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Issue 2674863003: Use testharness.js instead of js-test.js in LayoutTests/fast/canvas tests. (Closed)
Patch Set: Corrections Created 3 years, 10 months ago
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1 <html> 1 <html>
2 <head> 2 <head>
3 <style> 3 <script src="../../resources/testharness.js"></script>
4 .pass { 4 <script src="../../resources/testharnessreport.js"></script>
5 color: green;
6 font-weight: bold;
7 }
8
9 .fail {
10 color: red;
11 font-weight: bold;
12 }
13 </style>
14 </head> 5 </head>
15 <body> 6 <body>
16 <span>Tests that canvas 2d context supports 'direction' attribute: <span id="sup ported"></span></span> 7 <span>Tests that canvas 2d context supports 'direction' attribute: <span id="sup ported"></span></span>
17 <div> 8 <div>
18 <span>Tests that context.direction is 'ltr' with parent element having unspecifi ed direction: <span id="result1"></span></span><br> 9 <span>Tests that context.direction is 'ltr' with parent element having unspecifi ed direction: <span id="result1"></span></span><br>
19 <canvas id="canvas1" width=400 height=20 style="border:1px solid black"></canvas > 10 <canvas id="canvas1" width=400 height=20 style="border:1px solid black"></canvas >
20 </div> 11 </div>
21 <div dir="rtl"> 12 <div dir="rtl">
22 <span>Tests that context.direction is 'rtl' with parent element having direction as rtl: <span id="result2"></span></span><br> 13 <span>Tests that context.direction is 'rtl' with parent element having direction as rtl: <span id="result2"></span></span><br>
23 <canvas id="canvas2" width=400 height=20 style="border:1px solid black"></canvas > 14 <canvas id="canvas2" width=400 height=20 style="border:1px solid black"></canvas >
(...skipping 30 matching lines...) Expand all
54 <span>Tests that change in element's dir attribute is reflected in context.direc tion as ltr: <span id="result10"></span></span><br> 45 <span>Tests that change in element's dir attribute is reflected in context.direc tion as ltr: <span id="result10"></span></span><br>
55 <canvas id="canvas10" width=400 height=20 style="border:1px solid black"></canva s> 46 <canvas id="canvas10" width=400 height=20 style="border:1px solid black"></canva s>
56 </div> 47 </div>
57 <div> 48 <div>
58 <span>Tests that context.direction reflects the valid direction after save/resto re context operations: <span id="result11"></span></span><br> 49 <span>Tests that context.direction reflects the valid direction after save/resto re context operations: <span id="result11"></span></span><br>
59 <canvas id="canvas11" style="border:1px solid black"></canvas> 50 <canvas id="canvas11" style="border:1px solid black"></canvas>
60 </div> 51 </div>
61 <div id="results"> 52 <div id="results">
62 </div> 53 </div>
63 <script> 54 <script>
64 if (window.testRunner) 55 test(function(t) {
65 testRunner.dumpAsText();
66 56
67 var newCanvasElement = document.createElement('canvas'); 57 var newCanvasElement = document.createElement('canvas');
Justin Novosad 2017/02/09 20:32:01 indent
zakerinasab 2017/02/13 16:25:19 Done.
