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| 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/common/shelf/shelf_layout_manager.h" | 5 #include "ash/common/shelf/shelf_layout_manager.h" |
| 6 | 6 |
| 7 #include "ash/common/accelerators/accelerator_controller.h" | 7 #include "ash/common/accelerators/accelerator_controller.h" |
| 8 #include "ash/common/accelerators/accelerator_table.h" | 8 #include "ash/common/accelerators/accelerator_table.h" |
| 9 #include "ash/common/focus_cycler.h" | 9 #include "ash/common/focus_cycler.h" |
| 10 #include "ash/common/material_design/material_design_controller.h" | |
| 11 #include "ash/common/session/session_controller.h" | 10 #include "ash/common/session/session_controller.h" |
| 12 #include "ash/common/shelf/shelf_constants.h" | 11 #include "ash/common/shelf/shelf_constants.h" |
| 13 #include "ash/common/shelf/shelf_layout_manager_observer.h" | 12 #include "ash/common/shelf/shelf_layout_manager_observer.h" |
| 14 #include "ash/common/shelf/shelf_view.h" | 13 #include "ash/common/shelf/shelf_view.h" |
| 15 #include "ash/common/shelf/shelf_widget.h" | 14 #include "ash/common/shelf/shelf_widget.h" |
| 16 #include "ash/common/shelf/wm_shelf.h" | 15 #include "ash/common/shelf/wm_shelf.h" |
| 17 #include "ash/common/system/status_area_widget.h" | 16 #include "ash/common/system/status_area_widget.h" |
| 18 #include "ash/common/system/tray/system_tray.h" | 17 #include "ash/common/system/tray/system_tray.h" |
| 19 #include "ash/common/system/tray/system_tray_item.h" | 18 #include "ash/common/system/tray/system_tray_item.h" |
| 20 #include "ash/common/wm/window_state.h" | 19 #include "ash/common/wm/window_state.h" |
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| 163 shelf_bounds.bottom()); | 162 shelf_bounds.bottom()); |
| 164 EXPECT_EQ(shelf_widget_bounds_.bottom(), shelf_bounds.bottom()); | 163 EXPECT_EQ(shelf_widget_bounds_.bottom(), shelf_bounds.bottom()); |
| 165 } else if (SHELF_ALIGNMENT_RIGHT == shelf->GetAlignment()) { | 164 } else if (SHELF_ALIGNMENT_RIGHT == shelf->GetAlignment()) { |
| 166 EXPECT_EQ(auto_hidden_shelf_widget_bounds_.right(), shelf_bounds.right()); | 165 EXPECT_EQ(auto_hidden_shelf_widget_bounds_.right(), shelf_bounds.right()); |
| 167 EXPECT_EQ(shelf_widget_bounds_.right(), shelf_bounds.right()); | 166 EXPECT_EQ(shelf_widget_bounds_.right(), shelf_bounds.right()); |
| 168 } else if (SHELF_ALIGNMENT_LEFT == shelf->GetAlignment()) { | 167 } else if (SHELF_ALIGNMENT_LEFT == shelf->GetAlignment()) { |
| 169 EXPECT_EQ(auto_hidden_shelf_widget_bounds_.x(), shelf_bounds.x()); | 168 EXPECT_EQ(auto_hidden_shelf_widget_bounds_.x(), shelf_bounds.x()); |
| 170 EXPECT_EQ(shelf_widget_bounds_.x(), shelf_bounds.x()); | 169 EXPECT_EQ(shelf_widget_bounds_.x(), shelf_bounds.x()); |
| 171 } | 170 } |
| 172 | 171 |
| 173 // Auto hidden shelf has a visible height of 0 in MD (where this inequality | |
| 174 // does not apply); whereas auto hidden shelf has a visible height of 3 in | |
| 175 // non-MD. | |
| 176 if (!ash::MaterialDesignController::IsImmersiveModeMaterial() || | |
| 177 shelf->GetAutoHideState() != ash::SHELF_AUTO_HIDE_HIDDEN) { | |
| 178 EXPECT_GE(shelf_bounds.height(), | |
| 179 auto_hidden_shelf_widget_bounds_.height()); | |
|
tdanderson
2017/02/08 22:36:53
Instead of removing this altogether can you replac
mohsen
2017/02/09 06:57:02
I think I mistakenly removed this check entirely.
