Index: cc/scheduler/frame_source.cc |
diff --git a/cc/scheduler/frame_source.cc b/cc/scheduler/frame_source.cc |
new file mode 100644 |
index 0000000000000000000000000000000000000000..c4cf412508f7475939b5bbafc53153430f47982b |
--- /dev/null |
+++ b/cc/scheduler/frame_source.cc |
@@ -0,0 +1,318 @@ |
+// Copyright 2011 The Chromium Authors. All rights reserved. |
+// Use of this source code is governed by a BSD-style license that can be |
+// found in the LICENSE file. |
+ |
+#include "cc/scheduler/scheduler.h" |
+ |
+#include "base/debug/trace_event.h" |
+#include "base/logging.h" |
+#include "cc/scheduler/delay_based_time_source.h" |
+#include "ui/gfx/frame_time.h" |
+ |
+namespace cc { |
+ |
+class FrameSink { |
+ public: |
+ virtual void BeginFrame(BeginFrameArgs* args) = 0; |
+}; |
+ |
+class FrameSource { |
+ public: |
+ FrameSource(FrameSink* sink) : sink_(sink) {} |
+ virtual ~FrameSource() {} |
+ |
+ virtual void SetSink(FrameSink* sink) { sink_ = sink; } |
+ |
+ virtual void SendBeginFrame(BeginFrameArgs* args) { |
+ DCHECK(sink_); |
+ DCHECK(args); |
+ sink_->BeginFrame(args); |
+ } |
+ |
+ virtual void SetNeedsBeginFrame(bool needs_begin_frame) = 0; |
+ |
+ virtual void UpdateFrameSource(base::TimeTicks timebase, |
+ base::TimeDelta interval) { |
+ if (!interval.is_null()) |
+ interval_ = interval; |
+ } |
+ |
+ virtual scoped_ptr<base::Value> AsValue() const { |
+ scoped_ptr<base::DictionaryValue> state(new base::DictionaryValue); |
+ state->SetString("type", GetType()); |
+ state->SetInteger("frame_source", this); |
+ state->SetInteger("interval_us", interval_.InMicroseconds()); |
+ return state.PassAs<base::Value>(); |
+ } |
+ |
+ protected: |
+ virtual std::string GetType() const = 0; |
+ |
+ base::TimeDelta interval_; |
+ FrameSink* sink_; |
+}; |
+ |
+/** |
+ * A frame source which proxies BeginFrame from an external OutputSurface such |
+ * as on Android. |
+ */ |
+class ExternalFrameSource : public FrameSource { |
+ public: |
+ ExternalFrameSource(FrameSink* sink, SchedulerClient* client) |
+ : client_(client), FrameSource(sink) { |
+ DCHECK(client_); |
+ } |
+ virtual ~ExternalFrameSource() {} |
+ |
+ virtual void BeginFrame(BeginFrameArgs* args) { sink_->BeginFrame(args); } |
+ |
+ virtual void SetNeedsBeginFrame(bool needs_begin_frame) OVERRIDE { |
+ DCHECK(client_); |
+ client_->SetNeedsBeginFrame(needs_begin_frame); |
+ } |
+ |
+ virtual scoped_ptr<base::Value> AsValue() const OVERRIDE { |
+ scoped_ptr<base::DictionaryValue> state = FrameSource::AsValue(); |
+ state->SetInteger("client", client_); |
+ return state.PassAs<base::Value>(); |
+ } |
+ |
+ protected: |
+ virtual std::string GetType() const OVERRIDE { return "ExternalFrameSource"; } |
+ |
+ private: |
+ SchedulerClient* client_; |
+}; |
+ |
+/** |
+ * A frame source which throttles down another begin frame source. |
+ */ |
+class ThrottledFrameSource : public FrameSource, FrameSink { |
brianderson
2014/05/05 16:50:05
In what cases would this class be used? Is this to
mithro-old
2014/05/05 17:10:53
Yes, examples I can think of are;
* Throttle an E
brianderson
2014/05/05 17:37:49
Cool. What would the interface look like to change
|
+ public: |
+ ThrottledFrameSource(FrameSink* sink, |
+ const scoped_refptr<FrameSource>& source, |
+ base::TimeDelta interval) |
+ : source_(source), |
+ interval_(interval), |
+ last_frame_args_(), |
+ FrameSource(sink) { |
+ source_->SetSink(this); |
+ } |
+ virtual ~ThrottledFrameSource() {} |
+ |
+ virtual void BeginFrame(BeginFrameArgs* args) OVERRIDE { |
+ if (last_frame_args_.frame_time + interval_ > args.frame_time) |
+ return; |
+ source_->SendBeginFrame(sink, args); |
+ } |
+ |
