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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ash/common/shelf/overflow_bubble_view.h" | 5 #include "ash/common/shelf/overflow_bubble_view.h" |
6 | 6 |
7 #include <algorithm> | 7 #include <algorithm> |
8 | 8 |
9 #include "ash/common/material_design/material_design_controller.h" | |
10 #include "ash/common/shelf/shelf_constants.h" | 9 #include "ash/common/shelf/shelf_constants.h" |
11 #include "ash/common/shelf/wm_shelf.h" | 10 #include "ash/common/shelf/wm_shelf.h" |
12 #include "ash/common/wm_lookup.h" | 11 #include "ash/common/wm_lookup.h" |
13 #include "ash/common/wm_window.h" | 12 #include "ash/common/wm_window.h" |
14 #include "ash/public/cpp/shell_window_ids.h" | 13 #include "ash/public/cpp/shell_window_ids.h" |
15 #include "ash/root_window_controller.h" | 14 #include "ash/root_window_controller.h" |
16 #include "ui/display/display.h" | 15 #include "ui/display/display.h" |
17 #include "ui/display/screen.h" | 16 #include "ui/display/screen.h" |
18 #include "ui/events/event.h" | 17 #include "ui/events/event.h" |
19 #include "ui/gfx/geometry/insets.h" | 18 #include "ui/gfx/geometry/insets.h" |
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43 OverflowBubbleView::~OverflowBubbleView() {} | 42 OverflowBubbleView::~OverflowBubbleView() {} |
44 | 43 |
45 void OverflowBubbleView::InitOverflowBubble(views::View* anchor, | 44 void OverflowBubbleView::InitOverflowBubble(views::View* anchor, |
46 views::View* shelf_view) { | 45 views::View* shelf_view) { |
47 shelf_view_ = shelf_view; | 46 shelf_view_ = shelf_view; |
48 | 47 |
49 SetAnchorView(anchor); | 48 SetAnchorView(anchor); |
50 set_arrow(GetBubbleArrow()); | 49 set_arrow(GetBubbleArrow()); |
51 set_mirror_arrow_in_rtl(false); | 50 set_mirror_arrow_in_rtl(false); |
52 set_background(NULL); | 51 set_background(NULL); |
53 SkColor color = MaterialDesignController::IsShelfMaterial() | 52 set_color(kShelfDefaultBaseColor); |
54 ? kShelfBaseColor | |
55 : SkColorSetA(kShelfBaseColor, kShelfTranslucentAlpha); | |
56 set_color(color); | |
57 set_margins(gfx::Insets(kPadding, kPadding, kPadding, kPadding)); | 53 set_margins(gfx::Insets(kPadding, kPadding, kPadding, kPadding)); |
58 // Overflow bubble should not get focus. If it get focus when it is shown, | 54 // Overflow bubble should not get focus. If it get focus when it is shown, |
59 // active state item is changed to running state. | 55 // active state item is changed to running state. |
60 set_can_activate(false); | 56 set_can_activate(false); |
61 | 57 |
62 // Makes bubble view has a layer and clip its children layers. | 58 // Makes bubble view has a layer and clip its children layers. |
63 SetPaintToLayer(); | 59 SetPaintToLayer(); |
64 layer()->SetFillsBoundsOpaquely(false); | 60 layer()->SetFillsBoundsOpaquely(false); |
65 layer()->SetMasksToBounds(true); | 61 layer()->SetMasksToBounds(true); |
66 | 62 |
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225 | 221 |
226 bubble_rect.Offset(0, offset); | 222 bubble_rect.Offset(0, offset); |
227 border->set_arrow_offset(anchor_rect.CenterPoint().y() - bubble_rect.y()); | 223 border->set_arrow_offset(anchor_rect.CenterPoint().y() - bubble_rect.y()); |
228 } | 224 } |
229 | 225 |
230 GetBubbleFrameView()->SchedulePaint(); | 226 GetBubbleFrameView()->SchedulePaint(); |
231 return bubble_rect; | 227 return bubble_rect; |
232 } | 228 } |
233 | 229 |
234 } // namespace ash | 230 } // namespace ash |
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