXTURE_2D, GL_TEXTURE_USAGE_ANGLE, GL_FRAMEBUFFER_ATTACHMENT_ANGLE); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_ENUM, GetGLError()); |
+} |
+ |
+TEST_F(GLES2DecoderTest, ProduceAndConsumeTextureCHROMIUM) { |
+ Mailbox mailbox = Mailbox::Generate(); |
+ |
+ memcpy(shared_memory_address_, mailbox.name, sizeof(mailbox.name)); |
+ |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ DoTexImage2D( |
+ GL_TEXTURE_2D, 0, GL_RGBA, 3, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0, 0); |
+ DoTexImage2D( |
+ GL_TEXTURE_2D, 1, GL_RGBA, 2, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0, 0); |
+ TextureRef* texture_ref = |
+ group().texture_manager()->GetTexture(client_texture_id_); |
+ ASSERT_TRUE(texture_ref != NULL); |
+ Texture* texture = texture_ref->texture(); |
+ EXPECT_EQ(kServiceTextureId, texture->service_id()); |
+ |
+ ProduceTextureCHROMIUM produce_cmd; |
+ produce_cmd.Init(GL_TEXTURE_2D, kSharedMemoryId, kSharedMemoryOffset); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(produce_cmd)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ // Texture didn't change. |
+ GLsizei width; |
+ GLsizei height; |
+ GLenum type; |
+ GLenum internal_format; |
+ |
+ EXPECT_TRUE(texture->GetLevelSize(GL_TEXTURE_2D, 0, &width, &height)); |
+ EXPECT_EQ(3, width); |
+ EXPECT_EQ(1, height); |
+ EXPECT_TRUE(texture->GetLevelType(GL_TEXTURE_2D, 0, &type, &internal_format)); |
+ EXPECT_EQ(static_cast<GLenum>(GL_RGBA), internal_format); |
+ EXPECT_EQ(static_cast<GLenum>(GL_UNSIGNED_BYTE), type); |
+ |
+ EXPECT_TRUE(texture->GetLevelSize(GL_TEXTURE_2D, 1, &width, &height)); |
+ EXPECT_EQ(2, width); |
+ EXPECT_EQ(4, height); |
+ EXPECT_TRUE(texture->GetLevelType(GL_TEXTURE_2D, 1, &type, &internal_format)); |
+ EXPECT_EQ(static_cast<GLenum>(GL_RGBA), internal_format); |
+ EXPECT_EQ(static_cast<GLenum>(GL_UNSIGNED_BYTE), type); |
+ |
+ // Service ID has not changed. |
+ EXPECT_EQ(kServiceTextureId, texture->service_id()); |
+ |
+ // Create new texture for consume. |
+ EXPECT_CALL(*gl_, GenTextures(_, _)) |
+ .WillOnce(SetArgumentPointee<1>(kNewServiceId)) |
+ .RetiresOnSaturation(); |
+ DoBindTexture(GL_TEXTURE_2D, kNewClientId, kNewServiceId); |
+ |
+ // Assigns and binds original service size texture ID. |
+ EXPECT_CALL(*gl_, DeleteTextures(1, _)).Times(1).RetiresOnSaturation(); |
+ EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_2D, kServiceTextureId)) |
+ .Times(1) |
+ .RetiresOnSaturation(); |
+ |
+ memcpy(shared_memory_address_, mailbox.name, sizeof(mailbox.name)); |
+ ConsumeTextureCHROMIUM consume_cmd; |
+ consume_cmd.Init(GL_TEXTURE_2D, kSharedMemoryId, kSharedMemoryOffset); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(consume_cmd)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ // Texture is redefined. |
+ EXPECT_TRUE(texture->GetLevelSize(GL_TEXTURE_2D, 0, &width, &height)); |
+ EXPECT_EQ(3, width); |
+ EXPECT_EQ(1, height); |
+ EXPECT_TRUE(texture->GetLevelType(GL_TEXTURE_2D, 0, &type, &internal_format)); |
+ EXPECT_EQ(static_cast<GLenum>(GL_RGBA), internal_format); |
+ EXPECT_EQ(static_cast<GLenum>(GL_UNSIGNED_BYTE), type); |
+ |
+ EXPECT_TRUE(texture->GetLevelSize(GL_TEXTURE_2D, 1, &width, &height)); |
+ EXPECT_EQ(2, width); |
+ EXPECT_EQ(4, height); |
+ EXPECT_TRUE(texture->GetLevelType(GL_TEXTURE_2D, 1, &type, &internal_format)); |
+ EXPECT_EQ(static_cast<GLenum>(GL_RGBA), internal_format); |
+ EXPECT_EQ(static_cast<GLenum>(GL_UNSIGNED_BYTE), type); |
+ |
+ // Service ID is restored. |
