| Index: gpu/command_buffer/service/gles2_cmd_decoder_unittest_async_pixel.cc
|
| diff --git a/gpu/command_buffer/service/gles2_cmd_decoder_unittest_async_pixel.cc b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_async_pixel.cc
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..3df70011470595353badba29497b736dad565842
|
| --- /dev/null
|
| +++ b/gpu/command_buffer/service/gles2_cmd_decoder_unittest_async_pixel.cc
|
| @@ -0,0 +1,390 @@
|
| +// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#include "gpu/command_buffer/service/gles2_cmd_decoder.h"
|
| +
|
| +#include "base/command_line.h"
|
| +#include "base/strings/string_number_conversions.h"
|
| +#include "gpu/command_buffer/common/gles2_cmd_format.h"
|
| +#include "gpu/command_buffer/common/gles2_cmd_utils.h"
|
| +#include "gpu/command_buffer/common/id_allocator.h"
|
| +#include "gpu/command_buffer/service/async_pixel_transfer_delegate_mock.h"
|
| +#include "gpu/command_buffer/service/async_pixel_transfer_manager.h"
|
| +#include "gpu/command_buffer/service/async_pixel_transfer_manager_mock.h"
|
| +#include "gpu/command_buffer/service/cmd_buffer_engine.h"
|
| +#include "gpu/command_buffer/service/context_group.h"
|
| +#include "gpu/command_buffer/service/context_state.h"
|
| +#include "gpu/command_buffer/service/gl_surface_mock.h"
|
| +#include "gpu/command_buffer/service/gles2_cmd_decoder_unittest.h"
|
| +
|
| +#include "gpu/command_buffer/service/gpu_switches.h"
|
| +#include "gpu/command_buffer/service/image_manager.h"
|
| +#include "gpu/command_buffer/service/mailbox_manager.h"
|
| +#include "gpu/command_buffer/service/mocks.h"
|
| +#include "gpu/command_buffer/service/program_manager.h"
|
| +#include "gpu/command_buffer/service/test_helper.h"
|
| +#include "testing/gtest/include/gtest/gtest.h"
|
| +#include "ui/gl/gl_implementation.h"
|
| +#include "ui/gl/gl_mock.h"
|
| +#include "ui/gl/gl_surface_stub.h"
|
| +
|
| +#if !defined(GL_DEPTH24_STENCIL8)
|
| +#define GL_DEPTH24_STENCIL8 0x88F0
|
| +#endif
|
| +
|
| +using ::gfx::MockGLInterface;
|
| +using ::testing::_;
|
| +using ::testing::DoAll;
|
| +using ::testing::InSequence;
|
| +using ::testing::Invoke;
|
| +using ::testing::MatcherCast;
|
| +using ::testing::Mock;
|
| +using ::testing::Pointee;
|
| +using ::testing::Return;
|
| +using ::testing::SaveArg;
|
| +using ::testing::SetArrayArgument;
|
| +using ::testing::SetArgumentPointee;
|
| +using ::testing::SetArgPointee;
|
| +using ::testing::StrEq;
|
| +using ::testing::StrictMock;
|
| +
|
| +namespace gpu {
|
| +namespace gles2 {
|
| +
|
| +using namespace cmds;
|
| +
|
| +TEST_F(GLES2DecoderManualInitTest, AsyncPixelTransfers) {
|
| + InitState init;
|
| + init.extensions = "GL_CHROMIUM_async_pixel_transfers";
|
| + init.gl_version = "3.0";
|
| + init.bind_generates_resource = true;
|
| + InitDecoder(init);
|
| +
|
| + // Set up the texture.
|
| + DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId);
|
| + TextureRef* texture_ref = GetTexture(client_texture_id_);
|
| + Texture* texture = texture_ref->texture();
|
| +
|
| + // Set a mock Async delegate
|
| + StrictMock<gpu::MockAsyncPixelTransferManager>* manager =
|
| + new StrictMock<gpu::MockAsyncPixelTransferManager>;
|
| + manager->Initialize(group().texture_manager());
|
| + decoder_->SetAsyncPixelTransferManagerForTest(manager);
|
| + StrictMock<gpu::MockAsyncPixelTransferDelegate>* delegate = NULL;
|
| +
|
| + // Tex(Sub)Image2D upload commands.
