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| 1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
| 2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
| 3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
| 4 | 4 |
| 5 #include "ash/common/frame/caption_buttons/frame_caption_button.h" | 5 #include "ash/common/frame/caption_buttons/frame_caption_button.h" |
| 6 | 6 |
| 7 #include "ui/gfx/animation/slide_animation.h" | 7 #include "ui/gfx/animation/slide_animation.h" |
| 8 #include "ui/gfx/animation/throb_animation.h" | 8 #include "ui/gfx/animation/throb_animation.h" |
| 9 #include "ui/gfx/canvas.h" | 9 #include "ui/gfx/canvas.h" |
| 10 #include "ui/gfx/color_palette.h" | 10 #include "ui/gfx/color_palette.h" |
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| 120 use_light_images_ ? SK_ColorWHITE : SK_ColorBLACK, bg_alpha)); | 120 use_light_images_ ? SK_ColorWHITE : SK_ColorBLACK, bg_alpha)); |
| 121 } | 121 } |
| 122 | 122 |
| 123 int icon_alpha = swap_images_animation_->CurrentValueBetween(0, 255); | 123 int icon_alpha = swap_images_animation_->CurrentValueBetween(0, 255); |
| 124 int crossfade_icon_alpha = 0; | 124 int crossfade_icon_alpha = 0; |
| 125 if (icon_alpha < static_cast<int>(kFadeOutRatio * 255)) | 125 if (icon_alpha < static_cast<int>(kFadeOutRatio * 255)) |
| 126 crossfade_icon_alpha = static_cast<int>(255 - icon_alpha / kFadeOutRatio); | 126 crossfade_icon_alpha = static_cast<int>(255 - icon_alpha / kFadeOutRatio); |
| 127 | 127 |
| 128 if (crossfade_icon_alpha > 0 && !crossfade_icon_image_.isNull()) { | 128 if (crossfade_icon_alpha > 0 && !crossfade_icon_image_.isNull()) { |
| 129 gfx::Canvas icon_canvas(icon_image_.size(), canvas->image_scale(), false); | 129 gfx::Canvas icon_canvas(icon_image_.size(), canvas->image_scale(), false); |
| 130 cc::PaintFlags paint; | 130 cc::PaintFlags flags; |
| 131 paint.setAlpha(icon_alpha); | 131 flags.setAlpha(icon_alpha); |
| 132 icon_canvas.DrawImageInt(icon_image_, 0, 0, paint); | 132 icon_canvas.DrawImageInt(icon_image_, 0, 0, flags); |
| 133 | 133 |
| 134 paint.setAlpha(crossfade_icon_alpha); | 134 flags.setAlpha(crossfade_icon_alpha); |
| 135 paint.setBlendMode(SkBlendMode::kPlus); | 135 flags.setBlendMode(SkBlendMode::kPlus); |
| 136 icon_canvas.DrawImageInt(crossfade_icon_image_, 0, 0, paint); | 136 icon_canvas.DrawImageInt(crossfade_icon_image_, 0, 0, flags); |
| 137 | 137 |
| 138 PaintCentered(canvas, gfx::ImageSkia(icon_canvas.ExtractImageRep()), | 138 PaintCentered(canvas, gfx::ImageSkia(icon_canvas.ExtractImageRep()), |
| 139 alpha_); | 139 alpha_); |
| 140 } else { | 140 } else { |
| 141 if (!swap_images_animation_->is_animating()) | 141 if (!swap_images_animation_->is_animating()) |
| 142 icon_alpha = alpha_; | 142 icon_alpha = alpha_; |
| 143 PaintCentered(canvas, icon_image_, icon_alpha); | 143 PaintCentered(canvas, icon_image_, icon_alpha); |
| 144 } | 144 } |
| 145 } | 145 } |
| 146 | 146 |
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| 175 double inactive_alpha = kInactiveIconAlpha; | 175 double inactive_alpha = kInactiveIconAlpha; |
| 176 if (hover_animation().is_animating()) { | 176 if (hover_animation().is_animating()) { |
| 177 inactive_alpha = | 177 inactive_alpha = |
| 178 hover_animation().CurrentValueBetween(inactive_alpha, 1.0f); | 178 hover_animation().CurrentValueBetween(inactive_alpha, 1.0f); |
| 179 } else if (state() == STATE_PRESSED || state() == STATE_HOVERED) { | 179 } else if (state() == STATE_PRESSED || state() == STATE_HOVERED) { |
| 180 inactive_alpha = 1.0f; | 180 inactive_alpha = 1.0f; |
| 181 } | 181 } |
| 182 alpha *= inactive_alpha; | 182 alpha *= inactive_alpha; |
| 183 } | 183 } |
| 184 | 184 |
| 185 cc::PaintFlags paint; | 185 cc::PaintFlags flags; |
| 186 paint.setAlpha(alpha); | 186 flags.setAlpha(alpha); |
| 187 canvas->DrawImageInt(to_center, (width() - to_center.width()) / 2, | 187 canvas->DrawImageInt(to_center, (width() - to_center.width()) / 2, |
| 188 (height() - to_center.height()) / 2, paint); | 188 (height() - to_center.height()) / 2, flags); |
| 189 } | 189 } |
| 190 | 190 |
| 191 } // namespace ash | 191 } // namespace ash |
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