+ EXPECT_EQ(kServiceTextureId, texture->service_id()); |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, DepthTextureBadArgs) { |
+ InitState init; |
+ init.extensions = "GL_ANGLE_depth_texture"; |
+ init.gl_version = "opengl es 2.0"; |
+ init.has_depth = true; |
+ init.has_stencil = true; |
+ init.request_depth = true; |
+ init.request_stencil = true; |
+ init.bind_generates_resource = true; |
+ InitDecoder(init); |
+ |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ // Check trying to upload data fails. |
+ TexImage2D tex_cmd; |
+ tex_cmd.Init(GL_TEXTURE_2D, |
+ 0, |
+ GL_DEPTH_COMPONENT, |
+ 1, |
+ 1, |
+ 0, |
+ GL_DEPTH_COMPONENT, |
+ GL_UNSIGNED_INT, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(tex_cmd)); |
+ EXPECT_EQ(GL_INVALID_OPERATION, GetGLError()); |
+ // Try level > 0. |
+ tex_cmd.Init(GL_TEXTURE_2D, |
+ 1, |
+ GL_DEPTH_COMPONENT, |
+ 1, |
+ 1, |
+ 0, |
+ GL_DEPTH_COMPONENT, |
+ GL_UNSIGNED_INT, |
+ 0, |
+ 0); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(tex_cmd)); |
+ EXPECT_EQ(GL_INVALID_OPERATION, GetGLError()); |
+ // Make a 1 pixel depth texture. |
+ DoTexImage2D(GL_TEXTURE_2D, |
+ 0, |
+ GL_DEPTH_COMPONENT, |
+ 1, |
+ 1, |
+ 0, |
+ GL_DEPTH_COMPONENT, |
+ GL_UNSIGNED_INT, |
+ 0, |
+ 0); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ // Check that trying to update it fails. |
+ TexSubImage2D tex_sub_cmd; |
+ tex_sub_cmd.Init(GL_TEXTURE_2D, |
+ 0, |
+ 0, |
+ 0, |
+ 1, |
+ 1, |
+ GL_DEPTH_COMPONENT, |
+ GL_UNSIGNED_INT, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset, |
+ GL_FALSE); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(tex_sub_cmd)); |
+ EXPECT_EQ(GL_INVALID_OPERATION, GetGLError()); |
+ |
+ // Check that trying to CopyTexImage2D fails |
+ CopyTexImage2D copy_tex_cmd; |
+ copy_tex_cmd.Init(GL_TEXTURE_2D, 0, GL_DEPTH_COMPONENT, 0, 0, 1, 1, 0); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(copy_tex_cmd)); |
+ EXPECT_EQ(GL_INVALID_OPERATION, GetGLError()); |
+ |
+ // Check that trying to CopyTexSubImage2D fails |
+ CopyTexSubImage2D copy_sub_cmd; |
+ copy_sub_cmd.Init(GL_TEXTURE_2D, 0, 0, 0, 0, 0, 1, 1); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(copy_sub_cmd)); |
+ EXPECT_EQ(GL_INVALID_OPERATION, GetGLError()); |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, GenerateMipmapDepthTexture) { |
+ InitState init; |
+ init.extensions = "GL_ANGLE_depth_texture"; |
+ init.gl_version = "opengl es 2.0"; |
+ init.has_depth = true; |
+ init.has_stencil = true; |
+ init.request_depth = true; |
+ init.request_stencil = true; |
+ init.bind_generates_resource = true; |
+ InitDecoder(init); |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ DoTexImage2D(GL_TEXTURE_2D, |
+ 0, |
+ GL_DEPTH_COMPONENT, |
+ 2, |
+ 2, |
+ 0, |
+ GL_DEPTH_COMPONENT, |
+ GL_UNSIGNED_INT, |
+ 0, |
+ 0); |
+ GenerateMipmap cmd; |
+ cmd.Init(GL_TEXTURE_2D); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_INVALID_OPERATION, GetGLError()); |
+} |
+ |
+TEST_F(GLES2DecoderTest, BindTexImage2DCHROMIUM) { |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ DoTexImage2D( |
+ GL_TEXTURE_2D, 0, GL_RGBA, 3, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0, 0); |
+ TextureRef* texture_ref = |
+ group().texture_manager()->GetTexture(client_texture_id_); |
+ ASSERT_TRUE(texture_ref != NULL); |
+ Texture* texture = texture_ref->texture(); |
+ EXPECT_EQ(kServiceTextureId, texture->service_id()); |
+ |
+ group().image_manager()->AddImage(gfx::GLImage::CreateGLImage(0).get(), 1); |
+ EXPECT_FALSE(group().image_manager()->LookupImage(1) == NULL); |
+ |
+ GLsizei width; |
+ GLsizei height; |
