Chromium Code Reviews| Index: gpu/ipc/service/gpu_vsync_provider_unittest_win.cc |
| diff --git a/gpu/ipc/service/gpu_vsync_provider_unittest_win.cc b/gpu/ipc/service/gpu_vsync_provider_unittest_win.cc |
| index 2b96b4a493c80cd660f54c29283f334efc06b8cf..08b087910634cef3609ef0774c467ee80b4c10ee 100644 |
| --- a/gpu/ipc/service/gpu_vsync_provider_unittest_win.cc |
| +++ b/gpu/ipc/service/gpu_vsync_provider_unittest_win.cc |
| @@ -2,18 +2,137 @@ |
| // Use of this source code is governed by a BSD-style license that can be |
| // found in the LICENSE file. |
| -#include "gpu/ipc/service/gpu_vsync_provider.h" |
| +#include "gpu/ipc/service/gpu_vsync_provider_win.h" |
| #include <memory> |
| #include "base/bind.h" |
| #include "base/synchronization/lock.h" |
| #include "base/synchronization/waitable_event.h" |
| +#include "base/threading/thread.h" |
| +#include "gpu/ipc/common/gpu_messages.h" |
| +#include "ipc/ipc_channel.h" |
| +#include "ipc/ipc_message_macros.h" |
| +#include "ipc/message_filter.h" |
| #include "testing/gtest/include/gtest/gtest.h" |
| #include "ui/base/win/hidden_window.h" |
| namespace gpu { |
| +namespace { |
| + |
| +class FakeChannel : public base::Thread, public IPC::Channel { |
| + public: |
| + explicit FakeChannel(const gfx::VSyncProvider::UpdateVSyncCallback& callback) |
| + : base::Thread("io"), |
| + callback_(callback), |
| + io_done_event_(base::WaitableEvent::ResetPolicy::AUTOMATIC, |
| + base::WaitableEvent::InitialState::NOT_SIGNALED) {} |
| + |
| + ~FakeChannel() override { |
| + task_runner()->PostTask(FROM_HERE, |
| + base::Bind(&FakeChannel::RemoveFilterOnIOThread, |
| + base::Unretained(this))); |
| + io_done_event_.Wait(); |
| + Stop(); |
| + } |
| + |
| + void SetNeedsVSync(bool needs_vsync) { |
| + task_runner()->PostTask(FROM_HERE, |
| + base::Bind(&FakeChannel::SetNeedsVSyncOnIOThread, |
| + base::Unretained(this), needs_vsync)); |
| + io_done_event_.Wait(); |
| + } |
| + |
| + void AddFilter(IPC::MessageFilter* message_filter) { |
| + message_filter_ = message_filter; |
| + |
| + // Start the thread. |
| + Start(); |
| + |
| + task_runner()->PostTask( |
| + FROM_HERE, |
| + base::Bind(&FakeChannel::AddFilterOnIOThread, base::Unretained(this))); |
| + io_done_event_.Wait(); |
| + } |
| + |
| + // IPC::Channel implementation |
| + bool Send(IPC::Message* msg) override { |
| + IPC_BEGIN_MESSAGE_MAP(FakeChannel, *msg) |
| + IPC_MESSAGE_HANDLER(GpuCommandBufferMsg_UpdateVSyncParameters, |
| + OnUpdateVSyncParameters); |
| + IPC_MESSAGE_UNHANDLED(return false) |
| + IPC_END_MESSAGE_MAP() |
| + return true; |
| + } |
| + |
| + bool Connect() override { |
| + NOTREACHED(); |
| + return false; |
| + } |
| + |
| + void Close() override { NOTREACHED(); } |
| + |
| + private: |
| + void SetNeedsVSyncOnIOThread(bool needs_vsync) { |
| + GpuCommandBufferMsg_SetNeedsVSync msg(0, needs_vsync); |
| + message_filter_->OnMessageReceived(msg); |
| + io_done_event_.Signal(); |
| + } |
| + |
| + void AddFilterOnIOThread() { |
| + message_filter_->OnFilterAdded(this); |
| + io_done_event_.Signal(); |
| + } |
| + |
| + void RemoveFilterOnIOThread() { |
| + message_filter_->OnFilterRemoved(); |
| + io_done_event_.Signal(); |
| + } |
| + |
| + void OnUpdateVSyncParameters(base::TimeTicks timestamp, |
| + base::TimeDelta interval) { |
| + callback_.Run(timestamp, interval); |
| + } |
| + |
| + gfx::VSyncProvider::UpdateVSyncCallback callback_; |
| + base::WaitableEvent io_done_event_; |
| + |
| + scoped_refptr<IPC::MessageFilter> message_filter_; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(FakeChannel); |
| +}; |
| + |
| +class FakeDelegate : public ImageTransportSurfaceDelegate, |
| + public base::SupportsWeakPtr<FakeDelegate> { |
| + public: |
| + explicit FakeDelegate(FakeChannel* channel) : channel_(channel) {} |
| + |
| + void DidCreateAcceleratedSurfaceChildWindow( |
| + SurfaceHandle parent_window, |
| + SurfaceHandle child_window) override {} |
| + void DidSwapBuffersComplete(SwapBuffersCompleteParams params) override {} |
| + const gles2::FeatureInfo* GetFeatureInfo() const override { return nullptr; } |
