Index: cc/surfaces/surface_manager.cc |
diff --git a/cc/surfaces/surface_manager.cc b/cc/surfaces/surface_manager.cc |
index b03b81e7ba8c8a050c68fe3bfd91ca10e51d8039..2d2e2f03f452bc37b4cf8f99abd3be91da7a5649 100644 |
--- a/cc/surfaces/surface_manager.cc |
+++ b/cc/surfaces/surface_manager.cc |
@@ -23,17 +23,6 @@ |
namespace cc { |
-SurfaceManager::FrameSinkSourceMapping::FrameSinkSourceMapping() |
- : client(nullptr), source(nullptr) {} |
- |
-SurfaceManager::FrameSinkSourceMapping::FrameSinkSourceMapping( |
- const FrameSinkSourceMapping& other) = default; |
- |
-SurfaceManager::FrameSinkSourceMapping::~FrameSinkSourceMapping() { |
- DCHECK(is_empty()) << "client: " << client |
- << ", children: " << children.size(); |
-} |
- |
SurfaceManager::SurfaceManager(LifetimeType lifetime_type) |
: lifetime_type_(lifetime_type), |
root_surface_id_(FrameSinkId(0u, 0u), |
@@ -65,11 +54,6 @@ SurfaceManager::~SurfaceManager() { |
DeregisterSurface((*it)->surface_id()); |
} |
surfaces_to_destroy_.clear(); |
- |
- // All hierarchies, sources, and surface factory clients should be |
- // unregistered prior to SurfaceManager destruction. |
- DCHECK_EQ(frame_sink_source_map_.size(), 0u); |
- DCHECK_EQ(registered_sources_.size(), 0u); |
} |
#if DCHECK_IS_ON() |
@@ -119,16 +103,6 @@ void SurfaceManager::SatisfySequence(const SurfaceSequence& sequence) { |
GarbageCollectSurfaces(); |
} |
-void SurfaceManager::RegisterFrameSinkId(const FrameSinkId& frame_sink_id) { |
- bool inserted = valid_frame_sink_ids_.insert(frame_sink_id).second; |
- DCHECK(inserted); |
-} |
- |
-void SurfaceManager::InvalidateFrameSinkId(const FrameSinkId& frame_sink_id) { |
- valid_frame_sink_ids_.erase(frame_sink_id); |
- GarbageCollectSurfaces(); |
-} |
- |
const SurfaceId& SurfaceManager::GetRootSurfaceId() const { |
return root_surface_id_; |
} |
@@ -302,8 +276,11 @@ SurfaceManager::SurfaceIdSet SurfaceManager::GetLiveSurfacesForSequences() { |
for (auto& map_entry : surface_map_) { |
const SurfaceId& surface_id = map_entry.first; |
Surface* surface = map_entry.second; |
- surface->SatisfyDestructionDependencies(&satisfied_sequences_, |
- &valid_frame_sink_ids_); |
+ // TODO(kavithadevara): commented out following bcz of moving frame_sink_ids |
Fady Samuel
2017/02/12 19:04:07
Can you restore this change?
