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1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. | 1 // Copyright (c) 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "ui/base/touch/touch_device.h" | 5 #include "ui/base/touch/touch_device.h" |
6 | 6 |
7 namespace ui { | 7 namespace ui { |
8 | 8 |
9 bool IsTouchDevicePresent() { | 9 bool IsTouchDevicePresent() { |
10 return true; | 10 return true; |
11 } | 11 } |
12 | 12 |
| 13 // Looks like the best we can do here is detect 1, 2+, or 5+ by |
| 14 // feature detecting: |
| 15 // FEATURE_TOUCHSCREEN (1), |
| 16 // FEATURE_TOUCHSCREEN_MULTITOUCH (2), |
| 17 // FEATURE_TOUCHSCREEN_MULTITOUCH_DISTINCT (2+), or |
| 18 // FEATURE_TOUCHSCREEN_MULTITOUCH_JAZZHANDS (5+) |
| 19 // |
| 20 // Probably start from the biggest and detect down the list until we |
| 21 // find one that's supported and return its value. |
| 22 int MaxTouchPoints() { |
| 23 return kMaxTouchPointsUnknown; |
| 24 } |
| 25 |
13 } // namespace ui | 26 } // namespace ui |
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