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1 // Copyright 2015 the V8 project authors. All rights reserved. | 1 // Copyright 2015 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_INTERPRETER_BYTECODE_ARRAY_BUILDER_H_ | 5 #ifndef V8_INTERPRETER_BYTECODE_ARRAY_BUILDER_H_ |
6 #define V8_INTERPRETER_BYTECODE_ARRAY_BUILDER_H_ | 6 #define V8_INTERPRETER_BYTECODE_ARRAY_BUILDER_H_ |
7 | 7 |
8 #include "src/ast/ast.h" | 8 #include "src/ast/ast.h" |
9 #include "src/base/compiler-specific.h" | 9 #include "src/base/compiler-specific.h" |
10 #include "src/globals.h" | 10 #include "src/globals.h" |
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85 | 85 |
86 // Global loads to the accumulator and stores from the accumulator. | 86 // Global loads to the accumulator and stores from the accumulator. |
87 BytecodeArrayBuilder& LoadGlobal(const Handle<String> name, int feedback_slot, | 87 BytecodeArrayBuilder& LoadGlobal(const Handle<String> name, int feedback_slot, |
88 TypeofMode typeof_mode); | 88 TypeofMode typeof_mode); |
89 BytecodeArrayBuilder& StoreGlobal(const Handle<String> name, | 89 BytecodeArrayBuilder& StoreGlobal(const Handle<String> name, |
90 int feedback_slot, | 90 int feedback_slot, |
91 LanguageMode language_mode); | 91 LanguageMode language_mode); |
92 | 92 |
93 // Load the object at |slot_index| at |depth| in the context chain starting | 93 // Load the object at |slot_index| at |depth| in the context chain starting |
94 // with |context| into the accumulator. | 94 // with |context| into the accumulator. |
| 95 enum ContextSlotMutability { kImmutableSlot, kMutableSlot }; |
95 BytecodeArrayBuilder& LoadContextSlot(Register context, int slot_index, | 96 BytecodeArrayBuilder& LoadContextSlot(Register context, int slot_index, |
96 int depth); | 97 int depth, |
| 98 ContextSlotMutability immutable); |
97 | 99 |
98 // Stores the object in the accumulator into |slot_index| at |depth| in the | 100 // Stores the object in the accumulator into |slot_index| at |depth| in the |
99 // context chain starting with |context|. | 101 // context chain starting with |context|. |
100 BytecodeArrayBuilder& StoreContextSlot(Register context, int slot_index, | 102 BytecodeArrayBuilder& StoreContextSlot(Register context, int slot_index, |
101 int depth); | 103 int depth); |
102 | 104 |
103 // Load from a module variable into the accumulator. |depth| is the depth of | 105 // Load from a module variable into the accumulator. |depth| is the depth of |
104 // the current context relative to the module context. | 106 // the current context relative to the module context. |
105 BytecodeArrayBuilder& LoadModuleVariable(int cell_index, int depth); | 107 BytecodeArrayBuilder& LoadModuleVariable(int cell_index, int depth); |
106 | 108 |
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449 static int const kNoFeedbackSlot = 0; | 451 static int const kNoFeedbackSlot = 0; |
450 | 452 |
451 DISALLOW_COPY_AND_ASSIGN(BytecodeArrayBuilder); | 453 DISALLOW_COPY_AND_ASSIGN(BytecodeArrayBuilder); |
452 }; | 454 }; |
453 | 455 |
454 } // namespace interpreter | 456 } // namespace interpreter |
455 } // namespace internal | 457 } // namespace internal |
456 } // namespace v8 | 458 } // namespace v8 |
457 | 459 |
458 #endif // V8_INTERPRETER_BYTECODE_ARRAY_BUILDER_H_ | 460 #endif // V8_INTERPRETER_BYTECODE_ARRAY_BUILDER_H_ |
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