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1 // Copyright 2014 The Chromium Authors. All rights reserved. | 1 // Copyright 2014 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 // This file is auto-generated from | 5 // This file is auto-generated from |
6 // gpu/command_buffer/build_gles2_cmd_buffer.py | 6 // gpu/command_buffer/build_gles2_cmd_buffer.py |
7 // It's formatted by clang-format using chromium coding style: | 7 // It's formatted by clang-format using chromium coding style: |
8 // clang-format -i -style=chromium filename | 8 // clang-format -i -style=chromium filename |
9 // DO NOT EDIT! | 9 // DO NOT EDIT! |
10 | 10 |
(...skipping 948 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
959 uv_x, | 959 uv_x, |
960 uv_y, | 960 uv_y, |
961 uv_width, | 961 uv_width, |
962 uv_height); | 962 uv_height); |
963 } | 963 } |
964 | 964 |
965 namespace gles2 { | 965 namespace gles2 { |
966 | 966 |
967 extern const NameToFunc g_gles2_function_table[] = { | 967 extern const NameToFunc g_gles2_function_table[] = { |
968 { | 968 { |
969 "glActiveTexture", reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), | 969 "glActiveTexture", |
| 970 reinterpret_cast<GLES2FunctionPointer>(glActiveTexture), |
970 }, | 971 }, |
971 { | 972 { |
972 "glAttachShader", reinterpret_cast<GLES2FunctionPointer>(glAttachShader), | 973 "glAttachShader", |
| 974 reinterpret_cast<GLES2FunctionPointer>(glAttachShader), |
973 }, | 975 }, |
974 { | 976 { |
975 "glBindAttribLocation", | 977 "glBindAttribLocation", |
976 reinterpret_cast<GLES2FunctionPointer>(glBindAttribLocation), | 978 reinterpret_cast<GLES2FunctionPointer>(glBindAttribLocation), |
977 }, | 979 }, |
978 { | 980 { |
979 "glBindBuffer", reinterpret_cast<GLES2FunctionPointer>(glBindBuffer), | 981 "glBindBuffer", |
| 982 reinterpret_cast<GLES2FunctionPointer>(glBindBuffer), |
980 }, | 983 }, |
981 { | 984 { |
982 "glBindFramebuffer", | 985 "glBindFramebuffer", |
983 reinterpret_cast<GLES2FunctionPointer>(glBindFramebuffer), | 986 reinterpret_cast<GLES2FunctionPointer>(glBindFramebuffer), |
984 }, | 987 }, |
985 { | 988 { |
986 "glBindRenderbuffer", | 989 "glBindRenderbuffer", |
987 reinterpret_cast<GLES2FunctionPointer>(glBindRenderbuffer), | 990 reinterpret_cast<GLES2FunctionPointer>(glBindRenderbuffer), |
988 }, | 991 }, |
989 { | 992 { |
990 "glBindTexture", reinterpret_cast<GLES2FunctionPointer>(glBindTexture), | 993 "glBindTexture", |
| 994 reinterpret_cast<GLES2FunctionPointer>(glBindTexture), |
991 }, | 995 }, |
992 { | 996 { |
993 "glBlendColor", reinterpret_cast<GLES2FunctionPointer>(glBlendColor), | 997 "glBlendColor", |
| 998 reinterpret_cast<GLES2FunctionPointer>(glBlendColor), |
994 }, | 999 }, |
995 { | 1000 { |
996 "glBlendEquation", reinterpret_cast<GLES2FunctionPointer>(glBlendEquation), | 1001 "glBlendEquation", |
| 1002 reinterpret_cast<GLES2FunctionPointer>(glBlendEquation), |
997 }, | 1003 }, |
998 { | 1004 { |
999 "glBlendEquationSeparate", | 1005 "glBlendEquationSeparate", |
1000 reinterpret_cast<GLES2FunctionPointer>(glBlendEquationSeparate), | 1006 reinterpret_cast<GLES2FunctionPointer>(glBlendEquationSeparate), |
1001 }, | 1007 }, |
1002 { | 1008 { |
1003 "glBlendFunc", reinterpret_cast<GLES2FunctionPointer>(glBlendFunc), | 1009 "glBlendFunc", |
| 1010 reinterpret_cast<GLES2FunctionPointer>(glBlendFunc), |
1004 }, | 1011 }, |
1005 { | 1012 { |
1006 "glBlendFuncSeparate", | 1013 "glBlendFuncSeparate", |
1007 reinterpret_cast<GLES2FunctionPointer>(glBlendFuncSeparate), | 1014 reinterpret_cast<GLES2FunctionPointer>(glBlendFuncSeparate), |
1008 }, | 1015 }, |
1009 { | 1016 { |
1010 "glBufferData", reinterpret_cast<GLES2FunctionPointer>(glBufferData), | 1017 "glBufferData", |
| 1018 reinterpret_cast<GLES2FunctionPointer>(glBufferData), |
1011 }, | 1019 }, |
1012 { | 1020 { |
1013 "glBufferSubData", reinterpret_cast<GLES2FunctionPointer>(glBufferSubData), | 1021 "glBufferSubData", |
| 1022 reinterpret_cast<GLES2FunctionPointer>(glBufferSubData), |
1014 }, | 1023 }, |
1015 { | 1024 { |
1016 "glCheckFramebufferStatus", | 1025 "glCheckFramebufferStatus", |
1017 reinterpret_cast<GLES2FunctionPointer>(glCheckFramebufferStatus), | 1026 reinterpret_cast<GLES2FunctionPointer>(glCheckFramebufferStatus), |
1018 }, | 1027 }, |
1019 { | 1028 { |
1020 "glClear", reinterpret_cast<GLES2FunctionPointer>(glClear), | 1029 "glClear", |
| 1030 reinterpret_cast<GLES2FunctionPointer>(glClear), |
1021 }, | 1031 }, |
1022 { | 1032 { |
1023 "glClearColor", reinterpret_cast<GLES2FunctionPointer>(glClearColor), | 1033 "glClearColor", |
