| Index: ui/views/controls/menu/menu_message_loop.h
|
| diff --git a/ui/views/controls/menu/menu_message_loop.h b/ui/views/controls/menu/menu_message_loop.h
|
| new file mode 100644
|
| index 0000000000000000000000000000000000000000..0119d16603d4d96ca4a998bdf741b3737cb3b29f
|
| --- /dev/null
|
| +++ b/ui/views/controls/menu/menu_message_loop.h
|
| @@ -0,0 +1,50 @@
|
| +// Copyright 2014 The Chromium Authors. All rights reserved.
|
| +// Use of this source code is governed by a BSD-style license that can be
|
| +// found in the LICENSE file.
|
| +
|
| +#ifndef UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_H_
|
| +#define UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_H_
|
| +
|
| +#include "ui/gfx/native_widget_types.h"
|
| +
|
| +namespace gfx {
|
| +class Point;
|
| +}
|
| +
|
| +namespace ui {
|
| +class LocatedEvent;
|
| +}
|
| +
|
| +namespace views {
|
| +
|
| +class MenuController;
|
| +class Widget;
|
| +
|
| +// Interface used by MenuController to run a nested message loop while
|
| +// showing a menu, allowing for platform specific implementations.
|
| +class MenuMessageLoop {
|
| + public:
|
| + virtual ~MenuMessageLoop() {}
|
| +
|
| + // Create a platform specific instance.
|
| + static MenuMessageLoop* Create();
|
| +
|
| + // Runs the platform specific bits of the message loop. If |nested_menu| is
|
| + // true we're being asked to run a menu from within a menu (eg a context
|
| + // menu).
|
| + virtual void Run(MenuController*, Widget* owner, bool nested_menu) = 0;
|
| +
|
| + virtual bool ShouldQuitNow() const = 0;
|
| + virtual void QuitNow() = 0;
|
| + virtual void RepostEventToWindow(const ui::LocatedEvent& event,
|
| + gfx::NativeWindow window,
|
| + gfx::Point screen_loc) = 0;
|
| +
|
| + // How deep we are in nested message loops. This should be at most 2 (when
|
| + // showing a context menu from a menu).
|
| + virtual int message_loop_depth() const = 0;
|
| +};
|
| +
|
| +} // namespace views
|
| +
|
| +#endif // UI_VIEWS_CONTROLS_MENU_MENU_MESSAGE_LOOP_H_
|
|
|