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| 1 // Copyright 2015 The Chromium Authors. All rights reserved. | 1 // Copyright 2015 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "components/exo/shell_surface.h" | 5 #include "components/exo/shell_surface.h" |
| 6 | 6 |
| 7 #include <algorithm> | 7 #include <algorithm> |
| 8 | 8 |
| 9 #include "ash/common/frame/custom_frame_view_ash.h" | 9 #include "ash/common/frame/custom_frame_view_ash.h" |
| 10 #include "ash/common/shelf/wm_shelf.h" | 10 #include "ash/common/shelf/wm_shelf.h" |
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| 585 geometry.ToString()); | 585 geometry.ToString()); |
| 586 | 586 |
| 587 if (geometry.IsEmpty()) { | 587 if (geometry.IsEmpty()) { |
| 588 DLOG(WARNING) << "Surface geometry must be non-empty"; | 588 DLOG(WARNING) << "Surface geometry must be non-empty"; |
| 589 return; | 589 return; |
| 590 } | 590 } |
| 591 | 591 |
| 592 pending_geometry_ = geometry; | 592 pending_geometry_ = geometry; |
| 593 } | 593 } |
| 594 | 594 |
| 595 void ShellSurface::SetRectangularShadow(bool enabled) { | 595 void ShellSurface::SetRectangularShadowEnabled(bool enabled) { |
| 596 TRACE_EVENT1("exo", "ShellSurface::SetRectangularShadow", "enabled", enabled); | 596 TRACE_EVENT1("exo", "ShellSurface::SetRectangularShadowEnabled", "enabled", |
| 597 | 597 enabled); |
| 598 shadow_underlay_in_surface_ = false; |
| 598 shadow_enabled_ = enabled; | 599 shadow_enabled_ = enabled; |
| 599 } | 600 } |
| 600 | 601 |
| 601 void ShellSurface::SetRectangularShadowContentBounds( | 602 void ShellSurface::SetRectangularShadow_DEPRECATED( |
| 602 const gfx::Rect& content_bounds) { | 603 const gfx::Rect& content_bounds) { |
| 603 TRACE_EVENT1("exo", "ShellSurface::SetRectangularShadowContentBounds", | 604 TRACE_EVENT1("exo", "ShellSurface::SetRectangularShadow_DEPRECATED", |
| 604 "content_bounds", content_bounds.ToString()); | 605 "content_bounds", content_bounds.ToString()); |
| 606 shadow_underlay_in_surface_ = false; |
| 607 shadow_content_bounds_ = content_bounds; |
| 608 shadow_enabled_ = !content_bounds.IsEmpty(); |
| 609 } |
| 605 | 610 |
| 611 void ShellSurface::SetRectangularSurfaceShadow( |
| 612 const gfx::Rect& content_bounds) { |
| 613 TRACE_EVENT1("exo", "ShellSurface::SetRectangularSurfaceShadow", |
| 614 "content_bounds", content_bounds.ToString()); |
| 615 shadow_underlay_in_surface_ = true; |
| 606 shadow_content_bounds_ = content_bounds; | 616 shadow_content_bounds_ = content_bounds; |
| 617 shadow_enabled_ = !content_bounds.IsEmpty(); |
| 607 } | 618 } |
| 608 | 619 |
| 609 void ShellSurface::SetRectangularShadowBackgroundOpacity(float opacity) { | 620 void ShellSurface::SetRectangularShadowBackgroundOpacity(float opacity) { |
| 610 TRACE_EVENT1("exo", "ShellSurface::SetRectangularShadowBackgroundOpacity", | 621 TRACE_EVENT1("exo", "ShellSurface::SetRectangularShadowBackgroundOpacity", |
| 611 "opacity", opacity); | 622 "opacity", opacity); |
| 612 | |
| 613 shadow_background_opacity_ = opacity; | 623 shadow_background_opacity_ = opacity; |
| 614 } | 624 } |
| 615 | 625 |
| 616 void ShellSurface::SetFrame(bool enabled) { | 626 void ShellSurface::SetFrame(bool enabled) { |