|
| + AsyncTexImage2DCHROMIUM teximage_cmd;
|
| + teximage_cmd.Init(GL_TEXTURE_2D,
|
| + 0,
|
| + GL_RGBA,
|
| + 8,
|
| + 8,
|
| + 0,
|
| + GL_RGBA,
|
| + GL_UNSIGNED_BYTE,
|
| + kSharedMemoryId,
|
| + kSharedMemoryOffset,
|
| + 0,
|
| + 0,
|
| + 0);
|
| + AsyncTexSubImage2DCHROMIUM texsubimage_cmd;
|
| + texsubimage_cmd.Init(GL_TEXTURE_2D,
|
| + 0,
|
| + 0,
|
| + 0,
|
| + 8,
|
| + 8,
|
| + GL_RGBA,
|
| + GL_UNSIGNED_BYTE,
|
| + kSharedMemoryId,
|
| + kSharedMemoryOffset,
|
| + 0,
|
| + 0,
|
| + 0);
|
| + WaitAsyncTexImage2DCHROMIUM wait_cmd;
|
| + wait_cmd.Init(GL_TEXTURE_2D);
|
| + WaitAllAsyncTexImage2DCHROMIUM wait_all_cmd;
|
| + wait_all_cmd.Init();
|
| +
|
| + // No transfer state exists initially.
|
| + EXPECT_FALSE(
|
| + decoder_->GetAsyncPixelTransferManager()->GetPixelTransferDelegate(
|
| + texture_ref));
|
| +
|
| + base::Closure bind_callback;
|
| +
|
| + // AsyncTexImage2D
|
| + {
|
| + // Create transfer state since it doesn't exist.
|
| + EXPECT_EQ(texture_ref->num_observers(), 0);
|
| + EXPECT_CALL(*manager, CreatePixelTransferDelegateImpl(texture_ref, _))
|
| + .WillOnce(Return(
|
| + delegate = new StrictMock<gpu::MockAsyncPixelTransferDelegate>))
|
| + .RetiresOnSaturation();
|
| + EXPECT_CALL(*delegate, AsyncTexImage2D(_, _, _))
|
| + .WillOnce(SaveArg<2>(&bind_callback))
|
| + .RetiresOnSaturation();
|
| + // Command succeeds.
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(teximage_cmd));
|
| + EXPECT_EQ(GL_NO_ERROR, GetGLError());
|
| + EXPECT_EQ(
|
| + delegate,
|
| + decoder_->GetAsyncPixelTransferManager()->GetPixelTransferDelegate(
|
| + texture_ref));
|
| + EXPECT_TRUE(texture->IsImmutable());
|
| + // The texture is safe but the level has not been defined yet.
|
| + EXPECT_TRUE(texture->SafeToRenderFrom());
|
| + GLsizei width, height;
|
| + EXPECT_FALSE(texture->GetLevelSize(GL_TEXTURE_2D, 0, &width, &height));
|
| + EXPECT_EQ(texture_ref->num_observers(), 1);
|
| + }
|
| + {
|
| + // Async redefinitions are not allowed!
|
| + // Command fails.