| 1034 reinterpret_cast<GLES2FunctionPointer>(glClearColor), |
1024 }, | 1035 }, |
1025 { | 1036 { |
1026 "glClearDepthf", reinterpret_cast<GLES2FunctionPointer>(glClearDepthf), | 1037 "glClearDepthf", |
| 1038 reinterpret_cast<GLES2FunctionPointer>(glClearDepthf), |
1027 }, | 1039 }, |
1028 { | 1040 { |
1029 "glClearStencil", reinterpret_cast<GLES2FunctionPointer>(glClearStencil), | 1041 "glClearStencil", |
| 1042 reinterpret_cast<GLES2FunctionPointer>(glClearStencil), |
1030 }, | 1043 }, |
1031 { | 1044 { |
1032 "glColorMask", reinterpret_cast<GLES2FunctionPointer>(glColorMask), | 1045 "glColorMask", |
| 1046 reinterpret_cast<GLES2FunctionPointer>(glColorMask), |
1033 }, | 1047 }, |
1034 { | 1048 { |
1035 "glCompileShader", reinterpret_cast<GLES2FunctionPointer>(glCompileShader), | 1049 "glCompileShader", |
| 1050 reinterpret_cast<GLES2FunctionPointer>(glCompileShader), |
1036 }, | 1051 }, |
1037 { | 1052 { |
1038 "glCompressedTexImage2D", | 1053 "glCompressedTexImage2D", |
1039 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexImage2D), | 1054 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexImage2D), |
1040 }, | 1055 }, |
1041 { | 1056 { |
1042 "glCompressedTexSubImage2D", | 1057 "glCompressedTexSubImage2D", |
1043 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexSubImage2D), | 1058 reinterpret_cast<GLES2FunctionPointer>(glCompressedTexSubImage2D), |
1044 }, | 1059 }, |
1045 { | 1060 { |
1046 "glCopyTexImage2D", | 1061 "glCopyTexImage2D", |
1047 reinterpret_cast<GLES2FunctionPointer>(glCopyTexImage2D), | 1062 reinterpret_cast<GLES2FunctionPointer>(glCopyTexImage2D), |
1048 }, | 1063 }, |
1049 { | 1064 { |
1050 "glCopyTexSubImage2D", | 1065 "glCopyTexSubImage2D", |
1051 reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage2D), | 1066 reinterpret_cast<GLES2FunctionPointer>(glCopyTexSubImage2D), |
1052 }, | 1067 }, |
1053 { | 1068 { |
1054 "glCreateProgram", reinterpret_cast<GLES2FunctionPointer>(glCreateProgram), | 1069 "glCreateProgram", |
| 1070 reinterpret_cast<GLES2FunctionPointer>(glCreateProgram), |
1055 }, | 1071 }, |
1056 { | 1072 { |
1057 "glCreateShader", reinterpret_cast<GLES2FunctionPointer>(glCreateShader), | 1073 "glCreateShader", |
| 1074 reinterpret_cast<GLES2FunctionPointer>(glCreateShader), |
1058 }, | 1075 }, |
1059 { | 1076 { |
1060 "glCullFace", reinterpret_cast<GLES2FunctionPointer>(glCullFace), | 1077 "glCullFace", |
| 1078 reinterpret_cast<GLES2FunctionPointer>(glCullFace), |
1061 }, | 1079 }, |
1062 { | 1080 { |
1063 "glDeleteBuffers", reinterpret_cast<GLES2FunctionPointer>(glDeleteBuffers), | 1081 "glDeleteBuffers", |
| 1082 reinterpret_cast<GLES2FunctionPointer>(glDeleteBuffers), |
1064 }, | 1083 }, |
1065 { | 1084 { |
1066 "glDeleteFramebuffers", | 1085 "glDeleteFramebuffers", |
1067 reinterpret_cast<GLES2FunctionPointer>(glDeleteFramebuffers), | 1086 reinterpret_cast<GLES2FunctionPointer>(glDeleteFramebuffers), |
1068 }, | 1087 }, |
1069 { | 1088 { |
1070 "glDeleteProgram", reinterpret_cast<GLES2FunctionPointer>(glDeleteProgram), | 1089 "glDeleteProgram", |
| 1090 reinterpret_cast<GLES2FunctionPointer>(glDeleteProgram), |
1071 }, | 1091 }, |
1072 { | 1092 { |
1073 "glDeleteRenderbuffers", | 1093 "glDeleteRenderbuffers", |
1074 reinterpret_cast<GLES2FunctionPointer>(glDeleteRenderbuffers), | 1094 reinterpret_cast<GLES2FunctionPointer>(glDeleteRenderbuffers), |
1075 }, | 1095 }, |
1076 { | 1096 { |
1077 "glDeleteShader", reinterpret_cast<GLES2FunctionPointer>(glDeleteShader), | 1097 "glDeleteShader", |
| 1098 reinterpret_cast<GLES2FunctionPointer>(glDeleteShader), |
1078 }, | 1099 }, |
1079 { | 1100 { |
1080 "glDeleteTextures", | 1101 "glDeleteTextures", |
1081 reinterpret_cast<GLES2FunctionPointer>(glDeleteTextures), | 1102 reinterpret_cast<GLES2FunctionPointer>(glDeleteTextures), |
1082 }, | 1103 }, |
1083 { | 1104 { |
1084 "glDepthFunc", reinterpret_cast<GLES2FunctionPointer>(glDepthFunc), | 1105 "glDepthFunc", |
| 1106 reinterpret_cast<GLES2FunctionPointer>(glDepthFunc), |
1085 }, | 1107 }, |
1086 { | 1108 { |
1087 "glDepthMask", reinterpret_cast<GLES2FunctionPointer>(glDepthMask), | 1109 "glDepthMask", |
| 1110 reinterpret_cast<GLES2FunctionPointer>(glDepthMask), |
1088 }, | 1111 }, |
1089 { | 1112 { |
1090 "glDepthRangef", reinterpret_cast<GLES2FunctionPointer>(glDepthRangef), | 1113 "glDepthRangef", |
| 1114 reinterpret_cast<GLES2FunctionPointer>(glDepthRangef), |
1091 }, | 1115 }, |
1092 { | 1116 { |
1093 "glDetachShader", reinterpret_cast<GLES2FunctionPointer>(glDetachShader), | 1117 "glDetachShader", |
