Chromium Code Reviews| Index: mojo/edk/embedder/pending_process_connection.h |
| diff --git a/mojo/edk/embedder/pending_process_connection.h b/mojo/edk/embedder/pending_process_connection.h |
| new file mode 100644 |
| index 0000000000000000000000000000000000000000..0830cc1989d115ee4370683c8e9a4f78b33dab2c |
| --- /dev/null |
| +++ b/mojo/edk/embedder/pending_process_connection.h |
| @@ -0,0 +1,119 @@ |
| +// Copyright 2017 The Chromium Authors. All rights reserved. |
| +// Use of this source code is governed by a BSD-style license that can be |
| +// found in the LICENSE file. |
| + |
| +#ifndef MOJO_EDK_EMBEDDER_PENDING_PROCESS_CONNECTION_H_ |
| +#define MOJO_EDK_EMBEDDER_PENDING_PROCESS_CONNECTION_H_ |
| + |
| +#include <string> |
| + |
| +#include "base/callback.h" |
| +#include "base/macros.h" |
| +#include "base/process/process_handle.h" |
| +#include "mojo/edk/embedder/scoped_platform_handle.h" |
| +#include "mojo/edk/system/system_impl_export.h" |
| +#include "mojo/public/cpp/system/message_pipe.h" |
| + |
| +namespace mojo { |
| +namespace edk { |
| + |
| +using ProcessErrorCallback = base::Callback<void(const std::string& error)>; |
| + |
| +// Represents a potential connection to an external process. Use this object |
| +// to make other processes reachable from this one via Mojo IPC. Typical usage |
| +// might look something like: |
| +// |
| +// PendingProcessConnection connection; |
| +// |
| +// std::string pipe_token; |
| +// ScopedMessagePipeHandle pipe = connection.CreateMessagePipe(&pipe_token); |
| +// |
| +// // New pipes to the process are fully functional and can be used right |
| +// // away, even if the process doesn't exist yet. |
| +// GoDoSomethingInteresting(std::move(pipe)); |
| +// |
| +// ScopedPlatformChannelPair channel; |
| +// |
| +// // Give the pipe token to the child process via command-line. |
| +// child_command_line.AppendSwitchASCII("yer-pipe", pipe_token); |
| +// |
| +// // Magic child process launcher which gives one end of the pipe to the |
| +// // new process. |
| +// LaunchProcess(child_command_line, channel.PassClientHandle()); |
| +// |
| +// // Some time later... |
| +// connection.Connect(new_process, channel.PassServerHandle()); |
| +// |
| +// If at any point during the above process, |connection| is destroyed before |
| +// Connect() can be called, |pipe| will imminently behave as if its peer has |
| +// been closed. |
| +// |
| +// Otherwise, if the remote process in this example eventually calls: |
| +// |
| +// mojo::edk::InitChild(std::move(client_channel_handle)); |
|
Sam McNally
2017/02/09 05:38:47
Still mojo::edk::SetParentPipeHandle()?
Ken Rockot(use gerrit already)
2017/02/09 06:01:58
Oops, done
|
| +// |
| +// std::string token = command_line.GetSwitchValueASCII("yer-pipe"); |
| +// ScopedMessagePipeHandle pipe = mojo::edk::CreateChildMessagePipe(token); |
| +// |
| +// it will be connected to this process, and its |pipe| will be connected to |
| +// this process's |pipe|. |
| +// |
| +// If the remote process exits or otherwise closes its client channel handle |
| +// before calling CreateChildMessagePipe for a given message pipe token, |
| +// this process's end of the corresponding message pipe will imminently behave |
| +// as if its peer has been closed. |
| +// |
| +class MOJO_SYSTEM_IMPL_EXPORT PendingProcessConnection { |
| + public: |
| + PendingProcessConnection(); |
| + ~PendingProcessConnection(); |
| + |
| + // Creates a message pipe associated with a new globally unique string value |
| + // which will be placed in |*token|. |
| + // |
| + // The other end of the new pipe is obtainable in the remote process (or in |
| + // this process, to facilitate "single-process mode" in some applications) by |
| + // passing the new |*token| value to mojo::edk::CreateChildMessagePipe. It's |
| + // the caller's responsibility to communicate the value of |*token| to the |
| + // remote process by any means available, e.g. a command-line argument on |
| + // process launch, or some other out-of-band communication channel for an |
| + // existing process. |
| + // |
| + // NOTES: This may be called any number of times to create multiple message |
| + // pipes to the same remote process. This call ALWAYS succeeds, returning |
| + // a valid message pipe handle and populating |*token| with a new unique |
| + // string value. |
| + ScopedMessagePipeHandle CreateMessagePipe(std::string* token) const; |
| + |
| + // Connects to the process. This must be called at most once, with the process |
| + // handle in |process|. |
| + // |
| + // |channel| is the platform handle of an OS pipe which can be used to |
| + // communicate with the connected process. The other end of that pipe must |
| + // ultimately be passed to mojo::edk::SetParentPipeHandle in the remote |
| + // process, and getting that end of the pipe into the other process is the |
| + // embedder's responsibility. |
| + // |
| + // If this method is not called by the time the PendingProcessConnection is |
| + // destroyed, it's assumed that the process is unavailable (e.g. process |
| + // launch failed or the process has otherwise been terminated early), and |
| + // any associated resources, such as remote endpoints of messages pipes |
| + // created by CreateMessagePipe above) will be cleaned up at that time. |
| + void Connect( |
| + base::ProcessHandle process, |
| + ScopedPlatformHandle channel, |
| + const ProcessErrorCallback& error_callback = ProcessErrorCallback()); |
| + |
| + private: |
| + // A GUID representing a potential new process to be connected to this one. |
| + const std::string process_token_; |
| + |
| + bool connected_ = false; |
| + |
| + DISALLOW_COPY_AND_ASSIGN(PendingProcessConnection); |
| +}; |
| + |
| +} // namespace edk |
| +} // namespace mojo |
| + |
| +#endif // MOJO_EDK_EMBEDDER_PENDING_PROCESS_CONNECTION_H_ |