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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file contains the definition of the IdAllocator class. | 5 // This file contains the definition of the IdAllocator class. |
6 | 6 |
7 #ifndef GPU_COMMAND_BUFFER_CLIENT_ID_ALLOCATOR_H_ | 7 #ifndef GPU_COMMAND_BUFFER_CLIENT_ID_ALLOCATOR_H_ |
8 #define GPU_COMMAND_BUFFER_CLIENT_ID_ALLOCATOR_H_ | 8 #define GPU_COMMAND_BUFFER_CLIENT_ID_ALLOCATOR_H_ |
9 | 9 |
| 10 #include <stdint.h> |
| 11 |
10 #include <set> | 12 #include <set> |
11 #include <utility> | 13 #include <utility> |
12 | 14 |
13 #include "base/compiler_specific.h" | 15 #include "base/compiler_specific.h" |
14 #include "gpu/command_buffer/common/types.h" | 16 #include "base/macros.h" |
15 #include "gpu/gpu_export.h" | 17 #include "gpu/gpu_export.h" |
16 | 18 |
17 namespace gpu { | 19 namespace gpu { |
18 | 20 |
19 // A resource ID, key to the resource maps. | 21 // A resource ID, key to the resource maps. |
20 typedef uint32 ResourceId; | 22 typedef uint32_t ResourceId; |
21 // Invalid resource ID. | 23 // Invalid resource ID. |
22 static const ResourceId kInvalidResource = 0u; | 24 static const ResourceId kInvalidResource = 0u; |
23 | 25 |
24 class GPU_EXPORT IdAllocatorInterface { | 26 class GPU_EXPORT IdAllocatorInterface { |
25 public: | 27 public: |
26 virtual ~IdAllocatorInterface(); | 28 virtual ~IdAllocatorInterface(); |
27 | 29 |
28 // Allocates a new resource ID. | 30 // Allocates a new resource ID. |
29 virtual ResourceId AllocateID() = 0; | 31 virtual ResourceId AllocateID() = 0; |
30 | 32 |
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89 | 91 |
90 private: | 92 private: |
91 ResourceId last_id_; | 93 ResourceId last_id_; |
92 | 94 |
93 DISALLOW_COPY_AND_ASSIGN(NonReusedIdAllocator); | 95 DISALLOW_COPY_AND_ASSIGN(NonReusedIdAllocator); |
94 }; | 96 }; |
95 | 97 |
96 } // namespace gpu | 98 } // namespace gpu |
97 | 99 |
98 #endif // GPU_COMMAND_BUFFER_CLIENT_ID_ALLOCATOR_H_ | 100 #endif // GPU_COMMAND_BUFFER_CLIENT_ID_ALLOCATOR_H_ |
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