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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/aura/window_event_dispatcher.h" | 5 #include "ui/aura/window_event_dispatcher.h" |
6 | 6 |
7 #include <stddef.h> | 7 #include <stddef.h> |
8 | 8 |
9 #include "base/bind.h" | 9 #include "base/bind.h" |
10 #include "base/logging.h" | 10 #include "base/logging.h" |
11 #include "base/threading/thread_task_runner_handle.h" | 11 #include "base/threading/thread_task_runner_handle.h" |
12 #include "base/trace_event/trace_event.h" | 12 #include "base/trace_event/trace_event.h" |
13 #include "build/build_config.h" | 13 #include "build/build_config.h" |
14 #include "ui/aura/client/capture_client.h" | 14 #include "ui/aura/client/capture_client.h" |
15 #include "ui/aura/client/cursor_client.h" | 15 #include "ui/aura/client/cursor_client.h" |
16 #include "ui/aura/client/event_client.h" | 16 #include "ui/aura/client/event_client.h" |
17 #include "ui/aura/client/focus_client.h" | 17 #include "ui/aura/client/focus_client.h" |
18 #include "ui/aura/client/screen_position_client.h" | 18 #include "ui/aura/client/screen_position_client.h" |
19 #include "ui/aura/env.h" | 19 #include "ui/aura/env.h" |
20 #include "ui/aura/env_input_state_controller.h" | 20 #include "ui/aura/env_input_state_controller.h" |
21 #include "ui/aura/mus/mus_mouse_location_updater.h" | 21 #include "ui/aura/mus/mus_mouse_location_updater.h" |
22 #include "ui/aura/window.h" | 22 #include "ui/aura/window.h" |
23 #include "ui/aura/window_delegate.h" | 23 #include "ui/aura/window_delegate.h" |
24 #include "ui/aura/window_targeter.h" | 24 #include "ui/aura/window_targeter.h" |
25 #include "ui/aura/window_tracker.h" | 25 #include "ui/aura/window_tracker.h" |
26 #include "ui/aura/window_tree_host.h" | 26 #include "ui/aura/window_tree_host.h" |
27 #include "ui/base/hit_test.h" | 27 #include "ui/base/hit_test.h" |
28 #include "ui/compositor/dip_util.h" | 28 #include "ui/compositor/dip_util.h" |
29 #include "ui/events/event.h" | 29 #include "ui/events/event.h" |
30 #include "ui/events/event_targeter.h" | |
30 #include "ui/events/event_utils.h" | 31 #include "ui/events/event_utils.h" |
31 #include "ui/events/gestures/gesture_recognizer.h" | 32 #include "ui/events/gestures/gesture_recognizer.h" |
32 #include "ui/events/gestures/gesture_types.h" | 33 #include "ui/events/gestures/gesture_types.h" |
33 | 34 |
34 typedef ui::EventDispatchDetails DispatchDetails; | 35 typedef ui::EventDispatchDetails DispatchDetails; |
35 | 36 |
36 namespace aura { | 37 namespace aura { |
37 | 38 |
38 namespace { | 39 namespace { |
39 | 40 |
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73 old_dispatch_target_(NULL), | 74 old_dispatch_target_(NULL), |
74 synthesize_mouse_move_(false), | 75 synthesize_mouse_move_(false), |
75 move_hold_count_(0), | 76 move_hold_count_(0), |
76 dispatching_held_event_(nullptr), | 77 dispatching_held_event_(nullptr), |
77 observer_manager_(this), | 78 observer_manager_(this), |
78 env_controller_(new EnvInputStateController), | 79 env_controller_(new EnvInputStateController), |
79 repost_event_factory_(this), | 80 repost_event_factory_(this), |
80 held_event_factory_(this) { | 81 held_event_factory_(this) { |
81 ui::GestureRecognizer::Get()->AddGestureEventHelper(this); | 82 ui::GestureRecognizer::Get()->AddGestureEventHelper(this); |
82 Env::GetInstance()->AddObserver(this); | 83 Env::GetInstance()->AddObserver(this); |
83 if (Env::GetInstance()->mode() == Env::Mode::MUS) | 84 if (Env::GetInstance()->mode() == Env::Mode::MUS) { |
84 mus_mouse_location_updater_ = base::MakeUnique<MusMouseLocationUpdater>(); | 85 mus_mouse_location_updater_ = base::MakeUnique<MusMouseLocationUpdater>(); |
86 event_targeter_ = base::MakeUnique<WindowTargeter>(); | |
87 } | |
85 } | 88 } |
86 | 89 |
87 WindowEventDispatcher::~WindowEventDispatcher() { | 90 WindowEventDispatcher::~WindowEventDispatcher() { |
88 TRACE_EVENT0("shutdown", "WindowEventDispatcher::Destructor"); | 91 TRACE_EVENT0("shutdown", "WindowEventDispatcher::Destructor"); |
89 Env::GetInstance()->RemoveObserver(this); | 92 Env::GetInstance()->RemoveObserver(this); |
90 ui::GestureRecognizer::Get()->RemoveGestureEventHelper(this); | 93 ui::GestureRecognizer::Get()->RemoveGestureEventHelper(this); |
91 } | 94 } |
92 | 95 |
93 void WindowEventDispatcher::RepostEvent(const ui::LocatedEvent* event) { | 96 void WindowEventDispatcher::RepostEvent(const ui::LocatedEvent* event) { |
