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Side by Side Diff: net/socket/client_socket_handle.h

Issue 2678353003: Close idle H2 sockets when SpdySession is initialized. (Closed)
Patch Set: Address comments to hook directly to ClientSocketHandle Created 3 years, 9 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef NET_SOCKET_CLIENT_SOCKET_HANDLE_H_ 5 #ifndef NET_SOCKET_CLIENT_SOCKET_HANDLE_H_
6 #define NET_SOCKET_CLIENT_SOCKET_HANDLE_H_ 6 #define NET_SOCKET_CLIENT_SOCKET_HANDLE_H_
7 7
8 #include <memory> 8 #include <memory>
9 #include <string> 9 #include <string>
10 10
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110 // Adds a higher layered pool on top of the socket pool that |socket_| belongs 110 // Adds a higher layered pool on top of the socket pool that |socket_| belongs
111 // to. At most one higher layered pool can be added to a 111 // to. At most one higher layered pool can be added to a
112 // ClientSocketHandle at a time. On destruction or reset, automatically 112 // ClientSocketHandle at a time. On destruction or reset, automatically
113 // removes the higher pool if RemoveHigherLayeredPool has not been called. 113 // removes the higher pool if RemoveHigherLayeredPool has not been called.
114 void AddHigherLayeredPool(HigherLayeredPool* higher_pool); 114 void AddHigherLayeredPool(HigherLayeredPool* higher_pool);
115 115
116 // Removes a higher layered pool from the socket pool that |socket_| belongs 116 // Removes a higher layered pool from the socket pool that |socket_| belongs
117 // to. |higher_pool| must have been added by the above function. 117 // to. |higher_pool| must have been added by the above function.
118 void RemoveHigherLayeredPool(HigherLayeredPool* higher_pool); 118 void RemoveHigherLayeredPool(HigherLayeredPool* higher_pool);
119 119
120 // Closes idle sockets that are in the same group with |this|.
121 void CloseIdleSocketsInGroup();
122
120 // Returns true when Init() has completed successfully. 123 // Returns true when Init() has completed successfully.
121 bool is_initialized() const { return is_initialized_; } 124 bool is_initialized() const { return is_initialized_; }
122 125
123 // Sets the portion of LoadTimingInfo related to connection establishment, and 126 // Sets the portion of LoadTimingInfo related to connection establishment, and
124 // the socket id. |is_reused| is needed because the handle may not have full 127 // the socket id. |is_reused| is needed because the handle may not have full
125 // reuse information. |load_timing_info| must have all default values when 128 // reuse information. |load_timing_info| must have all default values when
126 // called. Returns false and makes no changes to |load_timing_info| when 129 // called. Returns false and makes no changes to |load_timing_info| when
127 // |socket_| is NULL. 130 // |socket_| is NULL.
128 bool GetLoadTimingInfo(bool is_reused, 131 bool GetLoadTimingInfo(bool is_reused,
129 LoadTimingInfo* load_timing_info) const; 132 LoadTimingInfo* load_timing_info) const;
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254 user_callback_ = callback; 257 user_callback_ = callback;
255 } else { 258 } else {
256 HandleInitCompletion(rv); 259 HandleInitCompletion(rv);
257 } 260 }
258 return rv; 261 return rv;
259 } 262 }
260 263
261 } // namespace net 264 } // namespace net
262 265
263 #endif // NET_SOCKET_CLIENT_SOCKET_HANDLE_H_ 266 #endif // NET_SOCKET_CLIENT_SOCKET_HANDLE_H_
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