Chromium Code Reviews| Index: cc/surfaces/surface_manager.cc |
| diff --git a/cc/surfaces/surface_manager.cc b/cc/surfaces/surface_manager.cc |
| index b03b81e7ba8c8a050c68fe3bfd91ca10e51d8039..2d2e2f03f452bc37b4cf8f99abd3be91da7a5649 100644 |
| --- a/cc/surfaces/surface_manager.cc |
| +++ b/cc/surfaces/surface_manager.cc |
| @@ -23,17 +23,6 @@ |
| namespace cc { |
| -SurfaceManager::FrameSinkSourceMapping::FrameSinkSourceMapping() |
| - : client(nullptr), source(nullptr) {} |
| - |
| -SurfaceManager::FrameSinkSourceMapping::FrameSinkSourceMapping( |
| - const FrameSinkSourceMapping& other) = default; |
| - |
| -SurfaceManager::FrameSinkSourceMapping::~FrameSinkSourceMapping() { |
| - DCHECK(is_empty()) << "client: " << client |
| - << ", children: " << children.size(); |
| -} |
| - |
| SurfaceManager::SurfaceManager(LifetimeType lifetime_type) |
| : lifetime_type_(lifetime_type), |
| root_surface_id_(FrameSinkId(0u, 0u), |
| @@ -65,11 +54,6 @@ SurfaceManager::~SurfaceManager() { |
| DeregisterSurface((*it)->surface_id()); |
| } |
| surfaces_to_destroy_.clear(); |
| - |
| - // All hierarchies, sources, and surface factory clients should be |
| - // unregistered prior to SurfaceManager destruction. |
| - DCHECK_EQ(frame_sink_source_map_.size(), 0u); |
| - DCHECK_EQ(registered_sources_.size(), 0u); |
| } |
| #if DCHECK_IS_ON() |
| @@ -119,16 +103,6 @@ void SurfaceManager::SatisfySequence(const SurfaceSequence& sequence) { |
| GarbageCollectSurfaces(); |
| } |
| -void SurfaceManager::RegisterFrameSinkId(const FrameSinkId& frame_sink_id) { |
| - bool inserted = valid_frame_sink_ids_.insert(frame_sink_id).second; |
| - DCHECK(inserted); |
| -} |
| - |
| -void SurfaceManager::InvalidateFrameSinkId(const FrameSinkId& frame_sink_id) { |
| - valid_frame_sink_ids_.erase(frame_sink_id); |
| - GarbageCollectSurfaces(); |
| -} |
| - |
| const SurfaceId& SurfaceManager::GetRootSurfaceId() const { |
| return root_surface_id_; |
| } |
| @@ -302,8 +276,11 @@ SurfaceManager::SurfaceIdSet SurfaceManager::GetLiveSurfacesForSequences() { |
| for (auto& map_entry : surface_map_) { |
| const SurfaceId& surface_id = map_entry.first; |
| Surface* surface = map_entry.second; |
| - surface->SatisfyDestructionDependencies(&satisfied_sequences_, |
| - &valid_frame_sink_ids_); |
| + // TODO(kavithadevara): commented out following bcz of moving frame_sink_ids |
|
Fady Samuel
2017/02/12 19:04:07
Can you restore this change?
