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| 1 // Copyright 2011 The Chromium Authors. All rights reserved. | 1 // Copyright 2011 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ | 5 #ifndef CC_TREES_LAYER_TREE_SETTINGS_H_ |
| 6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ | 6 #define CC_TREES_LAYER_TREE_SETTINGS_H_ |
| 7 | 7 |
| 8 #include <stddef.h> | 8 #include <stddef.h> |
| 9 | 9 |
| 10 #include <vector> | 10 #include <vector> |
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| 88 size_t gpu_decoded_image_budget_bytes = 96 * 1024 * 1024; | 88 size_t gpu_decoded_image_budget_bytes = 96 * 1024 * 1024; |
| 89 size_t software_decoded_image_budget_bytes = 128 * 1024 * 1024; | 89 size_t software_decoded_image_budget_bytes = 128 * 1024 * 1024; |
| 90 int max_preraster_distance_in_screen_pixels = 1000; | 90 int max_preraster_distance_in_screen_pixels = 1000; |
| 91 | 91 |
| 92 bool enable_color_correct_rendering = false; | 92 bool enable_color_correct_rendering = false; |
| 93 | 93 |
| 94 // If set to true, this causes TileManager to verify that all required and NOW | 94 // If set to true, this causes TileManager to verify that all required and NOW |
| 95 // tiles come before lower priority tiles. | 95 // tiles come before lower priority tiles. |
| 96 bool check_tile_priority_inversion = false; | 96 bool check_tile_priority_inversion = false; |
| 97 | 97 |
| 98 // TODO(sunxd): remove this flag when filter demoting and aa of mask layers |
| 99 // are implemented. |
| 100 bool enable_mask_tiling = false; |
| 101 |
| 98 LayerTreeDebugState initial_debug_state; | 102 LayerTreeDebugState initial_debug_state; |
| 99 }; | 103 }; |
| 100 | 104 |
| 101 } // namespace cc | 105 } // namespace cc |
| 102 | 106 |
| 103 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ | 107 #endif // CC_TREES_LAYER_TREE_SETTINGS_H_ |
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