| 1118 reinterpret_cast<GLES2FunctionPointer>(glDetachShader), |
1094 }, | 1119 }, |
1095 { | 1120 { |
1096 "glDisable", reinterpret_cast<GLES2FunctionPointer>(glDisable), | 1121 "glDisable", |
| 1122 reinterpret_cast<GLES2FunctionPointer>(glDisable), |
1097 }, | 1123 }, |
1098 { | 1124 { |
1099 "glDisableVertexAttribArray", | 1125 "glDisableVertexAttribArray", |
1100 reinterpret_cast<GLES2FunctionPointer>(glDisableVertexAttribArray), | 1126 reinterpret_cast<GLES2FunctionPointer>(glDisableVertexAttribArray), |
1101 }, | 1127 }, |
1102 { | 1128 { |
1103 "glDrawArrays", reinterpret_cast<GLES2FunctionPointer>(glDrawArrays), | 1129 "glDrawArrays", |
| 1130 reinterpret_cast<GLES2FunctionPointer>(glDrawArrays), |
1104 }, | 1131 }, |
1105 { | 1132 { |
1106 "glDrawElements", reinterpret_cast<GLES2FunctionPointer>(glDrawElements), | 1133 "glDrawElements", |
| 1134 reinterpret_cast<GLES2FunctionPointer>(glDrawElements), |
1107 }, | 1135 }, |
1108 { | 1136 { |
1109 "glEnable", reinterpret_cast<GLES2FunctionPointer>(glEnable), | 1137 "glEnable", |
| 1138 reinterpret_cast<GLES2FunctionPointer>(glEnable), |
1110 }, | 1139 }, |
1111 { | 1140 { |
1112 "glEnableVertexAttribArray", | 1141 "glEnableVertexAttribArray", |
1113 reinterpret_cast<GLES2FunctionPointer>(glEnableVertexAttribArray), | 1142 reinterpret_cast<GLES2FunctionPointer>(glEnableVertexAttribArray), |
1114 }, | 1143 }, |
1115 { | 1144 { |
1116 "glFinish", reinterpret_cast<GLES2FunctionPointer>(glFinish), | 1145 "glFinish", |
| 1146 reinterpret_cast<GLES2FunctionPointer>(glFinish), |
1117 }, | 1147 }, |
1118 { | 1148 { |
1119 "glFlush", reinterpret_cast<GLES2FunctionPointer>(glFlush), | 1149 "glFlush", |
| 1150 reinterpret_cast<GLES2FunctionPointer>(glFlush), |
1120 }, | 1151 }, |
1121 { | 1152 { |
1122 "glFramebufferRenderbuffer", | 1153 "glFramebufferRenderbuffer", |
1123 reinterpret_cast<GLES2FunctionPointer>(glFramebufferRenderbuffer), | 1154 reinterpret_cast<GLES2FunctionPointer>(glFramebufferRenderbuffer), |
1124 }, | 1155 }, |
1125 { | 1156 { |
1126 "glFramebufferTexture2D", | 1157 "glFramebufferTexture2D", |
1127 reinterpret_cast<GLES2FunctionPointer>(glFramebufferTexture2D), | 1158 reinterpret_cast<GLES2FunctionPointer>(glFramebufferTexture2D), |
1128 }, | 1159 }, |
1129 { | 1160 { |
1130 "glFrontFace", reinterpret_cast<GLES2FunctionPointer>(glFrontFace), | 1161 "glFrontFace", |
| 1162 reinterpret_cast<GLES2FunctionPointer>(glFrontFace), |
1131 }, | 1163 }, |
1132 { | 1164 { |
1133 "glGenBuffers", reinterpret_cast<GLES2FunctionPointer>(glGenBuffers), | 1165 "glGenBuffers", |
| 1166 reinterpret_cast<GLES2FunctionPointer>(glGenBuffers), |
1134 }, | 1167 }, |
1135 { | 1168 { |
1136 "glGenerateMipmap", | 1169 "glGenerateMipmap", |
1137 reinterpret_cast<GLES2FunctionPointer>(glGenerateMipmap), | 1170 reinterpret_cast<GLES2FunctionPointer>(glGenerateMipmap), |
1138 }, | 1171 }, |
1139 { | 1172 { |
1140 "glGenFramebuffers", | 1173 "glGenFramebuffers", |
1141 reinterpret_cast<GLES2FunctionPointer>(glGenFramebuffers), | 1174 reinterpret_cast<GLES2FunctionPointer>(glGenFramebuffers), |
1142 }, | 1175 }, |
1143 { | 1176 { |
1144 "glGenRenderbuffers", | 1177 "glGenRenderbuffers", |
1145 reinterpret_cast<GLES2FunctionPointer>(glGenRenderbuffers), | 1178 reinterpret_cast<GLES2FunctionPointer>(glGenRenderbuffers), |
1146 }, | 1179 }, |
1147 { | 1180 { |
1148 "glGenTextures", reinterpret_cast<GLES2FunctionPointer>(glGenTextures), | 1181 "glGenTextures", |
| 1182 reinterpret_cast<GLES2FunctionPointer>(glGenTextures), |
1149 }, | 1183 }, |
1150 { | 1184 { |
1151 "glGetActiveAttrib", | 1185 "glGetActiveAttrib", |
1152 reinterpret_cast<GLES2FunctionPointer>(glGetActiveAttrib), | 1186 reinterpret_cast<GLES2FunctionPointer>(glGetActiveAttrib), |
1153 }, | 1187 }, |
1154 { | 1188 { |
1155 "glGetActiveUniform", | 1189 "glGetActiveUniform", |
1156 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniform), | 1190 reinterpret_cast<GLES2FunctionPointer>(glGetActiveUniform), |
1157 }, | 1191 }, |
1158 { | 1192 { |
1159 "glGetAttachedShaders", | 1193 "glGetAttachedShaders", |
1160 reinterpret_cast<GLES2FunctionPointer>(glGetAttachedShaders), | 1194 reinterpret_cast<GLES2FunctionPointer>(glGetAttachedShaders), |
1161 }, | 1195 }, |
1162 { | 1196 { |
1163 "glGetAttribLocation", | 1197 "glGetAttribLocation", |
1164 reinterpret_cast<GLES2FunctionPointer>(glGetAttribLocation), | 1198 reinterpret_cast<GLES2FunctionPointer>(glGetAttribLocation), |
1165 }, | 1199 }, |
1166 { | 1200 { |
1167 "glGetBooleanv", reinterpret_cast<GLES2FunctionPointer>(glGetBooleanv), | 1201 "glGetBooleanv", |
