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Unified Diff: gpu/command_buffer/service/gles2_cmd_decoder_unittest_async_pixel.cc

Issue 268773006: Refactor gles2_cmd_decoder_unittest.cc into components. (Closed) Base URL: https://chromium.googlesource.com/chromium/src.git@master
Patch Set: Created 6 years, 8 months ago
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Index: gpu/command_buffer/service/gles2_cmd_decoder_unittest_async_pixel.cc
diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_async_pixel.cc b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_async_pixel.cc
new file mode 100644
index 0000000000000000000000000000000000000000..3df70011470595353badba29497b736dad565842
--- /dev/null
+++ b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_async_pixel.cc
@@ -0,0 +1,390 @@
+// Copyright (c) 2012 The Chromium Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style license that can be
+// found in the LICENSE file.
+
+#include "gpu/command_buffer/service/gles2_cmd_decoder.h"
+
+#include "base/command_line.h"
+#include "base/strings/string_number_conversions.h"
+#include "gpu/command_buffer/common/gles2_cmd_format.h"
+#include "gpu/command_buffer/common/gles2_cmd_utils.h"
+#include "gpu/command_buffer/common/id_allocator.h"
+#include "gpu/command_buffer/service/async_pixel_transfer_delegate_mock.h"
+#include "gpu/command_buffer/service/async_pixel_transfer_manager.h"
+#include "gpu/command_buffer/service/async_pixel_transfer_manager_mock.h"
+#include "gpu/command_buffer/service/cmd_buffer_engine.h"
+#include "gpu/command_buffer/service/context_group.h"
+#include "gpu/command_buffer/service/context_state.h"
+#include "gpu/command_buffer/service/gl_surface_mock.h"
+#include "gpu/command_buffer/service/gles2_cmd_decoder_unittest.h"
+
+#include "gpu/command_buffer/service/gpu_switches.h"
+#include "gpu/command_buffer/service/image_manager.h"
+#include "gpu/command_buffer/service/mailbox_manager.h"
+#include "gpu/command_buffer/service/mocks.h"
+#include "gpu/command_buffer/service/program_manager.h"
+#include "gpu/command_buffer/service/test_helper.h"
+#include "testing/gtest/include/gtest/gtest.h"
+#include "ui/gl/gl_implementation.h"
+#include "ui/gl/gl_mock.h"
+#include "ui/gl/gl_surface_stub.h"
+
+#if !defined(GL_DEPTH24_STENCIL8)
+#define GL_DEPTH24_STENCIL8 0x88F0
+#endif
+
+using ::gfx::MockGLInterface;
+using ::testing::_;
+using ::testing::DoAll;
+using ::testing::InSequence;
+using ::testing::Invoke;
+using ::testing::MatcherCast;
+using ::testing::Mock;
+using ::testing::Pointee;
+using ::testing::Return;
+using ::testing::SaveArg;
+using ::testing::SetArrayArgument;
+using ::testing::SetArgumentPointee;
+using ::testing::SetArgPointee;
+using ::testing::StrEq;
+using ::testing::StrictMock;
+
+namespace gpu {
+namespace gles2 {
+
+using namespace cmds;
+
+TEST_F(GLES2DecoderManualInitTest, AsyncPixelTransfers) {
+ InitState init;
+ init.extensions = "GL_CHROMIUM_async_pixel_transfers";
+ init.gl_version = "3.0";
+ init.bind_generates_resource = true;
+ InitDecoder(init);
+
+ // Set up the texture.
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId);
+ TextureRef* texture_ref = GetTexture(client_texture_id_);
+ Texture* texture = texture_ref->texture();
+
+ // Set a mock Async delegate
+ StrictMock<gpu::MockAsyncPixelTransferManager>* manager =
+ new StrictMock<gpu::MockAsyncPixelTransferManager>;
+ manager->Initialize(group().texture_manager());
+ decoder_->SetAsyncPixelTransferManagerForTest(manager);
+ StrictMock<gpu::MockAsyncPixelTransferDelegate>* delegate = NULL;
+
+ // Tex(Sub)Image2D upload commands.
