| Index: media/renderers/renderer_impl.cc
|
| diff --git a/media/renderers/renderer_impl.cc b/media/renderers/renderer_impl.cc
|
| index f03b2da865c7f2b02b748b4f9f7f26f2627ebd50..2b28dd3d91183a2c1e249e5ec8df3779399592ca 100644
|
| --- a/media/renderers/renderer_impl.cc
|
| +++ b/media/renderers/renderer_impl.cc
|
| @@ -80,6 +80,8 @@ RendererImpl::RendererImpl(
|
| task_runner_(task_runner),
|
| audio_renderer_(std::move(audio_renderer)),
|
| video_renderer_(std::move(video_renderer)),
|
| + current_audio_stream_(nullptr),
|
| + current_video_stream_(nullptr),
|
| time_source_(NULL),
|
| time_ticking_(false),
|
| playback_rate_(0.0),
|
| @@ -192,6 +194,15 @@ void RendererImpl::Flush(const base::Closure& flush_cb) {
|
| flush_cb_ = flush_cb;
|
| state_ = STATE_FLUSHING;
|
|
|
| + // If we are currently handling a media stream status change, then postpone
|
| + // Flush until after that's done (because stream status changes also flush
|
| + // audio_renderer_/video_renderer_ and they need to be restarted before they
|
| + // can be flushed again). OnStreamRestartCompleted will resume Flush
|
| + // processing after audio/video restart has completed and there are no other
|
| + // pending stream status changes.
|
| + if (restarting_audio_ || restarting_video_)
|
| + return;
|
| +
|
| if (time_ticking_)
|
| PausePlayback();
|
|
|
| @@ -237,7 +248,10 @@ void RendererImpl::OnStreamStatusChanged(DemuxerStream* stream,
|
| DCHECK(video_renderer_);
|
| restarting_video_ = true;
|
| video_renderer_->Flush(
|
| - base::Bind(&RendererImpl::RestartVideoRenderer, weak_this_, time));
|
| + base::Bind((stream == current_video_stream_)
|
| + ? &RendererImpl::RestartVideoRenderer
|
| + : &RendererImpl::ReinitializeVideoRenderer,
|
| + weak_this_, stream, time));
|
| } else if (stream->type() == DemuxerStream::AUDIO) {
|
| DCHECK(audio_renderer_);
|
| DCHECK(time_source_);
|
| @@ -250,25 +264,88 @@ void RendererImpl::OnStreamStatusChanged(DemuxerStream* stream,
|
| time_source_->StopTicking();
|
| }
|
| audio_renderer_->Flush(
|
| - base::Bind(&RendererImpl::RestartAudioRenderer, weak_this_, time));
|
| + base::Bind((stream == current_audio_stream_)
|
| + ? &RendererImpl::RestartAudioRenderer
|
| + : &RendererImpl::ReinitializeAudioRenderer,
|
| + weak_this_, stream, time));
|
| + }
|
| +}
|
| +
|
| +void RendererImpl::ReinitializeVideoRenderer(DemuxerStream* stream,
|
| + base::TimeDelta time) {
|
| + DVLOG(2) << __func__ << " stream=" << stream << " time=" << time.InSecondsF();
|
| + DCHECK(task_runner_->BelongsToCurrentThread());
|
| + DCHECK_NE(stream, current_video_stream_);
|
| +
|
| + current_video_stream_ = stream;
|
| + video_renderer_->OnTimeStopped();
|
| + video_renderer_->Initialize(
|
| + stream, cdm_context_, video_renderer_client_.get(),
|
| + base::Bind(&RendererImpl::GetWallClockTimes, base::Unretained(this)),
|
| + base::Bind(&RendererImpl::OnVideoRendererReinitialized, weak_this_,
|
| + stream, time));
|
| +}
|
| +
|
| +void RendererImpl::OnVideoRendererReinitialized(DemuxerStream* stream,
|
| + base::TimeDelta time,
|
| + PipelineStatus status) {
|
| + DVLOG(2) << __func__ << ": status=" << status;
|
| + DCHECK_EQ(stream, current_video_stream_);
|
| +
|
| + if (status != PIPELINE_OK) {
|
| + OnError(status);
|
| + return;
|
| }
|
| + RestartVideoRenderer(stream, time);
|
| }
|
|
|
| -void RendererImpl::RestartVideoRenderer(base::TimeDelta time) {
|
| - DVLOG(3) << __func__;