| 1202 reinterpret_cast<GLES2FunctionPointer>(glGetBooleanv), |
1168 }, | 1203 }, |
1169 { | 1204 { |
1170 "glGetBufferParameteriv", | 1205 "glGetBufferParameteriv", |
1171 reinterpret_cast<GLES2FunctionPointer>(glGetBufferParameteriv), | 1206 reinterpret_cast<GLES2FunctionPointer>(glGetBufferParameteriv), |
1172 }, | 1207 }, |
1173 { | 1208 { |
1174 "glGetError", reinterpret_cast<GLES2FunctionPointer>(glGetError), | 1209 "glGetError", |
| 1210 reinterpret_cast<GLES2FunctionPointer>(glGetError), |
1175 }, | 1211 }, |
1176 { | 1212 { |
1177 "glGetFloatv", reinterpret_cast<GLES2FunctionPointer>(glGetFloatv), | 1213 "glGetFloatv", |
| 1214 reinterpret_cast<GLES2FunctionPointer>(glGetFloatv), |
1178 }, | 1215 }, |
1179 { | 1216 { |
1180 "glGetFramebufferAttachmentParameteriv", | 1217 "glGetFramebufferAttachmentParameteriv", |
1181 reinterpret_cast<GLES2FunctionPointer>( | 1218 reinterpret_cast<GLES2FunctionPointer>( |
1182 glGetFramebufferAttachmentParameteriv), | 1219 glGetFramebufferAttachmentParameteriv), |
1183 }, | 1220 }, |
1184 { | 1221 { |
1185 "glGetIntegerv", reinterpret_cast<GLES2FunctionPointer>(glGetIntegerv), | 1222 "glGetIntegerv", |
| 1223 reinterpret_cast<GLES2FunctionPointer>(glGetIntegerv), |
1186 }, | 1224 }, |
1187 { | 1225 { |
1188 "glGetProgramiv", reinterpret_cast<GLES2FunctionPointer>(glGetProgramiv), | 1226 "glGetProgramiv", |
| 1227 reinterpret_cast<GLES2FunctionPointer>(glGetProgramiv), |
1189 }, | 1228 }, |
1190 { | 1229 { |
1191 "glGetProgramInfoLog", | 1230 "glGetProgramInfoLog", |
1192 reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoLog), | 1231 reinterpret_cast<GLES2FunctionPointer>(glGetProgramInfoLog), |
1193 }, | 1232 }, |
1194 { | 1233 { |
1195 "glGetRenderbufferParameteriv", | 1234 "glGetRenderbufferParameteriv", |
1196 reinterpret_cast<GLES2FunctionPointer>(glGetRenderbufferParameteriv), | 1235 reinterpret_cast<GLES2FunctionPointer>(glGetRenderbufferParameteriv), |
1197 }, | 1236 }, |
1198 { | 1237 { |
1199 "glGetShaderiv", reinterpret_cast<GLES2FunctionPointer>(glGetShaderiv), | 1238 "glGetShaderiv", |
| 1239 reinterpret_cast<GLES2FunctionPointer>(glGetShaderiv), |
1200 }, | 1240 }, |
1201 { | 1241 { |
1202 "glGetShaderInfoLog", | 1242 "glGetShaderInfoLog", |
1203 reinterpret_cast<GLES2FunctionPointer>(glGetShaderInfoLog), | 1243 reinterpret_cast<GLES2FunctionPointer>(glGetShaderInfoLog), |
1204 }, | 1244 }, |
1205 { | 1245 { |
1206 "glGetShaderPrecisionFormat", | 1246 "glGetShaderPrecisionFormat", |
1207 reinterpret_cast<GLES2FunctionPointer>(glGetShaderPrecisionFormat), | 1247 reinterpret_cast<GLES2FunctionPointer>(glGetShaderPrecisionFormat), |
1208 }, | 1248 }, |
1209 { | 1249 { |
1210 "glGetShaderSource", | 1250 "glGetShaderSource", |
1211 reinterpret_cast<GLES2FunctionPointer>(glGetShaderSource), | 1251 reinterpret_cast<GLES2FunctionPointer>(glGetShaderSource), |
1212 }, | 1252 }, |
1213 { | 1253 { |
1214 "glGetString", reinterpret_cast<GLES2FunctionPointer>(glGetString), | 1254 "glGetString", |
| 1255 reinterpret_cast<GLES2FunctionPointer>(glGetString), |
1215 }, | 1256 }, |
1216 { | 1257 { |
1217 "glGetTexParameterfv", | 1258 "glGetTexParameterfv", |
1218 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameterfv), | 1259 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameterfv), |
1219 }, | 1260 }, |
1220 { | 1261 { |
1221 "glGetTexParameteriv", | 1262 "glGetTexParameteriv", |
1222 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameteriv), | 1263 reinterpret_cast<GLES2FunctionPointer>(glGetTexParameteriv), |
1223 }, | 1264 }, |
1224 { | 1265 { |
1225 "glGetUniformfv", reinterpret_cast<GLES2FunctionPointer>(glGetUniformfv), | 1266 "glGetUniformfv", |
| 1267 reinterpret_cast<GLES2FunctionPointer>(glGetUniformfv), |
1226 }, | 1268 }, |
1227 { | 1269 { |
1228 "glGetUniformiv", reinterpret_cast<GLES2FunctionPointer>(glGetUniformiv), | 1270 "glGetUniformiv", |
| 1271 reinterpret_cast<GLES2FunctionPointer>(glGetUniformiv), |
1229 }, | 1272 }, |
1230 { | 1273 { |
1231 "glGetUniformLocation", | 1274 "glGetUniformLocation", |
1232 reinterpret_cast<GLES2FunctionPointer>(glGetUniformLocation), | 1275 reinterpret_cast<GLES2FunctionPointer>(glGetUniformLocation), |
1233 }, | 1276 }, |
1234 { | 1277 { |
1235 "glGetVertexAttribfv", | 1278 "glGetVertexAttribfv", |
1236 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribfv), | 1279 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribfv), |
1237 }, | 1280 }, |
1238 { | 1281 { |
1239 "glGetVertexAttribiv", | 1282 "glGetVertexAttribiv", |