+ GLenum type; |
+ GLenum internal_format; |
+ |
+ EXPECT_TRUE(texture->GetLevelSize(GL_TEXTURE_2D, 0, &width, &height)); |
+ EXPECT_EQ(3, width); |
+ EXPECT_EQ(1, height); |
+ EXPECT_TRUE(texture->GetLevelType(GL_TEXTURE_2D, 0, &type, &internal_format)); |
+ EXPECT_EQ(static_cast<GLenum>(GL_RGBA), internal_format); |
+ EXPECT_EQ(static_cast<GLenum>(GL_UNSIGNED_BYTE), type); |
+ EXPECT_TRUE(texture->GetLevelImage(GL_TEXTURE_2D, 0) == NULL); |
+ |
+ // Bind image to texture. |
+ // ScopedGLErrorSuppressor calls GetError on its constructor and destructor. |
+ EXPECT_CALL(*gl_, GetError()) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .RetiresOnSaturation(); |
+ BindTexImage2DCHROMIUM bind_tex_image_2d_cmd; |
+ bind_tex_image_2d_cmd.Init(GL_TEXTURE_2D, 1); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(bind_tex_image_2d_cmd)); |
+ EXPECT_TRUE(texture->GetLevelSize(GL_TEXTURE_2D, 0, &width, &height)); |
+ // Image should now be set. |
+ EXPECT_FALSE(texture->GetLevelImage(GL_TEXTURE_2D, 0) == NULL); |
+ |
+ // Define new texture image. |
+ DoTexImage2D( |
+ GL_TEXTURE_2D, 0, GL_RGBA, 3, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0, 0); |
+ EXPECT_TRUE(texture->GetLevelSize(GL_TEXTURE_2D, 0, &width, &height)); |
+ // Image should no longer be set. |
+ EXPECT_TRUE(texture->GetLevelImage(GL_TEXTURE_2D, 0) == NULL); |
+} |
+ |
+TEST_F(GLES2DecoderTest, BindTexImage2DCHROMIUMCubeMapNotAllowed) { |
+ group().image_manager()->AddImage(gfx::GLImage::CreateGLImage(0).get(), 1); |
+ DoBindTexture(GL_TEXTURE_CUBE_MAP, client_texture_id_, kServiceTextureId); |
+ |
+ BindTexImage2DCHROMIUM bind_tex_image_2d_cmd; |
+ bind_tex_image_2d_cmd.Init(GL_TEXTURE_CUBE_MAP, 1); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(bind_tex_image_2d_cmd)); |
+ EXPECT_EQ(GL_INVALID_ENUM, GetGLError()); |
+} |
+ |
+TEST_F(GLES2DecoderTest, OrphanGLImageWithTexImage2D) { |
+ group().image_manager()->AddImage(gfx::GLImage::CreateGLImage(0).get(), 1); |
+ DoBindTexture(GL_TEXTURE_CUBE_MAP, client_texture_id_, kServiceTextureId); |
+ |
+ BindTexImage2DCHROMIUM bind_tex_image_2d_cmd; |
+ bind_tex_image_2d_cmd.Init(GL_TEXTURE_CUBE_MAP, 1); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(bind_tex_image_2d_cmd)); |
+ EXPECT_EQ(GL_INVALID_ENUM, GetGLError()); |
+ |
+ DoTexImage2D( |
+ GL_TEXTURE_2D, 0, GL_RGBA, 3, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0, 0); |
+ TextureRef* texture_ref = |
+ group().texture_manager()->GetTexture(client_texture_id_); |
+ ASSERT_TRUE(texture_ref != NULL); |
+ Texture* texture = texture_ref->texture(); |
+ EXPECT_TRUE(texture->GetLevelImage(GL_TEXTURE_2D, 0) == NULL); |
+} |
+ |
+TEST_F(GLES2DecoderTest, ReleaseTexImage2DCHROMIUM) { |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ DoTexImage2D( |
+ GL_TEXTURE_2D, 0, GL_RGBA, 3, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0, 0); |
+ TextureRef* texture_ref = |
+ group().texture_manager()->GetTexture(client_texture_id_); |
+ ASSERT_TRUE(texture_ref != NULL); |
+ Texture* texture = texture_ref->texture(); |
+ EXPECT_EQ(kServiceTextureId, texture->service_id()); |
+ |
+ group().image_manager()->AddImage(gfx::GLImage::CreateGLImage(0).get(), 1); |
+ EXPECT_FALSE(group().image_manager()->LookupImage(1) == NULL); |
+ |
+ GLsizei width; |
+ GLsizei height; |
+ GLenum type; |
+ GLenum internal_format; |
+ |
+ EXPECT_TRUE(texture->GetLevelSize(GL_TEXTURE_2D, 0, &width, &height)); |
+ EXPECT_EQ(3, width); |
+ EXPECT_EQ(1, height); |
+ EXPECT_TRUE(texture->GetLevelType(GL_TEXTURE_2D, 0, &type, &internal_format)); |
