| Index: gpu/ipc/service/gpu_vsync_provider.h
|
| diff --git a/gpu/ipc/service/gpu_vsync_provider.h b/gpu/ipc/service/gpu_vsync_provider.h
|
| deleted file mode 100644
|
| index 13d0ac210a1fc96b1961e0c94bee62039e3e6f32..0000000000000000000000000000000000000000
|
| --- a/gpu/ipc/service/gpu_vsync_provider.h
|
| +++ /dev/null
|
| @@ -1,48 +0,0 @@
|
| -// Copyright (c) 2016 The Chromium Authors. All rights reserved.
|
| -// Use of this source code is governed by a BSD-style license that can be
|
| -// found in the LICENSE file.
|
| -
|
| -#ifndef GPU_IPC_SERVICE_GPU_VSYNC_PROVIDER_H_
|
| -#define GPU_IPC_SERVICE_GPU_VSYNC_PROVIDER_H_
|
| -
|
| -#include <memory>
|
| -
|
| -#include "base/callback.h"
|
| -#include "base/time/time.h"
|
| -#include "gpu/gpu_export.h"
|
| -#include "gpu/ipc/common/surface_handle.h"
|
| -
|
| -namespace gpu {
|
| -
|
| -class GpuVSyncWorker;
|
| -
|
| -// Implements waiting for VSync signal on background thread.
|
| -class GPU_EXPORT GpuVSyncProvider {
|
| - public:
|
| - // Once VSync is enabled, this callback is repeatedly invoked on every VSync.
|
| - // The call is made on background thread to avoid increased latency due to
|
| - // serializing callback invocation with other GPU tasks. The code that
|
| - // implements the callback function is expected to handle that.
|
| - using VSyncCallback = base::Callback<void(base::TimeTicks timestamp)>;
|
| -
|
| - ~GpuVSyncProvider();
|
| -
|
| - static std::unique_ptr<GpuVSyncProvider> Create(const VSyncCallback& callback,
|
| - SurfaceHandle surface_handle);
|
| -
|
| - // Enable or disable VSync production.
|
| - void EnableVSync(bool enabled);
|
| -
|
| - private:
|
| -#if defined(OS_WIN)
|
| - GpuVSyncProvider(const VSyncCallback& callback, SurfaceHandle surface_handle);
|
| -
|
| - std::unique_ptr<GpuVSyncWorker> vsync_worker_;
|
| -#endif // defined(OS_WIN)
|
| -
|
| - DISALLOW_COPY_AND_ASSIGN(GpuVSyncProvider);
|
| -};
|
| -
|
| -} // namespace gpu
|
| -
|
| -#endif // GPU_IPC_SERVICE_GPU_VSYNC_PROVIDER_H_
|
|
|