k.devara
2017/02/13 07:00:52
I was trying to avoid having to expose valid_frame
|
| + // management to framesink_manager.cc - this whole function should go away |
| + // when Sequences are removed |
| + // surface->SatisfyDestructionDependencies(&satisfied_sequences_, |
| + // &valid_frame_sink_ids_); |
| if (!surface->destroyed() || surface->GetDestructionDependencyCount() > 0) { |
| live_surfaces_set.insert(surface_id); |
| @@ -362,194 +339,6 @@ void SurfaceManager::RemoveAllSurfaceReferences(const SurfaceId& surface_id) { |
| } |
| } |
| -void SurfaceManager::RegisterSurfaceFactoryClient( |
| - const FrameSinkId& frame_sink_id, |
| - SurfaceFactoryClient* client) { |
| - DCHECK(client); |
| - DCHECK_EQ(valid_frame_sink_ids_.count(frame_sink_id), 1u); |
| - |
| - // Will create a new FrameSinkSourceMapping for |frame_sink_id| if necessary. |
| - FrameSinkSourceMapping& frame_sink_source = |
| - frame_sink_source_map_[frame_sink_id]; |
| - DCHECK(!frame_sink_source.client); |
| - frame_sink_source.client = client; |
| - |
| - // Propagate any previously set sources to the new client. |
| - if (frame_sink_source.source) |
| - client->SetBeginFrameSource(frame_sink_source.source); |
| -} |
| - |
| -void SurfaceManager::UnregisterSurfaceFactoryClient( |
| - const FrameSinkId& frame_sink_id) { |
| - DCHECK_EQ(valid_frame_sink_ids_.count(frame_sink_id), 1u); |
| - DCHECK_EQ(frame_sink_source_map_.count(frame_sink_id), 1u); |
| - |
| - auto iter = frame_sink_source_map_.find(frame_sink_id); |
| - if (iter->second.source) |
| - iter->second.client->SetBeginFrameSource(nullptr); |
| - iter->second.client = nullptr; |
| - |
| - // The SurfaceFactoryClient and hierarchy can be registered/unregistered |
| - // in either order, so empty namespace_client_map entries need to be |
| - // checked when removing either clients or relationships. |
| - if (iter->second.is_empty()) |
| - frame_sink_source_map_.erase(iter); |
| -} |
| - |
| -void SurfaceManager::RegisterBeginFrameSource( |
| - BeginFrameSource* source, |
| - const FrameSinkId& frame_sink_id) { |
| - DCHECK(source); |
| - DCHECK_EQ(registered_sources_.count(source), 0u); |
| - DCHECK_EQ(valid_frame_sink_ids_.count(frame_sink_id), 1u); |
| - |
| - registered_sources_[source] = frame_sink_id; |
| - RecursivelyAttachBeginFrameSource(frame_sink_id, source); |
| -} |
| - |
| -void SurfaceManager::UnregisterBeginFrameSource(BeginFrameSource* source) { |
| - DCHECK(source); |
| - DCHECK_EQ(registered_sources_.count(source), 1u); |
| - |
| - FrameSinkId frame_sink_id = registered_sources_[source]; |
| - registered_sources_.erase(source); |
| - |
| - if (frame_sink_source_map_.count(frame_sink_id) == 0u) |
| - return; |
| - |
| - // TODO(enne): these walks could be done in one step. |
| - // Remove this begin frame source from its subtree. |
| - RecursivelyDetachBeginFrameSource(frame_sink_id, source); |
| - // Then flush every remaining registered source to fix any sources that |
| - // became null because of the previous step but that have an alternative. |
| - for (auto source_iter : registered_sources_) |
| - RecursivelyAttachBeginFrameSource(source_iter.second, source_iter.first); |
| -} |
| - |
| -void SurfaceManager::RecursivelyAttachBeginFrameSource( |
| - const FrameSinkId& frame_sink_id, |
| - BeginFrameSource* source) { |
| - FrameSinkSourceMapping& mapping = frame_sink_source_map_[frame_sink_id]; |
| - if (!mapping.source) { |
| - mapping.source = source; |
| - if (mapping.client) |
| - mapping.client->SetBeginFrameSource(source); |
| - } |
| - for (size_t i = 0; i < mapping.children.size(); ++i) |
| - RecursivelyAttachBeginFrameSource(mapping.children[i], source); |
| -} |
| - |
| -void SurfaceManager::RecursivelyDetachBeginFrameSource( |
| - const FrameSinkId& frame_sink_id, |
| - BeginFrameSource* source) { |
| - auto iter = frame_sink_source_map_.find(frame_sink_id); |
| - if (iter == frame_sink_source_map_.end()) |
| - return; |
| - if (iter->second.source == source) { |
| - iter->second.source = nullptr; |
| - if (iter->second.client) |
| - iter->second.client->SetBeginFrameSource(nullptr); |
| - } |
| - |
| - if (iter->second.is_empty()) { |