+ EXPECT_EQ(static_cast<GLenum>(GL_RGBA), internal_format); |
+ EXPECT_EQ(static_cast<GLenum>(GL_UNSIGNED_BYTE), type); |
+ EXPECT_TRUE(texture->GetLevelImage(GL_TEXTURE_2D, 0) == NULL); |
+ |
+ // Bind image to texture. |
+ // ScopedGLErrorSuppressor calls GetError on its constructor and destructor. |
+ EXPECT_CALL(*gl_, GetError()) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .RetiresOnSaturation(); |
+ BindTexImage2DCHROMIUM bind_tex_image_2d_cmd; |
+ bind_tex_image_2d_cmd.Init(GL_TEXTURE_2D, 1); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(bind_tex_image_2d_cmd)); |
+ EXPECT_TRUE(texture->GetLevelSize(GL_TEXTURE_2D, 0, &width, &height)); |
+ // Image should now be set. |
+ EXPECT_FALSE(texture->GetLevelImage(GL_TEXTURE_2D, 0) == NULL); |
+ |
+ // Release image from texture. |
+ // ScopedGLErrorSuppressor calls GetError on its constructor and destructor. |
+ EXPECT_CALL(*gl_, GetError()) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .RetiresOnSaturation(); |
+ ReleaseTexImage2DCHROMIUM release_tex_image_2d_cmd; |
+ release_tex_image_2d_cmd.Init(GL_TEXTURE_2D, 1); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(release_tex_image_2d_cmd)); |
+ EXPECT_TRUE(texture->GetLevelSize(GL_TEXTURE_2D, 0, &width, &height)); |
+ // Image should no longer be set. |
+ EXPECT_TRUE(texture->GetLevelImage(GL_TEXTURE_2D, 0) == NULL); |
+} |
+ |
+class MockGLImage : public gfx::GLImage { |
+ public: |
+ MockGLImage() {} |
+ |
+ // Overridden from gfx::GLImage: |
+ MOCK_METHOD0(Destroy, void()); |
+ MOCK_METHOD0(GetSize, gfx::Size()); |
+ MOCK_METHOD1(BindTexImage, bool(unsigned)); |
+ MOCK_METHOD1(ReleaseTexImage, void(unsigned)); |
+ MOCK_METHOD0(WillUseTexImage, void()); |
+ MOCK_METHOD0(DidUseTexImage, void()); |
+ MOCK_METHOD0(WillModifyTexImage, void()); |
+ MOCK_METHOD0(DidModifyTexImage, void()); |
+ |
+ protected: |
+ virtual ~MockGLImage() {} |
+}; |
+ |
+TEST_F(GLES2DecoderWithShaderTest, UseTexImage) { |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ DoTexImage2D(GL_TEXTURE_2D, |
+ 0, |
+ GL_RGBA, |
+ 1, |
+ 1, |
+ 0, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset); |
+ |
+ TextureRef* texture_ref = |
+ group().texture_manager()->GetTexture(client_texture_id_); |
+ ASSERT_TRUE(texture_ref != NULL); |
+ Texture* texture = texture_ref->texture(); |
+ EXPECT_EQ(kServiceTextureId, texture->service_id()); |
+ |
+ const int32 kImageId = 1; |
+ scoped_refptr<MockGLImage> image(new MockGLImage); |
+ group().image_manager()->AddImage(image.get(), kImageId); |
+ |
+ // Bind image to texture. |
+ EXPECT_CALL(*image, BindTexImage(GL_TEXTURE_2D)) |
+ .Times(1) |
+ .WillOnce(Return(true)) |
+ .RetiresOnSaturation(); |
+ EXPECT_CALL(*image, GetSize()) |
+ .Times(1) |
+ .WillOnce(Return(gfx::Size(1, 1))) |
+ .RetiresOnSaturation(); |
+ // ScopedGLErrorSuppressor calls GetError on its constructor and destructor. |
+ EXPECT_CALL(*gl_, GetError()) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .RetiresOnSaturation(); |
+ BindTexImage2DCHROMIUM bind_tex_image_2d_cmd; |
+ bind_tex_image_2d_cmd.Init(GL_TEXTURE_2D, kImageId); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(bind_tex_image_2d_cmd)); |
+ |
+ AddExpectationsForSimulatedAttrib0(kNumVertices, 0); |
+ SetupExpectationsForApplyingDefaultDirtyState(); |
+ |
+ // ScopedGLErrorSuppressor calls GetError on its constructor and destructor. |
+ EXPECT_CALL(*gl_, GetError()) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .RetiresOnSaturation(); |
+ EXPECT_CALL(*gl_, ActiveTexture(GL_TEXTURE0)).Times(3).RetiresOnSaturation(); |