+ AsyncTexImage2DCHROMIUM teximage_cmd;
+ teximage_cmd.Init(GL_TEXTURE_2D,
+ 0,
+ GL_RGBA,
+ 8,
+ 8,
+ 0,
+ GL_RGBA,
+ GL_UNSIGNED_BYTE,
+ kSharedMemoryId,
+ kSharedMemoryOffset,
+ 0,
+ 0,
+ 0);
+ AsyncTexSubImage2DCHROMIUM texsubimage_cmd;
+ texsubimage_cmd.Init(GL_TEXTURE_2D,
+ 0,
+ 0,
+ 0,
+ 8,
+ 8,
+ GL_RGBA,
+ GL_UNSIGNED_BYTE,
+ kSharedMemoryId,
+ kSharedMemoryOffset,
+ 0,
+ 0,
+ 0);
+ WaitAsyncTexImage2DCHROMIUM wait_cmd;
+ wait_cmd.Init(GL_TEXTURE_2D);
+ WaitAllAsyncTexImage2DCHROMIUM wait_all_cmd;
+ wait_all_cmd.Init();
+
+ // No transfer state exists initially.
+ EXPECT_FALSE(
+ decoder_->GetAsyncPixelTransferManager()->GetPixelTransferDelegate(
+ texture_ref));
+
+ base::Closure bind_callback;
+
+ // AsyncTexImage2D
+ {
+ // Create transfer state since it doesn't exist.
+ EXPECT_EQ(texture_ref->num_observers(), 0);
+ EXPECT_CALL(*manager, CreatePixelTransferDelegateImpl(texture_ref, _))
+ .WillOnce(Return(
+ delegate = new StrictMock<gpu::MockAsyncPixelTransferDelegate>))
+ .RetiresOnSaturation();
+ EXPECT_CALL(*delegate, AsyncTexImage2D(_, _, _))
+ .WillOnce(SaveArg<2>(&bind_callback))
+ .RetiresOnSaturation();
+ // Command succeeds.
+ EXPECT_EQ(error::kNoError, ExecuteCmd(teximage_cmd));
+ EXPECT_EQ(GL_NO_ERROR, GetGLError());
+ EXPECT_EQ(
+ delegate,
+ decoder_->GetAsyncPixelTransferManager()->GetPixelTransferDelegate(
+ texture_ref));
+ EXPECT_TRUE(texture->IsImmutable());
+ // The texture is safe but the level has not been defined yet.
+ EXPECT_TRUE(texture->SafeToRenderFrom());
+ GLsizei width, height;
+ EXPECT_FALSE(texture->GetLevelSize(GL_TEXTURE_2D, 0, &width, &height));
+ EXPECT_EQ(texture_ref->num_observers(), 1);
+ }
+ {
+ // Async redefinitions are not allowed!
+ // Command fails.
+ EXPECT_EQ(error::kNoError, ExecuteCmd(teximage_cmd));
+ EXPECT_EQ(GL_INVALID_OPERATION, GetGLError());
+ EXPECT_EQ(
+ delegate,
+ decoder_->GetAsyncPixelTransferManager()->GetPixelTransferDelegate(
+ texture_ref));
+ EXPECT_TRUE(texture->IsImmutable());
+ EXPECT_TRUE(texture->SafeToRenderFrom());
+ }
+
+ // Binding/defining of the async transfer
+ {
+ // TODO(epenner): We should check that the manager gets the
+ // BindCompletedAsyncTransfers() call, which is required to
+ // guarantee the delegate calls the bind callback.
+
+ // Simulate the bind callback from the delegate.
+ bind_callback.Run();
+
+ // After the bind callback is run, the texture is safe,
+ // and has the right size etc.
+ EXPECT_TRUE(texture->SafeToRenderFrom());
+ GLsizei width, height;
+ EXPECT_TRUE(texture->GetLevelSize(GL_TEXTURE_2D, 0, &width, &height));
+ EXPECT_EQ(width, 8);
+ EXPECT_EQ(height, 8);
+ }
+
+ // AsyncTexSubImage2D
+ EXPECT_CALL(*delegate, Destroy()).RetiresOnSaturation();
+ decoder_->GetAsyncPixelTransferManager()->ClearPixelTransferDelegateForTest(
+ texture_ref);
+ EXPECT_EQ(texture_ref->num_observers(), 0);
+ texture->SetImmutable(false);
+ {
+ // Create transfer state since it doesn't exist.
+ EXPECT_CALL(*manager, CreatePixelTransferDelegateImpl(texture_ref, _))
+ .WillOnce(Return(
+ delegate = new StrictMock<gpu::MockAsyncPixelTransferDelegate>))
+ .RetiresOnSaturation();
+ EXPECT_CALL(*delegate, AsyncTexSubImage2D(_, _)).RetiresOnSaturation();
+ // Command succeeds.
+ EXPECT_EQ(error::kNoError, ExecuteCmd(texsubimage_cmd));
+ EXPECT_EQ(GL_NO_ERROR, GetGLError());
+ EXPECT_EQ(
+ delegate,
+ decoder_->GetAsyncPixelTransferManager()->GetPixelTransferDelegate(
+ texture_ref));
+ EXPECT_TRUE(texture->IsImmutable());
+ EXPECT_TRUE(texture->SafeToRenderFrom());
+ }
+ {
+ // No transfer is in progress.