+ virtual void SetNeedsBeginFrame(bool needs_begin_frame) OVERRIDE { |
+ source_->SetNeedsBeginFrame(needs_begin_frame); |
+ } |
+ |
+ virtual scoped_ptr<base::Value> AsValue() const OVERRIDE { |
+ scoped_ptr<base::DictionaryValue> state = FrameSource::AsValue(); |
+ state->SetValue("source", source_->AsValue().release()); |
+ return state.PassAs<base::Value>(); |
+ } |
+ |
+ protected: |
+ virtual std::string GetType() const OVERRIDE { |
+ return "ThrottledFrameSource"; |
+ } |
+ |
+ private: |
+ BeginFrameArgs last_frame_args_; |
+ scoped_refptr<base::FrameSource> source_; |
+}; |
+ |
+/** |
+ * Frame source which needs a task runner object. |
+ */ |
+class TaskRunnerFrameSource : public FrameSource { |
+ public: |
+ TaskRunnerFrameSource(FrameSink* sink, |
+ base::SingleThreadTaskRunner* task_runner) |
+ : task_runner_(task_runner), FrameSource(sink) { |
+ DCHECK(task_runner); |
+ } |
+ virtual ~TaskRunnerFrameSource() {} |
+ |
+ protected: |
+ base::SingleThreadTaskRunner task_runner_; |
+}; |
+ |
+/** |
+ * A frame source which sends a BeginFrame as soon as SetNeedsBeginFrame is |
+ * requested. |
+ */ |
+class BackToBackFrameSource : public TaskRunnerFrameSource { |
brianderson
2014/05/05 16:50:05
Would this be used as the "vsync disabled" BeginFr
mithro-old
2014/05/05 17:10:53
Is there any reason we want to keep it level trigg
brianderson
2014/05/05 17:37:49
It is level triggered at the interface between the
|
+ public: |
+ virtual void SetNeedsBeginFrame(bool needs_begin_frame) OVERRIDE { |
+ if (needs_begin_frame) { |
+ task_runner_->PostDelayedTask( |
+ FROM_HERE, |
+ base::Bind(&BackToBackFrameSource::PostBeginFrame, |
+ weak_factory_.GetWeakPtr())); |
+ } |
+ } |
+ |
+ void PostBeginFrame() { |
+ base::TimeTicks now = gfx::FrameTime::Now(); |
+ BeginFrameArgs begin_frame_args = |
+ BeginFrameArgs::Create(now, base::TimeTicks(), base::TimeDelta()); |
+ FrameSource::SendBeginFrame(args); |
+ } |
+ |
+ protected: |
+ virtual std::string GetType() const OVERRIDE { |
+ return "BackToBackFrameSource"; |
+ } |
+}; |
+ |
+/** |
+ * A frame source which is locked an external vsync source and generates |
+ * BeginFrameArgs for it. |
+ */ |
+class SyntheticFrameSource : public TaskRunnerFrameSource, |
+ public TimeSourceClient { |
+ public: |
+ SyntheticFrameSource(FrameSink* sink, |
+ base::SingleThreadTaskRunner* task_runner) |
+ : TaskRunnerFrameSource(sink, task_runner) { |
+ if (gfx::FrameTime::TimestampsAreHighRes()) { |
+ time_source_ = DelayBasedTimeSourceHighRes::Create(sink_->VSyncInterval(), |
+ task_runner); |
+ } else { |
+ time_source_ = |
+ DelayBasedTimeSource::Create(sink_->VSyncInterval(), task_runner); |
+ } |
+ time_source_->SetClient(this); |
+ } |
+ virtual ~SyntheticFrameSource() {} |
+ |
+ // Activates future BeginFrames and, if activating, pushes the most |
+ // recently missed BeginFrame to the back of a retroactive queue. |
+ void SetNeedsBeginFrame(bool needs_begin_frame) OVERRIDE { |
+ base::TimeTicks missed_tick_time = |
+ time_source_->SetActive(needs_begin_frame); |
+ if (!missed_tick_time.is_null()) { |
+ BaseFrameSource::SendBeginFrame( |
+ CreateSyntheticBeginFrameArgs(missed_tick_time)); |
+ } |
+ } |
+ |
+ // Updates the phase and frequency of the timer. |
+ virtual void UpdateFrameSource(base::TimeTicks timebase, |
+ base::TimeDelta interval) OVERRIDE { |
+ TaskRunnerFrameSource::UpdateFrameSource(timebase, interval); |
+ time_source_->SetTimebaseAndInterval(timebase, interval); |
+ } |
+ |
+ virtual scoped_ptr<base::Value> AsValue() const OVERRIDE { |
+ scoped_ptr<base::DictionaryValue> state = FrameSource::AsValue(); |
+ state->SetValue("source", source_->AsValue().release()); |
