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1 // Copyright 2016 the V8 project authors. All rights reserved. | 1 // Copyright 2016 the V8 project authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #ifndef V8_WASM_OBJECTS_H_ | 5 #ifndef V8_WASM_OBJECTS_H_ |
6 #define V8_WASM_OBJECTS_H_ | 6 #define V8_WASM_OBJECTS_H_ |
7 | 7 |
8 #include "src/debug/debug.h" | 8 #include "src/debug/debug.h" |
9 #include "src/debug/interface-types.h" | 9 #include "src/debug/interface-types.h" |
10 #include "src/objects.h" | 10 #include "src/objects.h" |
11 #include "src/trap-handler/trap-handler.h" | 11 #include "src/trap-handler/trap-handler.h" |
12 #include "src/wasm/managed.h" | |
13 #include "src/wasm/wasm-limits.h" | 12 #include "src/wasm/wasm-limits.h" |
14 | 13 |
15 namespace v8 { | 14 namespace v8 { |
16 namespace internal { | 15 namespace internal { |
17 namespace wasm { | 16 namespace wasm { |
18 class InterpretedFrame; | 17 class InterpretedFrame; |
19 struct WasmModule; | 18 struct WasmModule; |
20 } | 19 } |
21 | 20 |
22 class WasmCompiledModule; | 21 class WasmCompiledModule; |
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493 }; | 492 }; |
494 }; | 493 }; |
495 | 494 |
496 #undef DECLARE_ACCESSORS | 495 #undef DECLARE_ACCESSORS |
497 #undef DECLARE_OPTIONAL_ACCESSORS | 496 #undef DECLARE_OPTIONAL_ACCESSORS |
498 | 497 |
499 } // namespace internal | 498 } // namespace internal |
500 } // namespace v8 | 499 } // namespace v8 |
501 | 500 |
502 #endif // V8_WASM_OBJECTS_H_ | 501 #endif // V8_WASM_OBJECTS_H_ |
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