+ EXPECT_CALL(*delegate, TransferIsInProgress())
+ .WillOnce(Return(false)) // texSubImage validation
+ .WillOnce(Return(false)) // async validation
+ .RetiresOnSaturation();
+ EXPECT_CALL(*delegate, AsyncTexSubImage2D(_, _)).RetiresOnSaturation();
+ // Command succeeds.
+ EXPECT_EQ(error::kNoError, ExecuteCmd(texsubimage_cmd));
+ EXPECT_EQ(GL_NO_ERROR, GetGLError());
+ EXPECT_EQ(
+ delegate,
+ decoder_->GetAsyncPixelTransferManager()->GetPixelTransferDelegate(
+ texture_ref));
+ EXPECT_TRUE(texture->IsImmutable());
+ EXPECT_TRUE(texture->SafeToRenderFrom());
+ }
+ {
+ // A transfer is still in progress!
+ EXPECT_CALL(*delegate, TransferIsInProgress())
+ .WillOnce(Return(true))
+ .RetiresOnSaturation();
+ // No async call, command fails.
+ EXPECT_EQ(error::kNoError, ExecuteCmd(texsubimage_cmd));
+ EXPECT_EQ(GL_INVALID_OPERATION, GetGLError());
+ EXPECT_EQ(
+ delegate,
+ decoder_->GetAsyncPixelTransferManager()->GetPixelTransferDelegate(
+ texture_ref));
+ EXPECT_TRUE(texture->IsImmutable());
+ EXPECT_TRUE(texture->SafeToRenderFrom());
+ }
+
+ // Delete delegate on DeleteTexture.
+ {
+ EXPECT_EQ(texture_ref->num_observers(), 1);
+ EXPECT_CALL(*delegate, Destroy()).RetiresOnSaturation();
+ DoDeleteTexture(client_texture_id_, kServiceTextureId);
+ EXPECT_FALSE(
+ decoder_->GetAsyncPixelTransferManager()->GetPixelTransferDelegate(
+ texture_ref));
+ texture = NULL;
+ texture_ref = NULL;
+ delegate = NULL;
+ }
+
+ // WaitAsyncTexImage2D
+ {
+ // Get a fresh texture since the existing texture cannot be respecified
+ // asynchronously and AsyncTexSubImage2D does not involve binding.
+ EXPECT_CALL(*gl_, GenTextures(1, _))
+ .WillOnce(SetArgumentPointee<1>(kServiceTextureId));
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId);
+ texture_ref = GetTexture(client_texture_id_);
+ texture = texture_ref->texture();
+ texture->SetImmutable(false);
+ // Create transfer state since it doesn't exist.
+ EXPECT_CALL(*manager, CreatePixelTransferDelegateImpl(texture_ref, _))
+ .WillOnce(Return(
+ delegate = new StrictMock<gpu::MockAsyncPixelTransferDelegate>))
+ .RetiresOnSaturation();
+ EXPECT_CALL(*delegate, AsyncTexImage2D(_, _, _)).RetiresOnSaturation();
+ // Start async transfer.
+ EXPECT_EQ(error::kNoError, ExecuteCmd(teximage_cmd));
+ EXPECT_EQ(GL_NO_ERROR, GetGLError());
+ EXPECT_EQ(
+ delegate,
+ decoder_->GetAsyncPixelTransferManager()->GetPixelTransferDelegate(
+ texture_ref));
+
+ EXPECT_TRUE(texture->IsImmutable());
+ // Wait for completion.
+ EXPECT_CALL(*delegate, WaitForTransferCompletion());
+ EXPECT_CALL(*manager, BindCompletedAsyncTransfers());
+ EXPECT_EQ(error::kNoError, ExecuteCmd(wait_cmd));
+ EXPECT_EQ(GL_NO_ERROR, GetGLError());
+ }
+
+ // WaitAllAsyncTexImage2D
+ EXPECT_CALL(*delegate, Destroy()).RetiresOnSaturation();
+ DoDeleteTexture(client_texture_id_, kServiceTextureId);
+ EXPECT_FALSE(
+ decoder_->GetAsyncPixelTransferManager()->GetPixelTransferDelegate(
+ texture_ref));
+ texture = NULL;
+ texture_ref = NULL;
+ delegate = NULL;
+ {
+ // Get a fresh texture since the existing texture cannot be respecified
+ // asynchronously and AsyncTexSubImage2D does not involve binding.