|
| +void RendererImpl::RestartVideoRenderer(DemuxerStream* stream,
|
| + base::TimeDelta time) {
|
| + DVLOG(2) << __func__ << " stream=" << stream << " time=" << time.InSecondsF();
|
| DCHECK(task_runner_->BelongsToCurrentThread());
|
| DCHECK(video_renderer_);
|
| - DCHECK_EQ(state_, STATE_PLAYING);
|
| + DCHECK(state_ == STATE_PLAYING || state_ == STATE_FLUSHING);
|
| + DCHECK_EQ(stream, current_video_stream_);
|
| +
|
| video_ended_ = false;
|
| video_renderer_->StartPlayingFrom(time);
|
| }
|
|
|
| -void RendererImpl::RestartAudioRenderer(base::TimeDelta time) {
|
| - DVLOG(3) << __func__;
|
| +void RendererImpl::ReinitializeAudioRenderer(DemuxerStream* stream,
|
| + base::TimeDelta time) {
|
| + DVLOG(2) << __func__ << " stream=" << stream << " time=" << time.InSecondsF();
|
| DCHECK(task_runner_->BelongsToCurrentThread());
|
| - DCHECK_EQ(state_, STATE_PLAYING);
|
| + DCHECK_NE(stream, current_audio_stream_);
|
| +
|
| + current_audio_stream_ = stream;
|
| + audio_renderer_->Initialize(
|
| + stream, cdm_context_, audio_renderer_client_.get(),
|
| + base::Bind(&RendererImpl::OnAudioRendererReinitialized, weak_this_,
|
| + stream, time));
|
| +}
|
| +
|
| +void RendererImpl::OnAudioRendererReinitialized(DemuxerStream* stream,
|
| + base::TimeDelta time,
|
| + PipelineStatus status) {
|
| + DVLOG(2) << __func__ << ": status=" << status;
|
| + DCHECK_EQ(stream, current_audio_stream_);
|
| +
|
| + if (status != PIPELINE_OK) {
|
| + OnError(status);
|
| + return;
|
| + }
|
| + RestartAudioRenderer(stream, time);
|
| +}
|
| +
|
| +void RendererImpl::RestartAudioRenderer(DemuxerStream* stream,
|
| + base::TimeDelta time) {
|
| + DVLOG(2) << __func__ << " stream=" << stream << " time=" << time.InSecondsF();
|
| + DCHECK(task_runner_->BelongsToCurrentThread());
|
| + DCHECK(state_ == STATE_PLAYING || state_ == STATE_FLUSHING);
|
| DCHECK(time_source_);
|
| DCHECK(audio_renderer_);
|
| + DCHECK_EQ(stream, current_audio_stream_);
|
| +
|
| audio_ended_ = false;
|
| audio_renderer_->StartPlaying();
|
| }
|
| @@ -394,6 +471,8 @@ void RendererImpl::InitializeAudioRenderer() {
|
| return;
|
| }
|
|
|
| + current_audio_stream_ = audio_stream;
|
| +
|
| audio_renderer_client_.reset(
|
| new RendererClientInternal(DemuxerStream::AUDIO, this));
|
| // Note: After the initialization of a renderer, error events from it may
|
| @@ -442,6 +521,8 @@ void RendererImpl::InitializeVideoRenderer() {
|
| return;
|
| }
|
|
|
| + current_video_stream_ = video_stream;
|
| +
|
| video_renderer_client_.reset(
|
| new RendererClientInternal(DemuxerStream::VIDEO, this));
|
| video_renderer_->Initialize(
|
| @@ -628,12 +709,22 @@ bool RendererImpl::HandleRestartedStreamBufferingChanges(
|
| }
|
|
|
| void RendererImpl::OnStreamRestartCompleted() {
|
| + DVLOG(3) << __func__ << " a=" << restarting_audio_
|
| + << " v=" << restarting_video_;
|
| DCHECK(restarting_audio_ || restarting_video_);
|
| restarting_audio_ = false;
|
| restarting_video_ = false;
|
| if (!pending_stream_status_notifications_.empty()) {
|
| pending_stream_status_notifications_.front().Run();
|
| pending_stream_status_notifications_.pop_front();
|
| + } else if (flush_cb_) {
|
| + DCHECK_EQ(state_, STATE_FLUSHING);
|
| + DVLOG(3) << __func__ << " completing pending Flush";
|
| + // Resume pending Flush processing.
|
| + if (time_ticking_)
|
| + PausePlayback();
|
| +
|
| + FlushAudioRenderer();
|
| }
|
| }
|
|
|
|
|