1240 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribiv), | 1283 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribiv), |
1241 }, | 1284 }, |
1242 { | 1285 { |
1243 "glGetVertexAttribPointerv", | 1286 "glGetVertexAttribPointerv", |
1244 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribPointerv), | 1287 reinterpret_cast<GLES2FunctionPointer>(glGetVertexAttribPointerv), |
1245 }, | 1288 }, |
1246 { | 1289 { |
1247 "glHint", reinterpret_cast<GLES2FunctionPointer>(glHint), | 1290 "glHint", |
| 1291 reinterpret_cast<GLES2FunctionPointer>(glHint), |
1248 }, | 1292 }, |
1249 { | 1293 { |
1250 "glIsBuffer", reinterpret_cast<GLES2FunctionPointer>(glIsBuffer), | 1294 "glIsBuffer", |
| 1295 reinterpret_cast<GLES2FunctionPointer>(glIsBuffer), |
1251 }, | 1296 }, |
1252 { | 1297 { |
1253 "glIsEnabled", reinterpret_cast<GLES2FunctionPointer>(glIsEnabled), | 1298 "glIsEnabled", |
| 1299 reinterpret_cast<GLES2FunctionPointer>(glIsEnabled), |
1254 }, | 1300 }, |
1255 { | 1301 { |
1256 "glIsFramebuffer", reinterpret_cast<GLES2FunctionPointer>(glIsFramebuffer), | 1302 "glIsFramebuffer", |
| 1303 reinterpret_cast<GLES2FunctionPointer>(glIsFramebuffer), |
1257 }, | 1304 }, |
1258 { | 1305 { |
1259 "glIsProgram", reinterpret_cast<GLES2FunctionPointer>(glIsProgram), | 1306 "glIsProgram", |
| 1307 reinterpret_cast<GLES2FunctionPointer>(glIsProgram), |
1260 }, | 1308 }, |
1261 { | 1309 { |
1262 "glIsRenderbuffer", | 1310 "glIsRenderbuffer", |
1263 reinterpret_cast<GLES2FunctionPointer>(glIsRenderbuffer), | 1311 reinterpret_cast<GLES2FunctionPointer>(glIsRenderbuffer), |
1264 }, | 1312 }, |
1265 { | 1313 { |
1266 "glIsShader", reinterpret_cast<GLES2FunctionPointer>(glIsShader), | 1314 "glIsShader", |
| 1315 reinterpret_cast<GLES2FunctionPointer>(glIsShader), |
1267 }, | 1316 }, |
1268 { | 1317 { |
1269 "glIsTexture", reinterpret_cast<GLES2FunctionPointer>(glIsTexture), | 1318 "glIsTexture", |
| 1319 reinterpret_cast<GLES2FunctionPointer>(glIsTexture), |
1270 }, | 1320 }, |
1271 { | 1321 { |
1272 "glLineWidth", reinterpret_cast<GLES2FunctionPointer>(glLineWidth), | 1322 "glLineWidth", |
| 1323 reinterpret_cast<GLES2FunctionPointer>(glLineWidth), |
1273 }, | 1324 }, |
1274 { | 1325 { |
1275 "glLinkProgram", reinterpret_cast<GLES2FunctionPointer>(glLinkProgram), | 1326 "glLinkProgram", |
| 1327 reinterpret_cast<GLES2FunctionPointer>(glLinkProgram), |
1276 }, | 1328 }, |
1277 { | 1329 { |
1278 "glPixelStorei", reinterpret_cast<GLES2FunctionPointer>(glPixelStorei), | 1330 "glPixelStorei", |
| 1331 reinterpret_cast<GLES2FunctionPointer>(glPixelStorei), |
1279 }, | 1332 }, |
1280 { | 1333 { |
1281 "glPolygonOffset", reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset), | 1334 "glPolygonOffset", |
| 1335 reinterpret_cast<GLES2FunctionPointer>(glPolygonOffset), |
1282 }, | 1336 }, |
1283 { | 1337 { |
1284 "glReadPixels", reinterpret_cast<GLES2FunctionPointer>(glReadPixels), | 1338 "glReadPixels", |
| 1339 reinterpret_cast<GLES2FunctionPointer>(glReadPixels), |
1285 }, | 1340 }, |
1286 { | 1341 { |
1287 "glReleaseShaderCompiler", | 1342 "glReleaseShaderCompiler", |
1288 reinterpret_cast<GLES2FunctionPointer>(glReleaseShaderCompiler), | 1343 reinterpret_cast<GLES2FunctionPointer>(glReleaseShaderCompiler), |
1289 }, | 1344 }, |
1290 { | 1345 { |
1291 "glRenderbufferStorage", | 1346 "glRenderbufferStorage", |
1292 reinterpret_cast<GLES2FunctionPointer>(glRenderbufferStorage), | 1347 reinterpret_cast<GLES2FunctionPointer>(glRenderbufferStorage), |
1293 }, | 1348 }, |
1294 { | 1349 { |
1295 "glSampleCoverage", | 1350 "glSampleCoverage", |
1296 reinterpret_cast<GLES2FunctionPointer>(glSampleCoverage), | 1351 reinterpret_cast<GLES2FunctionPointer>(glSampleCoverage), |
1297 }, | 1352 }, |
1298 { | 1353 { |
1299 "glScissor", reinterpret_cast<GLES2FunctionPointer>(glScissor), | 1354 "glScissor", |
| 1355 reinterpret_cast<GLES2FunctionPointer>(glScissor), |
1300 }, | 1356 }, |
1301 { | 1357 { |
1302 "glShaderBinary", reinterpret_cast<GLES2FunctionPointer>(glShaderBinary), | 1358 "glShaderBinary", |
| 1359 reinterpret_cast<GLES2FunctionPointer>(glShaderBinary), |
1303 }, | 1360 }, |
1304 { | 1361 { |
1305 "glShaderSource", reinterpret_cast<GLES2FunctionPointer>(glShaderSource), | 1362 "glShaderSource", |
| 1363 reinterpret_cast<GLES2FunctionPointer>(glShaderSource), |
1306 }, | 1364 }, |
1307 { | 1365 { |
1308 "glShallowFinishCHROMIUM", | 1366 "glShallowFinishCHROMIUM", |
1309 reinterpret_cast<GLES2FunctionPointer>(glShallowFinishCHROMIUM), | 1367 reinterpret_cast<GLES2FunctionPointer>(glShallowFinishCHROMIUM), |