k.devara
2017/02/13 07:00:52
I was trying to avoid having to expose valid_frame
|
+ // management to framesink_manager.cc - this whole function should go away |
+ // when Sequences are removed |
+ // surface->SatisfyDestructionDependencies(&satisfied_sequences_, |
+ // &valid_frame_sink_ids_); |
if (!surface->destroyed() || surface->GetDestructionDependencyCount() > 0) { |
live_surfaces_set.insert(surface_id); |
@@ -362,194 +339,6 @@ void SurfaceManager::RemoveAllSurfaceReferences(const SurfaceId& surface_id) { |
} |
} |
-void SurfaceManager::RegisterSurfaceFactoryClient( |
- const FrameSinkId& frame_sink_id, |
- SurfaceFactoryClient* client) { |
- DCHECK(client); |
- DCHECK_EQ(valid_frame_sink_ids_.count(frame_sink_id), 1u); |
- |
- // Will create a new FrameSinkSourceMapping for |frame_sink_id| if necessary. |
- FrameSinkSourceMapping& frame_sink_source = |
- frame_sink_source_map_[frame_sink_id]; |
- DCHECK(!frame_sink_source.client); |
- frame_sink_source.client = client; |
- |
- // Propagate any previously set sources to the new client. |
- if (frame_sink_source.source) |
- client->SetBeginFrameSource(frame_sink_source.source); |
-} |
- |
-void SurfaceManager::UnregisterSurfaceFactoryClient( |
- const FrameSinkId& frame_sink_id) { |
- DCHECK_EQ(valid_frame_sink_ids_.count(frame_sink_id), 1u); |
- DCHECK_EQ(frame_sink_source_map_.count(frame_sink_id), 1u); |
- |
- auto iter = frame_sink_source_map_.find(frame_sink_id); |
- if (iter->second.source) |
- iter->second.client->SetBeginFrameSource(nullptr); |
- iter->second.client = nullptr; |
- |
- // The SurfaceFactoryClient and hierarchy can be registered/unregistered |
- // in either order, so empty namespace_client_map entries need to be |
- // checked when removing either clients or relationships. |
- if (iter->second.is_empty()) |
- frame_sink_source_map_.erase(iter); |
-} |
- |
-void SurfaceManager::RegisterBeginFrameSource( |
- BeginFrameSource* source, |
- const FrameSinkId& frame_sink_id) { |
- DCHECK(source); |
- DCHECK_EQ(registered_sources_.count(source), 0u); |
- DCHECK_EQ(valid_frame_sink_ids_.count(frame_sink_id), 1u); |
- |
- registered_sources_[source] = frame_sink_id; |
- RecursivelyAttachBeginFrameSource(frame_sink_id, source); |
-} |
- |
-void SurfaceManager::UnregisterBeginFrameSource(BeginFrameSource* source) { |
- DCHECK(source); |
- DCHECK_EQ(registered_sources_.count(source), 1u); |
- |
- FrameSinkId frame_sink_id = registered_sources_[source]; |
- registered_sources_.erase(source); |
- |
- if (frame_sink_source_map_.count(frame_sink_id) == 0u) |
- return; |
- |
- // TODO(enne): these walks could be done in one step. |
- // Remove this begin frame source from its subtree. |
- RecursivelyDetachBeginFrameSource(frame_sink_id, source); |
- // Then flush every remaining registered source to fix any sources that |
- // became null because of the previous step but that have an alternative. |
- for (auto source_iter : registered_sources_) |
- RecursivelyAttachBeginFrameSource(source_iter.second, source_iter.first); |
-} |
- |
-void SurfaceManager::RecursivelyAttachBeginFrameSource( |
- const FrameSinkId& frame_sink_id, |
- BeginFrameSource* source) { |
- FrameSinkSourceMapping& mapping = frame_sink_source_map_[frame_sink_id]; |
- if (!mapping.source) { |
- mapping.source = source; |
- if (mapping.client) |
- mapping.client->SetBeginFrameSource(source); |
- } |
- for (size_t i = 0; i < mapping.children.size(); ++i) |
- RecursivelyAttachBeginFrameSource(mapping.children[i], source); |
-} |
- |
-void SurfaceManager::RecursivelyDetachBeginFrameSource( |
- const FrameSinkId& frame_sink_id, |
- BeginFrameSource* source) { |
- auto iter = frame_sink_source_map_.find(frame_sink_id); |
- if (iter == frame_sink_source_map_.end()) |
- return; |
- if (iter->second.source == source) { |
- iter->second.source = nullptr; |
- if (iter->second.client) |
- iter->second.client->SetBeginFrameSource(nullptr); |
- } |
- |
- if (iter->second.is_empty()) { |
