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Side by Side Diff: ui/aura/env.h

Issue 267593005: Refactor menu controller to isolate aura dependency. (Closed) Base URL: svn://svn.chromium.org/chrome/trunk/src
Patch Set: Cleanup Created 6 years, 7 months ago
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1 // Copyright (c) 2012 The Chromium Authors. All rights reserved. 1 // Copyright (c) 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #ifndef UI_AURA_ENV_H_ 5 #ifndef UI_AURA_ENV_H_
6 #define UI_AURA_ENV_H_ 6 #define UI_AURA_ENV_H_
7 7
8 #include "base/memory/scoped_ptr.h" 8 #include "base/memory/scoped_ptr.h"
9 #include "base/observer_list.h" 9 #include "base/observer_list.h"
10 #include "ui/aura/aura_export.h" 10 #include "ui/aura/aura_export.h"
(...skipping 21 matching lines...) Expand all
32 Env(); 32 Env();
33 virtual ~Env(); 33 virtual ~Env();
34 34
35 static void CreateInstance(); 35 static void CreateInstance();
36 static Env* GetInstance(); 36 static Env* GetInstance();
37 static void DeleteInstance(); 37 static void DeleteInstance();
38 38
39 void AddObserver(EnvObserver* observer); 39 void AddObserver(EnvObserver* observer);
40 void RemoveObserver(EnvObserver* observer); 40 void RemoveObserver(EnvObserver* observer);
41 41
42 const int mouse_button_flags() const { return mouse_button_flags_; } 42 int mouse_button_flags() const { return mouse_button_flags_; }
tapted 2014/05/06 00:02:46 nit: the change here shouldn't be required any mor
Andre 2014/05/07 23:12:39 Done.
43 void set_mouse_button_flags(int mouse_button_flags) { 43 void set_mouse_button_flags(int mouse_button_flags) {
44 mouse_button_flags_ = mouse_button_flags; 44 mouse_button_flags_ = mouse_button_flags;
45 } 45 }
46 // Returns true if a mouse button is down. This may query the native OS, 46 // Returns true if a mouse button is down. This may query the native OS,
47 // otherwise it uses |mouse_button_flags_|. 47 // otherwise it uses |mouse_button_flags_|.
48 bool IsMouseButtonDown() const; 48 bool IsMouseButtonDown() const;
49 49
50 // Gets/sets the last mouse location seen in a mouse event in the screen 50 // Gets/sets the last mouse location seen in a mouse event in the screen
51 // coordinates. 51 // coordinates.
52 const gfx::Point& last_mouse_location() const { return last_mouse_location_; } 52 const gfx::Point& last_mouse_location() const { return last_mouse_location_; }
(...skipping 37 matching lines...) Expand 10 before | Expand all | Expand 10 after
90 90
91 scoped_ptr<InputStateLookup> input_state_lookup_; 91 scoped_ptr<InputStateLookup> input_state_lookup_;
92 scoped_ptr<ui::PlatformEventSource> event_source_; 92 scoped_ptr<ui::PlatformEventSource> event_source_;
93 93
94 DISALLOW_COPY_AND_ASSIGN(Env); 94 DISALLOW_COPY_AND_ASSIGN(Env);
95 }; 95 };
96 96
97 } // namespace aura 97 } // namespace aura
98 98
99 #endif // UI_AURA_ENV_H_ 99 #endif // UI_AURA_ENV_H_
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