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Side by Side Diff: net/socket/socks_client_socket_pool.cc

Issue 2678353003: Close idle H2 sockets when SpdySession is initialized. (Closed)
Patch Set: Self Created 3 years, 10 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "net/socket/socks_client_socket_pool.h" 5 #include "net/socket/socks_client_socket_pool.h"
6 6
7 #include <utility> 7 #include <utility>
8 8
9 #include "base/bind.h" 9 #include "base/bind.h"
10 #include "base/bind_helpers.h" 10 #include "base/bind_helpers.h"
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248 } 248 }
249 249
250 void SOCKSClientSocketPool::FlushWithError(int error) { 250 void SOCKSClientSocketPool::FlushWithError(int error) {
251 base_.FlushWithError(error); 251 base_.FlushWithError(error);
252 } 252 }
253 253
254 void SOCKSClientSocketPool::CloseIdleSockets() { 254 void SOCKSClientSocketPool::CloseIdleSockets() {
255 base_.CloseIdleSockets(); 255 base_.CloseIdleSockets();
256 } 256 }
257 257
258 void SOCKSClientSocketPool::CloseIdleSocketsInGroup(
259 const std::string& group_name) {
260 base_.CloseIdleSocketsInGroup(group_name);
261 }
262
258 int SOCKSClientSocketPool::IdleSocketCount() const { 263 int SOCKSClientSocketPool::IdleSocketCount() const {
259 return base_.idle_socket_count(); 264 return base_.idle_socket_count();
260 } 265 }
261 266
262 int SOCKSClientSocketPool::IdleSocketCountInGroup( 267 int SOCKSClientSocketPool::IdleSocketCountInGroup(
263 const std::string& group_name) const { 268 const std::string& group_name) const {
264 return base_.IdleSocketCountInGroup(group_name); 269 return base_.IdleSocketCountInGroup(group_name);
265 } 270 }
266 271
267 LoadState SOCKSClientSocketPool::GetLoadState( 272 LoadState SOCKSClientSocketPool::GetLoadState(
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302 base_.RemoveHigherLayeredPool(higher_pool); 307 base_.RemoveHigherLayeredPool(higher_pool);
303 } 308 }
304 309
305 bool SOCKSClientSocketPool::CloseOneIdleConnection() { 310 bool SOCKSClientSocketPool::CloseOneIdleConnection() {
306 if (base_.CloseOneIdleSocket()) 311 if (base_.CloseOneIdleSocket())
307 return true; 312 return true;
308 return base_.CloseOneIdleConnectionInHigherLayeredPool(); 313 return base_.CloseOneIdleConnectionInHigherLayeredPool();
309 } 314 }
310 315
311 } // namespace net 316 } // namespace net
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