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1 // Copyright 2016 The Chromium Authors. All rights reserved. | 1 // Copyright 2016 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "media/gpu/gpu_video_decode_accelerator_factory.h" | 5 #include "media/gpu/gpu_video_decode_accelerator_factory.h" |
6 | 6 |
7 #include "base/memory/ptr_util.h" | 7 #include "base/memory/ptr_util.h" |
8 #include "gpu/command_buffer/service/gpu_preferences.h" | 8 #include "gpu/command_buffer/service/gpu_preferences.h" |
9 #include "media/base/media_switches.h" | 9 #include "media/base/media_switches.h" |
10 #include "media/gpu/gpu_video_accelerator_util.h" | 10 #include "media/gpu/gpu_video_accelerator_util.h" |
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59 // static | 59 // static |
60 MEDIA_GPU_EXPORT std::unique_ptr<GpuVideoDecodeAcceleratorFactory> | 60 MEDIA_GPU_EXPORT std::unique_ptr<GpuVideoDecodeAcceleratorFactory> |
61 GpuVideoDecodeAcceleratorFactory::CreateWithNoGL() { | 61 GpuVideoDecodeAcceleratorFactory::CreateWithNoGL() { |
62 return Create(GetGLContextCallback(), MakeGLContextCurrentCallback(), | 62 return Create(GetGLContextCallback(), MakeGLContextCurrentCallback(), |
63 BindGLImageCallback()); | 63 BindGLImageCallback()); |
64 } | 64 } |
65 | 65 |
66 // static | 66 // static |
67 MEDIA_GPU_EXPORT gpu::VideoDecodeAcceleratorCapabilities | 67 MEDIA_GPU_EXPORT gpu::VideoDecodeAcceleratorCapabilities |
68 GpuVideoDecodeAcceleratorFactory::GetDecoderCapabilities( | 68 GpuVideoDecodeAcceleratorFactory::GetDecoderCapabilities( |
69 const gpu::GpuPreferences& gpu_preferences) { | 69 const gpu::GpuPreferences& gpu_preferences, |
| 70 const gpu::GpuDriverBugWorkarounds& workarounds) { |
70 VideoDecodeAccelerator::Capabilities capabilities; | 71 VideoDecodeAccelerator::Capabilities capabilities; |
71 if (gpu_preferences.disable_accelerated_video_decode) | 72 if (gpu_preferences.disable_accelerated_video_decode) |
72 return gpu::VideoDecodeAcceleratorCapabilities(); | 73 return gpu::VideoDecodeAcceleratorCapabilities(); |
73 | 74 |
74 // Query VDAs for their capabilities and construct a set of supported | 75 // Query VDAs for their capabilities and construct a set of supported |
75 // profiles for current platform. This must be done in the same order as in | 76 // profiles for current platform. This must be done in the same order as in |
76 // CreateVDA(), as we currently preserve additional capabilities (such as | 77 // CreateVDA(), as we currently preserve additional capabilities (such as |
77 // resolutions supported) only for the first VDA supporting the given codec | 78 // resolutions supported) only for the first VDA supporting the given codec |
78 // profile (instead of calculating a superset). | 79 // profile (instead of calculating a superset). |
79 // TODO(posciak,henryhsu): improve this so that we choose a superset of | 80 // TODO(posciak,henryhsu): improve this so that we choose a superset of |
80 // resolutions and other supported profile parameters. | 81 // resolutions and other supported profile parameters. |
81 #if defined(OS_WIN) | 82 #if defined(OS_WIN) |
82 capabilities.supported_profiles = | 83 capabilities.supported_profiles = |
83 DXVAVideoDecodeAccelerator::GetSupportedProfiles(gpu_preferences); | 84 DXVAVideoDecodeAccelerator::GetSupportedProfiles(gpu_preferences, |
| 85 workarounds); |
84 #elif defined(OS_CHROMEOS) | 86 #elif defined(OS_CHROMEOS) |
85 VideoDecodeAccelerator::SupportedProfiles vda_profiles; | 87 VideoDecodeAccelerator::SupportedProfiles vda_profiles; |
86 #if defined(USE_V4L2_CODEC) | 88 #if defined(USE_V4L2_CODEC) |
87 vda_profiles = V4L2VideoDecodeAccelerator::GetSupportedProfiles(); | 89 vda_profiles = V4L2VideoDecodeAccelerator::GetSupportedProfiles(); |
88 GpuVideoAcceleratorUtil::InsertUniqueDecodeProfiles( | 90 GpuVideoAcceleratorUtil::InsertUniqueDecodeProfiles( |
89 vda_profiles, &capabilities.supported_profiles); | 91 vda_profiles, &capabilities.supported_profiles); |
90 vda_profiles = V4L2SliceVideoDecodeAccelerator::GetSupportedProfiles(); | 92 vda_profiles = V4L2SliceVideoDecodeAccelerator::GetSupportedProfiles(); |
91 GpuVideoAcceleratorUtil::InsertUniqueDecodeProfiles( | 93 GpuVideoAcceleratorUtil::InsertUniqueDecodeProfiles( |
92 vda_profiles, &capabilities.supported_profiles); | 94 vda_profiles, &capabilities.supported_profiles); |
93 #endif | 95 #endif |
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259 const BindGLImageCallback& bind_image_cb, | 261 const BindGLImageCallback& bind_image_cb, |
260 const GetGLES2DecoderCallback& get_gles2_decoder_cb) | 262 const GetGLES2DecoderCallback& get_gles2_decoder_cb) |
261 : get_gl_context_cb_(get_gl_context_cb), | 263 : get_gl_context_cb_(get_gl_context_cb), |
262 make_context_current_cb_(make_context_current_cb), | 264 make_context_current_cb_(make_context_current_cb), |
263 bind_image_cb_(bind_image_cb), | 265 bind_image_cb_(bind_image_cb), |
264 get_gles2_decoder_cb_(get_gles2_decoder_cb) {} | 266 get_gles2_decoder_cb_(get_gles2_decoder_cb) {} |
265 | 267 |
266 GpuVideoDecodeAcceleratorFactory::~GpuVideoDecodeAcceleratorFactory() {} | 268 GpuVideoDecodeAcceleratorFactory::~GpuVideoDecodeAcceleratorFactory() {} |
267 | 269 |
268 } // namespace media | 270 } // namespace media |
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