68 document.getElementById('supported').textContent = newCanvasElement.getContext(' 2d').direction ? 'PASS' : 'FAIL'; 58 assert_not_equals(newCanvasElement.getContext('2d').direction, null);
69 document.getElementById('supported').className = newCanvasElement.getContext('2d ').direction ? 'pass' : 'fail';
70 59
71 var fontSettings = "12px 'Arial'"; 60 var fontSettings = "12px 'Arial'";
72 61
73 function appendResult(description, result) 62 function verifyDrawText(canvasId, text, expectedDirection)
74 {
75 var descriptionElement = document.createElement('span');
76 var resultElement = document.createElement('span');
77 descriptionElement.innerHTML = description;
78 resultElement.textContent = result;
79 resultElement.className = (result === 'PASS') ? 'pass' : 'fail';
80 descriptionElement.appendChild(resultElement);
81 document.getElementById("results").appendChild(descriptionElement);
82 document.getElementById("results").appendChild(document.createElement('br')) ;
83 }
84
85 function verifyDrawText(canvasId, resultId, text, expectedDirection)
86 { 63 {
87 var canvasElement = document.getElementById(canvasId); 64 var canvasElement = document.getElementById(canvasId);
88 var resultElement = document.getElementById(resultId);
89 var ctx = canvasElement.getContext('2d'); 65 var ctx = canvasElement.getContext('2d');
90 var width = canvasElement.width/2; 66 var width = canvasElement.width/2;
91 var height = canvasElement.height; 67 var height = canvasElement.height;
92 resultElement.textContent = (ctx.direction == expectedDirection) ? 'PASS' : 'FAIL'; 68 assert_equals(ctx.direction, expectedDirection);
93 resultElement.className = (ctx.direction == expectedDirection) ? 'pass' : 'f ail';
94 ctx.moveTo(width, 0); 69 ctx.moveTo(width, 0);
95 ctx.lineTo(width, height); 70 ctx.lineTo(width, height);
96 ctx.stroke(); 71 ctx.stroke();
97 ctx.font = fontSettings; 72 ctx.font = fontSettings;
98 ctx.fillText(text, width, height/2); 73 ctx.fillText(text, width, height/2);
99 } 74 }
100 75
101 function verifyDrawTextWithSpecifiedDirection(canvasId, resultId, text, directio n, expectedDirection) 76 function verifyDrawTextWithSpecifiedDirection(canvasId, text, direction, expecte dDirection)
102 { 77 {
103 var canvasElement = document.getElementById(canvasId); 78 var canvasElement = document.getElementById(canvasId);
104 var resultElement = document.getElementById(resultId);
105 var ctx = canvasElement.getContext('2d'); 79 var ctx = canvasElement.getContext('2d');
106 var width = canvasElement.width/2; 80 var width = canvasElement.width/2;
107 var height = canvasElement.height; 81 var height = canvasElement.height;
108 var currentDirection = ctx.direction; 82 var currentDirection = ctx.direction;
109 ctx.direction = direction; 83 ctx.direction = direction;
110 resultElement.textContent = (currentDirection && (ctx.direction == expectedD irection)) ? 'PASS' : 'FAIL'; 84 assert_not_equals(currentDirection, null);
111 resultElement.className = (currentDirection && (ctx.direction == expectedDir ection)) ? 'pass' : 'fail'; 85 assert_equals(ctx.direction, expectedDirection);
112 ctx.moveTo(width, 0); 86 ctx.moveTo(width, 0);
113 ctx.lineTo(width, height); 87 ctx.lineTo(width, height);
114 ctx.stroke(); 88 ctx.stroke();
115 ctx.font = fontSettings; 89 ctx.font = fontSettings;
116 ctx.fillText(text, width, height/2); 90 ctx.fillText(text, width, height/2);
117 } 91 }
118 92
119 function verifyDirectionAfterReset(canvasId, text, direction, expectedDirection) 93 function verifyDirectionAfterReset(canvasId, text, direction, expectedDirection)
120 { 94 {
121 var canvasElement = document.getElementById(canvasId); 95 var canvasElement = document.getElementById(canvasId);
122 var width = canvasElement.width/2; 96 var width = canvasElement.width/2;
123 var height = canvasElement.height; 97 var height = canvasElement.height;
124 var ctx = canvasElement.getContext('2d'); 98 var ctx = canvasElement.getContext('2d');
125 ctx.direction = direction; 99 ctx.direction = direction;
126 ctx.moveTo(width, 0); 100 ctx.moveTo(width, 0);
127 ctx.lineTo(width, height); 101 ctx.lineTo(width, height);
128 ctx.stroke(); 102 ctx.stroke();
129 ctx.font = fontSettings; 103 ctx.font = fontSettings;
130 ctx.fillText(text, width, height/2); 104 ctx.fillText(text, width, height/2);
131 canvasElement.width = canvasElement.width + 1; 105 canvasElement.width = canvasElement.width + 1;
132 var description = 'Tests that context.reset() sets the context.direction to ' + expectedDirection + ': '; 106 assert_equals(ctx.direction, expectedDirection);