- frame_sink_source_map_.erase(iter); |
- return; |
- } |
- |
- std::vector<FrameSinkId>& children = iter->second.children; |
- for (size_t i = 0; i < children.size(); ++i) { |
- RecursivelyDetachBeginFrameSource(children[i], source); |
- } |
-} |
- |
-bool SurfaceManager::ChildContains( |
- const FrameSinkId& child_frame_sink_id, |
- const FrameSinkId& search_frame_sink_id) const { |
- auto iter = frame_sink_source_map_.find(child_frame_sink_id); |
- if (iter == frame_sink_source_map_.end()) |
- return false; |
- |
- const std::vector<FrameSinkId>& children = iter->second.children; |
- for (size_t i = 0; i < children.size(); ++i) { |
- if (children[i] == search_frame_sink_id) |
- return true; |
- if (ChildContains(children[i], search_frame_sink_id)) |
- return true; |
- } |
- return false; |
-} |
- |
-void SurfaceManager::RegisterFrameSinkHierarchy( |
- const FrameSinkId& parent_frame_sink_id, |
- const FrameSinkId& child_frame_sink_id) { |
- DCHECK_EQ(valid_frame_sink_ids_.count(parent_frame_sink_id), 1u); |
- DCHECK_EQ(valid_frame_sink_ids_.count(child_frame_sink_id), 1u); |
- |
- // If it's possible to reach the parent through the child's descendant chain, |
- // then this will create an infinite loop. Might as well just crash here. |
- CHECK(!ChildContains(child_frame_sink_id, parent_frame_sink_id)); |
- |
- std::vector<FrameSinkId>& children = |
- frame_sink_source_map_[parent_frame_sink_id].children; |
- for (size_t i = 0; i < children.size(); ++i) |
- DCHECK(children[i] != child_frame_sink_id); |
- children.push_back(child_frame_sink_id); |
- |
- // If the parent has no source, then attaching it to this child will |
- // not change any downstream sources. |
- BeginFrameSource* parent_source = |
- frame_sink_source_map_[parent_frame_sink_id].source; |
- if (!parent_source) |
- return; |
- |
- DCHECK_EQ(registered_sources_.count(parent_source), 1u); |
- RecursivelyAttachBeginFrameSource(child_frame_sink_id, parent_source); |
-} |
- |
-void SurfaceManager::UnregisterFrameSinkHierarchy( |
- const FrameSinkId& parent_frame_sink_id, |
- const FrameSinkId& child_frame_sink_id) { |
- // Deliberately do not check validity of either parent or child namespace |
- // here. They were valid during the registration, so were valid at some |
- // point in time. This makes it possible to invalidate parent and child |
- // namespaces independently of each other and not have an ordering dependency |
- // of unregistering the hierarchy first before either of them. |
- DCHECK_EQ(frame_sink_source_map_.count(parent_frame_sink_id), 1u); |
- |
- auto iter = frame_sink_source_map_.find(parent_frame_sink_id); |
- |
- std::vector<FrameSinkId>& children = iter->second.children; |
- bool found_child = false; |
- for (size_t i = 0; i < children.size(); ++i) { |
- if (children[i] == child_frame_sink_id) { |
- found_child = true; |
- children[i] = children.back(); |
- children.resize(children.size() - 1); |
- break; |
- } |
- } |
- DCHECK(found_child); |
- |
- // The SurfaceFactoryClient and hierarchy can be registered/unregistered |
- // in either order, so empty namespace_client_map entries need to be |
- // checked when removing either clients or relationships. |
- if (iter->second.is_empty()) { |
- frame_sink_source_map_.erase(iter); |
- return; |
- } |
- |
- // If the parent does not have a begin frame source, then disconnecting it |
- // will not change any of its children. |
- BeginFrameSource* parent_source = iter->second.source; |
- if (!parent_source) |
- return; |
- |
- // TODO(enne): these walks could be done in one step. |
- RecursivelyDetachBeginFrameSource(child_frame_sink_id, parent_source); |
- for (auto source_iter : registered_sources_) |
- RecursivelyAttachBeginFrameSource(source_iter.second, source_iter.first); |
-} |
- |
Surface* SurfaceManager::GetSurfaceForId(const SurfaceId& surface_id) { |
DCHECK(thread_checker_.CalledOnValidThread()); |
SurfaceMap::iterator it = surface_map_.find(surface_id); |