+ EXPECT_CALL(*gl_, GenTextures(1, _))
+ .WillOnce(SetArgumentPointee<1>(kServiceTextureId));
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId);
+ texture_ref = GetTexture(client_texture_id_);
+ texture = texture_ref->texture();
+ texture->SetImmutable(false);
+ // Create transfer state since it doesn't exist.
+ EXPECT_CALL(*manager, CreatePixelTransferDelegateImpl(texture_ref, _))
+ .WillOnce(Return(
+ delegate = new StrictMock<gpu::MockAsyncPixelTransferDelegate>))
+ .RetiresOnSaturation();
+ EXPECT_CALL(*delegate, AsyncTexImage2D(_, _, _)).RetiresOnSaturation();
+ // Start async transfer.
+ EXPECT_EQ(error::kNoError, ExecuteCmd(teximage_cmd));
+ EXPECT_EQ(GL_NO_ERROR, GetGLError());
+ EXPECT_EQ(
+ delegate,
+ decoder_->GetAsyncPixelTransferManager()->GetPixelTransferDelegate(
+ texture_ref));
+
+ EXPECT_TRUE(texture->IsImmutable());
+ // Wait for completion of all uploads.
+ EXPECT_CALL(*manager, WaitAllAsyncTexImage2D()).RetiresOnSaturation();
+ EXPECT_CALL(*manager, BindCompletedAsyncTransfers());
+ EXPECT_EQ(error::kNoError, ExecuteCmd(wait_all_cmd));
+ EXPECT_EQ(GL_NO_ERROR, GetGLError());
+ }
+
+ // Remove PixelTransferManager before the decoder destroys.
+ EXPECT_CALL(*delegate, Destroy()).RetiresOnSaturation();
+ decoder_->ResetAsyncPixelTransferManagerForTest();
+ manager = NULL;
+}
+
+TEST_F(GLES2DecoderManualInitTest, AsyncPixelTransferManager) {
+ InitState init;
+ init.extensions = "GL_CHROMIUM_async_pixel_transfers";
+ init.gl_version = "3.0";
+ init.bind_generates_resource = true;
+ InitDecoder(init);
+
+ // Set up the texture.
+ DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId);
+ TextureRef* texture_ref = GetTexture(client_texture_id_);
+
+ // Set a mock Async delegate.
+ StrictMock<gpu::MockAsyncPixelTransferManager>* manager =
+ new StrictMock<gpu::MockAsyncPixelTransferManager>;
+ manager->Initialize(group().texture_manager());
+ decoder_->SetAsyncPixelTransferManagerForTest(manager);
+ StrictMock<gpu::MockAsyncPixelTransferDelegate>* delegate = NULL;
+
+ AsyncTexImage2DCHROMIUM teximage_cmd;
+ teximage_cmd.Init(GL_TEXTURE_2D,
+ 0,
+ GL_RGBA,
+ 8,
+ 8,
+ 0,
+ GL_RGBA,
+ GL_UNSIGNED_BYTE,
+ kSharedMemoryId,
+ kSharedMemoryOffset,
+ 0,
+ 0,
+ 0);
+
+ // No transfer delegate exists initially.
+ EXPECT_FALSE(
+ decoder_->GetAsyncPixelTransferManager()->GetPixelTransferDelegate(
+ texture_ref));
+
+ // Create delegate on AsyncTexImage2D.
+ {
+ EXPECT_CALL(*manager, CreatePixelTransferDelegateImpl(texture_ref, _))
+ .WillOnce(Return(
+ delegate = new StrictMock<gpu::MockAsyncPixelTransferDelegate>))
+ .RetiresOnSaturation();
+ EXPECT_CALL(*delegate, AsyncTexImage2D(_, _, _)).RetiresOnSaturation();
+
+ // Command succeeds.
+ EXPECT_EQ(error::kNoError, ExecuteCmd(teximage_cmd));
+ EXPECT_EQ(GL_NO_ERROR, GetGLError());
+ }
+
+ // Delegate is cached.
+ EXPECT_EQ(delegate,
+ decoder_->GetAsyncPixelTransferManager()->GetPixelTransferDelegate(
+ texture_ref));
+
+ // Delete delegate on manager teardown.
+ {
+ EXPECT_EQ(texture_ref->num_observers(), 1);
+ EXPECT_CALL(*delegate, Destroy()).RetiresOnSaturation();
+ decoder_->ResetAsyncPixelTransferManagerForTest();
+ manager = NULL;
+
+ // Texture ref still valid.
+ EXPECT_EQ(texture_ref, GetTexture(client_texture_id_));
+ EXPECT_EQ(texture_ref->num_observers(), 0);
+ }
+}
+
+} // namespace gles2
+} // namespace gpu

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