133 var result = (ctx.direction == expectedDirection) ? 'PASS' : 'FAIL';
134 appendResult(description, result);
135 document.body.removeChild(canvasElement.parentElement); 107 document.body.removeChild(canvasElement.parentElement);
136 } 108 }
137 109
138 function verifyDirectionAfterAttributeChange(canvasId, resultId, text, newDirect ion, forParentElement) 110 function verifyDirectionAfterAttributeChange(canvasId, text, newDirection, forPa rentElement)
139 { 111 {
140 var canvasElement = document.getElementById(canvasId); 112 var canvasElement = document.getElementById(canvasId);
141 var resultElement = document.getElementById(resultId);
142 var ctx = canvasElement.getContext('2d'); 113 var ctx = canvasElement.getContext('2d');
143 var width = canvasElement.width/2; 114 var width = canvasElement.width/2;
144 var height = canvasElement.height; 115 var height = canvasElement.height;
145 116
146 if (forParentElement) 117 if (forParentElement)
147 canvasElement.parentElement.dir = newDirection; 118 canvasElement.parentElement.dir = newDirection;
148 else 119 else
149 canvasElement.dir = newDirection; 120 canvasElement.dir = newDirection;
150 resultElement.textContent = ctx.direction == newDirection ? 'PASS' : 'FAIL'; 121 assert_equals(ctx.direction, newDirection);
151 resultElement.className = ctx.direction == newDirection ? 'pass' : 'fail';
152 ctx.moveTo(width, 0); 122 ctx.moveTo(width, 0);
153 ctx.lineTo(width, height); 123 ctx.lineTo(width, height);
154 ctx.stroke(); 124 ctx.stroke();
155 ctx.font = fontSettings; 125 ctx.font = fontSettings;
156 ctx.fillText(text, width, height/2); 126 ctx.fillText(text, width, height/2);
157 } 127 }
158 128
159 function verifyDirectionAcrossSaveRestores(canvasId, resultId, testVector) 129 function verifyDirectionAcrossSaveRestores(canvasId, testVector)
160 { 130 {
161 var canvasElement = document.getElementById(canvasId); 131 var canvasElement = document.getElementById(canvasId);
162 var resultElement = document.getElementById(resultId);
163 var ctx = canvasElement.getContext('2d'); 132 var ctx = canvasElement.getContext('2d');
164 var width = canvasElement.width/2; 133 var width = canvasElement.width/2;
165 var height = 0; 134 var height = 0;
166 ctx.moveTo(width, 0); 135 ctx.moveTo(width, 0);
167 ctx.lineTo(width, canvasElement.height); 136 ctx.lineTo(width, canvasElement.height);
168 ctx.stroke(); 137 ctx.stroke();
169 ctx.font = fontSettings; 138 ctx.font = fontSettings;
170 var testVectorLength = testVector.length; 139 var testVectorLength = testVector.length;
171 var i = 0; 140 var i = 0;
172 for (; i < testVector.length; ++i) { 141 for (; i < testVector.length; ++i) {
173 height += 20; 142 height += 20;
174 ctx.direction = testVector[i].direction; 143 ctx.direction = testVector[i].direction;
175 ctx.fillText(testVector[i].text, width, height); 144 ctx.fillText(testVector[i].text, width, height);
176 if (i != testVectorLength - 1) 145 if (i != testVectorLength - 1)
177 ctx.save(); 146 ctx.save();
178 } 147 }
179 var validDirectionCount = 0; 148 var validDirectionCount = 0;
180 for (--i; i > 0; --i) { 149 for (--i; i > 0; --i) {
181 ctx.restore(); 150 ctx.restore();
182 if (ctx.direction == testVector[i - 1].direction) 151 if (ctx.direction == testVector[i - 1].direction)
183 validDirectionCount++; 152 validDirectionCount++;
184 } 153 }
185 resultElement.textContent = validDirectionCount == testVectorLength - 1 ? 'P ASS' : 'FAIL'; 154 assert_equals(validDirectionCount, testVectorLength - 1);
186 resultElement.className = validDirectionCount == testVectorLength - 1 ? 'pas s' : 'fail';
187 } 155 }
188 156
189 function verifyInvalidDirection(direction) 157 function verifyInvalidDirection(direction)
190 { 158 {
191 var ctx = document.createElement('canvas').getContext('2d'); 159 var ctx = document.createElement('canvas').getContext('2d');
192 var currentDirection = ctx.direction; 160 var currentDirection = ctx.direction;
193 ctx.direction = direction; 161 ctx.direction = direction;
194 var description = 'Tests that invalid direction value ' + direction + ' has no effect on the context.direction: '; 162 assert_equals(ctx.direction, currentDirection);
195 var result = (ctx.direction == currentDirection) ? 'PASS' : 'FAIL';
196 appendResult(description, result);
197 } 163 }
198 164
199 verifyDrawText('canvas1', 'result1', 'Left-to-Right text', 'ltr'); 165 verifyDrawText('canvas1', 'Left-to-Right text', 'ltr');
Justin Novosad 2017/02/09 20:32:01 should use generate_tests
zakerinasab 2017/02/13 16:25:19 Done.
