Index: media/renderers/video_renderer_impl.cc |
diff --git a/media/renderers/video_renderer_impl.cc b/media/renderers/video_renderer_impl.cc |
index 918c37b111723422929159898c10f3dbcf553d93..437d55c45ddf82b9aaa43e958e492c8b54fa2651 100644 |
--- a/media/renderers/video_renderer_impl.cc |
+++ b/media/renderers/video_renderer_impl.cc |
@@ -31,7 +31,7 @@ VideoRendererImpl::VideoRendererImpl( |
const scoped_refptr<base::SingleThreadTaskRunner>& media_task_runner, |
const scoped_refptr<base::TaskRunner>& worker_task_runner, |
VideoRendererSink* sink, |
- ScopedVector<VideoDecoder> decoders, |
+ const CreateVideoDecodersCB& create_video_decoders_cb, |
bool drop_frames, |
GpuVideoAcceleratorFactories* gpu_factories, |
const scoped_refptr<MediaLog>& media_log) |
@@ -39,15 +39,16 @@ VideoRendererImpl::VideoRendererImpl( |
sink_(sink), |
sink_started_(false), |
client_(nullptr), |
- video_frame_stream_(new VideoFrameStream(media_task_runner, |
- std::move(decoders), |
- media_log)), |
+ video_frame_stream_(nullptr), |
xhwang
2017/03/27 19:13:53
not needed
servolk
2017/03/27 22:34:13
Done.
|
gpu_memory_buffer_pool_(nullptr), |
media_log_(media_log), |
low_delay_(false), |
received_end_of_stream_(false), |
rendered_end_of_stream_(false), |
state_(kUninitialized), |
+ create_video_decoders_cb_(create_video_decoders_cb), |
+ gpu_factories_(gpu_factories), |
+ worker_task_runner_(worker_task_runner), |
pending_read_(false), |
drop_frames_(drop_frames), |
buffering_state_(BUFFERING_HAVE_NOTHING), |
@@ -63,11 +64,7 @@ VideoRendererImpl::VideoRendererImpl( |
max_buffered_frames_(limits::kMaxVideoFrames), |
weak_factory_(this), |
frame_callback_weak_factory_(this) { |
- if (gpu_factories && |
- gpu_factories->ShouldUseGpuMemoryBuffersForVideoFrames()) { |
- gpu_memory_buffer_pool_.reset(new GpuMemoryBufferVideoFramePool( |
- media_task_runner, worker_task_runner, gpu_factories)); |
- } |
+ DCHECK(!create_video_decoders_cb_.is_null()); |
} |
VideoRendererImpl::~VideoRendererImpl() { |
@@ -150,10 +147,18 @@ void VideoRendererImpl::Initialize( |
DCHECK_EQ(stream->type(), DemuxerStream::VIDEO); |
DCHECK(!init_cb.is_null()); |
DCHECK(!wall_clock_time_cb.is_null()); |
- DCHECK_EQ(kUninitialized, state_); |
+ DCHECK(kUninitialized == state_ || kFlushed == state_); |
DCHECK(!was_background_rendering_); |
DCHECK(!time_progressing_); |
- DCHECK(!have_renderered_frames_); |
+ |
+ ScopedVector<VideoDecoder> decoders = create_video_decoders_cb_.Run(); |
+ video_frame_stream_.reset( |
+ new VideoFrameStream(task_runner_, std::move(decoders), media_log_)); |
+ if (gpu_factories_ && |
+ gpu_factories_->ShouldUseGpuMemoryBuffersForVideoFrames()) { |
+ gpu_memory_buffer_pool_.reset(new GpuMemoryBufferVideoFramePool( |
+ task_runner_, worker_task_runner_, gpu_factories_)); |
xhwang
2017/03/27 19:13:53
OOC, why do we need to create a new GpuMemoryBuffe
servolk
2017/03/27 22:34:13
Well, if we are switching from let's say 8-bit H26
|
+ } |
low_delay_ = (stream->liveness() == DemuxerStream::LIVENESS_LIVE); |
UMA_HISTOGRAM_BOOLEAN("Media.VideoRenderer.LowDelay", low_delay_); |