1310 }, | 1368 }, |
1311 { | 1369 { |
1312 "glShallowFlushCHROMIUM", | 1370 "glShallowFlushCHROMIUM", |
1313 reinterpret_cast<GLES2FunctionPointer>(glShallowFlushCHROMIUM), | 1371 reinterpret_cast<GLES2FunctionPointer>(glShallowFlushCHROMIUM), |
1314 }, | 1372 }, |
1315 { | 1373 { |
1316 "glStencilFunc", reinterpret_cast<GLES2FunctionPointer>(glStencilFunc), | 1374 "glStencilFunc", |
| 1375 reinterpret_cast<GLES2FunctionPointer>(glStencilFunc), |
1317 }, | 1376 }, |
1318 { | 1377 { |
1319 "glStencilFuncSeparate", | 1378 "glStencilFuncSeparate", |
1320 reinterpret_cast<GLES2FunctionPointer>(glStencilFuncSeparate), | 1379 reinterpret_cast<GLES2FunctionPointer>(glStencilFuncSeparate), |
1321 }, | 1380 }, |
1322 { | 1381 { |
1323 "glStencilMask", reinterpret_cast<GLES2FunctionPointer>(glStencilMask), | 1382 "glStencilMask", |
| 1383 reinterpret_cast<GLES2FunctionPointer>(glStencilMask), |
1324 }, | 1384 }, |
1325 { | 1385 { |
1326 "glStencilMaskSeparate", | 1386 "glStencilMaskSeparate", |
1327 reinterpret_cast<GLES2FunctionPointer>(glStencilMaskSeparate), | 1387 reinterpret_cast<GLES2FunctionPointer>(glStencilMaskSeparate), |
1328 }, | 1388 }, |
1329 { | 1389 { |
1330 "glStencilOp", reinterpret_cast<GLES2FunctionPointer>(glStencilOp), | 1390 "glStencilOp", |
| 1391 reinterpret_cast<GLES2FunctionPointer>(glStencilOp), |
1331 }, | 1392 }, |
1332 { | 1393 { |
1333 "glStencilOpSeparate", | 1394 "glStencilOpSeparate", |
1334 reinterpret_cast<GLES2FunctionPointer>(glStencilOpSeparate), | 1395 reinterpret_cast<GLES2FunctionPointer>(glStencilOpSeparate), |
1335 }, | 1396 }, |
1336 { | 1397 { |
1337 "glTexImage2D", reinterpret_cast<GLES2FunctionPointer>(glTexImage2D), | 1398 "glTexImage2D", |
| 1399 reinterpret_cast<GLES2FunctionPointer>(glTexImage2D), |
1338 }, | 1400 }, |
1339 { | 1401 { |
1340 "glTexParameterf", reinterpret_cast<GLES2FunctionPointer>(glTexParameterf), | 1402 "glTexParameterf", |
| 1403 reinterpret_cast<GLES2FunctionPointer>(glTexParameterf), |
1341 }, | 1404 }, |
1342 { | 1405 { |
1343 "glTexParameterfv", | 1406 "glTexParameterfv", |
1344 reinterpret_cast<GLES2FunctionPointer>(glTexParameterfv), | 1407 reinterpret_cast<GLES2FunctionPointer>(glTexParameterfv), |
1345 }, | 1408 }, |
1346 { | 1409 { |
1347 "glTexParameteri", reinterpret_cast<GLES2FunctionPointer>(glTexParameteri), | 1410 "glTexParameteri", |
| 1411 reinterpret_cast<GLES2FunctionPointer>(glTexParameteri), |
1348 }, | 1412 }, |
1349 { | 1413 { |
1350 "glTexParameteriv", | 1414 "glTexParameteriv", |
1351 reinterpret_cast<GLES2FunctionPointer>(glTexParameteriv), | 1415 reinterpret_cast<GLES2FunctionPointer>(glTexParameteriv), |
1352 }, | 1416 }, |
1353 { | 1417 { |
1354 "glTexSubImage2D", reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D), | 1418 "glTexSubImage2D", |
| 1419 reinterpret_cast<GLES2FunctionPointer>(glTexSubImage2D), |
1355 }, | 1420 }, |
1356 { | 1421 { |
1357 "glUniform1f", reinterpret_cast<GLES2FunctionPointer>(glUniform1f), | 1422 "glUniform1f", |
| 1423 reinterpret_cast<GLES2FunctionPointer>(glUniform1f), |
1358 }, | 1424 }, |
1359 { | 1425 { |
1360 "glUniform1fv", reinterpret_cast<GLES2FunctionPointer>(glUniform1fv), | 1426 "glUniform1fv", |
| 1427 reinterpret_cast<GLES2FunctionPointer>(glUniform1fv), |
1361 }, | 1428 }, |
1362 { | 1429 { |
1363 "glUniform1i", reinterpret_cast<GLES2FunctionPointer>(glUniform1i), | 1430 "glUniform1i", |
| 1431 reinterpret_cast<GLES2FunctionPointer>(glUniform1i), |
1364 }, | 1432 }, |
1365 { | 1433 { |
1366 "glUniform1iv", reinterpret_cast<GLES2FunctionPointer>(glUniform1iv), | 1434 "glUniform1iv", |
| 1435 reinterpret_cast<GLES2FunctionPointer>(glUniform1iv), |
1367 }, | 1436 }, |
1368 { | 1437 { |
1369 "glUniform2f", reinterpret_cast<GLES2FunctionPointer>(glUniform2f), | 1438 "glUniform2f", |
| 1439 reinterpret_cast<GLES2FunctionPointer>(glUniform2f), |
1370 }, | 1440 }, |
1371 { | 1441 { |
1372 "glUniform2fv", reinterpret_cast<GLES2FunctionPointer>(glUniform2fv), | 1442 "glUniform2fv", |
| 1443 reinterpret_cast<GLES2FunctionPointer>(glUniform2fv), |
1373 }, | 1444 }, |
1374 { | 1445 { |
1375 "glUniform2i", reinterpret_cast<GLES2FunctionPointer>(glUniform2i), | 1446 "glUniform2i", |
| 1447 reinterpret_cast<GLES2FunctionPointer>(glUniform2i), |
1376 }, | 1448 }, |
1377 { | 1449 { |
1378 "glUniform2iv", reinterpret_cast<GLES2FunctionPointer>(glUniform2iv), | 1450 "glUniform2iv", |
| 1451 reinterpret_cast<GLES2FunctionPointer>(glUniform2iv), |
1379 }, | 1452 }, |
1380 { | 1453 { |
1381 "glUniform3f", reinterpret_cast<GLES2FunctionPointer>(glUniform3f), | 1454 "glUniform3f", |