200 verifyDrawText('canvas2', 'result2', 'Right-to-Left text', 'rtl'); 166 verifyDrawText('canvas2', 'Right-to-Left text', 'rtl');
201 167
202 verifyDrawTextWithSpecifiedDirection('canvas3', 'result3', 'Right-to-Left text', 'rtl', 'rtl'); 168 verifyDrawTextWithSpecifiedDirection('canvas3', 'Right-to-Left text', 'rtl', 'rt l');
203 verifyDrawTextWithSpecifiedDirection('canvas4', 'result4', 'Left-to-Right text', 'ltr', 'ltr'); 169 verifyDrawTextWithSpecifiedDirection('canvas4', 'Left-to-Right text', 'ltr', 'lt r');
204 verifyDrawTextWithSpecifiedDirection('canvas5', 'result5', 'Left-to-Right text', 'inherit', 'ltr'); 170 verifyDrawTextWithSpecifiedDirection('canvas5', 'Left-to-Right text', 'inherit', 'ltr');
205 verifyDrawTextWithSpecifiedDirection('canvas6', 'result6', 'Right-to-Left text', 'inherit', 'rtl'); 171 verifyDrawTextWithSpecifiedDirection('canvas6', 'Right-to-Left text', 'inherit', 'rtl');
206 172
207 verifyDirectionAfterReset('canvas7', 'Right-to-Left', 'rtl', 'ltr'); 173 verifyDirectionAfterReset('canvas7', 'Right-to-Left', 'rtl', 'ltr');
208 verifyDirectionAfterReset('canvas8', 'Right-to-Left', 'ltr', 'rtl'); 174 verifyDirectionAfterReset('canvas8', 'Right-to-Left', 'ltr', 'rtl');
209 175
210 verifyDirectionAfterAttributeChange('canvas9', 'result9', 'Right-to-Left text', 'rtl', true); 176 verifyDirectionAfterAttributeChange('canvas9', 'Right-to-Left text', 'rtl', true );
211 verifyDirectionAfterAttributeChange('canvas10', 'result10', 'Left-to-Right text' , 'ltr', false); 177 verifyDirectionAfterAttributeChange('canvas10', 'Left-to-Right text', 'ltr', fal se);
212 178
213 verifyDirectionAcrossSaveRestores('canvas11', 179 verifyDirectionAcrossSaveRestores('canvas11',
214 'result11',
215 [{ text: 'Left-to-Right text', direction: 'ltr ' }, 180 [{ text: 'Left-to-Right text', direction: 'ltr ' },
216 { text: 'Right-to-Left text', direction: 'rtl ' }, 181 { text: 'Right-to-Left text', direction: 'rtl ' },
217 { text: 'Right-to-Left text', direction: 'rtl ' }, 182 { text: 'Right-to-Left text', direction: 'rtl ' },
218 { text: 'Left-to-Right text', direction: 'ltr ' }, 183 { text: 'Left-to-Right text', direction: 'ltr ' },
219 { text: 'Right-to-Left text', direction: 'rtl ' }, 184 { text: 'Right-to-Left text', direction: 'rtl ' },
220 { text: 'Right-to-Left text', direction: 'rtl ' }]); 185 { text: 'Right-to-Left text', direction: 'rtl ' }]);
221 186
222 verifyInvalidDirection('RTL'); 187 verifyInvalidDirection('RTL');
223 verifyInvalidDirection('LTR'); 188 verifyInvalidDirection('LTR');
224 verifyInvalidDirection('INHERIT'); 189 verifyInvalidDirection('INHERIT');
190 }, 'Test that createImageBitmap from a bitmaprenderer canvas produces correct re sult');
225 </script> 191 </script>
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