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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_INTERPRETER_BYTECODE_ARRAY_BUILDER_H_ | 5 #ifndef V8_INTERPRETER_BYTECODE_ARRAY_BUILDER_H_ |
6 #define V8_INTERPRETER_BYTECODE_ARRAY_BUILDER_H_ | 6 #define V8_INTERPRETER_BYTECODE_ARRAY_BUILDER_H_ |
7 | 7 |
8 #include "src/ast/ast.h" | 8 #include "src/ast/ast.h" |
9 #include "src/base/compiler-specific.h" | 9 #include "src/base/compiler-specific.h" |
10 #include "src/globals.h" | 10 #include "src/globals.h" |
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85 | 85 |
86 // Global loads to the accumulator and stores from the accumulator. | 86 // Global loads to the accumulator and stores from the accumulator. |
87 BytecodeArrayBuilder& LoadGlobal(const Handle<String> name, int feedback_slot, | 87 BytecodeArrayBuilder& LoadGlobal(const Handle<String> name, int feedback_slot, |
88 TypeofMode typeof_mode); | 88 TypeofMode typeof_mode); |
89 BytecodeArrayBuilder& StoreGlobal(const Handle<String> name, | 89 BytecodeArrayBuilder& StoreGlobal(const Handle<String> name, |
90 int feedback_slot, | 90 int feedback_slot, |
91 LanguageMode language_mode); | 91 LanguageMode language_mode); |
92 | 92 |
93 // Load the object at |slot_index| at |depth| in the context chain starting | 93 // Load the object at |slot_index| at |depth| in the context chain starting |
94 // with |context| into the accumulator. | 94 // with |context| into the accumulator. |
95 enum ContextSlotMutability { kImmutableSlot, kMutableSlot }; | |
96 BytecodeArrayBuilder& LoadContextSlot(Register context, int slot_index, | 95 BytecodeArrayBuilder& LoadContextSlot(Register context, int slot_index, |
97 int depth, | 96 int depth); |
98 ContextSlotMutability immutable); | |
99 | 97 |
100 // Stores the object in the accumulator into |slot_index| at |depth| in the | 98 // Stores the object in the accumulator into |slot_index| at |depth| in the |
101 // context chain starting with |context|. | 99 // context chain starting with |context|. |
102 BytecodeArrayBuilder& StoreContextSlot(Register context, int slot_index, | 100 BytecodeArrayBuilder& StoreContextSlot(Register context, int slot_index, |
103 int depth); | 101 int depth); |
104 | 102 |
105 // Load from a module variable into the accumulator. |depth| is the depth of | 103 // Load from a module variable into the accumulator. |depth| is the depth of |
106 // the current context relative to the module context. | 104 // the current context relative to the module context. |
107 BytecodeArrayBuilder& LoadModuleVariable(int cell_index, int depth); | 105 BytecodeArrayBuilder& LoadModuleVariable(int cell_index, int depth); |
108 | 106 |
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451 static int const kNoFeedbackSlot = 0; | 449 static int const kNoFeedbackSlot = 0; |
452 | 450 |
453 DISALLOW_COPY_AND_ASSIGN(BytecodeArrayBuilder); | 451 DISALLOW_COPY_AND_ASSIGN(BytecodeArrayBuilder); |
454 }; | 452 }; |
455 | 453 |
456 } // namespace interpreter | 454 } // namespace interpreter |
457 } // namespace internal | 455 } // namespace internal |
458 } // namespace v8 | 456 } // namespace v8 |
459 | 457 |
460 #endif // V8_INTERPRETER_BYTECODE_ARRAY_BUILDER_H_ | 458 #endif // V8_INTERPRETER_BYTECODE_ARRAY_BUILDER_H_ |
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