| 617 TRACE_EVENT1("exo", "ShellSurface::SetFrame", "enabled", enabled); | 627 TRACE_EVENT1("exo", "ShellSurface::SetFrame", "enabled", enabled); |
| 618 | 628 |
| 619 frame_enabled_ = enabled; | 629 frame_enabled_ = enabled; |
| 620 } | 630 } |
| 621 | 631 |
| 622 void ShellSurface::SetScale(double scale) { | 632 void ShellSurface::SetScale(double scale) { |
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| 1407 void ShellSurface::UpdateShadow() { | 1417 void ShellSurface::UpdateShadow() { |
| 1408 if (!widget_) | 1418 if (!widget_) |
| 1409 return; | 1419 return; |
| 1410 aura::Window* window = widget_->GetNativeWindow(); | 1420 aura::Window* window = widget_->GetNativeWindow(); |
| 1411 if (!shadow_enabled_) { | 1421 if (!shadow_enabled_) { |
| 1412 wm::SetShadowElevation(window, wm::ShadowElevation::NONE); | 1422 wm::SetShadowElevation(window, wm::ShadowElevation::NONE); |
| 1413 if (shadow_underlay_) | 1423 if (shadow_underlay_) |
| 1414 shadow_underlay_->Hide(); | 1424 shadow_underlay_->Hide(); |
| 1415 } else { | 1425 } else { |
| 1416 wm::SetShadowElevation(window, wm::ShadowElevation::MEDIUM); | 1426 wm::SetShadowElevation(window, wm::ShadowElevation::MEDIUM); |
| 1427 gfx::Rect shadow_content_bounds = |
| 1428 gfx::ScaleToEnclosedRect(shadow_content_bounds_, 1.f / scale_); |
| 1429 gfx::Rect shadow_underlay_bounds = shadow_content_bounds_; |
| 1430 if (shadow_underlay_bounds.IsEmpty()) |
| 1431 shadow_underlay_bounds = gfx::Rect(surface_->window()->bounds().size()); |
| 1417 | 1432 |
| 1418 gfx::Rect shadow_content_bounds = shadow_content_bounds_; | 1433 if (!shadow_underlay_in_surface_) { |
| 1419 if (shadow_content_bounds.IsEmpty()) | 1434 shadow_content_bounds = shadow_content_bounds_; |
| 1420 shadow_content_bounds = window->bounds(); | 1435 if (shadow_content_bounds.IsEmpty()) { |
| 1436 shadow_content_bounds = window->bounds(); |
| 1437 } |
| 1438 } |
| 1421 | 1439 |
| 1422 // TODO(oshima): Adjust the coordinates from client screen to | 1440 // TODO(oshima): Adjust the coordinates from client screen to |
| 1423 // chromeos screen when multi displays are supported. | 1441 // chromeos screen when multi displays are supported. |
| 1424 gfx::Point origin = window->bounds().origin(); | 1442 gfx::Point origin = window->bounds().origin(); |
| 1425 gfx::Point shadow_origin = shadow_content_bounds.origin(); | 1443 gfx::Point shadow_origin = shadow_content_bounds.origin(); |
| 1426 shadow_origin -= origin.OffsetFromOrigin(); | 1444 shadow_origin -= origin.OffsetFromOrigin(); |
| 1427 gfx::Rect shadow_bounds(shadow_origin, shadow_content_bounds.size()); | 1445 gfx::Rect shadow_bounds(shadow_origin, shadow_content_bounds.size()); |
| 1428 | 1446 |
| 1429 // Always create and show the underlay, even in maximized/fullscreen. | 1447 // Always create and show the underlay, even in maximized/fullscreen. |
| 1430 if (!shadow_underlay_) { | 1448 if (!shadow_underlay_) { |
| 1431 shadow_underlay_ = new aura::Window(nullptr); | 1449 shadow_underlay_ = new aura::Window(nullptr); |
| 1432 shadow_underlay_event_handler_ = | 1450 shadow_underlay_event_handler_ = |
| 1433 base::MakeUnique<ShadowUnderlayEventHandler>(); | 1451 base::MakeUnique<ShadowUnderlayEventHandler>(); |
| 1434 shadow_underlay_->SetTargetHandler(shadow_underlay_event_handler_.get()); | 1452 shadow_underlay_->SetTargetHandler(shadow_underlay_event_handler_.get()); |
