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Side by Side Diff: ash/common/shelf/shelf_background_animator_observer.h

Issue 2679333002: [ash-md] Remove the number of animators used for the Shelf animations. (Closed)
Patch Set: Addressed comments from patch set 4. Created 3 years, 10 months ago
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1 // Copyright 2016 The Chromium Authors. All rights reserved. 1 // Copyright 2016 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef ASH_COMMON_SHELF_SHELF_BACKGROUND_ANIMATOR_OBSERVER_H_ 5 #ifndef ASH_COMMON_SHELF_SHELF_BACKGROUND_ANIMATOR_OBSERVER_H_
6 #define ASH_COMMON_SHELF_SHELF_BACKGROUND_ANIMATOR_OBSERVER_H_ 6 #define ASH_COMMON_SHELF_SHELF_BACKGROUND_ANIMATOR_OBSERVER_H_
7 7
8 #include "ash/ash_export.h" 8 #include "ash/ash_export.h"
9 9
10 namespace ash { 10 namespace ash {
11 11
12 // Observer for the ShelfBackgroundAnimator class. 12 // Observer for the ShelfBackgroundAnimator class.
13 class ASH_EXPORT ShelfBackgroundAnimatorObserver { 13 class ASH_EXPORT ShelfBackgroundAnimatorObserver {
14 public: 14 public:
15 // Called when the Shelf's opaque background should be updated. 15 // Called when the Shelf's background should be updated.
16 virtual void UpdateShelfOpaqueBackground(int alpha) {} 16 virtual void UpdateShelfBackground(int alpha) {}
17 17
18 // Called when the Shelf item (aka button) backgrounds should be updated. 18 // Called when the Shelf item (aka button) backgrounds should be updated.
19 virtual void UpdateShelfItemBackground(int alpha) {} 19 virtual void UpdateShelfItemBackground(int alpha) {}
20 20
21 protected: 21 protected:
22 virtual ~ShelfBackgroundAnimatorObserver() {} 22 virtual ~ShelfBackgroundAnimatorObserver() {}
23 }; 23 };
24 24
25 } // namespace ash 25 } // namespace ash
26 26
27 #endif // ASH_COMMON_SHELF_SHELF_BACKGROUND_ANIMATOR_OBSERVER_H_ 27 #endif // ASH_COMMON_SHELF_SHELF_BACKGROUND_ANIMATOR_OBSERVER_H_
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