| - frame_sink_source_map_.erase(iter); |
| - return; |
| - } |
| - |
| - std::vector<FrameSinkId>& children = iter->second.children; |
| - for (size_t i = 0; i < children.size(); ++i) { |
| - RecursivelyDetachBeginFrameSource(children[i], source); |
| - } |
| -} |
| - |
| -bool SurfaceManager::ChildContains( |
| - const FrameSinkId& child_frame_sink_id, |
| - const FrameSinkId& search_frame_sink_id) const { |
| - auto iter = frame_sink_source_map_.find(child_frame_sink_id); |
| - if (iter == frame_sink_source_map_.end()) |
| - return false; |
| - |
| - const std::vector<FrameSinkId>& children = iter->second.children; |
| - for (size_t i = 0; i < children.size(); ++i) { |
| - if (children[i] == search_frame_sink_id) |
| - return true; |
| - if (ChildContains(children[i], search_frame_sink_id)) |
| - return true; |
| - } |
| - return false; |
| -} |
| - |
| -void SurfaceManager::RegisterFrameSinkHierarchy( |
| - const FrameSinkId& parent_frame_sink_id, |
| - const FrameSinkId& child_frame_sink_id) { |
| - DCHECK_EQ(valid_frame_sink_ids_.count(parent_frame_sink_id), 1u); |
| - DCHECK_EQ(valid_frame_sink_ids_.count(child_frame_sink_id), 1u); |
| - |
| - // If it's possible to reach the parent through the child's descendant chain, |
| - // then this will create an infinite loop. Might as well just crash here. |
| - CHECK(!ChildContains(child_frame_sink_id, parent_frame_sink_id)); |
| - |
| - std::vector<FrameSinkId>& children = |
| - frame_sink_source_map_[parent_frame_sink_id].children; |
| - for (size_t i = 0; i < children.size(); ++i) |
| - DCHECK(children[i] != child_frame_sink_id); |
| - children.push_back(child_frame_sink_id); |
| - |
| - // If the parent has no source, then attaching it to this child will |
| - // not change any downstream sources. |
| - BeginFrameSource* parent_source = |
| - frame_sink_source_map_[parent_frame_sink_id].source; |
| - if (!parent_source) |
| - return; |
| - |
| - DCHECK_EQ(registered_sources_.count(parent_source), 1u); |
| - RecursivelyAttachBeginFrameSource(child_frame_sink_id, parent_source); |
| -} |
| - |
| -void SurfaceManager::UnregisterFrameSinkHierarchy( |
| - const FrameSinkId& parent_frame_sink_id, |
| - const FrameSinkId& child_frame_sink_id) { |
| - // Deliberately do not check validity of either parent or child namespace |
| - // here. They were valid during the registration, so were valid at some |
| - // point in time. This makes it possible to invalidate parent and child |
| - // namespaces independently of each other and not have an ordering dependency |
| - // of unregistering the hierarchy first before either of them. |
| - DCHECK_EQ(frame_sink_source_map_.count(parent_frame_sink_id), 1u); |
| - |
| - auto iter = frame_sink_source_map_.find(parent_frame_sink_id); |
| - |
| - std::vector<FrameSinkId>& children = iter->second.children; |
| - bool found_child = false; |
| - for (size_t i = 0; i < children.size(); ++i) { |
| - if (children[i] == child_frame_sink_id) { |
| - found_child = true; |
| - children[i] = children.back(); |
| - children.resize(children.size() - 1); |
| - break; |
| - } |
| - } |
| - DCHECK(found_child); |
| - |
| - // The SurfaceFactoryClient and hierarchy can be registered/unregistered |
| - // in either order, so empty namespace_client_map entries need to be |
| - // checked when removing either clients or relationships. |
| - if (iter->second.is_empty()) { |
| - frame_sink_source_map_.erase(iter); |
| - return; |
| - } |
| - |
| - // If the parent does not have a begin frame source, then disconnecting it |
| - // will not change any of its children. |
| - BeginFrameSource* parent_source = iter->second.source; |
| - if (!parent_source) |
| - return; |
| - |
| - // TODO(enne): these walks could be done in one step. |
| - RecursivelyDetachBeginFrameSource(child_frame_sink_id, parent_source); |
| - for (auto source_iter : registered_sources_) |
| - RecursivelyAttachBeginFrameSource(source_iter.second, source_iter.first); |
| -} |
| - |
| Surface* SurfaceManager::GetSurfaceForId(const SurfaceId& surface_id) { |
| DCHECK(thread_checker_.CalledOnValidThread()); |
| SurfaceMap::iterator it = surface_map_.find(surface_id); |