+ EXPECT_CALL(*image, WillUseTexImage()).Times(1).RetiresOnSaturation(); |
+ EXPECT_CALL(*image, DidUseTexImage()).Times(1).RetiresOnSaturation(); |
+ EXPECT_CALL(*gl_, DrawArrays(GL_TRIANGLES, 0, kNumVertices)) |
+ .Times(1) |
+ .RetiresOnSaturation(); |
+ DrawArrays cmd; |
+ cmd.Init(GL_TRIANGLES, 0, kNumVertices); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ DoBindFramebuffer( |
+ GL_FRAMEBUFFER, client_framebuffer_id_, kServiceFramebufferId); |
+ // ScopedGLErrorSuppressor calls GetError on its constructor and destructor. |
+ EXPECT_CALL(*gl_, GetError()) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .RetiresOnSaturation(); |
+ EXPECT_CALL(*gl_, ActiveTexture(GL_TEXTURE0)).Times(1).RetiresOnSaturation(); |
+ EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_2D, kServiceTextureId)) |
+ .Times(2) |
+ .RetiresOnSaturation(); |
+ // Image will be 'in use' as long as bound to a framebuffer. |
+ EXPECT_CALL(*image, WillUseTexImage()).Times(1).RetiresOnSaturation(); |
+ EXPECT_CALL(*gl_, |
+ FramebufferTexture2DEXT(GL_FRAMEBUFFER, |
+ GL_COLOR_ATTACHMENT0, |
+ GL_TEXTURE_2D, |
+ kServiceTextureId, |
+ 0)) |
+ .Times(1) |
+ .RetiresOnSaturation(); |
+ EXPECT_CALL(*gl_, GetError()) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .RetiresOnSaturation(); |
+ FramebufferTexture2D fbtex_cmd; |
+ fbtex_cmd.Init(GL_FRAMEBUFFER, |
+ GL_COLOR_ATTACHMENT0, |
+ GL_TEXTURE_2D, |
+ client_texture_id_, |
+ 0); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(fbtex_cmd)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ // ScopedGLErrorSuppressor calls GetError on its constructor and destructor. |
+ EXPECT_CALL(*gl_, GetError()) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .RetiresOnSaturation(); |
+ EXPECT_CALL(*gl_, |
+ FramebufferRenderbufferEXT(GL_FRAMEBUFFER, |
+ GL_COLOR_ATTACHMENT0, |
+ GL_RENDERBUFFER, |
+ kServiceRenderbufferId)) |
+ .Times(1) |
+ .RetiresOnSaturation(); |
+ EXPECT_CALL(*gl_, ActiveTexture(GL_TEXTURE0)).Times(1).RetiresOnSaturation(); |
+ EXPECT_CALL(*gl_, BindTexture(GL_TEXTURE_2D, kServiceTextureId)) |
+ .Times(2) |
+ .RetiresOnSaturation(); |
+ // Image should no longer be 'in use' after being unbound from framebuffer. |
+ EXPECT_CALL(*image, DidUseTexImage()).Times(1).RetiresOnSaturation(); |
+ EXPECT_CALL(*gl_, GetError()) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .RetiresOnSaturation(); |
+ FramebufferRenderbuffer fbrb_cmd; |
+ fbrb_cmd.Init(GL_FRAMEBUFFER, |
+ GL_COLOR_ATTACHMENT0, |
+ GL_RENDERBUFFER, |
+ client_renderbuffer_id_); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(fbrb_cmd)); |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, DrawWithGLImageExternal) { |
+ InitState init; |
+ init.extensions = "GL_OES_EGL_image_external"; |
+ init.gl_version = "opengl es 2.0"; |
+ init.has_alpha = true; |
+ init.has_depth = true; |
+ init.request_alpha = true; |
+ init.request_depth = true; |
+ init.bind_generates_resource = true; |
+ InitDecoder(init); |
+ |
+ TextureRef* texture_ref = GetTexture(client_texture_id_); |
+ scoped_refptr<MockGLImage> image(new MockGLImage); |
+ group().texture_manager()->SetTarget(texture_ref, GL_TEXTURE_EXTERNAL_OES); |
+ group().texture_manager()->SetLevelInfo(texture_ref, |
+ GL_TEXTURE_EXTERNAL_OES, |
+ 0, |
+ GL_RGBA, |
+ 0, |
+ 0, |
+ 1, |
+ 0, |
+ GL_RGBA, |
+ GL_UNSIGNED_BYTE, |
+ true); |
+ group().texture_manager()->SetLevelImage( |
+ texture_ref, GL_TEXTURE_EXTERNAL_OES, 0, image); |
+ |
