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1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. | 1 # Copyright (c) 2015 The Chromium Authors. All rights reserved. |
2 # Use of this source code is governed by a BSD-style license that can be | 2 # Use of this source code is governed by a BSD-style license that can be |
3 # found in the LICENSE file. | 3 # found in the LICENSE file. |
4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s | 4 from gpu_tests.webgl_conformance_expectations import WebGLConformanceExpectation
s |
5 | 5 |
6 # See the GpuTestExpectations class for documentation. | 6 # See the GpuTestExpectations class for documentation. |
7 | 7 |
8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): | 8 class WebGL2ConformanceExpectations(WebGLConformanceExpectations): |
9 def __init__(self, conformance_path, url_prefixes=None, is_asan=False): | 9 def __init__(self, conformance_path, url_prefixes=None, is_asan=False): |
10 super(WebGL2ConformanceExpectations, self).__init__( | 10 super(WebGL2ConformanceExpectations, self).__init__( |
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45 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282) | 45 self.Fail('conformance2/glsl3/tricky-loop-conditions.html', bug=483282) |
46 | 46 |
47 self.Fail('conformance2/rendering/depth-stencil-feedback-loop.html', | 47 self.Fail('conformance2/rendering/depth-stencil-feedback-loop.html', |
48 bug=660844) # WebGL 2.0.1 | 48 bug=660844) # WebGL 2.0.1 |
49 self.Fail('conformance2/rendering/rendering-sampling-feedback-loop.html', | 49 self.Fail('conformance2/rendering/rendering-sampling-feedback-loop.html', |
50 bug=660844) # WebGL 2.0.1 | 50 bug=660844) # WebGL 2.0.1 |
51 self.Fail('conformance2/textures/misc/' + | 51 self.Fail('conformance2/textures/misc/' + |
52 'integer-cubemap-specification-order-bug.html', | 52 'integer-cubemap-specification-order-bug.html', |
53 bug=483282) # owner:cwallez, test might be buggy | 53 bug=483282) # owner:cwallez, test might be buggy |
54 | 54 |
| 55 # Win and Mac |
| 56 self.Flaky('deqp/functional/gles3/sync.html', ['win', 'mac'], bug=676848) |
| 57 |
55 # Windows only. | 58 # Windows only. |
56 self.Fail('conformance2/rendering/blitframebuffer-outside-readbuffer.html', | 59 self.Fail('conformance2/rendering/blitframebuffer-outside-readbuffer.html', |
57 ['win'], bug=644740) | 60 ['win'], bug=644740) |
58 self.Flaky('deqp/functional/gles3/sync.html', ['win'], bug=676848) | |
59 | 61 |
60 # Win / NVidia | 62 # Win / NVidia |
61 self.Flaky('deqp/functional/gles3/fbomultisample*', | 63 self.Flaky('deqp/functional/gles3/fbomultisample*', |
62 ['win', 'nvidia'], bug=631317) | 64 ['win', 'nvidia'], bug=631317) |
63 self.Fail('conformance/glsl/bugs/unary-minus-operator-float-bug.html', | 65 self.Fail('conformance/glsl/bugs/unary-minus-operator-float-bug.html', |
64 ['win', 'nvidia'], bug=672380) | 66 ['win', 'nvidia'], bug=672380) |
65 self.Fail('conformance2/rendering/' + | 67 self.Fail('conformance2/rendering/' + |
66 'draw-with-integer-texture-base-level.html', | 68 'draw-with-integer-texture-base-level.html', |
67 ['win', 'nvidia'], bug=679639) | 69 ['win', 'nvidia'], bug=679639) |
68 | 70 |
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1060 # self.Fail(page_name, | 1062 # self.Fail(page_name, |
1061 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) | 1063 # ['linux', ('nvidia', 0x1), 'debug', 'opengl']) |
1062 # self.Fail(page_name, | 1064 # self.Fail(page_name, |
1063 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 1065 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
1064 | 1066 |
1065 # Conflicts if between a generic os condition and a specific version | 1067 # Conflicts if between a generic os condition and a specific version |
1066 # self.Fail(page_name, | 1068 # self.Fail(page_name, |
1067 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) | 1069 # ['xp', ('nvidia', 0x1), 'debug', 'opengl']) |
1068 # self.Fail(page_name, | 1070 # self.Fail(page_name, |
1069 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) | 1071 # ['win', ('nvidia', 0x1), 'debug', 'opengl']) |
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