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1 // Copyright 2013 The Chromium Authors. All rights reserved. | 1 // Copyright 2013 The Chromium Authors. All rights reserved. |
2 // Use of this source code is governed by a BSD-style license that can be | 2 // Use of this source code is governed by a BSD-style license that can be |
3 // found in the LICENSE file. | 3 // found in the LICENSE file. |
4 | 4 |
5 #include "cc/resources/resource_format.h" | 5 #include "cc/resources/resource_format.h" |
6 | 6 |
7 #include "third_party/khronos/GLES2/gl2.h" | 7 #include "third_party/khronos/GLES2/gl2.h" |
8 #include "third_party/khronos/GLES2/gl2ext.h" | 8 #include "third_party/khronos/GLES2/gl2ext.h" |
9 #include "ui/gfx/gpu_memory_buffer.h" | 9 #include "ui/gfx/gpu_memory_buffer.h" |
10 | 10 |
11 namespace cc { | 11 namespace cc { |
12 | 12 |
13 int BitsPerPixel(ResourceFormat format) { | 13 int BitsPerPixel(ResourceFormat format) { |
14 switch (format) { | 14 switch (format) { |
15 case RGBA_F16: | |
16 return 64; | |
17 case BGRA_8888: | 15 case BGRA_8888: |
18 case RGBA_8888: | 16 case RGBA_8888: |
19 return 32; | 17 return 32; |
20 case RGBA_4444: | 18 case RGBA_4444: |
21 case RGB_565: | 19 case RGB_565: |
22 case LUMINANCE_F16: | 20 case LUMINANCE_F16: |
23 return 16; | 21 return 16; |
24 case ALPHA_8: | 22 case ALPHA_8: |
25 case LUMINANCE_8: | 23 case LUMINANCE_8: |
26 case RED_8: | 24 case RED_8: |
(...skipping 10 matching lines...) Expand all Loading... |
37 static const GLenum format_gl_data_type[] = { | 35 static const GLenum format_gl_data_type[] = { |
38 GL_UNSIGNED_BYTE, // RGBA_8888 | 36 GL_UNSIGNED_BYTE, // RGBA_8888 |
39 GL_UNSIGNED_SHORT_4_4_4_4, // RGBA_4444 | 37 GL_UNSIGNED_SHORT_4_4_4_4, // RGBA_4444 |
40 GL_UNSIGNED_BYTE, // BGRA_8888 | 38 GL_UNSIGNED_BYTE, // BGRA_8888 |
41 GL_UNSIGNED_BYTE, // ALPHA_8 | 39 GL_UNSIGNED_BYTE, // ALPHA_8 |
42 GL_UNSIGNED_BYTE, // LUMINANCE_8 | 40 GL_UNSIGNED_BYTE, // LUMINANCE_8 |
43 GL_UNSIGNED_SHORT_5_6_5, // RGB_565, | 41 GL_UNSIGNED_SHORT_5_6_5, // RGB_565, |
44 GL_UNSIGNED_BYTE, // ETC1 | 42 GL_UNSIGNED_BYTE, // ETC1 |
45 GL_UNSIGNED_BYTE, // RED_8 | 43 GL_UNSIGNED_BYTE, // RED_8 |
46 GL_HALF_FLOAT_OES, // LUMINANCE_F16 | 44 GL_HALF_FLOAT_OES, // LUMINANCE_F16 |
47 GL_HALF_FLOAT_OES, // RGBA_F16 | |
48 }; | 45 }; |
49 static_assert(arraysize(format_gl_data_type) == (RESOURCE_FORMAT_MAX + 1), | 46 static_assert(arraysize(format_gl_data_type) == (RESOURCE_FORMAT_MAX + 1), |
50 "format_gl_data_type does not handle all cases."); | 47 "format_gl_data_type does not handle all cases."); |
51 | 48 |
52 return format_gl_data_type[format]; | 49 return format_gl_data_type[format]; |
53 } | 50 } |
54 | 51 |
55 GLenum GLDataFormat(ResourceFormat format) { | 52 GLenum GLDataFormat(ResourceFormat format) { |
56 DCHECK_LE(format, RESOURCE_FORMAT_MAX); | 53 DCHECK_LE(format, RESOURCE_FORMAT_MAX); |
57 static const GLenum format_gl_data_format[] = { | 54 static const GLenum format_gl_data_format[] = { |
58 GL_RGBA, // RGBA_8888 | 55 GL_RGBA, // RGBA_8888 |
59 GL_RGBA, // RGBA_4444 | 56 GL_RGBA, // RGBA_4444 |
60 GL_BGRA_EXT, // BGRA_8888 | 57 GL_BGRA_EXT, // BGRA_8888 |
61 GL_ALPHA, // ALPHA_8 | 58 GL_ALPHA, // ALPHA_8 |
62 GL_LUMINANCE, // LUMINANCE_8 | 59 GL_LUMINANCE, // LUMINANCE_8 |
63 GL_RGB, // RGB_565 | 60 GL_RGB, // RGB_565 |
64 GL_ETC1_RGB8_OES, // ETC1 | 61 GL_ETC1_RGB8_OES, // ETC1 |
65 GL_RED_EXT, // RED_8 | 62 GL_RED_EXT, // RED_8 |
66 GL_LUMINANCE, // LUMINANCE_F16 | 63 GL_LUMINANCE, // LUMINANCE_F16 |
67 GL_RGBA, // RGBA_F16 | |
68 }; | 64 }; |
69 static_assert(arraysize(format_gl_data_format) == (RESOURCE_FORMAT_MAX + 1), | 65 static_assert(arraysize(format_gl_data_format) == (RESOURCE_FORMAT_MAX + 1), |
70 "format_gl_data_format does not handle all cases."); | 66 "format_gl_data_format does not handle all cases."); |
71 return format_gl_data_format[format]; | 67 return format_gl_data_format[format]; |