+ return state.PassAs<base::Value>(); |
+ } |
+ |
+ // TimeSourceClient implementation of OnTimerTick triggers a BeginFrame. |
+ virtual void OnTimerTick() OVERRIDE { |
+ BeginFrameArgs begin_frame_args( |
+ CreateSyntheticBeginFrameArgs(time_source_->LastTickTime())); |
+ SendBeginFrame(begin_frame_args); |
+ } |
+ |
+ protected: |
+ virtual std::string GetType() const OVERRIDE { |
+ return "SyntheticFrameSource"; |
+ } |
+ |
+ private: |
+ FrameSink* sink_; |
+ scoped_refptr<TimeSource> time_source_; |
+ |
+ BeginFrameArgs CreateSyntheticBeginFrameArgs(base::TimeTicks frame_time) { |
+ base::TimeTicks deadline = |
+ time_source_->NextTickTime() - sink_->EstimatedParentDrawTime(); |
+ return BeginFrameArgs::Create(frame_time, deadline, interval_); |
+ } |
+}; |
+ |
+/** |
+ * A virtual frame source which lets you switch between two other frame sources |
+ * (making sure the BeginFrameArgs stays monotonic). |
+ */ |
+class DualFrameSource : public FrameSource, public FrameSink { |
brianderson
2014/05/05 16:50:05
Is this going to be used to switch between backgro
mithro-old
2014/05/05 17:10:53
Yeah. The thought here was to allow switching betw
|
+ public: |
+ DualFrameSource(FrameSink* sink, |
+ const scoped_refptr<FrameSource>& source_primary, |
+ const scoped_refptr<FrameSource>& source_secondary) |
+ : source_primary_(source_primary), |
+ source_secondary_(source_secondary), |
+ needs_begin_frame_(false), |
+ last_frame_args_() { |
+ source_primary_->SetSink(this); |
+ source_secondary_->SetSink(this); |
+ SwitchSource(SourcePrimary()); |
+ } |
+ |
+ virtual void BeginFrame(BeginFrameArgs* args) OVERRIDE { |
+ // When switching clock sources you can get a BeginFrameArgs with a |
+ // frame_time before the last value. |
+ if (last_frame_args_.frame_time > args.frame_time) |
+ args.frame_time = last_frame_args_.frame_time; |
+ |
+ FrameSource::SendBeginFrame(args); |
+ last_frame_args_ = args; |
+ } |
+ |
+ virtual void SetNeedsBeginFrame(bool needs_begin_frame) OVERRIDE { |
+ DCHECK(active_source_); |
+ needs_begin_frame_ = needs_begin_frame; |
+ active_source_->SetNeedsBeginFrame(needs_begin_frame); |
+ } |
+ |
+ virtual scoped_ptr<base::Value> AsValue() const OVERRIDE { |
+ scoped_ptr<base::DictionaryValue> state = FrameSource::AsValue(); |
+ if (active_source_ == SourcePrimary()) |
+ state->SetString("active", "primary"); |
+ if (active_source_ == SourceSecondary()) |
+ state->SetString("active", "secondary"); |
+ state->SetValue("primary", source_primary_->AsValue().release()); |
+ state->SetValue("secondary", source_secondary_->AsValue().release()); |
+ state->SetValue("last_frame_args", last_frame_args_->AsValue().release()); |
+ return state.PassAs<base::Value>(); |
+ } |
+ |
+ // --------------------------------------------------------------------- |
+ |
+ void SwitchSource(base::FrameSource* new_source) { |
+ DCHECK(new_source == SourcePrimary() || new_source == SourceSecondary()); |
+ |
+ if (needs_begin_frame_) |
+ active_source_.SetNeedsBeginFrame(false); |
+ |
+ active_source_ = new_source; |
+ |
+ if (needs_begin_frame_) |
+ active_source_.SetNeedsBeginFrame(true); |
+ } |
+ |
+ base::FrameSource* SourcePrimary() { return source_primary_.get(); } |
+ |
+ base::FrameSource* SourceSecondary() { return source_secondary_.get(); } |
+ |
+ protected: |
+ virtual std::string GetType() const OVERRIDE { |
+ return std::string("DualFrameSource"); |
+ } |
+ |
+ private: |
+ bool needs_begin_frame_; |
+ BeginFrameArgs last_frame_args_; |
+ base::FrameSource* active_source_; |
+ scoped_refptr<base::FrameSource> source_primary_; |
+ scoped_refptr<base::FrameSource> source_secondary_; |
+}; |
+ |
+} // namespace cc |