| OLD | NEW |
| 1 // Copyright 2012 The Chromium Authors. All rights reserved. | 1 // Copyright 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ | 5 #ifndef CC_RESOURCES_RESOURCE_PROVIDER_H_ |
| 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ | 6 #define CC_RESOURCES_RESOURCE_PROVIDER_H_ |
| 7 | 7 |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 #include <stdint.h> | 9 #include <stdint.h> |
| 10 | 10 |
| (...skipping 136 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 147 gfx::BufferUsage usage, | 147 gfx::BufferUsage usage, |
| 148 const gfx::ColorSpace& color_space); | 148 const gfx::ColorSpace& color_space); |
| 149 | 149 |
| 150 // Wraps an external texture mailbox into a GL resource. | 150 // Wraps an external texture mailbox into a GL resource. |
| 151 ResourceId CreateResourceFromTextureMailbox( | 151 ResourceId CreateResourceFromTextureMailbox( |
| 152 const TextureMailbox& mailbox, | 152 const TextureMailbox& mailbox, |
| 153 std::unique_ptr<SingleReleaseCallbackImpl> release_callback_impl); | 153 std::unique_ptr<SingleReleaseCallbackImpl> release_callback_impl); |
| 154 | 154 |
| 155 ResourceId CreateResourceFromTextureMailbox( | 155 ResourceId CreateResourceFromTextureMailbox( |
| 156 const TextureMailbox& mailbox, | 156 const TextureMailbox& mailbox, |
| 157 gfx::BufferFormat buffer_format, |
| 157 std::unique_ptr<SingleReleaseCallbackImpl> release_callback_impl, | 158 std::unique_ptr<SingleReleaseCallbackImpl> release_callback_impl, |
| 158 bool read_lock_fences_enabled); | 159 bool read_lock_fences_enabled); |
| 159 | 160 |
| 160 void DeleteResource(ResourceId id); | 161 void DeleteResource(ResourceId id); |
| 161 // In the case of GPU resources, we may need to flush the GL context to ensure | 162 // In the case of GPU resources, we may need to flush the GL context to ensure |
| 162 // that texture deletions are seen in a timely fashion. This function should | 163 // that texture deletions are seen in a timely fashion. This function should |
| 163 // be called after texture deletions that may happen during an idle state. | 164 // be called after texture deletions that may happen during an idle state. |
| 164 void FlushPendingDeletions() const; | 165 void FlushPendingDeletions() const; |
| 165 | 166 |
| 166 // Update pixels from image, copying source_rect (in image) to dest_offset (in | 167 // Update pixels from image, copying source_rect (in image) to dest_offset (in |
| (...skipping 621 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
| 788 // Set of resource Ids that would like to be notified about promotion hints. | 789 // Set of resource Ids that would like to be notified about promotion hints. |
| 789 ResourceIdSet wants_promotion_hints_set_; | 790 ResourceIdSet wants_promotion_hints_set_; |
| 790 #endif | 791 #endif |
| 791 | 792 |
| 792 DISALLOW_COPY_AND_ASSIGN(ResourceProvider); | 793 DISALLOW_COPY_AND_ASSIGN(ResourceProvider); |
| 793 }; | 794 }; |
| 794 | 795 |
| 795 } // namespace cc | 796 } // namespace cc |
| 796 | 797 |
| 797 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ | 798 #endif // CC_RESOURCES_RESOURCE_PROVIDER_H_ |
| OLD | NEW |