Index: ash/common/shelf/shelf_layout_manager.cc |
diff --git a/ash/common/shelf/shelf_layout_manager.cc b/ash/common/shelf/shelf_layout_manager.cc |
index a860a9b07a89cfe94134ed5f9772c838d9a9ab50..55cf44dd5d1da03de8ffa01733054e1a72c2ab85 100644 |
--- a/ash/common/shelf/shelf_layout_manager.cc |
+++ b/ash/common/shelf/shelf_layout_manager.cc |
@@ -96,7 +96,7 @@ class ShelfLayoutManager::UpdateShelfObserver |
void OnImplicitAnimationsCompleted() override { |
if (shelf_) |
- shelf_->MaybeUpdateShelfBackground(BACKGROUND_CHANGE_ANIMATE); |
+ shelf_->MaybeUpdateShelfBackground(gfx::ANIMATION_CHANGE_ANIMATE); |
delete this; |
} |
@@ -325,7 +325,7 @@ void ShelfLayoutManager::UpdateAutoHideForGestureEvent(ui::GestureEvent* event, |
void ShelfLayoutManager::SetWindowOverlapsShelf(bool value) { |
window_overlaps_shelf_ = value; |
- MaybeUpdateShelfBackground(BACKGROUND_CHANGE_ANIMATE); |
+ MaybeUpdateShelfBackground(gfx::ANIMATION_CHANGE_ANIMATE); |
} |
void ShelfLayoutManager::AddObserver(ShelfLayoutManagerObserver* observer) { |
@@ -500,7 +500,7 @@ void ShelfLayoutManager::SetState(ShelfVisibilityState visibility_state) { |
State old_state = state_; |
state_ = state; |
- BackgroundAnimatorChangeType change_type = BACKGROUND_CHANGE_ANIMATE; |
+ gfx::AnimationChangeType change_type = gfx::ANIMATION_CHANGE_ANIMATE; |
bool delay_background_change = false; |
// Do not animate the background when: |
@@ -511,7 +511,7 @@ void ShelfLayoutManager::SetState(ShelfVisibilityState visibility_state) { |
if (state.visibility_state == SHELF_VISIBLE && |
state.window_state == wm::WORKSPACE_WINDOW_STATE_MAXIMIZED && |
old_state.visibility_state != SHELF_VISIBLE) { |
- change_type = BACKGROUND_CHANGE_IMMEDIATE; |
+ change_type = gfx::ANIMATION_CHANGE_IMMEDIATE; |
} else { |
// Delay the animation when the shelf was hidden, and has just been made |
// visible (e.g. using a gesture-drag). |
@@ -815,7 +815,7 @@ void ShelfLayoutManager::UpdateTargetBoundsForGesture( |
} |
void ShelfLayoutManager::MaybeUpdateShelfBackground( |
- BackgroundAnimatorChangeType type) { |
+ gfx::AnimationChangeType type) { |
const ShelfBackgroundType new_background_type(GetShelfBackgroundType()); |
if (new_background_type == shelf_background_type_) |
@@ -981,7 +981,7 @@ void ShelfLayoutManager::OnDockBoundsChanging( |
dock_bounds_ = dock_bounds; |
OnWindowResized(); |
UpdateVisibilityState(); |
- MaybeUpdateShelfBackground(BACKGROUND_CHANGE_ANIMATE); |
+ MaybeUpdateShelfBackground(gfx::ANIMATION_CHANGE_ANIMATE); |
} |
} |
@@ -994,7 +994,7 @@ void ShelfLayoutManager::OnLockStateEvent(LockStateObserver::EventType event) { |
} else { |
state_.pre_lock_screen_animation_active = false; |
} |
- MaybeUpdateShelfBackground(BACKGROUND_CHANGE_ANIMATE); |
+ MaybeUpdateShelfBackground(gfx::ANIMATION_CHANGE_ANIMATE); |
} |
void ShelfLayoutManager::SessionStateChanged( |
@@ -1004,7 +1004,7 @@ void ShelfLayoutManager::SessionStateChanged( |
const bool was_adding_user = state_.IsAddingSecondaryUser(); |
const bool was_locked = state_.IsScreenLocked(); |
state_.session_state = state; |
- MaybeUpdateShelfBackground(BACKGROUND_CHANGE_ANIMATE); |
+ MaybeUpdateShelfBackground(gfx::ANIMATION_CHANGE_ANIMATE); |
if (was_adding_user != state_.IsAddingSecondaryUser()) { |
UpdateShelfVisibilityAfterLoginUIChange(); |
return; |
@@ -1060,7 +1060,7 @@ void ShelfLayoutManager::StartGestureDrag(const ui::GestureEvent& gesture) { |
gesture_drag_auto_hide_state_ = visibility_state() == SHELF_AUTO_HIDE |
? auto_hide_state() |
: SHELF_AUTO_HIDE_SHOWN; |
- MaybeUpdateShelfBackground(BACKGROUND_CHANGE_ANIMATE); |
+ MaybeUpdateShelfBackground(gfx::ANIMATION_CHANGE_ANIMATE); |
} |
void ShelfLayoutManager::UpdateGestureDrag(const ui::GestureEvent& gesture) { |