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Side by Side Diff: gpu/command_buffer/service/feature_info.h

Issue 2680423002: Introducing 2 usages for SwiftShader (Closed)
Patch Set: Added missing change to GpuDataManagerImplPrivate Created 3 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ 5 #ifndef GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_
6 #define GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ 6 #define GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_
7 7
8 #include <memory> 8 #include <memory>
9 #include <string> 9 #include <string>
10 10
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70 bool enable_shader_name_hashing = false; 70 bool enable_shader_name_hashing = false;
71 bool enable_samplers = false; 71 bool enable_samplers = false;
72 bool ext_draw_buffers = false; 72 bool ext_draw_buffers = false;
73 bool nv_draw_buffers = false; 73 bool nv_draw_buffers = false;
74 bool ext_frag_depth = false; 74 bool ext_frag_depth = false;
75 bool ext_shader_texture_lod = false; 75 bool ext_shader_texture_lod = false;
76 bool use_async_readpixels = false; 76 bool use_async_readpixels = false;
77 bool map_buffer_range = false; 77 bool map_buffer_range = false;
78 bool ext_discard_framebuffer = false; 78 bool ext_discard_framebuffer = false;
79 bool angle_depth_texture = false; 79 bool angle_depth_texture = false;
80 bool is_swiftshader = false; 80 bool is_swiftshader_for_webgl = false;
81 bool angle_texture_usage = false; 81 bool angle_texture_usage = false;
82 bool ext_texture_storage = false; 82 bool ext_texture_storage = false;
83 bool chromium_path_rendering = false; 83 bool chromium_path_rendering = false;
84 bool chromium_framebuffer_mixed_samples = false; 84 bool chromium_framebuffer_mixed_samples = false;
85 bool blend_equation_advanced = false; 85 bool blend_equation_advanced = false;
86 bool blend_equation_advanced_coherent = false; 86 bool blend_equation_advanced_coherent = false;
87 bool ext_texture_rg = false; 87 bool ext_texture_rg = false;
88 bool chromium_image_ycbcr_420v = false; 88 bool chromium_image_ycbcr_420v = false;
89 bool chromium_image_ycbcr_422 = false; 89 bool chromium_image_ycbcr_422 = false;
90 bool emulate_primitive_restart_fixed_index = false; 90 bool emulate_primitive_restart_fixed_index = false;
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205 bool disable_shader_translator_; 205 bool disable_shader_translator_;
206 std::unique_ptr<gl::GLVersionInfo> gl_version_info_; 206 std::unique_ptr<gl::GLVersionInfo> gl_version_info_;
207 207
208 DISALLOW_COPY_AND_ASSIGN(FeatureInfo); 208 DISALLOW_COPY_AND_ASSIGN(FeatureInfo);
209 }; 209 };
210 210
211 } // namespace gles2 211 } // namespace gles2
212 } // namespace gpu 212 } // namespace gpu
213 213
214 #endif // GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_ 214 #endif // GPU_COMMAND_BUFFER_SERVICE_FEATURE_INFO_H_
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