| 1435 DCHECK(shadow_underlay_->owned_by_parent()); | 1453 DCHECK(shadow_underlay_->owned_by_parent()); |
| 1436 // Ensure the background area inside the shadow is solid black. | 1454 // Ensure the background area inside the shadow is solid black. |
| 1437 // Clients that provide translucent contents should not be using | 1455 // Clients that provide translucent contents should not be using |
| 1438 // rectangular shadows as this method requires opaque contents to | 1456 // rectangular shadows as this method requires opaque contents to |
| 1439 // cast a shadow that represent it correctly. | 1457 // cast a shadow that represent it correctly. |
| 1440 shadow_underlay_->Init(ui::LAYER_SOLID_COLOR); | 1458 shadow_underlay_->Init(ui::LAYER_SOLID_COLOR); |
| 1441 shadow_underlay_->layer()->SetColor(SK_ColorBLACK); | 1459 shadow_underlay_->layer()->SetColor(SK_ColorBLACK); |
| 1442 DCHECK(shadow_underlay_->layer()->fills_bounds_opaquely()); | 1460 DCHECK(shadow_underlay_->layer()->fills_bounds_opaquely()); |
| 1443 window->AddChild(shadow_underlay_); | 1461 if (shadow_underlay_in_surface_) { |
| 1444 window->StackChildAtBottom(shadow_underlay_); | 1462 surface_->window()->AddChild(shadow_underlay_); |
| 1463 surface_->window()->StackChildAtBottom(shadow_underlay_); |
| 1464 } else { |
| 1465 window->AddChild(shadow_underlay_); |
| 1466 window->StackChildAtBottom(shadow_underlay_); |
| 1467 } |
| 1445 } | 1468 } |
| 1446 | 1469 |
| 1447 bool underlay_capture_events = | 1470 bool underlay_capture_events = |
| 1448 WMHelper::GetInstance()->IsSpokenFeedbackEnabled() && | 1471 WMHelper::GetInstance()->IsSpokenFeedbackEnabled() && |
| 1449 widget_->IsActive(); | 1472 widget_->IsActive(); |
| 1450 | 1473 |
| 1451 float shadow_underlay_opacity = shadow_background_opacity_; | 1474 float shadow_underlay_opacity = shadow_background_opacity_; |
| 1452 // Put the black background layer behind the window if | 1475 // Put the black background layer behind the window if |
| 1453 // 1) the window is in immersive fullscreen or is active with | 1476 // 1) the window is in immersive fullscreen or is active with |
| 1454 // spoken feedback enabled. | 1477 // spoken feedback enabled. |
| 1455 // 2) the window can control the bounds of the window in fullscreen ( | 1478 // 2) the window can control the bounds of the window in fullscreen ( |
| 1456 // thus the background can be visible). | 1479 // thus the background can be visible). |
| 1457 // 3) the window has no transform (the transformed background may | 1480 // 3) the window has no transform (the transformed background may |
| 1458 // not cover the entire background, e.g. overview mode). | 1481 // not cover the entire background, e.g. overview mode). |
| 1459 if ((widget_->IsFullscreen() || underlay_capture_events) && | 1482 if ((widget_->IsFullscreen() || underlay_capture_events) && |
| 1460 ash::wm::GetWindowState(window)->allow_set_bounds_in_maximized() && | 1483 ash::wm::GetWindowState(window)->allow_set_bounds_in_maximized() && |
| 1461 window->layer()->GetTargetTransform().IsIdentity()) { | 1484 window->layer()->GetTargetTransform().IsIdentity()) { |
| 1462 gfx::Point origin; | 1485 if (shadow_underlay_in_surface_) { |
