Index: gpu/command_buffer/client/gpu_control.h |
diff --git a/gpu/command_buffer/client/gpu_control.h b/gpu/command_buffer/client/gpu_control.h |
index a2ccc6574a1bbbe3f455438dd584391a1823773c..21a03b777570ebc82fd9505f9a0a388e5fb86cab 100644 |
--- a/gpu/command_buffer/client/gpu_control.h |
+++ b/gpu/command_buffer/client/gpu_control.h |
@@ -5,12 +5,14 @@ |
#ifndef GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_H_ |
#define GPU_COMMAND_BUFFER_CLIENT_GPU_CONTROL_H_ |
+#include <stdint.h> |
+ |
#include <vector> |
#include "base/callback.h" |
+#include "base/macros.h" |
#include "gpu/command_buffer/common/capabilities.h" |
#include "gpu/command_buffer/common/mailbox.h" |
-#include "gpu/command_buffer/common/types.h" |
#include "gpu/gpu_export.h" |
namespace gfx { |
@@ -34,22 +36,22 @@ class GPU_EXPORT GpuControl { |
size_t width, |
size_t height, |
unsigned internalformat, |
- int32* id) = 0; |
+ int32_t* id) = 0; |
// Destroy a gpu memory buffer. The ID must be positive. |
- virtual void DestroyGpuMemoryBuffer(int32 id) = 0; |
+ virtual void DestroyGpuMemoryBuffer(int32_t id) = 0; |
// Inserts a sync point, returning its ID. Sync point IDs are global and can |
// be used for cross-context synchronization. |
- virtual uint32 InsertSyncPoint() = 0; |
+ virtual uint32_t InsertSyncPoint() = 0; |
// Runs |callback| when a sync point is reached. |
- virtual void SignalSyncPoint(uint32 sync_point, |
+ virtual void SignalSyncPoint(uint32_t sync_point, |
const base::Closure& callback) = 0; |
// Runs |callback| when a query created via glCreateQueryEXT() has cleared |
// passed the glEndQueryEXT() point. |
- virtual void SignalQuery(uint32 query, const base::Closure& callback) = 0; |
+ virtual void SignalQuery(uint32_t query, const base::Closure& callback) = 0; |
virtual void SetSurfaceVisible(bool visible) = 0; |
@@ -60,7 +62,7 @@ class GPU_EXPORT GpuControl { |
// Attaches an external stream to the texture given by |texture_id| and |
// returns a stream identifier. |
- virtual uint32 CreateStreamTexture(uint32 texture_id) = 0; |
+ virtual uint32_t CreateStreamTexture(uint32_t texture_id) = 0; |
private: |
DISALLOW_COPY_AND_ASSIGN(GpuControl); |