| + void SetLatencyInfoCallback(const LatencyInfoCallback& callback) override {} |
| + void UpdateVSyncParameters(base::TimeTicks timebase, |
| + base::TimeDelta interval) override { |
| + // This shouldn't be called by GpuVSyncProviderWin |
| + NOTREACHED(); |
| + } |
| + |
| + void AddFilter(IPC::MessageFilter* message_filter) override { |
| + channel_->AddFilter(message_filter); |
| + } |
| + |
| + int32_t GetRouteID() const override { return 0; } |
| + |
| + private: |
| + FakeChannel* channel_; |
| + DISALLOW_COPY_AND_ASSIGN(FakeDelegate); |
| +}; |
| + |
| +} // namespace |
| + |
| class GpuVSyncProviderTest : public testing::Test { |
| public: |
| GpuVSyncProviderTest() |
| @@ -21,15 +140,18 @@ class GpuVSyncProviderTest : public testing::Test { |
| base::WaitableEvent::InitialState::NOT_SIGNALED) {} |
| ~GpuVSyncProviderTest() override {} |
| - void SetUp() override {} |
| - |
| - void TearDown() override {} |
| + void SetUp() override { |
| + channel_.reset(new FakeChannel( |
| + base::Bind(&GpuVSyncProviderTest::OnVSync, base::Unretained(this)))); |
| + delegate_.reset(new FakeDelegate(channel_.get())); |
| + provider_.reset( |
| + new GpuVSyncProviderWin(delegate_->AsWeakPtr(), ui::GetHiddenWindow())); |
| + } |
| - void OnVSync(base::TimeTicks timestamp) { |
| - // This is called on VSync worker thread. |
| - base::AutoLock lock(lock_); |
| - if (++vsync_count_ == 3) |
| - vsync_event_.Signal(); |
| + void TearDown() override { |
| + channel_.reset(); |
| + delegate_.reset(); |
| + provider_.reset(); |
|
dcheng
2017/02/14 09:03:17
Are these resets() needed to ensure a particular d
stanisc
2017/02/14 19:56:13
No, it should be OK to not destruct these objects
|
| } |
| int vsync_count() { |
| @@ -42,20 +164,36 @@ class GpuVSyncProviderTest : public testing::Test { |
| vsync_count_ = 0; |
| } |
| + void set_vsync_stop_count(int value) { vsync_stop_count_ = value; } |
| + |
| + void SetNeedsVSync(bool needs_vsync) { channel_->SetNeedsVSync(needs_vsync); } |
| + |
| protected: |
| base::WaitableEvent vsync_event_; |
| private: |
| + void OnVSync(base::TimeTicks timestamp, base::TimeDelta interval) { |
| + // This is called on VSync worker thread. |
| + EXPECT_GT(timestamp, previous_vsync_timestamp_); |
| + previous_vsync_timestamp_ = timestamp; |
| + |
| + base::AutoLock lock(lock_); |
| + if (++vsync_count_ == vsync_stop_count_) |
| + vsync_event_.Signal(); |
| + } |
| + |
| base::Lock lock_; |
| int vsync_count_ = 0; |
| + int vsync_stop_count_ = 0; |
| + base::TimeTicks previous_vsync_timestamp_; |
| + std::unique_ptr<FakeChannel> channel_; |
| + std::unique_ptr<FakeDelegate> delegate_; |
| + std::unique_ptr<GpuVSyncProviderWin> provider_; |
| }; |
| +// Tests that VSync signal production is controlled by SetNeedsVSync. |
| TEST_F(GpuVSyncProviderTest, VSyncSignalTest) { |
| - SurfaceHandle window = ui::GetHiddenWindow(); |
| - |
| - std::unique_ptr<GpuVSyncProvider> provider = GpuVSyncProvider::Create( |
| - base::Bind(&GpuVSyncProviderTest::OnVSync, base::Unretained(this)), |
| - window); |
| + set_vsync_stop_count(3); |
| constexpr base::TimeDelta wait_timeout = |
| base::TimeDelta::FromMilliseconds(300); |
| @@ -65,11 +203,11 @@ TEST_F(GpuVSyncProviderTest, VSyncSignalTest) { |
| EXPECT_FALSE(wait_result); |
| EXPECT_EQ(0, vsync_count()); |
| - provider->EnableVSync(true); |
| + SetNeedsVSync(true); |
| vsync_event_.Wait(); |
| - provider->EnableVSync(false); |
| + SetNeedsVSync(false); |
| // Verify that VSync callbacks stop coming after disabling. |
| // Please note that it might still be possible for one |
| @@ -81,4 +219,13 @@ TEST_F(GpuVSyncProviderTest, VSyncSignalTest) { |
| EXPECT_FALSE(wait_result); |
| } |
| +// Verifies that VSync timestamp is monotonic. |
| +TEST_F(GpuVSyncProviderTest, VSyncMonotonicTimestampTest) { |
| + set_vsync_stop_count(60); |
| + SetNeedsVSync(true); |
| + // Make sure this doesn't run for longer than 1 second in case VSync |
| + // callbacks are slowed by running multiple tests in parallel. |
| + vsync_event_.TimedWait(base::TimeDelta::FromMilliseconds(1000)); |
| +} |
| + |
| } // namespace gpu |