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| 1 // Copyright 2013 the V8 project authors. All rights reserved. | |
| 2 // Use of this source code is governed by a BSD-style license that can be | |
| 3 // found in the LICENSE file. | |
| 4 | |
| 5 #ifndef V8_ARM64_DELAYED_MASM_ARM64_H_ | |
| 6 #define V8_ARM64_DELAYED_MASM_ARM64_H_ | |
| 7 | |
| 8 #include "src/lithium.h" | |
| 9 | |
| 10 namespace v8 { | |
| 11 namespace internal { | |
| 12 | |
| 13 class LCodeGen; | |
| 14 | |
| 15 // This class delays the generation of some instructions. This way, we have a | |
| 16 // chance to merge two instructions in one (with load/store pair). | |
| 17 // Each instruction must either: | |
| 18 // - merge with the pending instruction and generate just one instruction. | |
| 19 // - emit the pending instruction and then generate the instruction (or set the | |
| 20 // pending instruction). | |
| 21 class DelayedMasm BASE_EMBEDDED { | |
| 22 public: | |
| 23 explicit DelayedMasm(LCodeGen* owner, MacroAssembler* masm) | |
| 24 : cgen_(owner), masm_(masm), need_to_restore_root_(false), pending_(kNone), | |
| 25 saved_value_(0) { | |
| 26 #ifdef DEBUG | |
| 27 pending_register_ = no_reg; | |
| 28 pending_value_ = 0; | |
| 29 pending_pc_ = 0; | |
| 30 #endif | |
| 31 } | |
| 32 ~DelayedMasm() { | |
| 33 ASSERT(!need_to_restore_root_); | |
| 34 ASSERT(!pending()); | |
| 35 } | |
| 36 inline void EndDelayedUse(); | |
| 37 | |
| 38 // We use the root register as an extra scratch register. | |
| 39 // The root register has two advantages: | |
| 40 // - It is not in crankshaft allocatable registers list, so it can't | |
| 41 // interfere with the allocatable registers. | |
| 42 // - We don't need to push it on the stack, as we can reload it with its | |
| 43 // value once we have finish. | |
| 44 const Register& ScratchRegister() { | |
| 45 need_to_restore_root_ = true; | |
|
ulan
2014/06/04 09:28:19
I think the root register and its management belon
vincent.belliard
2014/06/09 10:31:15
The scratch register is now defined by the caller
| |
| 46 return root; | |
| 47 } | |
| 48 bool IsScratchRegister(const CPURegister& reg) { | |
| 49 return reg.Is(root); | |
| 50 } | |
| 51 bool pending() { return pending_ != kNone; } | |
| 52 | |
| 53 // Extra layer over the macro-assembler instructions (which emits the | |
| 54 // potential pending instruction). | |
| 55 inline void Mov(const Register& rd, | |
| 56 const Operand& operand, | |
| 57 DiscardMoveMode discard_mode = kDontDiscardForSameWReg); | |
| 58 inline void Fmov(FPRegister fd, FPRegister fn); | |
| 59 inline void Fmov(FPRegister fd, double imm); | |
| 60 inline void LoadObject(Register result, Handle<Object> object); | |
| 61 // Instructions which try to merge which the pending instructions. | |
| 62 void StackSlotMove(LOperand* src, LOperand* dst); | |
| 63 void StoreConstant(uint64_t value, const MemOperand& operand); | |
| 64 void Load(const CPURegister& rd, const MemOperand& operand); | |
| 65 void Store(const CPURegister& rd, const MemOperand& operand); | |
| 66 // Emit the potential pending instruction. | |
| 67 void EmitPending(); | |
| 68 // Reset the pending state. | |
| 69 void ResetPending() { | |
| 70 pending_ = kNone; | |
| 71 #ifdef DEBUG | |
| 72 pending_register_ = no_reg; | |
| 73 MemOperand tmp; | |
| 74 pending_address_src_ = tmp; | |
| 75 pending_address_dst_ = tmp; | |
| 76 pending_value_ = 0; | |
| 77 pending_pc_ = 0; | |
| 78 #endif | |
| 79 } | |
| 80 | |
| 81 private: | |
| 82 // Set the saved value and load the ScratchRegister with it. | |
| 83 void SetSavedValue(uint64_t saved_value) { | |
| 84 ASSERT(saved_value != 0); | |
| 85 if (saved_value_ != saved_value) { | |
| 86 masm_->Mov(ScratchRegister(), saved_value); | |
| 87 saved_value_ = saved_value; | |
| 88 } | |
| 89 } | |
| 90 // Reset the saved value (i.e. the value of ScratchRegister is no longer | |
| 91 // known). | |
| 92 void ResetSavedValue() { | |
| 93 saved_value_ = 0; | |
| 94 } | |
| 95 | |
| 96 LCodeGen* cgen_; | |
| 97 MacroAssembler* masm_; | |
| 98 | |
| 99 // We use the root register as a scratch in a few places. When that happens, | |
| 100 // this flag is set to indicate that it needs to be restored. | |
| 101 bool need_to_restore_root_; | |
| 102 | |
| 103 // Sometimes we store or load two values in two contiguous stack slots. | |
| 104 // In this case, we try to use the ldp/stp instructions to reduce code size. | |
| 105 // To be able to do that, instead of generating directly the instructions, | |
| 106 // we register with the following fields that an instruction needs to be | |
| 107 // generated. Then with the next instruction, if the instruction is | |
| 108 // consistent with the pending one for stp/ldp we generate ldp/stp. Else, | |
| 109 // if they are not consistent, we generate the pending instruction and we | |
| 110 // register the new instruction (which becomes pending). | |
| 111 | |
| 112 // Enumeration of instructions which can be pending. | |
| 113 enum Pending { | |
| 114 kNone, | |
| 115 kStoreConstant, | |
| 116 kLoad, kStore, | |
| 117 kStackSlotMove | |
| 118 }; | |
| 119 // The pending instruction. | |
| 120 Pending pending_; | |
| 121 // For kLoad, kStore: register which must be loaded/stored. | |
| 122 CPURegister pending_register_; | |
| 123 // For kLoad, kStackSlotMove: address of the load. | |
| 124 MemOperand pending_address_src_; | |
| 125 // For kStoreConstant, kStore, kStackSlotMove: address of the store. | |
| 126 MemOperand pending_address_dst_; | |
| 127 // For kStoreConstant: value to be stored. | |
| 128 uint64_t pending_value_; | |
| 129 // Value held into the ScratchRegister (root register) if | |
| 130 // the saved_value_ is not 0 (for 0, we use xzr). | |
| 131 uint64_t saved_value_; | |
| 132 #ifdef DEBUG | |
| 133 // Address where the pending instruction must be generated. It's only used to | |
| 134 // check that nothing else has been generated since we set the pending | |
| 135 // instruction. | |
| 136 int pending_pc_; | |
| 137 #endif | |
| 138 }; | |
| 139 | |
| 140 } } // namespace v8::internal | |
| 141 | |
| 142 #endif // V8_ARM64_DELAYED_MASM_ARM64_H_ | |
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