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| 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. |
| 4 |
| 5 #include "ui/gfx/ozone/impl/software_surface_ozone.h" |
| 6 |
| 7 #include <errno.h> |
| 8 #include <sys/mman.h> |
| 9 #include <sys/types.h> |
| 10 #include <xf86drm.h> |
| 11 |
| 12 #include "base/logging.h" |
| 13 #include "third_party/skia/include/core/SkBitmap.h" |
| 14 #include "third_party/skia/include/core/SkBitmapDevice.h" |
| 15 #include "third_party/skia/include/core/SkCanvas.h" |
| 16 #include "ui/gfx/ozone/impl/drm_skbitmap_ozone.h" |
| 17 #include "ui/gfx/ozone/impl/hardware_display_controller_ozone.h" |
| 18 #include "ui/gfx/skia_util.h" |
| 19 |
| 20 namespace gfx { |
| 21 |
| 22 namespace { |
| 23 |
| 24 // Extends the SkBitmapDevice to allow setting the SkPixelRef. We use the setter |
| 25 // to change the SkPixelRef such that the device always points to the |
| 26 // backbuffer. |
| 27 class CustomSkBitmapDevice : public SkBitmapDevice { |
| 28 public: |
| 29 CustomSkBitmapDevice(const SkBitmap& bitmap) : SkBitmapDevice(bitmap) {} |
| 30 virtual ~CustomSkBitmapDevice() {} |
| 31 |
| 32 void SetPixelRef(SkPixelRef* pixel_ref) { setPixelRef(pixel_ref, 0); } |
| 33 |
| 34 private: |
| 35 DISALLOW_COPY_AND_ASSIGN(CustomSkBitmapDevice); |
| 36 }; |
| 37 |
| 38 } // namespace |
| 39 |
| 40 //////////////////////////////////////////////////////////////////////////////// |
| 41 // SoftwareSurfaceOzone implementation |
| 42 |
| 43 SoftwareSurfaceOzone::SoftwareSurfaceOzone( |
| 44 HardwareDisplayControllerOzone* controller) |
| 45 : controller_(controller), |
| 46 bitmaps_(), |
| 47 front_buffer_(0) { |
| 48 } |
| 49 |
| 50 SoftwareSurfaceOzone::~SoftwareSurfaceOzone() { |
| 51 } |
| 52 |
| 53 bool SoftwareSurfaceOzone::Initialize() { |
| 54 for (int i = 0; i < 2; ++i) { |
| 55 bitmaps_[i].reset(CreateBuffer()); |
| 56 // TODO(dnicoara) Should select the configuration based on what the |
| 57 // underlying system supports. |
| 58 bitmaps_[i]->setConfig(SkBitmap::kARGB_8888_Config, |
| 59 controller_->get_mode().hdisplay, |
| 60 controller_->get_mode().vdisplay); |
| 61 |
| 62 if (!bitmaps_[i]->Initialize()) { |
| 63 return false; |
| 64 } |
| 65 } |
| 66 |
| 67 skia_device_ = skia::AdoptRef( |
| 68 new SkBitmapDevice(*bitmaps_[front_buffer_ ^ 1].get())); |
| 69 skia_canvas_ = skia::AdoptRef(new SkCanvas(skia_device_.get())); |
| 70 |
| 71 return true; |
| 72 } |
| 73 |
| 74 uint32_t SoftwareSurfaceOzone::GetFramebufferId() const { |
| 75 CHECK(bitmaps_[0].get() && bitmaps_[1].get()); |
| 76 return bitmaps_[front_buffer_ ^ 1]->get_framebuffer(); |
| 77 } |
| 78 |
| 79 // This call is made after the hardware just started displaying our back buffer. |
| 80 // We need to update our pointer reference and synchronize the two buffers. |
| 81 void SoftwareSurfaceOzone::SwapBuffers() { |
| 82 CHECK(bitmaps_[0].get() && bitmaps_[1].get()); |
| 83 |
| 84 // Update our front buffer pointer. |
| 85 front_buffer_ ^= 1; |
| 86 |
| 87 // Unlocking will unset the pixel pointer, so it won't be pointing to the old |
| 88 // PixelRef. |
| 89 skia_device_->accessBitmap(false).unlockPixels(); |
| 90 // Update the backing pixels for the bitmap device. |
| 91 static_cast<CustomSkBitmapDevice*>(skia_device_.get())->SetPixelRef( |
| 92 bitmaps_[front_buffer_ ^ 1]->pixelRef()); |
| 93 // Locking the pixels will set the pixel pointer based on the PixelRef value. |
| 94 skia_device_->accessBitmap(false).lockPixels(); |
| 95 |
| 96 SkIRect device_damage; |
| 97 skia_canvas_->getClipDeviceBounds(&device_damage); |
| 98 SkRect damage = SkRect::Make(device_damage); |
| 99 |
| 100 skia_canvas_->drawBitmapRectToRect(*bitmaps_[front_buffer_].get(), |
| 101 &damage, |
| 102 damage); |
| 103 } |
| 104 |
| 105 SkCanvas* SoftwareSurfaceOzone::GetDrawableForWidget() { |
| 106 return skia_canvas_.get(); |
| 107 } |
| 108 |
| 109 DrmSkBitmapOzone* SoftwareSurfaceOzone::CreateBuffer() { |
| 110 return new DrmSkBitmapOzone(controller_->get_fd()); |
| 111 } |
| 112 |
| 113 } // namespace gfx |
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