+ DoBindTexture(GL_TEXTURE_EXTERNAL_OES, client_texture_id_, kServiceTextureId); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ SetupSamplerExternalProgram(); |
+ SetupIndexBuffer(); |
+ AddExpectationsForSimulatedAttrib0(kMaxValidIndex + 1, 0); |
+ SetupExpectationsForApplyingDefaultDirtyState(); |
+ EXPECT_TRUE(group().texture_manager()->CanRender(texture_ref)); |
+ |
+ InSequence s; |
+ EXPECT_CALL(*gl_, GetError()) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .RetiresOnSaturation(); |
+ EXPECT_CALL(*gl_, ActiveTexture(GL_TEXTURE0)).Times(1).RetiresOnSaturation(); |
+ EXPECT_CALL(*image, WillUseTexImage()).Times(1).RetiresOnSaturation(); |
+ EXPECT_CALL(*gl_, GetError()) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .RetiresOnSaturation(); |
+ EXPECT_CALL(*gl_, DrawElements(_, _, _, _)).Times(1); |
+ EXPECT_CALL(*gl_, GetError()) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .RetiresOnSaturation(); |
+ EXPECT_CALL(*gl_, ActiveTexture(GL_TEXTURE0)).Times(1).RetiresOnSaturation(); |
+ EXPECT_CALL(*image, DidUseTexImage()).Times(1).RetiresOnSaturation(); |
+ EXPECT_CALL(*gl_, GetError()) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .RetiresOnSaturation(); |
+ EXPECT_CALL(*gl_, ActiveTexture(GL_TEXTURE0)).Times(1).RetiresOnSaturation(); |
+ DrawElements cmd; |
+ cmd.Init(GL_TRIANGLES, |
+ kValidIndexRangeCount, |
+ GL_UNSIGNED_SHORT, |
+ kValidIndexRangeStart * 2); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, TexImage2DFloatOnGLES2) { |
+ InitState init; |
+ init.extensions = "GL_OES_texture_float"; |
+ init.gl_version = "opengl es 2.0"; |
+ InitDecoder(init); |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ DoTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 17, 0, GL_RGBA, GL_FLOAT, 0, 0); |
+ DoTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 16, 17, 0, GL_RGB, GL_FLOAT, 0, 0); |
+ DoTexImage2D( |
+ GL_TEXTURE_2D, 0, GL_LUMINANCE, 16, 17, 0, GL_LUMINANCE, GL_FLOAT, 0, 0); |
+ DoTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 16, 17, 0, GL_ALPHA, GL_FLOAT, 0, 0); |
+ DoTexImage2D(GL_TEXTURE_2D, |
+ 0, |
+ GL_LUMINANCE_ALPHA, |
+ 16, |
+ 17, |
+ 0, |
+ GL_LUMINANCE_ALPHA, |
+ GL_FLOAT, |
+ 0, |
+ 0); |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, TexImage2DFloatOnGLES3) { |
+ InitState init; |
+ init.extensions = "GL_OES_texture_float GL_EXT_color_buffer_float"; |
+ init.gl_version = "opengl es 3.0"; |
+ InitDecoder(init); |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ DoTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 17, 0, GL_RGBA, GL_FLOAT, 0, 0); |
+ DoTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, 16, 17, 0, GL_RGB, GL_FLOAT, 0, 0); |
+ DoTexImage2D( |
+ GL_TEXTURE_2D, 0, GL_RGBA32F, 16, 17, 0, GL_RGBA, GL_FLOAT, 0, 0); |
+ DoTexImage2D( |
+ GL_TEXTURE_2D, 0, GL_LUMINANCE, 16, 17, 0, GL_LUMINANCE, GL_FLOAT, 0, 0); |
+ DoTexImage2D(GL_TEXTURE_2D, 0, GL_ALPHA, 16, 17, 0, GL_ALPHA, GL_FLOAT, 0, 0); |
+ DoTexImage2D(GL_TEXTURE_2D, |
+ 0, |
+ GL_LUMINANCE_ALPHA, |
+ 16, |
+ 17, |
+ 0, |
+ GL_LUMINANCE_ALPHA, |
+ GL_FLOAT, |
+ 0, |
+ 0); |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, TexSubImage2DFloatOnGLES3) { |
+ InitState init; |
+ init.extensions = "GL_OES_texture_float GL_EXT_color_buffer_float"; |
+ init.gl_version = "opengl es 3.0"; |
+ InitDecoder(init); |
+ const int kWidth = 8; |
+ const int kHeight = 4; |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ DoTexImage2D(GL_TEXTURE_2D, |
+ 0, |
+ GL_RGBA32F, |
+ kWidth, |
+ kHeight, |
+ 0, |
+ GL_RGBA, |
+ GL_FLOAT, |
+ 0, |
+ 0); |
+ EXPECT_CALL(*gl_, |