mohsen
2017/02/09 21:39:11
Per offline discussions with tdanderson@, this che
| |
| 180 } | |
| 181 | |
| 182 float scroll_delta = | 172 float scroll_delta = |
| 183 GetShelfLayoutManager()->PrimaryAxisValue(scroll_.y(), scroll_.x()); | 173 GetShelfLayoutManager()->PrimaryAxisValue(scroll_.y(), scroll_.x()); |
| 184 bool increasing_drag = | 174 bool increasing_drag = |
| 185 GetShelfLayoutManager()->SelectValueForShelfAlignment( | 175 GetShelfLayoutManager()->SelectValueForShelfAlignment( |
| 186 scroll_delta<0, scroll_delta> 0, scroll_delta < 0); | 176 scroll_delta<0, scroll_delta> 0, scroll_delta < 0); |
| 187 int shelf_size = GetShelfLayoutManager()->PrimaryAxisValue( | 177 int shelf_size = GetShelfLayoutManager()->PrimaryAxisValue( |
| 188 shelf_bounds.height(), shelf_bounds.width()); | 178 shelf_bounds.height(), shelf_bounds.width()); |
| 189 int visible_bounds_size = GetShelfLayoutManager()->PrimaryAxisValue( | 179 int visible_bounds_size = GetShelfLayoutManager()->PrimaryAxisValue( |
| 190 shelf_widget_bounds_.height(), shelf_widget_bounds_.width()); | 180 shelf_widget_bounds_.height(), shelf_widget_bounds_.width()); |
| 191 int not_visible_bounds_size = GetShelfLayoutManager()->PrimaryAxisValue( | 181 int not_visible_bounds_size = GetShelfLayoutManager()->PrimaryAxisValue( |
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| 503 | 493 |
| 504 // Put |widget| into fullscreen. Set the shelf to be auto hidden when |widget| | 494 // Put |widget| into fullscreen. Set the shelf to be auto hidden when |widget| |
| 505 // is fullscreen. (eg browser immersive fullscreen). | 495 // is fullscreen. (eg browser immersive fullscreen). |
| 506 widget->SetFullscreen(true); | 496 widget->SetFullscreen(true); |
| 507 wm::GetWindowState(window)->set_hide_shelf_when_fullscreen(false); | 497 wm::GetWindowState(window)->set_hide_shelf_when_fullscreen(false); |
| 508 layout_manager->UpdateVisibilityState(); | 498 layout_manager->UpdateVisibilityState(); |
| 509 | 499 |
| 510 gfx::Rect bounds_fullscreen = window->bounds(); | 500 gfx::Rect bounds_fullscreen = window->bounds(); |
| 511 EXPECT_TRUE(widget->IsFullscreen()); | 501 EXPECT_TRUE(widget->IsFullscreen()); |
| 512 | 502 |
| 513 // Shelf hints are removed in immersive full screen mode in MD; and some shelf | 503 EXPECT_EQ(bounds_noshelf.ToString(), bounds_fullscreen.ToString()); |
| 514 // hints are shown in non-MD mode. | |
| 515 if (ash::MaterialDesignController::IsImmersiveModeMaterial()) | |
| 516 EXPECT_EQ(bounds_noshelf.ToString(), bounds_fullscreen.ToString()); | |
| 517 else | |
| 518 EXPECT_NE(bounds_noshelf.ToString(), bounds_fullscreen.ToString()); | |
| 519 | 504 |
| 520 // Swipe up. This should show the shelf. | 505 // Swipe up. This should show the shelf. |
| 521 end = below_start - delta; | 506 end = below_start - delta; |
| 522 generator.GestureScrollSequenceWithCallback( | 507 generator.GestureScrollSequenceWithCallback( |
| 523 below_start, end, kTimeDelta, kNumScrollSteps, | 508 below_start, end, kTimeDelta, kNumScrollSteps, |
| 524 base::Bind(&ShelfDragCallback::ProcessScroll, | 509 base::Bind(&ShelfDragCallback::ProcessScroll, |
| 525 base::Unretained(&handler))); | 510 base::Unretained(&handler))); |
| 526 EXPECT_EQ(SHELF_AUTO_HIDE, shelf->GetVisibilityState()); | 511 EXPECT_EQ(SHELF_AUTO_HIDE, shelf->GetVisibilityState()); |
| 527 EXPECT_EQ(SHELF_AUTO_HIDE_SHOWN, shelf->GetAutoHideState()); | 512 EXPECT_EQ(SHELF_AUTO_HIDE_SHOWN, shelf->GetAutoHideState()); |
| 528 EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_NEVER, shelf->auto_hide_behavior()); | 513 EXPECT_EQ(SHELF_AUTO_HIDE_BEHAVIOR_NEVER, shelf->auto_hide_behavior()); |
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| 1834 // Open keyboard in sticky mode. | 1819 // Open keyboard in sticky mode. |
| 1835 kb_controller->ShowKeyboard(true); | 1820 kb_controller->ShowKeyboard(true); |
| 1836 layout_manager->OnKeyboardBoundsChanging(keyboard_bounds()); | 1821 layout_manager->OnKeyboardBoundsChanging(keyboard_bounds()); |
| 1837 | 1822 |
| 1838 // Work area should be changed. | 1823 // Work area should be changed. |
| 1839 EXPECT_NE(orig_work_area, | 1824 EXPECT_NE(orig_work_area, |
| 1840 display::Screen::GetScreen()->GetPrimaryDisplay().work_area()); | 1825 display::Screen::GetScreen()->GetPrimaryDisplay().work_area()); |
| 1841 } | 1826 } |
| 1842 | 1827 |
| 1843 } // namespace ash | 1828 } // namespace ash |
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