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(teximage_cmd));
|
| + EXPECT_EQ(GL_INVALID_OPERATION, GetGLError());
|
| + EXPECT_EQ(
|
| + delegate,
|
| + decoder_->GetAsyncPixelTransferManager()->GetPixelTransferDelegate(
|
| + texture_ref));
|
| + EXPECT_TRUE(texture->IsImmutable());
|
| + EXPECT_TRUE(texture->SafeToRenderFrom());
|
| + }
|
| +
|
| + // Binding/defining of the async transfer
|
| + {
|
| + // TODO(epenner): We should check that the manager gets the
|
| + // BindCompletedAsyncTransfers() call, which is required to
|
| + // guarantee the delegate calls the bind callback.
|
| +
|
| + // Simulate the bind callback from the delegate.
|
| + bind_callback.Run();
|
| +
|
| + // After the bind callback is run, the texture is safe,
|
| + // and has the right size etc.
|
| + EXPECT_TRUE(texture->SafeToRenderFrom());
|
| + GLsizei width, height;
|
| + EXPECT_TRUE(texture->GetLevelSize(GL_TEXTURE_2D, 0, &width, &height));
|
| + EXPECT_EQ(width, 8);
|
| + EXPECT_EQ(height, 8);
|
| + }
|
| +
|
| + // AsyncTexSubImage2D
|
| + EXPECT_CALL(*delegate, Destroy()).RetiresOnSaturation();
|
| + decoder_->GetAsyncPixelTransferManager()->ClearPixelTransferDelegateForTest(
|
| + texture_ref);
|
| + EXPECT_EQ(texture_ref->num_observers(), 0);
|
| + texture->SetImmutable(false);
|
| + {
|
| + // Create transfer state since it doesn't exist.
|
| + EXPECT_CALL(*manager, CreatePixelTransferDelegateImpl(texture_ref, _))
|
| + .WillOnce(Return(
|
| + delegate = new StrictMock<gpu::MockAsyncPixelTransferDelegate>))
|
| + .RetiresOnSaturation();
|
| + EXPECT_CALL(*delegate, AsyncTexSubImage2D(_, _)).RetiresOnSaturation();
|
| + // Command succeeds.
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(texsubimage_cmd));
|
| + EXPECT_EQ(GL_NO_ERROR, GetGLError());
|
| + EXPECT_EQ(
|
| + delegate,
|
| + decoder_->GetAsyncPixelTransferManager()->GetPixelTransferDelegate(
|
| + texture_ref));
|
| + EXPECT_TRUE(texture->IsImmutable());
|
| + EXPECT_TRUE(texture->SafeToRenderFrom());
|
| + }
|
| + {
|
| + // No transfer is in progress.
|
| + EXPECT_CALL(*delegate, TransferIsInProgress())
|
| + .WillOnce(Return(false)) // texSubImage validation
|
| + .WillOnce(Return(false)) // async validation
|
| + .RetiresOnSaturation();
|
| + EXPECT_CALL(*delegate, AsyncTexSubImage2D(_, _)).RetiresOnSaturation();
|
| + // Command succeeds.
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(texsubimage_cmd));
|
| + EXPECT_EQ(GL_NO_ERROR, GetGLError());
|
| + EXPECT_EQ(
|
| + delegate,
|
| + decoder_->GetAsyncPixelTransferManager()->GetPixelTransferDelegate(
|
| + texture_ref));
|
| + EXPECT_TRUE(texture->IsImmutable());
|
| + EXPECT_TRUE(texture->SafeToRenderFrom());
|
| + }
|
| + {
|
| + // A transfer is still in progress!
|
| + EXPECT_CALL(*delegate, TransferIsInProgress())
|
| + .WillOnce(Return(true))
|
| + .RetiresOnSaturation();
|
| + // No async call, command fails.
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(texsubimage_cmd));
|
| + EXPECT_EQ(GL_INVALID_OPERATION, GetGLError());
|
| + EXPECT_EQ(
|
| + delegate,
|
| + decoder_->GetAsyncPixelTransferManager()->GetPixelTransferDelegate(
|
| + texture_ref));
|
| + EXPECT_TRUE(texture->IsImmutable());
|
| + EXPECT_TRUE(texture->SafeToRenderFrom());
|
| + }
|
| +
|
| + // Delete delegate on DeleteTexture.