72 } | 68 } |
73 | 69 |
74 GLenum GLInternalFormat(ResourceFormat format) { | 70 GLenum GLInternalFormat(ResourceFormat format) { |
75 // In GLES2, the internal format must match the texture format. (It no longer | 71 // In GLES2, the internal format must match the texture format. (It no longer |
76 // is true in GLES3, however it still holds for the BGRA extension.) | 72 // is true in GLES3, however it still holds for the BGRA extension.) |
77 return GLDataFormat(format); | 73 return GLDataFormat(format); |
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88 static const GLenum format_gl_data_format[] = { | 84 static const GLenum format_gl_data_format[] = { |
89 GL_RGBA, // RGBA_8888 | 85 GL_RGBA, // RGBA_8888 |
90 GL_RGBA, // RGBA_4444 | 86 GL_RGBA, // RGBA_4444 |
91 GL_RGBA, // BGRA_8888 | 87 GL_RGBA, // BGRA_8888 |
92 GL_ALPHA, // ALPHA_8 | 88 GL_ALPHA, // ALPHA_8 |
93 GL_LUMINANCE, // LUMINANCE_8 | 89 GL_LUMINANCE, // LUMINANCE_8 |
94 GL_RGB, // RGB_565 | 90 GL_RGB, // RGB_565 |
95 GL_RGB, // ETC1 | 91 GL_RGB, // ETC1 |
96 GL_LUMINANCE, // RED_8 | 92 GL_LUMINANCE, // RED_8 |
97 GL_LUMINANCE, // LUMINANCE_F16 | 93 GL_LUMINANCE, // LUMINANCE_F16 |
98 GL_RGBA, // RGBA_F16 | |
99 }; | 94 }; |
100 static_assert(arraysize(format_gl_data_format) == (RESOURCE_FORMAT_MAX + 1), | 95 static_assert(arraysize(format_gl_data_format) == (RESOURCE_FORMAT_MAX + 1), |
101 "format_gl_data_format does not handle all cases."); | 96 "format_gl_data_format does not handle all cases."); |
102 return format_gl_data_format[format]; | 97 return format_gl_data_format[format]; |
103 } | 98 } |
104 | 99 |
105 gfx::BufferFormat BufferFormat(ResourceFormat format) { | 100 gfx::BufferFormat BufferFormat(ResourceFormat format) { |
106 switch (format) { | 101 switch (format) { |
107 case BGRA_8888: | 102 case BGRA_8888: |
108 return gfx::BufferFormat::BGRA_8888; | 103 return gfx::BufferFormat::BGRA_8888; |
109 case RED_8: | 104 case RED_8: |
110 return gfx::BufferFormat::R_8; | 105 return gfx::BufferFormat::R_8; |
111 case RGBA_4444: | 106 case RGBA_4444: |
112 return gfx::BufferFormat::RGBA_4444; | 107 return gfx::BufferFormat::RGBA_4444; |
113 case RGBA_8888: | 108 case RGBA_8888: |
114 return gfx::BufferFormat::RGBA_8888; | 109 return gfx::BufferFormat::RGBA_8888; |
115 case ETC1: | 110 case ETC1: |
116 return gfx::BufferFormat::ETC1; | 111 return gfx::BufferFormat::ETC1; |
117 case ALPHA_8: | 112 case ALPHA_8: |
118 case LUMINANCE_8: | 113 case LUMINANCE_8: |
119 case RGB_565: | 114 case RGB_565: |
120 case LUMINANCE_F16: | 115 case LUMINANCE_F16: |
121 case RGBA_F16: | |
122 break; | 116 break; |
123 } | 117 } |
124 NOTREACHED(); | 118 NOTREACHED(); |
125 return gfx::BufferFormat::RGBA_8888; | 119 return gfx::BufferFormat::RGBA_8888; |
126 } | 120 } |
127 | 121 |
128 bool IsResourceFormatCompressed(ResourceFormat format) { | 122 bool IsResourceFormatCompressed(ResourceFormat format) { |
129 return format == ETC1; | 123 return format == ETC1; |
130 } | 124 } |
131 | 125 |
132 bool DoesResourceFormatSupportAlpha(ResourceFormat format) { | 126 bool DoesResourceFormatSupportAlpha(ResourceFormat format) { |
133 switch (format) { | 127 switch (format) { |
134 case RGBA_4444: | 128 case RGBA_4444: |
135 case RGBA_8888: | 129 case RGBA_8888: |
136 case BGRA_8888: | 130 case BGRA_8888: |
137 case ALPHA_8: | 131 case ALPHA_8: |
138 case RGBA_F16: | |
139 return true; | 132 return true; |
140 case LUMINANCE_8: | 133 case LUMINANCE_8: |
141 case RGB_565: | 134 case RGB_565: |
142 case ETC1: | 135 case ETC1: |
143 case RED_8: | 136 case RED_8: |
144 case LUMINANCE_F16: | 137 case LUMINANCE_F16: |
145 return false; | 138 return false; |
146 } | 139 } |
147 NOTREACHED(); | 140 NOTREACHED(); |
148 return false; | 141 return false; |
149 } | 142 } |
150 | 143 |
151 } // namespace cc | 144 } // namespace cc |
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