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Side by Side Diff: media/audio/audio_system.h

Issue 2675713002: Switch Speech Recognition to asynchronous callback-based AudioManager interactions. (Closed)
Patch Set: review comments addressed Created 3 years, 10 months ago
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1 // Copyright 2017 The Chromium Authors. All rights reserved.
2 // Use of this source code is governed by a BSD-style license that can be
3 // found in the LICENSE file.
4
5 #ifndef MEDIA_AUDIO_AUDIO_SYSTEM_H_
6 #define MEDIA_AUDIO_AUDIO_SYSTEM_H_
7
8 #include "base/callback.h"
9 #include "media/audio/audio_device_description.h"
10 #include "media/base/audio_parameters.h"
11 #include "media/base/media_export.h"
12
13 namespace media {
14 class AudioManager;
15
16 // Work in progress: Provides asynchronous interface to AudioManager. All the
17 // AudioManager clients will be switched to it, in preparation for moving
18 // to Mojo audio service.
19 class MEDIA_EXPORT AudioSystem {
20 public:
21 // Replies are asynchronously sent to the thread the call is issued on.
22 using OnAudioParamsCallback = base::Callback<void(const AudioParameters&)>;
23
24 virtual ~AudioSystem(){};
25
26 // Callback will receive invalid parameters if the device is not found.
27 virtual void GetInputStreamParameters(
28 const std::string& device_id,
29 OnAudioParamsCallback on_params_cb) const = 0;
30
31 // Must not be used for anything but stream creation.
32 virtual AudioManager* GetAudioManager() const = 0;
33 };
34
35 } // namespace media
36
37 #endif // MEDIA_AUDIO_AUDIO_SYSTEM_H_
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