|
| + {
|
| + EXPECT_EQ(texture_ref->num_observers(), 1);
|
| + EXPECT_CALL(*delegate, Destroy()).RetiresOnSaturation();
|
| + DoDeleteTexture(client_texture_id_, kServiceTextureId);
|
| + EXPECT_FALSE(
|
| + decoder_->GetAsyncPixelTransferManager()->GetPixelTransferDelegate(
|
| + texture_ref));
|
| + texture = NULL;
|
| + texture_ref = NULL;
|
| + delegate = NULL;
|
| + }
|
| +
|
| + // WaitAsyncTexImage2D
|
| + {
|
| + // Get a fresh texture since the existing texture cannot be respecified
|
| + // asynchronously and AsyncTexSubImage2D does not involve binding.
|
| + EXPECT_CALL(*gl_, GenTextures(1, _))
|
| + .WillOnce(SetArgumentPointee<1>(kServiceTextureId));
|
| + DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId);
|
| + texture_ref = GetTexture(client_texture_id_);
|
| + texture = texture_ref->texture();
|
| + texture->SetImmutable(false);
|
| + // Create transfer state since it doesn't exist.
|
| + EXPECT_CALL(*manager, CreatePixelTransferDelegateImpl(texture_ref, _))
|
| + .WillOnce(Return(
|
| + delegate = new StrictMock<gpu::MockAsyncPixelTransferDelegate>))
|
| + .RetiresOnSaturation();
|
| + EXPECT_CALL(*delegate, AsyncTexImage2D(_, _, _)).RetiresOnSaturation();
|
| + // Start async transfer.
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(teximage_cmd));
|
| + EXPECT_EQ(GL_NO_ERROR, GetGLError());
|
| + EXPECT_EQ(
|
| + delegate,
|
| + decoder_->GetAsyncPixelTransferManager()->GetPixelTransferDelegate(
|
| + texture_ref));
|
| +
|
| + EXPECT_TRUE(texture->IsImmutable());
|
| + // Wait for completion.
|
| + EXPECT_CALL(*delegate, WaitForTransferCompletion());
|
| + EXPECT_CALL(*manager, BindCompletedAsyncTransfers());
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(wait_cmd));
|
| + EXPECT_EQ(GL_NO_ERROR, GetGLError());
|
| + }
|
| +
|
| + // WaitAllAsyncTexImage2D
|
| + EXPECT_CALL(*delegate, Destroy()).RetiresOnSaturation();
|
| + DoDeleteTexture(client_texture_id_, kServiceTextureId);
|
| + EXPECT_FALSE(
|
| + decoder_->GetAsyncPixelTransferManager()->GetPixelTransferDelegate(
|
| + texture_ref));
|
| + texture = NULL;
|
| + texture_ref = NULL;
|
| + delegate = NULL;
|
| + {
|
| + // Get a fresh texture since the existing texture cannot be respecified
|
| + // asynchronously and AsyncTexSubImage2D does not involve binding.
|
| + EXPECT_CALL(*gl_, GenTextures(1, _))
|
| + .WillOnce(SetArgumentPointee<1>(kServiceTextureId));
|
| + DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId);
|
| + texture_ref = GetTexture(client_texture_id_);
|
| + texture = texture_ref->texture();
|
| + texture->SetImmutable(false);
|
| + // Create transfer state since it doesn't exist.
|
| + EXPECT_CALL(*manager, CreatePixelTransferDelegateImpl(texture_ref, _))
|
| + .WillOnce(Return(
|
| + delegate = new StrictMock<gpu::MockAsyncPixelTransferDelegate>))
|
| + .RetiresOnSaturation();
|
| + EXPECT_CALL(*delegate, AsyncTexImage2D(_, _, _)).RetiresOnSaturation();
|
| + // Start async transfer.
