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1 Tests that adding a new devicemotion event listener from a callback works as exp
ected. | |
2 | |
3 On success, you will see a series of "PASS" messages, followed by "TEST COMPLETE
". | |
4 | |
5 | |
6 TEST MODE enabled | |
7 PASS deviceMotionEvent.acceleration.x is mockAccelerationX | |
8 PASS deviceMotionEvent.acceleration.y is mockAccelerationY | |
9 PASS deviceMotionEvent.acceleration.z is mockAccelerationZ | |
10 PASS deviceMotionEvent.accelerationIncludingGravity.x is mockAccelerationIncludi
ngGravityX | |
11 PASS deviceMotionEvent.accelerationIncludingGravity.y is mockAccelerationIncludi
ngGravityY | |
12 PASS deviceMotionEvent.accelerationIncludingGravity.z is mockAccelerationIncludi
ngGravityZ | |
13 PASS deviceMotionEvent.rotationRate.alpha is mockRotationRateAlpha | |
14 PASS deviceMotionEvent.rotationRate.beta is mockRotationRateBeta | |
15 PASS deviceMotionEvent.rotationRate.gamma is mockRotationRateGamma | |
16 PASS deviceMotionEvent.interval is mockInterval | |
17 PASS successfullyParsed is true | |
18 | |
19 TEST COMPLETE | |
20 | |
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