+ TexImage2D(GL_TEXTURE_2D, |
+ 0, |
+ GL_RGBA32F, |
+ kWidth, |
+ kHeight, |
+ 0, |
+ GL_RGBA, |
+ GL_FLOAT, |
+ shared_memory_address_)) |
+ .Times(1) |
+ .RetiresOnSaturation(); |
+ TexSubImage2D cmd; |
+ cmd.Init(GL_TEXTURE_2D, |
+ 0, |
+ 0, |
+ 0, |
+ kWidth, |
+ kHeight, |
+ GL_RGBA, |
+ GL_FLOAT, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset, |
+ GL_FALSE); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, TexSubImage2DFloatDoesClearOnGLES3) { |
+ InitState init; |
+ init.extensions = "GL_OES_texture_float GL_EXT_color_buffer_float"; |
+ init.gl_version = "opengl es 3.0"; |
+ InitDecoder(init); |
+ const int kWidth = 8; |
+ const int kHeight = 4; |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ DoTexImage2D(GL_TEXTURE_2D, |
+ 0, |
+ GL_RGBA32F, |
+ kWidth, |
+ kHeight, |
+ 0, |
+ GL_RGBA, |
+ GL_FLOAT, |
+ 0, |
+ 0); |
+ SetupClearTextureExpectations(kServiceTextureId, |
+ kServiceTextureId, |
+ GL_TEXTURE_2D, |
+ GL_TEXTURE_2D, |
+ 0, |
+ GL_RGBA32F, |
+ GL_RGBA, |
+ GL_FLOAT, |
+ kWidth, |
+ kHeight); |
+ EXPECT_CALL(*gl_, |
+ TexSubImage2D(GL_TEXTURE_2D, |
+ 0, |
+ 1, |
+ 0, |
+ kWidth - 1, |
+ kHeight, |
+ GL_RGBA, |
+ GL_FLOAT, |
+ shared_memory_address_)) |
+ .Times(1) |
+ .RetiresOnSaturation(); |
+ TexSubImage2D cmd; |
+ cmd.Init(GL_TEXTURE_2D, |
+ 0, |
+ 1, |
+ 0, |
+ kWidth - 1, |
+ kHeight, |
+ GL_RGBA, |
+ GL_FLOAT, |
+ kSharedMemoryId, |
+ kSharedMemoryOffset, |
+ GL_FALSE); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, TexImage2DFloatConvertsFormatDesktop) { |
+ InitState init; |
+ init.extensions = "GL_ARB_texture_float"; |
+ init.gl_version = "2.1"; |
+ InitDecoder(init); |
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId); |
+ DoTexImage2D( |
+ GL_TEXTURE_2D, 0, GL_RGBA32F, 16, 17, 0, GL_RGBA, GL_FLOAT, 0, 0); |
+ DoTexImage2D(GL_TEXTURE_2D, 0, GL_RGB32F, 16, 17, 0, GL_RGB, GL_FLOAT, 0, 0); |
+ DoTexImage2DConvertInternalFormat(GL_TEXTURE_2D, |
+ 0, |
+ GL_RGBA, |
+ 16, |
+ 17, |
+ 0, |
+ GL_RGBA, |
+ GL_FLOAT, |
+ 0, |
+ 0, |
+ GL_RGBA32F_ARB); |
+ DoTexImage2DConvertInternalFormat(GL_TEXTURE_2D, |
+ 0, |
+ GL_RGB, |
+ 16, |
+ 17, |
+ 0, |
+ GL_RGB, |
+ GL_FLOAT, |
+ 0, |
+ 0, |
+ GL_RGB32F_ARB); |
+ DoTexImage2DConvertInternalFormat(GL_TEXTURE_2D, |
+ 0, |
+ GL_LUMINANCE, |
+ 16, |
+ 17, |
+ 0, |
+ GL_LUMINANCE, |
+ GL_FLOAT, |
+ 0, |
+ 0, |
+ GL_LUMINANCE32F_ARB); |
+ DoTexImage2DConvertInternalFormat(GL_TEXTURE_2D, |
+ 0, |
+ GL_ALPHA, |
+ 16, |
+ 17, |
+ 0, |
+ GL_ALPHA, |
+ GL_FLOAT, |
+ 0, |
+ 0, |
+ GL_ALPHA32F_ARB); |
+ DoTexImage2DConvertInternalFormat(GL_TEXTURE_2D, |
+ 0, |
+ GL_LUMINANCE_ALPHA, |
+ 16, |
+ 17, |
+ 0, |
+ GL_LUMINANCE_ALPHA, |
+ GL_FLOAT, |
+ 0, |
+ 0, |
+ GL_LUMINANCE_ALPHA32F_ARB); |
+} |
+ |
+class GLES2DecoderCompressedFormatsTest : public GLES2DecoderManualInitTest { |
+ public: |
+ GLES2DecoderCompressedFormatsTest() {} |
+ |
+ static bool ValueInArray(GLint value, GLint* array, GLint count) { |
+ for (GLint ii = 0; ii < count; ++ii) { |
+ if (array[ii] == value) { |
+ return true; |
+ } |
+ } |
+ return false; |
+ } |
+ |
+ void CheckFormats(const char* extension, const GLenum* formats, int count) { |
+ InitState init; |
+ init.extensions = extension; |
+ init.gl_version = "3.0"; |
+ init.bind_generates_resource = true; |
+ InitDecoder(init); |
+ |
+ EXPECT_CALL(*gl_, GetError()) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .RetiresOnSaturation(); |
+ |
+ typedef GetIntegerv::Result Result; |
+ Result* result = static_cast<Result*>(shared_memory_address_); |
+ GetIntegerv cmd; |