94 DCHECK(event->type() == ui::ET_MOUSE_PRESSED || | 97 DCHECK(event->type() == ui::ET_MOUSE_PRESSED || |
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409 void WindowEventDispatcher::SetNativeCapture() { | 412 void WindowEventDispatcher::SetNativeCapture() { |
410 host_->SetCapture(); | 413 host_->SetCapture(); |
411 } | 414 } |
412 | 415 |
413 void WindowEventDispatcher::ReleaseNativeCapture() { | 416 void WindowEventDispatcher::ReleaseNativeCapture() { |
414 host_->ReleaseCapture(); | 417 host_->ReleaseCapture(); |
415 } | 418 } |
416 | 419 |
417 //////////////////////////////////////////////////////////////////////////////// | 420 //////////////////////////////////////////////////////////////////////////////// |
418 // WindowEventDispatcher, ui::EventProcessor implementation: | 421 // WindowEventDispatcher, ui::EventProcessor implementation: |
419 ui::EventTarget* WindowEventDispatcher::GetRootTarget() { | 422 ui::EventTarget* WindowEventDispatcher::GetRootForEvent(ui::Event* event) { |
420 return window(); | 423 if (Env::GetInstance()->mode() == Env::Mode::LOCAL) |
424 return window(); | |
425 | |
426 if (!event->target()) | |
427 return window(); | |
428 | |
429 ui::EventTarget* target = event->target(); | |
sky
2017/02/15 20:47:17
Using ui::EventTarget rather the Window makes this
riajiang
2017/02/16 00:34:08
This function returns ui::EventTarget so I think m
sky
2017/02/16 01:03:02
Ugh! This is one of those places made painful by m
| |
430 ui::EventTarget* ancestor_with_targeter = target; | |
431 for (ui::EventTarget* ancestor = target->GetParentTarget(); ancestor; | |
432 ancestor = ancestor->GetParentTarget()) { | |
433 if (ancestor->GetEventTargeter()) | |
434 ancestor_with_targeter = ancestor; | |
435 if (ancestor == window()) | |
sky
2017/02/16 01:03:02
Is this check really necessary?
riajiang
2017/02/16 19:10:35
Because GetParentTarget() will go all the way up t
| |
436 break; | |
437 } | |
438 | |
439 if (ancestor_with_targeter != target && event->IsLocatedEvent()) { | |
440 gfx::Point location = event->AsLocatedEvent()->location(); | |
441 gfx::Point root_location = event->AsLocatedEvent()->root_location(); | |
442 Window::ConvertPointToTarget(static_cast<Window*>(target), | |
443 static_cast<Window*>(ancestor_with_targeter), | |
444 &location); | |
445 Window::ConvertPointToTarget(static_cast<Window*>(target), | |
446 static_cast<Window*>(ancestor_with_targeter), | |
447 &root_location); | |
448 event->AsLocatedEvent()->set_location(location); | |
449 event->AsLocatedEvent()->set_root_location(root_location); | |
450 } | |
451 return ancestor_with_targeter; | |
452 } | |
453 | |
454 ui::EventTargeter* WindowEventDispatcher::GetDefaultEventTargeter() { | |
455 return event_targeter_.get(); | |
421 } | 456 } |
422 | 457 |
423 void WindowEventDispatcher::OnEventProcessingStarted(ui::Event* event) { | 458 void WindowEventDispatcher::OnEventProcessingStarted(ui::Event* event) { |
424 // The held events are already in |window()|'s coordinate system. So it is | 459 // The held events are already in |window()|'s coordinate system. So it is |
425 // not necessary to apply the transform to convert from the host's | 460 // not necessary to apply the transform to convert from the host's |
426 // coordinate system to |window()|'s coordinate system. | 461 // coordinate system to |window()|'s coordinate system. |
427 if (event->IsLocatedEvent() && !is_dispatched_held_event(*event)) | 462 if (event->IsLocatedEvent() && !is_dispatched_held_event(*event)) |
428 TransformEventForDeviceScaleFactor(static_cast<ui::LocatedEvent*>(event)); | 463 TransformEventForDeviceScaleFactor(static_cast<ui::LocatedEvent*>(event)); |
429 | 464 |
430 if (mus_mouse_location_updater_) | 465 if (mus_mouse_location_updater_) |
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870 } | 905 } |
871 | 906 |
872 // This flag is set depending on the gestures recognized in the call above, | 907 // This flag is set depending on the gestures recognized in the call above, |
873 // and needs to propagate with the forwarded event. | 908 // and needs to propagate with the forwarded event. |
874 event->set_may_cause_scrolling(orig_event.may_cause_scrolling()); | 909 event->set_may_cause_scrolling(orig_event.may_cause_scrolling()); |
875 | 910 |
876 return PreDispatchLocatedEvent(target, event); | 911 return PreDispatchLocatedEvent(target, event); |
877 } | 912 } |
878 | 913 |
879 } // namespace aura | 914 } // namespace aura |
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