| 1463 origin -= window->bounds().origin().OffsetFromOrigin(); | 1486 shadow_underlay_bounds = gfx::Rect(surface_->window()->bounds().size()); |
| 1464 shadow_bounds.set_origin(origin); | 1487 } else { |
| 1465 shadow_bounds.set_size(window->parent()->bounds().size()); | 1488 gfx::Point origin; |
| 1489 origin -= window->bounds().origin().OffsetFromOrigin(); |
| 1490 shadow_bounds.set_origin(origin); |
| 1491 shadow_bounds.set_size(window->parent()->bounds().size()); |
| 1492 } |
| 1466 shadow_underlay_opacity = 1.0f; | 1493 shadow_underlay_opacity = 1.0f; |
| 1467 } | 1494 } |
| 1468 | 1495 |
| 1469 gfx::Rect shadow_underlay_bounds = shadow_bounds; | 1496 if (!shadow_underlay_in_surface_) |
| 1497 shadow_underlay_bounds = shadow_bounds; |
| 1470 | 1498 |
| 1471 // Constrain the underlay bounds to the client area in case shell surface | 1499 // Constrain the underlay bounds to the client area in case shell surface |
| 1472 // frame is enabled. | 1500 // frame is enabled. |
| 1473 if (frame_enabled_) { | 1501 if (frame_enabled_) { |
| 1474 shadow_underlay_bounds.Intersect( | 1502 shadow_underlay_bounds.Intersect( |
| 1475 widget_->non_client_view()->frame_view()->GetBoundsForClientView()); | 1503 widget_->non_client_view()->frame_view()->GetBoundsForClientView()); |
| 1476 } | 1504 } |
| 1477 | 1505 |
| 1478 shadow_underlay_->SetBounds(shadow_underlay_bounds); | 1506 shadow_underlay_->SetBounds(shadow_underlay_bounds); |
| 1479 | 1507 |
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| 1491 if (!shadow) | 1519 if (!shadow) |
| 1492 return; | 1520 return; |
| 1493 | 1521 |
| 1494 if (!shadow_overlay_) { | 1522 if (!shadow_overlay_) { |
| 1495 shadow_overlay_ = new aura::Window(nullptr); | 1523 shadow_overlay_ = new aura::Window(nullptr); |
| 1496 DCHECK(shadow_overlay_->owned_by_parent()); | 1524 DCHECK(shadow_overlay_->owned_by_parent()); |
| 1497 shadow_overlay_->set_ignore_events(true); | 1525 shadow_overlay_->set_ignore_events(true); |
| 1498 shadow_overlay_->Init(ui::LAYER_NOT_DRAWN); | 1526 shadow_overlay_->Init(ui::LAYER_NOT_DRAWN); |
| 1499 shadow_overlay_->layer()->Add(shadow->layer()); | 1527 shadow_overlay_->layer()->Add(shadow->layer()); |
| 1500 window->AddChild(shadow_overlay_); | 1528 window->AddChild(shadow_overlay_); |
| 1529 if (shadow_underlay_in_surface_) { |
| 1530 window->StackChildBelow(shadow_overlay_, surface_->window()); |
| 1531 } |
| 1501 shadow_overlay_->Show(); | 1532 shadow_overlay_->Show(); |
| 1502 } | 1533 } |
| 1503 shadow_overlay_->SetBounds(shadow_bounds); | 1534 shadow_overlay_->SetBounds(shadow_bounds); |
| 1504 shadow->SetContentBounds(gfx::Rect(shadow_bounds.size())); | 1535 shadow->SetContentBounds(gfx::Rect(shadow_bounds.size())); |
| 1505 // Surfaces that can't be activated are usually menus and tooltips. Use a | 1536 // Surfaces that can't be activated are usually menus and tooltips. Use a |
| 1506 // small style shadow for them. | 1537 // small style shadow for them. |
| 1507 if (!activatable_) | 1538 if (!activatable_) |
| 1508 shadow->SetElevation(wm::ShadowElevation::SMALL); | 1539 shadow->SetElevation(wm::ShadowElevation::SMALL); |
| 1509 } | 1540 } |
| 1510 } | 1541 } |
| 1511 | 1542 |
| 1512 } // namespace exo | 1543 } // namespace exo |
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