| 1455 reinterpret_cast<GLES2FunctionPointer>(glUniform3f), |
1382 }, | 1456 }, |
1383 { | 1457 { |
1384 "glUniform3fv", reinterpret_cast<GLES2FunctionPointer>(glUniform3fv), | 1458 "glUniform3fv", |
| 1459 reinterpret_cast<GLES2FunctionPointer>(glUniform3fv), |
1385 }, | 1460 }, |
1386 { | 1461 { |
1387 "glUniform3i", reinterpret_cast<GLES2FunctionPointer>(glUniform3i), | 1462 "glUniform3i", |
| 1463 reinterpret_cast<GLES2FunctionPointer>(glUniform3i), |
1388 }, | 1464 }, |
1389 { | 1465 { |
1390 "glUniform3iv", reinterpret_cast<GLES2FunctionPointer>(glUniform3iv), | 1466 "glUniform3iv", |
| 1467 reinterpret_cast<GLES2FunctionPointer>(glUniform3iv), |
1391 }, | 1468 }, |
1392 { | 1469 { |
1393 "glUniform4f", reinterpret_cast<GLES2FunctionPointer>(glUniform4f), | 1470 "glUniform4f", |
| 1471 reinterpret_cast<GLES2FunctionPointer>(glUniform4f), |
1394 }, | 1472 }, |
1395 { | 1473 { |
1396 "glUniform4fv", reinterpret_cast<GLES2FunctionPointer>(glUniform4fv), | 1474 "glUniform4fv", |
| 1475 reinterpret_cast<GLES2FunctionPointer>(glUniform4fv), |
1397 }, | 1476 }, |
1398 { | 1477 { |
1399 "glUniform4i", reinterpret_cast<GLES2FunctionPointer>(glUniform4i), | 1478 "glUniform4i", |
| 1479 reinterpret_cast<GLES2FunctionPointer>(glUniform4i), |
1400 }, | 1480 }, |
1401 { | 1481 { |
1402 "glUniform4iv", reinterpret_cast<GLES2FunctionPointer>(glUniform4iv), | 1482 "glUniform4iv", |
| 1483 reinterpret_cast<GLES2FunctionPointer>(glUniform4iv), |
1403 }, | 1484 }, |
1404 { | 1485 { |
1405 "glUniformMatrix2fv", | 1486 "glUniformMatrix2fv", |
1406 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2fv), | 1487 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix2fv), |
1407 }, | 1488 }, |
1408 { | 1489 { |
1409 "glUniformMatrix3fv", | 1490 "glUniformMatrix3fv", |
1410 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3fv), | 1491 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix3fv), |
1411 }, | 1492 }, |
1412 { | 1493 { |
1413 "glUniformMatrix4fv", | 1494 "glUniformMatrix4fv", |
1414 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4fv), | 1495 reinterpret_cast<GLES2FunctionPointer>(glUniformMatrix4fv), |
1415 }, | 1496 }, |
1416 { | 1497 { |
1417 "glUseProgram", reinterpret_cast<GLES2FunctionPointer>(glUseProgram), | 1498 "glUseProgram", |
| 1499 reinterpret_cast<GLES2FunctionPointer>(glUseProgram), |
1418 }, | 1500 }, |
1419 { | 1501 { |
1420 "glValidateProgram", | 1502 "glValidateProgram", |
1421 reinterpret_cast<GLES2FunctionPointer>(glValidateProgram), | 1503 reinterpret_cast<GLES2FunctionPointer>(glValidateProgram), |
1422 }, | 1504 }, |
1423 { | 1505 { |
1424 "glVertexAttrib1f", | 1506 "glVertexAttrib1f", |
1425 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1f), | 1507 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib1f), |
1426 }, | 1508 }, |
1427 { | 1509 { |
(...skipping 22 matching lines...) Expand all Loading... |
1450 }, | 1532 }, |
1451 { | 1533 { |
1452 "glVertexAttrib4fv", | 1534 "glVertexAttrib4fv", |
1453 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4fv), | 1535 reinterpret_cast<GLES2FunctionPointer>(glVertexAttrib4fv), |
1454 }, | 1536 }, |
1455 { | 1537 { |
1456 "glVertexAttribPointer", | 1538 "glVertexAttribPointer", |
1457 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribPointer), | 1539 reinterpret_cast<GLES2FunctionPointer>(glVertexAttribPointer), |
1458 }, | 1540 }, |
1459 { | 1541 { |
1460 "glViewport", reinterpret_cast<GLES2FunctionPointer>(glViewport), | 1542 "glViewport", |
| 1543 reinterpret_cast<GLES2FunctionPointer>(glViewport), |
1461 }, | 1544 }, |
1462 { | 1545 { |
1463 "glBlitFramebufferCHROMIUM", | 1546 "glBlitFramebufferCHROMIUM", |
1464 reinterpret_cast<GLES2FunctionPointer>(glBlitFramebufferCHROMIUM), | 1547 reinterpret_cast<GLES2FunctionPointer>(glBlitFramebufferCHROMIUM), |
1465 }, | 1548 }, |
1466 { | 1549 { |
1467 "glRenderbufferStorageMultisampleCHROMIUM", | 1550 "glRenderbufferStorageMultisampleCHROMIUM", |
1468 reinterpret_cast<GLES2FunctionPointer>( | 1551 reinterpret_cast<GLES2FunctionPointer>( |
1469 glRenderbufferStorageMultisampleCHROMIUM), | 1552 glRenderbufferStorageMultisampleCHROMIUM), |
1470 }, | 1553 }, |
1471 { | 1554 { |
1472 "glRenderbufferStorageMultisampleEXT", | 1555 "glRenderbufferStorageMultisampleEXT", |
1473 reinterpret_cast<GLES2FunctionPointer>( | 1556 reinterpret_cast<GLES2FunctionPointer>( |
1474 glRenderbufferStorageMultisampleEXT), | 1557 glRenderbufferStorageMultisampleEXT), |
1475 }, | 1558 }, |
1476 { | 1559 { |
