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Side by Side Diff: ui/ozone/demo/surfaceless_gl_renderer.cc

Issue 2687093002: Rename GLImageOzoneNativePixmap to GLImageNativePixmap and move it from ui/ozone/gl to ui/gl (Closed)
Patch Set: Rebase Created 3 years, 9 months ago
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1 // Copyright 2014 The Chromium Authors. All rights reserved. 1 // Copyright 2014 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "ui/ozone/demo/surfaceless_gl_renderer.h" 5 #include "ui/ozone/demo/surfaceless_gl_renderer.h"
6 6
7 #include <stddef.h> 7 #include <stddef.h>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/command_line.h" 10 #include "base/command_line.h"
11 #include "base/macros.h" 11 #include "base/macros.h"
12 #include "base/trace_event/trace_event.h" 12 #include "base/trace_event/trace_event.h"
13 #include "ui/display/types/display_snapshot.h" 13 #include "ui/display/types/display_snapshot.h"
14 #include "ui/gl/gl_bindings.h" 14 #include "ui/gl/gl_bindings.h"
15 #include "ui/gl/gl_context.h" 15 #include "ui/gl/gl_context.h"
16 #include "ui/gl/gl_image.h" 16 #include "ui/gl/gl_image.h"
17 #include "ui/gl/gl_image_native_pixmap.h"
17 #include "ui/gl/gl_surface.h" 18 #include "ui/gl/gl_surface.h"
18 #include "ui/ozone/gl/gl_image_ozone_native_pixmap.h"
19 #include "ui/ozone/public/ozone_platform.h" 19 #include "ui/ozone/public/ozone_platform.h"
20 #include "ui/ozone/public/surface_factory_ozone.h" 20 #include "ui/ozone/public/surface_factory_ozone.h"
21 21
22 namespace ui { 22 namespace ui {
23 23
24 SurfacelessGlRenderer::BufferWrapper::BufferWrapper() { 24 SurfacelessGlRenderer::BufferWrapper::BufferWrapper() {
25 } 25 }
26 26
27 SurfacelessGlRenderer::BufferWrapper::~BufferWrapper() { 27 SurfacelessGlRenderer::BufferWrapper::~BufferWrapper() {
28 if (gl_fb_) 28 if (gl_fb_)
29 glDeleteFramebuffersEXT(1, &gl_fb_); 29 glDeleteFramebuffersEXT(1, &gl_fb_);
30 30
31 if (gl_tex_) { 31 if (gl_tex_) {
32 image_->ReleaseTexImage(GL_TEXTURE_2D); 32 image_->ReleaseTexImage(GL_TEXTURE_2D);
33 glDeleteTextures(1, &gl_tex_); 33 glDeleteTextures(1, &gl_tex_);
34 } 34 }
35 } 35 }
36 36
37 bool SurfacelessGlRenderer::BufferWrapper::Initialize( 37 bool SurfacelessGlRenderer::BufferWrapper::Initialize(
38 gfx::AcceleratedWidget widget, 38 gfx::AcceleratedWidget widget,
39 const gfx::Size& size) { 39 const gfx::Size& size) {
40 glGenFramebuffersEXT(1, &gl_fb_); 40 glGenFramebuffersEXT(1, &gl_fb_);
41 glGenTextures(1, &gl_tex_); 41 glGenTextures(1, &gl_tex_);
42 42
43 gfx::BufferFormat format = display::DisplaySnapshot::PrimaryFormat(); 43 gfx::BufferFormat format = display::DisplaySnapshot::PrimaryFormat();
44 scoped_refptr<NativePixmap> pixmap = 44 scoped_refptr<NativePixmap> pixmap =
45 OzonePlatform::GetInstance() 45 OzonePlatform::GetInstance()
46 ->GetSurfaceFactoryOzone() 46 ->GetSurfaceFactoryOzone()
47 ->CreateNativePixmap(widget, size, format, gfx::BufferUsage::SCANOUT); 47 ->CreateNativePixmap(widget, size, format, gfx::BufferUsage::SCANOUT);
48 scoped_refptr<ui::GLImageOzoneNativePixmap> image( 48 scoped_refptr<ui::GLImageNativePixmap> image(
49 new ui::GLImageOzoneNativePixmap(size, GL_RGB)); 49 new ui::GLImageNativePixmap(size, GL_RGB));
50 if (!image->Initialize(pixmap.get(), format)) { 50 if (!image->Initialize(pixmap.get(), format)) {
51 LOG(ERROR) << "Failed to create GLImage"; 51 LOG(ERROR) << "Failed to create GLImage";
52 return false; 52 return false;
53 } 53 }
54 image_ = image; 54 image_ = image;
55 55
56 glBindFramebufferEXT(GL_FRAMEBUFFER, gl_fb_); 56 glBindFramebufferEXT(GL_FRAMEBUFFER, gl_fb_);
57 glBindTexture(GL_TEXTURE_2D, gl_tex_); 57 glBindTexture(GL_TEXTURE_2D, gl_tex_);
58 image_->BindTexImage(GL_TEXTURE_2D); 58 image_->BindTexImage(GL_TEXTURE_2D);
59 59
(...skipping 96 matching lines...) Expand 10 before | Expand all | Expand 10 after
156 case gfx::SwapResult::SWAP_ACK: 156 case gfx::SwapResult::SWAP_ACK:
157 GlRenderer::PostRenderFrameTask(result); 157 GlRenderer::PostRenderFrameTask(result);
158 break; 158 break;
159 case gfx::SwapResult::SWAP_FAILED: 159 case gfx::SwapResult::SWAP_FAILED:
160 LOG(FATAL) << "Failed to swap buffers"; 160 LOG(FATAL) << "Failed to swap buffers";
161 break; 161 break;
162 } 162 }
163 } 163 }
164 164
165 } // namespace ui 165 } // namespace ui
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