+ result->size = 0; |
+ EXPECT_CALL(*gl_, GetIntegerv(_, _)).Times(0).RetiresOnSaturation(); |
+ cmd.Init(GL_NUM_COMPRESSED_TEXTURE_FORMATS, |
+ shared_memory_id_, |
+ shared_memory_offset_); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(1, result->GetNumResults()); |
+ GLint num_formats = result->GetData()[0]; |
+ EXPECT_EQ(count, num_formats); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ result->size = 0; |
+ cmd.Init(GL_COMPRESSED_TEXTURE_FORMATS, |
+ shared_memory_id_, |
+ shared_memory_offset_); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(num_formats, result->GetNumResults()); |
+ |
+ for (int i = 0; i < count; ++i) { |
+ EXPECT_TRUE( |
+ ValueInArray(formats[i], result->GetData(), result->GetNumResults())); |
+ } |
+ |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ } |
+}; |
+ |
+TEST_F(GLES2DecoderCompressedFormatsTest, GetCompressedTextureFormatsS3TC) { |
+ const GLenum formats[] = { |
+ GL_COMPRESSED_RGB_S3TC_DXT1_EXT, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, |
+ GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT}; |
+ CheckFormats("GL_EXT_texture_compression_s3tc", formats, 4); |
+} |
+ |
+TEST_F(GLES2DecoderCompressedFormatsTest, GetCompressedTextureFormatsATC) { |
+ const GLenum formats[] = {GL_ATC_RGB_AMD, GL_ATC_RGBA_EXPLICIT_ALPHA_AMD, |
+ GL_ATC_RGBA_INTERPOLATED_ALPHA_AMD}; |
+ CheckFormats("GL_AMD_compressed_ATC_texture", formats, 3); |
+} |
+ |
+TEST_F(GLES2DecoderCompressedFormatsTest, GetCompressedTextureFormatsPVRTC) { |
+ const GLenum formats[] = { |
+ GL_COMPRESSED_RGB_PVRTC_4BPPV1_IMG, GL_COMPRESSED_RGB_PVRTC_2BPPV1_IMG, |
+ GL_COMPRESSED_RGBA_PVRTC_4BPPV1_IMG, GL_COMPRESSED_RGBA_PVRTC_2BPPV1_IMG}; |
+ CheckFormats("GL_IMG_texture_compression_pvrtc", formats, 4); |
+} |
+ |
+TEST_F(GLES2DecoderCompressedFormatsTest, GetCompressedTextureFormatsETC1) { |
+ const GLenum formats[] = {GL_ETC1_RGB8_OES}; |
+ CheckFormats("GL_OES_compressed_ETC1_RGB8_texture", formats, 1); |
+} |
+ |
+TEST_F(GLES2DecoderManualInitTest, GetNoCompressedTextureFormats) { |
+ InitState init; |
+ init.gl_version = "3.0"; |
+ init.bind_generates_resource = true; |
+ InitDecoder(init); |
+ |
+ EXPECT_CALL(*gl_, GetError()) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .WillOnce(Return(GL_NO_ERROR)) |
+ .RetiresOnSaturation(); |
+ |
+ typedef GetIntegerv::Result Result; |
+ Result* result = static_cast<Result*>(shared_memory_address_); |
+ GetIntegerv cmd; |
+ result->size = 0; |
+ EXPECT_CALL(*gl_, GetIntegerv(_, _)).Times(0).RetiresOnSaturation(); |
+ cmd.Init(GL_NUM_COMPRESSED_TEXTURE_FORMATS, |
+ shared_memory_id_, |
+ shared_memory_offset_); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(1, result->GetNumResults()); |
+ GLint num_formats = result->GetData()[0]; |
+ EXPECT_EQ(0, num_formats); |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+ |
+ result->size = 0; |
+ cmd.Init( |
+ GL_COMPRESSED_TEXTURE_FORMATS, shared_memory_id_, shared_memory_offset_); |
+ EXPECT_EQ(error::kNoError, ExecuteCmd(cmd)); |
+ EXPECT_EQ(num_formats, result->GetNumResults()); |
+ |
+ EXPECT_EQ(GL_NO_ERROR, GetGLError()); |
+} |
+ |
+// TODO(gman): Complete this test. |
+// TEST_F(GLES2DecoderTest, CompressedTexImage2DGLError) { |
+// } |
+ |
+// TODO(gman): CompressedTexImage2D |
+ |
+// TODO(gman): CompressedTexImage2DImmediate |
+ |
+// TODO(gman): CompressedTexSubImage2DImmediate |
+ |
+// TODO(gman): TexImage2D |
+ |
+// TODO(gman): TexImage2DImmediate |
+ |
+// TODO(gman): TexSubImage2DImmediate |
+ |
+} // namespace gles2 |
+} // namespace gpu |