1477 "glFramebufferTexture2DMultisampleEXT", | 1560 "glFramebufferTexture2DMultisampleEXT", |
1478 reinterpret_cast<GLES2FunctionPointer>( | 1561 reinterpret_cast<GLES2FunctionPointer>( |
1479 glFramebufferTexture2DMultisampleEXT), | 1562 glFramebufferTexture2DMultisampleEXT), |
1480 }, | 1563 }, |
1481 { | 1564 { |
1482 "glTexStorage2DEXT", | 1565 "glTexStorage2DEXT", |
1483 reinterpret_cast<GLES2FunctionPointer>(glTexStorage2DEXT), | 1566 reinterpret_cast<GLES2FunctionPointer>(glTexStorage2DEXT), |
1484 }, | 1567 }, |
1485 { | 1568 { |
1486 "glGenQueriesEXT", reinterpret_cast<GLES2FunctionPointer>(glGenQueriesEXT), | 1569 "glGenQueriesEXT", |
| 1570 reinterpret_cast<GLES2FunctionPointer>(glGenQueriesEXT), |
1487 }, | 1571 }, |
1488 { | 1572 { |
1489 "glDeleteQueriesEXT", | 1573 "glDeleteQueriesEXT", |
1490 reinterpret_cast<GLES2FunctionPointer>(glDeleteQueriesEXT), | 1574 reinterpret_cast<GLES2FunctionPointer>(glDeleteQueriesEXT), |
1491 }, | 1575 }, |
1492 { | 1576 { |
1493 "glIsQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glIsQueryEXT), | 1577 "glIsQueryEXT", |
| 1578 reinterpret_cast<GLES2FunctionPointer>(glIsQueryEXT), |
1494 }, | 1579 }, |
1495 { | 1580 { |
1496 "glBeginQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glBeginQueryEXT), | 1581 "glBeginQueryEXT", |
| 1582 reinterpret_cast<GLES2FunctionPointer>(glBeginQueryEXT), |
1497 }, | 1583 }, |
1498 { | 1584 { |
1499 "glEndQueryEXT", reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT), | 1585 "glEndQueryEXT", |
| 1586 reinterpret_cast<GLES2FunctionPointer>(glEndQueryEXT), |
1500 }, | 1587 }, |
1501 { | 1588 { |
1502 "glGetQueryivEXT", reinterpret_cast<GLES2FunctionPointer>(glGetQueryivEXT), | 1589 "glGetQueryivEXT", |
| 1590 reinterpret_cast<GLES2FunctionPointer>(glGetQueryivEXT), |
1503 }, | 1591 }, |
1504 { | 1592 { |
1505 "glGetQueryObjectuivEXT", | 1593 "glGetQueryObjectuivEXT", |
1506 reinterpret_cast<GLES2FunctionPointer>(glGetQueryObjectuivEXT), | 1594 reinterpret_cast<GLES2FunctionPointer>(glGetQueryObjectuivEXT), |
1507 }, | 1595 }, |
1508 { | 1596 { |
1509 "glInsertEventMarkerEXT", | 1597 "glInsertEventMarkerEXT", |
1510 reinterpret_cast<GLES2FunctionPointer>(glInsertEventMarkerEXT), | 1598 reinterpret_cast<GLES2FunctionPointer>(glInsertEventMarkerEXT), |
1511 }, | 1599 }, |
1512 { | 1600 { |
(...skipping 14 matching lines...) Expand all Loading... |
1527 }, | 1615 }, |
1528 { | 1616 { |
1529 "glIsVertexArrayOES", | 1617 "glIsVertexArrayOES", |
1530 reinterpret_cast<GLES2FunctionPointer>(glIsVertexArrayOES), | 1618 reinterpret_cast<GLES2FunctionPointer>(glIsVertexArrayOES), |
1531 }, | 1619 }, |
1532 { | 1620 { |
1533 "glBindVertexArrayOES", | 1621 "glBindVertexArrayOES", |
1534 reinterpret_cast<GLES2FunctionPointer>(glBindVertexArrayOES), | 1622 reinterpret_cast<GLES2FunctionPointer>(glBindVertexArrayOES), |
1535 }, | 1623 }, |
1536 { | 1624 { |
1537 "glSwapBuffers", reinterpret_cast<GLES2FunctionPointer>(glSwapBuffers), | 1625 "glSwapBuffers", |
| 1626 reinterpret_cast<GLES2FunctionPointer>(glSwapBuffers), |
1538 }, | 1627 }, |
1539 { | 1628 { |
1540 "glGetMaxValueInBufferCHROMIUM", | 1629 "glGetMaxValueInBufferCHROMIUM", |
1541 reinterpret_cast<GLES2FunctionPointer>(glGetMaxValueInBufferCHROMIUM), | 1630 reinterpret_cast<GLES2FunctionPointer>(glGetMaxValueInBufferCHROMIUM), |
1542 }, | 1631 }, |
1543 { | 1632 { |
1544 "glGenSharedIdsCHROMIUM", | 1633 "glGenSharedIdsCHROMIUM", |
1545 reinterpret_cast<GLES2FunctionPointer>(glGenSharedIdsCHROMIUM), | 1634 reinterpret_cast<GLES2FunctionPointer>(glGenSharedIdsCHROMIUM), |
1546 }, | 1635 }, |
1547 { | 1636 { |
(...skipping 179 matching lines...) Expand 10 before | Expand all | Expand 10 after Loading... |
1727 }, | 1816 }, |
1728 { | 1817 { |
1729 "glDiscardBackbufferCHROMIUM", | 1818 "glDiscardBackbufferCHROMIUM", |
1730 reinterpret_cast<GLES2FunctionPointer>(glDiscardBackbufferCHROMIUM), | 1819 reinterpret_cast<GLES2FunctionPointer>(glDiscardBackbufferCHROMIUM), |
1731 }, | 1820 }, |
1732 { | 1821 { |
1733 "glScheduleOverlayPlaneCHROMIUM", | 1822 "glScheduleOverlayPlaneCHROMIUM", |
1734 reinterpret_cast<GLES2FunctionPointer>(glScheduleOverlayPlaneCHROMIUM), | 1823 reinterpret_cast<GLES2FunctionPointer>(glScheduleOverlayPlaneCHROMIUM), |
1735 }, | 1824 }, |
1736 { | 1825 { |
1737 NULL, NULL, | 1826 NULL, |
| 1827 NULL, |
1738 }, | 1828 }, |
1739 }; | 1829 }; |
1740 | 1830 |
1741 } // namespace gles2 | 1831 } // namespace gles2 |
1742 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ | 1832 #endif // GPU_COMMAND_BUFFER_CLIENT_GLES2_C_LIB_AUTOGEN_H_ |
OLD | NEW |