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(teximage_cmd));
|
| + EXPECT_EQ(GL_NO_ERROR, GetGLError());
|
| + EXPECT_EQ(
|
| + delegate,
|
| + decoder_->GetAsyncPixelTransferManager()->GetPixelTransferDelegate(
|
| + texture_ref));
|
| +
|
| + EXPECT_TRUE(texture->IsImmutable());
|
| + // Wait for completion of all uploads.
|
| + EXPECT_CALL(*manager, WaitAllAsyncTexImage2D()).RetiresOnSaturation();
|
| + EXPECT_CALL(*manager, BindCompletedAsyncTransfers());
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(wait_all_cmd));
|
| + EXPECT_EQ(GL_NO_ERROR, GetGLError());
|
| + }
|
| +
|
| + // Remove PixelTransferManager before the decoder destroys.
|
| + EXPECT_CALL(*delegate, Destroy()).RetiresOnSaturation();
|
| + decoder_->ResetAsyncPixelTransferManagerForTest();
|
| + manager = NULL;
|
| +}
|
| +
|
| +TEST_F(GLES2DecoderManualInitTest, AsyncPixelTransferManager) {
|
| + InitState init;
|
| + init.extensions = "GL_CHROMIUM_async_pixel_transfers";
|
| + init.gl_version = "3.0";
|
| + init.bind_generates_resource = true;
|
| + InitDecoder(init);
|
| +
|
| + // Set up the texture.
|
| + DoBindTexture(GL_TEXTURE_2D, client_texture_id_, kServiceTextureId);
|
| + TextureRef* texture_ref = GetTexture(client_texture_id_);
|
| +
|
| + // Set a mock Async delegate.
|
| + StrictMock<gpu::MockAsyncPixelTransferManager>* manager =
|
| + new StrictMock<gpu::MockAsyncPixelTransferManager>;
|
| + manager->Initialize(group().texture_manager());
|
| + decoder_->SetAsyncPixelTransferManagerForTest(manager);
|
| + StrictMock<gpu::MockAsyncPixelTransferDelegate>* delegate = NULL;
|
| +
|
| + AsyncTexImage2DCHROMIUM teximage_cmd;
|
| + teximage_cmd.Init(GL_TEXTURE_2D,
|
| + 0,
|
| + GL_RGBA,
|
| + 8,
|
| + 8,
|
| + 0,
|
| + GL_RGBA,
|
| + GL_UNSIGNED_BYTE,
|
| + kSharedMemoryId,
|
| + kSharedMemoryOffset,
|
| + 0,
|
| + 0,
|
| + 0);
|
| +
|
| + // No transfer delegate exists initially.
|
| + EXPECT_FALSE(
|
| + decoder_->GetAsyncPixelTransferManager()->GetPixelTransferDelegate(
|
| + texture_ref));
|
| +
|
| + // Create delegate on AsyncTexImage2D.
|
| + {
|
| + EXPECT_CALL(*manager, CreatePixelTransferDelegateImpl(texture_ref, _))
|
| + .WillOnce(Return(
|
| + delegate = new StrictMock<gpu::MockAsyncPixelTransferDelegate>))
|
| + .RetiresOnSaturation();
|
| + EXPECT_CALL(*delegate, AsyncTexImage2D(_, _, _)).RetiresOnSaturation();
|
| +
|
| + // Command succeeds.
|
| + EXPECT_EQ(error::kNoError, ExecuteCmd(teximage_cmd));
|
| + EXPECT_EQ(GL_NO_ERROR, GetGLError());
|
| + }
|
| +
|
| + // Delegate is cached.
|
| + EXPECT_EQ(delegate,
|
| + decoder_->GetAsyncPixelTransferManager()->GetPixelTransferDelegate(
|
| + texture_ref));
|
| +
|
| + // Delete delegate on manager teardown.
|
| + {
|
| + EXPECT_EQ(texture_ref->num_observers(), 1);
|
| + EXPECT_CALL(*delegate, Destroy()).RetiresOnSaturation();
|
| + decoder_->ResetAsyncPixelTransferManagerForTest();
|
| + manager = NULL;
|
| +
|
| + // Texture ref still valid.
|
| + EXPECT_EQ(texture_ref, GetTexture(client_texture_id_));
|
| + EXPECT_EQ(texture_ref->num_observers(), 0);
|
| + }
|
| +}
|
| +
|
| +} // namespace gles2
|
| +} // namespace gpu
|
|
|