Chromium Code Reviews| Index: media/renderers/video_renderer_impl.cc |
| diff --git a/media/renderers/video_renderer_impl.cc b/media/renderers/video_renderer_impl.cc |
| index 918c37b111723422929159898c10f3dbcf553d93..437d55c45ddf82b9aaa43e958e492c8b54fa2651 100644 |
| --- a/media/renderers/video_renderer_impl.cc |
| +++ b/media/renderers/video_renderer_impl.cc |
| @@ -31,7 +31,7 @@ VideoRendererImpl::VideoRendererImpl( |
| const scoped_refptr<base::SingleThreadTaskRunner>& media_task_runner, |
| const scoped_refptr<base::TaskRunner>& worker_task_runner, |
| VideoRendererSink* sink, |
| - ScopedVector<VideoDecoder> decoders, |
| + const CreateVideoDecodersCB& create_video_decoders_cb, |
| bool drop_frames, |
| GpuVideoAcceleratorFactories* gpu_factories, |
| const scoped_refptr<MediaLog>& media_log) |
| @@ -39,15 +39,16 @@ VideoRendererImpl::VideoRendererImpl( |
| sink_(sink), |
| sink_started_(false), |
| client_(nullptr), |
| - video_frame_stream_(new VideoFrameStream(media_task_runner, |
| - std::move(decoders), |
| - media_log)), |
| + video_frame_stream_(nullptr), |
|
xhwang
2017/03/27 19:13:53
not needed
servolk
2017/03/27 22:34:13
Done.
|
| gpu_memory_buffer_pool_(nullptr), |
| media_log_(media_log), |
| low_delay_(false), |
| received_end_of_stream_(false), |
| rendered_end_of_stream_(false), |
| state_(kUninitialized), |
| + create_video_decoders_cb_(create_video_decoders_cb), |
| + gpu_factories_(gpu_factories), |
| + worker_task_runner_(worker_task_runner), |
| pending_read_(false), |
| drop_frames_(drop_frames), |
| buffering_state_(BUFFERING_HAVE_NOTHING), |
| @@ -63,11 +64,7 @@ VideoRendererImpl::VideoRendererImpl( |
| max_buffered_frames_(limits::kMaxVideoFrames), |
| weak_factory_(this), |
| frame_callback_weak_factory_(this) { |
| - if (gpu_factories && |
| - gpu_factories->ShouldUseGpuMemoryBuffersForVideoFrames()) { |
| - gpu_memory_buffer_pool_.reset(new GpuMemoryBufferVideoFramePool( |
| - media_task_runner, worker_task_runner, gpu_factories)); |
| - } |
| + DCHECK(!create_video_decoders_cb_.is_null()); |
| } |
| VideoRendererImpl::~VideoRendererImpl() { |
| @@ -150,10 +147,18 @@ void VideoRendererImpl::Initialize( |
| DCHECK_EQ(stream->type(), DemuxerStream::VIDEO); |
| DCHECK(!init_cb.is_null()); |
| DCHECK(!wall_clock_time_cb.is_null()); |
| - DCHECK_EQ(kUninitialized, state_); |
| + DCHECK(kUninitialized == state_ || kFlushed == state_); |
| DCHECK(!was_background_rendering_); |
| DCHECK(!time_progressing_); |
| - DCHECK(!have_renderered_frames_); |
| + |
| + ScopedVector<VideoDecoder> decoders = create_video_decoders_cb_.Run(); |
| + video_frame_stream_.reset( |
| + new VideoFrameStream(task_runner_, std::move(decoders), media_log_)); |
| + if (gpu_factories_ && |
| + gpu_factories_->ShouldUseGpuMemoryBuffersForVideoFrames()) { |
| + gpu_memory_buffer_pool_.reset(new GpuMemoryBufferVideoFramePool( |
| + task_runner_, worker_task_runner_, gpu_factories_)); |
|
xhwang
2017/03/27 19:13:53
OOC, why do we need to create a new GpuMemoryBuffe
servolk
2017/03/27 22:34:13
Well, if we are switching from let's say 8-bit H26
|
| + } |
| low_delay_ = (stream->liveness() == DemuxerStream::LIVENESS_LIVE); |
| UMA_HISTOGRAM_BOOLEAN("Media.VideoRenderer.LowDelay", low_delay_); |