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Side by Side Diff: cc/output/gl_renderer_unittest.cc

Issue 2675813002: Make LUTs independent of YUV in cc shaders (Closed)
Patch Set: compile fix Created 3 years, 10 months ago
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1 // Copyright 2012 The Chromium Authors. All rights reserved. 1 // Copyright 2012 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be 2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file. 3 // found in the LICENSE file.
4 4
5 #include "cc/output/gl_renderer.h" 5 #include "cc/output/gl_renderer.h"
6 6
7 #include <stdint.h> 7 #include <stdint.h>
8 8
9 #include <set> 9 #include <set>
10 #include <vector> 10 #include <vector>
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184 ProgramKey::Tile(precision, sampler, USE_AA, DO_SWIZZLE, false))); 184 ProgramKey::Tile(precision, sampler, USE_AA, DO_SWIZZLE, false)));
185 EXPECT_PROGRAM_VALID(renderer()->GetProgram( 185 EXPECT_PROGRAM_VALID(renderer()->GetProgram(
186 ProgramKey::Tile(precision, sampler, NO_AA, NO_SWIZZLE, true))); 186 ProgramKey::Tile(precision, sampler, NO_AA, NO_SWIZZLE, true)));
187 EXPECT_PROGRAM_VALID(renderer()->GetProgram( 187 EXPECT_PROGRAM_VALID(renderer()->GetProgram(
188 ProgramKey::Tile(precision, sampler, NO_AA, DO_SWIZZLE, true))); 188 ProgramKey::Tile(precision, sampler, NO_AA, DO_SWIZZLE, true)));
189 189
190 // Iterate over alpha plane, nv12, and color_lut parameters. 190 // Iterate over alpha plane, nv12, and color_lut parameters.
191 UVTextureMode uv_modes[2] = {UV_TEXTURE_MODE_UV, UV_TEXTURE_MODE_U_V}; 191 UVTextureMode uv_modes[2] = {UV_TEXTURE_MODE_UV, UV_TEXTURE_MODE_U_V};
192 YUVAlphaTextureMode a_modes[2] = {YUV_NO_ALPHA_TEXTURE, 192 YUVAlphaTextureMode a_modes[2] = {YUV_NO_ALPHA_TEXTURE,
193 YUV_HAS_ALPHA_TEXTURE}; 193 YUV_HAS_ALPHA_TEXTURE};
194 ColorConversionMode c_modes[2] = {COLOR_CONVERSION_MODE_NONE, 194 bool lut_modes[2] = {true, false};
195 COLOR_CONVERSION_MODE_LUT_FROM_YUV};
196 for (int j = 0; j < 2; j++) { 195 for (int j = 0; j < 2; j++) {
197 for (int k = 0; k < 2; k++) { 196 for (int k = 0; k < 2; k++) {
198 for (int l = 0; l < 2; l++) { 197 for (int l = 0; l < 2; l++) {
199 const Program* program = renderer()->GetProgram(ProgramKey::YUVVideo( 198 const Program* program = renderer()->GetProgram(ProgramKey::YUVVideo(
200 precision, sampler, a_modes[j], uv_modes[k], c_modes[l])); 199 precision, sampler, a_modes[j], uv_modes[k], lut_modes[l]));
201 EXPECT_PROGRAM_VALID(program); 200 EXPECT_PROGRAM_VALID(program);
202 } 201 }
203 } 202 }
204 } 203 }
205 } 204 }
206 205
207 void TestShadersWithMasks(TexCoordPrecision precision, 206 void TestShadersWithMasks(TexCoordPrecision precision,
208 SamplerType sampler, 207 SamplerType sampler,
209 BlendMode blend_mode, 208 BlendMode blend_mode,
210 bool mask_for_background) { 209 bool mask_for_background) {
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1984 renderer_->SetVisible(true); 1983 renderer_->SetVisible(true);
1985 Mock::VerifyAndClearExpectations(context_support_ptr_); 1984 Mock::VerifyAndClearExpectations(context_support_ptr_);
1986 1985
1987 EXPECT_CALL(*context_support_ptr_, SetAggressivelyFreeResources(true)); 1986 EXPECT_CALL(*context_support_ptr_, SetAggressivelyFreeResources(true));
1988 renderer_->SetVisible(false); 1987 renderer_->SetVisible(false);
1989 Mock::VerifyAndClearExpectations(context_support_ptr_); 1988 Mock::VerifyAndClearExpectations(context_support_ptr_);
1990 } 1989 }
1991 1990
1992 } // namespace 1991 } // namespace
1993 } // namespace cc 1992 } // namespace cc
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